From 3260749d369d3466c345d40a8b2189c32c8c1b60 Mon Sep 17 00:00:00 2001 From: Alexander Sulfrian Date: Mon, 7 Nov 2011 15:26:44 +0100 Subject: removed pascal code --- src/base/UCommon.pas | 584 --------------------------------------------------- 1 file changed, 584 deletions(-) delete mode 100644 src/base/UCommon.pas (limited to 'src/base/UCommon.pas') diff --git a/src/base/UCommon.pas b/src/base/UCommon.pas deleted file mode 100644 index fa0faf3c..00000000 --- a/src/base/UCommon.pas +++ /dev/null @@ -1,584 +0,0 @@ -{* UltraStar Deluxe - Karaoke Game - * - * UltraStar Deluxe is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; see the file COPYING. If not, write to - * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, - * Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - *} - -unit UCommon; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -uses - SysUtils, - Classes, - {$IFDEF MSWINDOWS} - Windows, - {$ENDIF} - UConfig, - ULog, - UPath; - -type - TStringDynArray = array of string; - -const - SepWhitespace = [#9, #10, #13, ' ']; // tab, lf, cr, space - -{** - * Splits a string into pieces separated by Separators. - * MaxCount specifies the max. number of pieces. If it is <= 0 the number is - * not limited. If > 0 the last array element will hold the rest of the string - * (with leading separators removed). - * - * Examples: - * SplitString(' split me now ', 0) -> ['split', 'me', 'now'] - * SplitString(' split me now ', 1) -> ['split', 'me now'] - *} -function SplitString(const Str: string; MaxCount: integer = 0; Separators: TSysCharSet = SepWhitespace): TStringDynArray; - - -type - TMessageType = (mtInfo, mtError); - -procedure ShowMessage(const msg: string; msgType: TMessageType = mtInfo); - -procedure ConsoleWriteLn(const msg: string); - -{$IFDEF FPC} -function RandomRange(aMin: integer; aMax: integer): integer; -{$ENDIF} - -procedure DisableFloatingPointExceptions(); -procedure SetDefaultNumericLocale(); -procedure RestoreNumericLocale(); - -{$IFNDEF MSWINDOWS} -procedure ZeroMemory(Destination: pointer; Length: dword); -function MakeLong(a, b: word): longint; -{$ENDIF} - -// A stable alternative to TList.Sort() (use TList.Sort() if applicable, see below) -procedure MergeSort(List: TList; CompareFunc: TListSortCompare); - -function GetAlignedMem(Size: cardinal; Alignment: integer): pointer; -procedure FreeAlignedMem(P: pointer); - - -implementation - -uses - Math, - {$IFDEF Delphi} - Dialogs, - {$ENDIF} - sdl, - UFilesystem, - UMain, - UUnicodeUtils; - -function SplitString(const Str: string; MaxCount: integer; Separators: TSysCharSet): TStringDynArray; - - {* - * Adds Str[StartPos..Endpos-1] to the result array. - *} - procedure AddSplit(StartPos, EndPos: integer); - begin - SetLength(Result, Length(Result)+1); - Result[High(Result)] := Copy(Str, StartPos, EndPos-StartPos); - end; - -var - I: integer; - Start: integer; - Last: integer; -begin - Start := 0; - SetLength(Result, 0); - - for I := 1 to Length(Str) do - begin - if (Str[I] in Separators) then - begin - // end of component found - if (Start > 0) then - begin - AddSplit(Start, I); - Start := 0; - end; - end - else if (Start = 0) then - begin - // mark beginning of component - Start := I; - // check if this is the last component - if (Length(Result) = MaxCount-1) then - begin - // find last non-separator char - Last := Length(Str); - while (Str[Last] in Separators) do - Dec(Last); - // add component up to last non-separator - AddSplit(Start, Last); - Exit; - end; - end; - end; - - // last component - if (Start > 0) then - AddSplit(Start, Length(Str)+1); -end; - -// data used by the ...Locale() functions -{$IF Defined(Linux) or Defined(FreeBSD)} - -var - PrevNumLocale: