From 6bf2bb8f368c71e31c57d3d6acdce168f465e406 Mon Sep 17 00:00:00 2001
From: k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>
Date: Tue, 27 Mar 2012 17:18:06 +0000
Subject: create libavcodec and move audioconvert.

git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2846 b956fd51-792f-4845-bead-9b4dfca2ff2c
---
 src/lib/ffmpeg7/audioconvert.pas            | 100 ----------------------------
 src/lib/ffmpeg7/avcodec.pas                 |   4 +-
 src/lib/ffmpeg7/libavcodec/audioconvert.pas | 100 ++++++++++++++++++++++++++++
 3 files changed, 101 insertions(+), 103 deletions(-)
 delete mode 100644 src/lib/ffmpeg7/audioconvert.pas
 create mode 100644 src/lib/ffmpeg7/libavcodec/audioconvert.pas

(limited to 'src/lib')

diff --git a/src/lib/ffmpeg7/audioconvert.pas b/src/lib/ffmpeg7/audioconvert.pas
deleted file mode 100644
index f0c33e06..00000000
--- a/src/lib/ffmpeg7/audioconvert.pas
+++ /dev/null
@@ -1,100 +0,0 @@
-(*
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * This is a part of the Pascal port of ffmpeg.
- * - Changes and updates by the UltraStar Deluxe Team
- *
- * Conversion of libavutil/audioconvert.h
- * avutil version 50.43.0
- *
- *)
-
-(**
- * @file
- * audio conversion routines
- *)
-
-const
-  {* Audio channel masks *}
-  AV_CH_FRONT_LEFT             = $00000001;
-  AV_CH_FRONT_RIGHT            = $00000002;
-  AV_CH_FRONT_CENTER           = $00000004;
-  AV_CH_LOW_FREQUENCY          = $00000008;
-  AV_CH_BACK_LEFT              = $00000010;
-  AV_CH_BACK_RIGHT             = $00000020;
-  AV_CH_FRONT_LEFT_OF_CENTER   = $00000040;
-  AV_CH_FRONT_RIGHT_OF_CENTER  = $00000080;
-  AV_CH_BACK_CENTER            = $00000100;
-  AV_CH_SIDE_LEFT              = $00000200;
-  AV_CH_SIDE_RIGHT             = $00000400;
-  AV_CH_TOP_CENTER             = $00000800;
-  AV_CH_TOP_FRONT_LEFT         = $00001000;
-  AV_CH_TOP_FRONT_CENTER       = $00002000;
-  AV_CH_TOP_FRONT_RIGHT        = $00004000;
-  AV_CH_TOP_BACK_LEFT          = $00008000;
-  AV_CH_TOP_BACK_CENTER        = $00010000;
-  AV_CH_TOP_BACK_RIGHT         = $00020000;
-  AV_CH_STEREO_LEFT            = $20000000;  ///< Stereo downmix.
-  AV_CH_STEREO_RIGHT           = $40000000;  ///< See AV_CH_STEREO_LEFT.
-
-(** Channel mask value used for AVCodecContext.request_channel_layout
- *  to indicate that the user requests the channel order of the decoder output
- *  to be the native codec channel order.
- *)
-  AV_CH_LAYOUT_NATIVE          = $8000000000000000;
-
-(* Audio channel convenience macros *)
