From e53dba73eca8238775df52e4177d83eb0a473de2 Mon Sep 17 00:00:00 2001 From: Alexander Sulfrian Date: Thu, 22 Mar 2012 17:07:36 +0100 Subject: menu: keep frame in container before the current frame was stored in application, now every container could keep a frame and paint it before all other content --- src/menu/application.hpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'src/menu/application.hpp') diff --git a/src/menu/application.hpp b/src/menu/application.hpp index 72e5f3a3..de23cf6d 100644 --- a/src/menu/application.hpp +++ b/src/menu/application.hpp @@ -44,7 +44,6 @@ namespace usdx static Application* instance; SDL_Surface* display; - Frame* frame; FPSmanager* fps_manager; bool running; @@ -61,8 +60,6 @@ namespace usdx protected: Application(Container* parent); - void draw(void); - public: virtual ~Application(); @@ -70,9 +67,6 @@ namespace usdx void run(void); - const Frame* get_current_frame(void) const; - void set_current_frame(Frame* new_frame); - const int get_frames_per_second(void) const; void set_frames_per_second(int fps); }; -- cgit v1.2.3