string; - -const - LC_NUMERIC = 1; - -function setlocale(category: integer; locale: pchar): pchar; cdecl; external 'c' name 'setlocale'; - -{$IFEND} - -// In Linux and maybe MacOSX some units (like cwstring) call setlocale(LC_ALL, '') -// to set the language/country specific locale (e.g. charset) for this application. -// Unfortunately, LC_NUMERIC is set by this call too. -// It defines the decimal-separator and other country-specific numeric settings. -// This parameter is used by the C string-to-float parsing functions atof() and strtod(). -// After changing LC_NUMERIC some external C-based libs (like projectM) are not -// able to parse strings correctly -// (e.g. in Germany "0.9" is not recognized as a valid number anymore but "0,9" is). -// So we reset the numeric settings to the default ('C'). -// Note: The behaviour of Pascal parsing functions (e.g. strtofloat()) is not -// changed by this because it doesn't use the locale-settings. -// TODO: -// - Check if this is needed in MacOSX (at least the locale is set in cwstring) -// - Find out which libs are concerned by this problem. -// If only projectM is concerned by this problem set and restore the numeric locale -// for each call to projectM instead of changing it globally. -procedure SetDefaultNumericLocale(); -begin - {$IF Defined(LINUX) or Defined(FreeBSD)} - PrevNumLocale := setlocale(LC_NUMERIC, nil); - setlocale(LC_NUMERIC, 'C'); - {$IFEND} -end; - -procedure RestoreNumericLocale(); -begin - {$IF Defined(LINUX) or Defined(FreeBSD)} - setlocale(LC_NUMERIC, PChar(PrevNumLocale)); - {$IFEND} -end; - -(* - * If an invalid floating point operation was performed the Floating-point unit (FPU) - * generates a Floating-point exception (FPE). Dependending on the settings in - * the FPU's control-register (interrupt mask) the FPE is handled by the FPU itself - * (we will call this as "FPE disabled" later on) or is passed to the application - * (FPE enabled). - * If FPEs are enabled a floating-point division by zero (e.g. 10.0 / 0.0) is - * considered an error and an exception is thrown. Otherwise the FPU will handle - * the error and return the result infinity (INF) (10.0 / 0.0 = INF) without - * throwing an error to the application. - * The same applies to a division by INF that either raises an exception - * (FPE enabled) or returns 0.0 (FPE disabled). - * Normally (as with C-programs), Floating-point exceptions (FPE) are DISABLED - * on program startup (at least with Intel CPUs), but for some strange reasons - * they are ENABLED in pascal (both delphi and FPC) by default. - * Many libs operating with floating-point values rely heavily on the C-specific - * behaviour. So using them in delphi is a ticking time-bomb because sooner or - * later they will crash because of an FPE (this problem occurs massively - * in OpenGL-based libs like projectM). In contrast to this no error will occur - * if the lib is linked to a C-program. - * - * Further info on FPUs: - * For x86 and x86_64 CPUs we have to consider two FPU instruction sets. - * The math co-processor i387 (aka 8087 or x87) set introduced with the i386 - * and SSE (Streaming SIMD Extensions) introduced with the Pentium3. - * Both of them have separate control-registers (x87: FPUControlWord, SSE: MXCSR) - * to control FPEs. Either has (among others) 6bits to enable/disable several - * exception types (Invalid,Denormalized,Zero,Overflow,Underflow,Precision). - * Those exception-types must all be masked (=1) to get the default C behaviour. - * The control-registers can be set with the asm-ops FLDCW (x87) and LDMXCSR (SSE). - * Instead of using assembler code, we can use Set8087CW() provided by delphi and - * FPC to set the x87 control-word. FPC also