-  AV_CH_LAYOUT_MONO            = (AV_CH_FRONT_CENTER);
-  AV_CH_LAYOUT_STEREO          = (AV_CH_FRONT_LEFT or AV_CH_FRONT_RIGHT);
-  AV_CH_LAYOUT_2_1             = (AV_CH_LAYOUT_STEREO or AV_CH_BACK_CENTER);
-  AV_CH_LAYOUT_SURROUND        = (AV_CH_LAYOUT_STEREO or AV_CH_FRONT_CENTER);
-  AV_CH_LAYOUT_4POINT0         = (AV_CH_LAYOUT_SURROUND or AV_CH_BACK_CENTER);
-  AV_CH_LAYOUT_2_2             = (AV_CH_LAYOUT_STEREO or AV_CH_SIDE_LEFT or AV_CH_SIDE_RIGHT);
-  AV_CH_LAYOUT_QUAD            = (AV_CH_LAYOUT_STEREO or AV_CH_BACK_LEFT or AV_CH_BACK_RIGHT);
-  AV_CH_LAYOUT_5POINT0         = (AV_CH_LAYOUT_SURROUND or AV_CH_SIDE_LEFT or AV_CH_SIDE_RIGHT);
-  AV_CH_LAYOUT_5POINT1         = (AV_CH_LAYOUT_5POINT0 or AV_CH_LOW_FREQUENCY);
-  AV_CH_LAYOUT_5POINT0_BACK    = (AV_CH_LAYOUT_SURROUND or AV_CH_BACK_LEFT or 
-                                  AV_CH_BACK_RIGHT);
-  AV_CH_LAYOUT_5POINT1_BACK    = (AV_CH_LAYOUT_5POINT0_BACK or AV_CH_LOW_FREQUENCY);
-  AV_CH_LAYOUT_7POINT0         = (AV_CH_LAYOUT_5POINT0 or AV_CH_BACK_LEFT or AV_CH_BACK_RIGHT);
-  AV_CH_LAYOUT_7POINT1         = (AV_CH_LAYOUT_5POINT1 or AV_CH_BACK_LEFT or AV_CH_BACK_RIGHT);
-  AV_CH_LAYOUT_7POINT1_WIDE    = (AV_CH_LAYOUT_5POINT1_BACK or 
-                                  AV_CH_FRONT_LEFT_OF_CENTER or
-                                  AV_CH_FRONT_RIGHT_OF_CENTER);
-  AV_CH_LAYOUT_STEREO_DOWNMIX  = (AV_CH_STEREO_LEFT or AV_CH_STEREO_RIGHT);
-
-(**
- * Return a channel layout id that matches name, 0 if no match.
- *)
-function av_get_channel_layout(name: {const} PAnsiChar): cint64;
-  cdecl; external av__util;
-
-(**
- * Return a description of a channel layout.
- * If nb_channels is <= 0, it is guessed from the channel_layout.
- *
- * @param buf put here the string containing the channel layout
- * @param buf_size size in bytes of the buffer
- *)
-procedure av_get_channel_layout_string(buf: PAnsiChar; buf_size: cint; nb_channels: cint; channel_layout: cint64);
-  cdecl; external av__util;
-
-(**
- * Return the number of channels in the channel layout.
- *)
-function av_get_channel_layout_nb_channels(channel_layout: cint64): cint;
-  cdecl; external av__util;
diff --git a/src/lib/ffmpeg7/avcodec.pas b/src/lib/ffmpeg7/avcodec.pas
index 1a67afb5..b2ed9fd2 100644
--- a/src/lib/ffmpeg7/avcodec.pas
+++ b/src/lib/ffmpeg7/avcodec.pas
@@ -46,8 +46,6 @@ uses
   ctypes,
   avutil,
   rational,
-  opt,
-  samplefmt,
   SysUtils,
   {$IFDEF UNIX}
   BaseUnix,
@@ -527,7 +525,7 @@ const
 
