From 245c519f40aa21e2858d58e20f5c9f202aca2aea Mon Sep 17 00:00:00 2001 From: Alexander Sulfrian Date: Sun, 25 Apr 2010 18:11:06 +0200 Subject: removed old (converted) opengl display class --- src/menu/display.hpp | 112 --------------------------------------------------- 1 file changed, 112 deletions(-) delete mode 100644 src/menu/display.hpp (limited to 'src/menu/display.hpp') diff --git a/src/menu/display.hpp b/src/menu/display.hpp deleted file mode 100644 index 7b320c54..00000000 --- a/src/menu/display.hpp +++ /dev/null @@ -1,112 +0,0 @@ -/* - * UltraStar Deluxe - Karaoke Game - * - * UltraStar Deluxe is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; see the file COPYING. If not, write to - * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, - * Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - */ - -#ifndef DISPLAY_HPP -#define DISPLAY_HPP - -#include -#include - -namespace usdx -{ - typedef unsigned long UCS4Char; - - class Display - { - protected: - //fade-to-black-hack - bool black_screen; - - bool fade_enabled; // true if fading is enabled - bool fade_failed; - int fade_state; // fading state, 0 means that the fade texture must be initialized - unsigned int last_fade_time; // last fade update time - - GLuint fade_tex[2]; - - unsigned int fps_counter; - unsigned int last_fps; - unsigned int next_fps_swap; - - std::string osd_last_error; - - // software cursor data - double cursor_x; - double cursor_y; - bool cursor_pressed; - bool cursor_hidden_by_screen; // hides software cursor and deactivate auto fade in - - // used for cursor fade out when there is no movement - bool cursor_visible; - unsigned int cursor_last_move; - bool cursor_fade; - - void draw_debug_information(void); - - // called by MoveCursor and OnMouseButton to update last move and start fade in - void update_cursor_fade(void); - - // Singleton - Display(void); - - static Display* instance; - public: - static Display* get_instance(); - - Menu* next_screen; - Menu* current_screen; - - //popup data - Menu* next_screen_with_check; - bool check_ok; - - // FIXME: Fade is set to 0 in UMain and other files but not used here anymore. - float Fade; - - ~Display(void); - - void save_screen_shot(void); - - bool draw(void); - - // calls ParseInput of cur or next Screen if assigned - bool parse_input(unsigned int pressed_key, UCS4Char char_code, bool pressed_down); - - // sets SDL_ShowCursor depending on options set in Ini - void set_cursor(void); - - // called when cursor moves, positioning of software cursor - void move_cursor(double x, double y); - - // called when left or right mousebutton is pressed or released - void on_mouse_button(bool pressed); - - // draws software cursor - void draw_cursor(); - }; -}; - -#endif -- cgit v1.2.3