provides SetSSECSR() for SSE's MXCSR. - * Note that both Delphi and FPC enable FPEs (e.g. for div-by-zero) on program - * startup but only FPC enables FPEs (especially div-by-zero) for SSE too. - * So we have to mask FPEs for x87 in Delphi and FPC and for SSE in FPC only. - * FPC and Delphi both provide a SetExceptionMask() for control of the FPE - * mask. SetExceptionMask() sets the masks for x87 in Delphi and for x87 and SSE - * in FPC (seems as if Delphi [2005] is not SSE aware). So SetExceptionMask() - * is what we need and it even is plattform and CPU independent. - * - * Pascal OpenGL headers (like the Delphi standard ones or JEDI-SDL headers) - * already call Set8087CW() to disable FPEs but due to some bugs in the JEDI-SDL - * headers they do not work properly with FPC. I already patched them, so they - * work at least until they are updated the next time. In addition Set8086CW() - * does not suffice to disable FPEs because the SSE FPEs are not disabled by this. - * FPEs with SSE are a big problem with some libs because many linux distributions - * optimize code for SSE or Pentium3 (for example: int(INF) which convert the - * double value "infinity" to an integer might be automatically optimized by - * using SSE's CVTSD2SI instruction). So SSE FPEs must be turned off in any case - * to make USDX portable. - * - * Summary: - * Call this function on initialization to make sure FPEs are turned off. - * It will solve a lot of errors with FPEs in external libs. - *) -procedure DisableFloatingPointExceptions(); -begin - (* - // We will use SetExceptionMask() instead of Set8087CW()/SetSSECSR(). - // Note: Leave these lines for documentation purposes just in case - // SetExceptionMask() does not work anymore (due to bugs in FPC etc.). - {$IF Defined(CPU386) or Defined(CPUI386) or Defined(CPUX86_64)} - Set8087CW($133F); - {$IFEND} - {$IF Defined(FPC)} - if (has_sse_support) then - SetSSECSR($1F80); - {$IFEND} - *) - - // disable all of the six FPEs (x87 and SSE) to be compatible with C/C++ and - // other libs which rely on the standard FPU behaviour (no div-by-zero FPE anymore). - SetExceptionMask([exInvalidOp, exDenormalized, exZeroDivide, - exOverflow, exUnderflow, exPrecision]); -end; - -{$IFNDEF MSWINDOWS} -procedure ZeroMemory(Destination: pointer; Length: dword); -begin - FillChar(Destination^, Length, 0); -end; - -function MakeLong(A, B: word): longint; -begin - Result := (LongInt(B) shl 16) + A; -end; - -{$ENDIF} - -{$IFDEF FPC} -function RandomRange(aMin: integer; aMax: integer): integer; -begin - RandomRange := Random(aMax - aMin) + aMin ; -end; -{$ENDIF} - - -{$IFDEF FPC} -var - MessageList: TStringList; - ConsoleHandler: TThreadID; - // Note: TRTLCriticalSection is defined in the units System and Libc, use System one - ConsoleCriticalSection: System.TRTLCriticalSection; - ConsoleEvent: PRTLEvent; - ConsoleQuit: boolean; -{$ENDIF} - -(* - * Write to console if one is available. - * It checks if a console is available before output so it will not - * crash on windows if none is available. - * Do not use this function directly because it is not thread-safe, - * use ConsoleWriteLn() instead. - *) -procedure _ConsoleWriteLn(const aString: string); {$IFDEF HasInline}inline;{$ENDIF} -begin - {$IFDEF MSWINDOWS} - // sanity check to avoid crashes with writeln() - if (IsConsole) then - begin - {$ENDIF} - Writeln(aString); - {$IFDEF MSWINDOWS} - end; - {$ENDIF} -end; - -{$IFDEF FPC} -{* - * The console-handlers main-function. - * TODO: create a quit-event on closing. - *} -function ConsoleHandlerFunc(param: pointer): PtrInt; -var - i: integer; - quit: boolean; -begin - quit := false; - while (not quit) do - begin - // wait for new output or quit-request - RTLeventWaitFor(ConsoleEvent); - - System.EnterCriticalSection(ConsoleCriticalSection); - // output pending messages - for i := 0 to MessageList.Count - 1 do - begin - _ConsoleWriteLn(MessageList[i]); - end; - MessageList.Clear(); - - // use local quit-variable to avoid accessing - // ConsoleQuit outside of the critical section - if (ConsoleQuit) then - quit := true; - - RTLeventResetEvent(ConsoleEvent); - System.LeaveCriticalSection(ConsoleCriticalSection); - end; - result := 0; -end; -{$ENDIF} - -procedure InitConsoleOutput(); -begin - {$IFDEF FPC} - // init thread-safe output - MessageList := TStringList.Create(); - System.InitCriticalSection(ConsoleCriticalSection); - ConsoleEvent := RTLEventCreate(); - ConsoleQuit := false; - // must be a thread managed by FPC. Otherwise (e.g. SDL-thread) - // it will crash when using Writeln. - ConsoleHandler := BeginThread(@ConsoleHandlerFunc); - {$ENDIF} -end; - -procedure FinalizeConsoleOutput(); -begin - {$IFDEF FPC} - // terminate console-handler - System.EnterCriticalSection(ConsoleCriticalSection); - ConsoleQuit := true; - RTLeventSetEvent(ConsoleEvent); - System.LeaveCriticalSection(ConsoleCriticalSection); - WaitForThreadTerminate(ConsoleHandler, 0); - // free data - System.DoneCriticalsection(ConsoleCriticalSection); - RTLeventDestroy(ConsoleEvent); - MessageList.Free(); - {$ENDIF} -end; - -{* - * FPC uses threadvars (TLS) managed by FPC for console output locking. - * Using WriteLn() from external threads (like in SDL callbacks) - * will crash the program as those threadvars have never been initialized. - * The solution is to create an FPC-managed thread which has the TLS data - * and use it to handle the console-output (hence it is called Console-Handler) - *} -procedure ConsoleWriteLn(const msg: string); -begin -{$IFDEF CONSOLE} - {$IFDEF FPC} - // TODO: check for the main-thread and use a simple _ConsoleWriteLn() then? - //GetCurrentThreadThreadId(); - System.EnterCriticalSection(ConsoleCriticalSection); - MessageList.Add(msg); - RTLeventSetEvent(ConsoleEvent); - System.LeaveCriticalSection(ConsoleCriticalSection); - {$ELSE} - _ConsoleWriteLn(msg); - {$ENDIF} -{$ENDIF} -end; - -procedure ShowMessage(const msg: String; msgType: TMessageType); -{$IFDEF MSWINDOWS} -var Flags: cardinal; -{$ENDIF} -begin -{$IF Defined(MSWINDOWS)} - case msgType of - mtInfo: Flags := MB_ICONINFORMATION or MB_OK; - mtError: Flags := MB_ICONERROR or MB_OK; - else Flags := MB_OK; - end; - MessageBox(0, PChar(msg), PChar(USDXVersionStr()), Flags); -{$ELSE} - ConsoleWriteln(msg); -{$IFEND} -end; - -(* - * Recursive part of the MergeSort algorithm. - * OutList will be either InList or TempList and will be swapped in each - * depth-level of recursion. By doing this it we can directly merge into the - * output-list. If we only had In- and OutList parameters we had to merge into - * InList after the recursive calls and copy the data to the OutList afterwards. - *) -procedure _MergeSort(InList, TempList, OutList: TList; StartPos, BlockSize: integer; - CompareFunc: TListSortCompare); -var - LeftSize, RightSize: integer; // number of elements in left/right block - LeftEnd, RightEnd: integer; // Index after last element in left/right block - MidPos: integer; // index of first element in right block - Pos: integer; // position in output list -begin - LeftSize := BlockSize div 2; - RightSize := BlockSize - LeftSize; - MidPos := StartPos + LeftSize; - - // sort left and right halves of this block by recursive calls of this function - if (LeftSize >= 2) then - _MergeSort(InList, OutList, TempList, StartPos, LeftSize, CompareFunc) - else - TempList[StartPos] := InList[StartPos]; - if (RightSize >= 2) then - _MergeSort(InList, OutList, TempList, MidPos, RightSize, CompareFunc) - else - TempList[MidPos] := InList[MidPos]; - - // merge sorted left and right sub-lists into output-list - LeftEnd := MidPos; - RightEnd := StartPos + BlockSize; - Pos := StartPos; - while ((StartPos < LeftEnd) and (MidPos < RightEnd)) do - begin - if (CompareFunc(TempList[StartPos], TempList[MidPos]) <= 0) then - begin - OutList[Pos] := TempList[StartPos]; - Inc(StartPos); - end - else - begin - OutList[Pos] := TempList[MidPos]; - Inc(MidPos); - end; - Inc(Pos); - end; - - // copy remaining elements to output-list - while (StartPos < LeftEnd) do - begin - OutList[Pos] := TempList[StartPos]; - Inc(StartPos); - Inc(Pos); - end; - while (MidPos < RightEnd) do - begin - OutList[Pos] := TempList[MidPos]; - Inc(MidPos); - Inc(Pos); - end; -end; - -(* - * Stable alternative to the instable TList.Sort() (uses QuickSort) implementation. - * A stable sorting algorithm preserves preordered items. E.g. if sorting by - * songs by title first and artist afterwards, the songs of each artist will - * be ordered by title. In contrast to this an unstable algorithm (like QuickSort) - * may destroy an existing order, so the songs of an artist will not be ordered - * by title anymore after sorting by artist in the previous example. - * If you do not need a stable algorithm, use TList.Sort() instead. - *) -procedure MergeSort(List: TList; CompareFunc: TListSortCompare); -var - TempList: TList; -begin - TempList := TList.Create(); - TempList.Count := List.Count; - if (List.Count >= 2) then - _MergeSort(List, TempList, List, 0, List.Count, CompareFunc); - TempList.Free; -end; - - -type - // stores the unaligned pointer of data allocated by GetAlignedMem() - PMemAlignHeader = ^TMemAlignHeader; - TMemAlignHeader = pointer; - -(** - * Use this function to assure that allocated memory is aligned on a specific - * byte boundary. - * Alignment must be a power of 2. - * - * Important: Memory allocated with GetAlignedMem() MUST be freed with - * FreeAlignedMem(), FreeMem() will cause a segmentation fault. - * - * Hint: If you do not need dynamic memory, consider to allocate memory - * statically and use the {$ALIGN x} compiler directive. Note that delphi - * supports an alignment "x" of up to 8 bytes only whereas FPC supports - * alignments on 16 and 32 byte boundaries too. - *) -{$WARNINGS OFF} -function GetAlignedMem(Size: cardinal; Alignment: integer): pointer; -var - OrigPtr: pointer; -const - MIN_ALIGNMENT = 16; -begin - // Delphi and FPC (tested with 2.2.0) align memory blocks allocated with - // GetMem() at least on 8 byte boundaries. Delphi uses a minimal alignment - // of either 8 or 16 bytes depending on the size of the requested block - // (see System.GetMinimumBlockAlignment). As we do not want to change the - // boundary for the worse, we align at least on MIN_ALIGN. - if (Alignment < MIN_ALIGNMENT) then - Alignment := MIN_ALIGNMENT; - - // allocate unaligned memory - GetMem(OrigPtr, SizeOf(TMemAlignHeader) + Size + Alignment); - if (OrigPtr = nil) then - begin - Result := nil; - Exit; - end; - - // reserve space for the header - Result := pointer(PtrUInt(OrigPtr) + SizeOf(TMemAlignHeader)); - // align memory - Result := pointer(PtrUInt(Result) + Alignment - PtrUInt(Result) mod Alignment); - - // set header with info on old pointer for FreeMem - PMemAlignHeader(PtrUInt(Result) - SizeOf(TMemAlignHeader))^ := OrigPtr; -end; -{$WARNINGS ON} - -{$WARNINGS OFF} -procedure FreeAlignedMem(P: pointer); -begin - if (P <> nil) then - FreeMem(PMemAlignHeader(PtrUInt(P) - SizeOf(TMemAlignHeader))^); -end; -{$WARNINGS ON} - - -initialization - InitConsoleOutput(); - -finalization - FinalizeConsoleOutput(); - -end. -- cgit v1.2.3