 {$IF FF_API_OLD_AUDIOCONVERT}
 
-{$I audioconvert.pas}
+{$I libavcodec/audioconvert.pas}
 
 const
   {* Audio channel masks *}
diff --git a/src/lib/ffmpeg7/libavcodec/audioconvert.pas b/src/lib/ffmpeg7/libavcodec/audioconvert.pas
new file mode 100644
index 00000000..f0c33e06
--- /dev/null
+++ b/src/lib/ffmpeg7/libavcodec/audioconvert.pas
@@ -0,0 +1,100 @@
+(*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * This is a part of the Pascal port of ffmpeg.
+ * - Changes and updates by the UltraStar Deluxe Team
+ *
+ * Conversion of libavutil/audioconvert.h
+ * avutil version 50.43.0
+ *
+ *)
+
+(**
+ * @file
+ * audio conversion routines
+ *)
+
+const
+  {* Audio channel masks *}
+  AV_CH_FRONT_LEFT             = $00000001;
+  AV_CH_FRONT_RIGHT            = $00000002;
+  AV_CH_FRONT_CENTER           = $00000004;
+  AV_CH_LOW_FREQUENCY          = $00000008;
+  AV_CH_BACK_LEFT              = $00000010;
+  AV_CH_BACK_RIGHT             = $00000020;
+  AV_CH_FRONT_LEFT_OF_CENTER   = $00000040;
+  AV_CH_FRONT_RIGHT_OF_CENTER  = $00000080;
+  AV_CH_BACK_CENTER            = $00000100;
+  AV_CH_SIDE_LEFT              = $00000200;
+  AV_CH_SIDE_RIGHT             = $00000400;
+  AV_CH_TOP_CENTER             = $00000800;
+  AV_CH_TOP_FRONT_LEFT         = $00001000;
+  AV_CH_TOP_FRONT_CENTER       = $00002000;
+  AV_CH_TOP_FRONT_RIGHT        = $00004000;
+  AV_CH_TOP_BACK_LEFT          = $00008000;
+  AV_CH_TOP_BACK_CENTER        = $00010000;
+  AV_CH_TOP_BACK_RIGHT         = $00020000;
+  AV_CH_STEREO_LEFT            = $20000000;  ///< Stereo downmix.
+  AV_CH_STEREO_RIGHT           = $40000000;  ///< See AV_CH_STEREO_LEFT.
+
+(** Channel mask value used for AVCodecContext.request_channel_layout
+ *  to indicate that the user requests the channel order of the decoder output
+ *  to be the native codec channel order.
+ *)
+  AV_CH_LAYOUT_NATIVE          = $8000000000000000;
+
+(* Audio channel convenience macros *)
+  AV_CH_LAYOUT_MONO            = (AV_CH_FRONT_CENTER);
+  AV_CH_LAYOUT_STEREO          = (AV_CH_FRONT_LEFT or AV_CH_FRONT_RIGHT);
+  AV_CH_LAYOUT_2_1             = (AV_CH_LAYOUT_STEREO or AV_CH_BACK_CENTER);
+  AV_CH_LAYOUT_SURROUND        = (AV_CH_LAYOUT_STEREO or AV_CH_FRONT_CENTER);
+  AV_CH_LAYOUT_4POINT0         = (AV_CH_LAYOUT_SURROUND or AV_CH_BACK_CENTER);
+  AV_CH_LAYOUT_2_2             = (AV_CH_LAYOUT_STEREO or AV_CH_SIDE_LEFT or AV_CH_SIDE_RIGHT);
+  AV_CH_LAYOUT_QUAD            = (AV_CH_LAYOUT_STEREO or AV_CH_BACK_LEFT or AV_CH_BACK_RIGHT);
+  AV_CH_LAYOUT_5POINT0         = (AV_CH_LAYOUT_SURROUND or AV_CH_SIDE_LEFT or AV_CH_SIDE_RIGHT);
+  AV_CH_LAYOUT_5POINT1         = (AV_CH_LAYOUT_5POINT0 or AV_CH_LOW_FREQUENCY);
+  AV_CH_LAYOUT_5POINT0_BACK    = (AV_CH_LAYOUT_SURROUND or AV_CH_BACK_LEFT or 
+                                  AV_CH_BACK_RIGHT);
+  AV_CH_LAYOUT_5POINT1_BACK    = (AV_CH_LAYOUT_5POINT0_BACK or AV_CH_LOW_FREQUENCY);
+  AV_CH_LAYOUT_7POINT0         = (AV_CH_LAYOUT_5POINT0 or AV_CH_BACK_LEFT or AV_CH_BACK_RIGHT);
+  AV_CH_LAYOUT_7POINT1         = (AV_CH_LAYOUT_5POINT1 or AV_CH_BACK_LEFT or AV_CH_BACK_RIGHT);
+  AV_CH_LAYOUT_7POINT1_WIDE    = (AV_CH_LAYOUT_5POINT1_BACK or 
+                                  AV_CH_FRONT_LEFT_OF_CENTER or
+                                  AV_CH_FRONT_RIGHT_OF_CENTER);
+  AV_CH_LAYOUT_STEREO_DOWNMIX  = (AV_CH_STEREO_LEFT or AV_CH_STEREO_RIGHT);
+
+(**
+ * Return a channel layout id that matches name, 0 if no match.
+ *)
+function av_get_channel_layout(name: {const} PAnsiChar): cint64;
+  cdecl; external av__util;
+
+(**
+ * Return a description of a channel layout.
+ * If nb_channels is <= 0, it is guessed from the channel_layout.
+ *
+ * @param buf put here the string containing the channel layout
+ * @param buf_size size in bytes of the buffer
+ *)
+procedure av_get_channel_layout_string(buf: PAnsiChar; buf_size: cint; nb_channels: cint; channel_layout: cint64);
+  cdecl; external av__util;
+
+(**
+ * Return the number of channels in the channel layout.
+ *)
+function av_get_channel_layout_nb_channels(channel_layout: cint64): cint;
+  cdecl; external av__util;
-- 
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