From 3c9bb87abc14be7b655179752d709ac4dba106c4 Mon Sep 17 00:00:00 2001 From: k-m_schindler Date: Sat, 21 Feb 2009 23:08:42 +0000 Subject: some editing, no code change git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1595 b956fd51-792f-4845-bead-9b4dfca2ff2c --- src/base/USkins.pas | 84 +++++++++++++++++++++++++++++------------------------ 1 file changed, 46 insertions(+), 38 deletions(-) (limited to 'src/base/USkins.pas') diff --git a/src/base/USkins.pas b/src/base/USkins.pas index 59c590e5..30d7cbcf 100644 --- a/src/base/USkins.pas +++ b/src/base/USkins.pas @@ -35,23 +35,23 @@ interface type TSkinTexture = record - Name: string; - FileName: string; + Name: string; + FileName: string; end; TSkinEntry = record - Theme: string; - Name: string; - Path: string; - FileName: string; - Creator: string; // not used yet + Theme: string; + Name: string; + Path: string; + FileName: string; + Creator: string; // not used yet end; TSkin = class - Skin: array of TSkinEntry; - SkinTexture: array of TSkinTexture; - SkinPath: string; - Color: integer; + Skin: array of TSkinEntry; + SkinTexture: array of TSkinTexture; + SkinPath: string; + Color: integer; constructor Create; procedure LoadList; procedure ParseDir(Dir: string); @@ -63,16 +63,17 @@ type end; var - Skin: TSkin; + Skin: TSkin; implementation -uses IniFiles, - Classes, - SysUtils, - UMain, - ULog, - UIni; +uses + IniFiles, + Classes, + SysUtils, + UMain, + ULog, + UIni; constructor TSkin.Create; begin @@ -84,9 +85,10 @@ end; procedure TSkin.LoadList; var - SR: TSearchRec; + SR: TSearchRec; begin - if FindFirst(SkinsPath+'*', faDirectory, SR) = 0 then begin + if FindFirst(SkinsPath+'*', faDirectory, SR) = 0 then + begin repeat if (SR.Name <> '.') and (SR.Name <> '..') then ParseDir(SkinsPath + SR.Name + PathDelim); @@ -97,9 +99,10 @@ end; procedure TSkin.ParseDir(Dir: string); var - SR: TSearchRec; + SR: TSearchRec; begin - if FindFirst(Dir + '*.ini', faAnyFile, SR) = 0 then begin + if FindFirst(Dir + '*.ini', faAnyFile, SR) = 0 then + begin repeat if (SR.Name <> '.') and (SR.Name <> '..') then @@ -111,8 +114,8 @@ end; procedure TSkin.LoadHeader(FileName: string); var - SkinIni: TMemIniFile; - S: integer; + SkinIni: TMemIniFile; + S: integer; begin SkinIni := TMemIniFile.Create(FileName); @@ -130,10 +133,10 @@ end; procedure TSkin.LoadSkin(Name: string); var - SkinIni: TMemIniFile; - SL: TStringList; - T: integer; - S: integer; + SkinIni: TMemIniFile; + SL: TStringList; + T: integer; + S: integer; begin S := GetSkinNumber(Name); SkinPath := Skin[S].Path; @@ -156,39 +159,43 @@ end; function TSkin.GetTextureFileName(TextureName: string): string; var - T: integer; + T: integer; begin Result := ''; for T := 0 to High(SkinTexture) do begin - if ( SkinTexture[T].Name = TextureName ) AND + if ( SkinTexture[T].Name = TextureName ) and ( SkinTexture[T].FileName <> '' ) then begin Result := SkinPath + SkinTexture[T].FileName; end; end; - if ( TextureName <> '' ) AND - ( Result <> '' ) THEN + if ( TextureName <> '' ) and + ( Result <> '' ) then begin //Log.LogError('', '-----------------------------------------'); //Log.LogError(TextureName+' - '+ Result, 'TSkin.GetTextureFileName'); end; { Result := SkinPath + 'Bar.jpg'; - if TextureName = 'Ball' then Result := SkinPath + 'Ball.bmp'; - if Copy(TextureName, 1, 4) = 'Gray' then Result := SkinPath + 'Ball.bmp'; - if Copy(TextureName, 1, 6) = 'NoteBG' then Result := SkinPath + 'Ball.bmp';} + if TextureName = 'Ball' then + Result := SkinPath + 'Ball.bmp'; + if Copy(TextureName, 1, 4) = 'Gray' then + Result := SkinPath + 'Ball.bmp'; + if Copy(TextureName, 1, 6) = 'NoteBG' then + Result := SkinPath + 'Ball.bmp';} end; function TSkin.GetSkinNumber(Name: string): integer; var - S: integer; + S: integer; begin Result := 0; // set default to the first available skin for S := 0 to High(Skin) do - if Skin[S].Name = Name then Result := S; + if Skin[S].Name = Name then + Result := S; end; procedure TSkin.onThemeChange; @@ -200,7 +207,8 @@ begin SetLength(ISkin, 0); Name := Uppercase(ITheme[Ini.Theme]); for S := 0 to High(Skin) do - if Name = Uppercase(Skin[S].Theme) then begin + if Name = Uppercase(Skin[S].Theme) then + begin SetLength(ISkin, Length(ISkin)+1); ISkin[High(ISkin)] := Skin[S].Name; end; -- cgit v1.2.3