From 9aa21eaa8464317985c1d5ee1b8fa577cc2d2473 Mon Sep 17 00:00:00 2001 From: Alexander Sulfrian Date: Mon, 7 Nov 2011 15:33:52 +0100 Subject: removed deprecated stuff --- src/Makefile.in | 252 -------------------------------------------------------- 1 file changed, 252 deletions(-) delete mode 100644 src/Makefile.in (limited to 'src/Makefile.in') diff --git a/src/Makefile.in b/src/Makefile.in deleted file mode 100644 index 6e221af9..00000000 --- a/src/Makefile.in +++ /dev/null @@ -1,252 +0,0 @@ -################################################# -# @PACKAGE_STRING@ -# @configure_input@ -################################################# - -@SET_MAKE@ -SHELL = /bin/sh - -################################################# -# Standard definitions -################################################# - -prefix ?= @prefix@ -exec_prefix ?= @exec_prefix@ -datarootdir ?= @datarootdir@ -datadir ?= @datadir@ -# project root-dir (directory of configure script) -top_srcdir ?= @top_srcdir@ -# project src-dir (directory of the current Makefile) -srcdir ?= @srcdir@ - -# file-type suffix of executables (e.g. ".exe" in windows) -EXEEXT ?= @EXEEXT@ - -################################################# -# Tools -################################################# - -# recursive dir creation tool (mkdir -p) -MKDIR ?= @MKDIR_P@ -RM ?= rm -f -RM_REC ?= $(RM) -r - -################################################# -# General package configuration -################################################# - -USDX_PACKAGE_NAME := @PACKAGE_NAME@ -USDX_VERSION := @PACKAGE_VERSION@ -USDX_TARNAME := @PACKAGE_TARNAME@ - -################################################# -# USDX Paths -################################################# - -USDX_SRC_DIR := $(top_srcdir)/src -USDX_GAME_DIR := $(top_srcdir)/game -USDX_TOOLS_DIR := $(top_srcdir)/tools -USDX_BUILD_DIR := $(top_srcdir)/build -USDX_LIB_DIR := $(USDX_SRC_DIR)/lib - -INSTALL_DATADIR := $(datadir)/$(USDX_PACKAGE_NAME) - -################################################# -# FPC config -################################################# - -# Free Pascal compiler binary -PPC := @PPC@ -# FPC target platform and processor -PPLATFORM := @FPC_PLATFORM@ -PPROCESSOR := @FPC_PROCESSOR@ - -# Directories added to the unit path -PUNIT_FLAGS := -Fu. - -# Directory where compiled units (.ppu and .o files) are stored -PCUNIT_DIR := $(USDX_BUILD_DIR)/fpc-$(PPROCESSOR)-$(PPLATFORM) -PCUNIT_FLAGS := -FU$(PCUNIT_DIR) - -# Directories added to the includes path -PINC_FLAGS := -Fi$(USDX_LIB_DIR)/JEDI-SDL/SDL/Pas - -## -# PFLAGS -## - -# Defined on debug mode -ENABLE_DEBUG := @ENABLE_DEBUG@ - -# Note: -# - PFLAGS/PFLAGS_* defaults to $(PFLAGS_XYZ_DEFAULT) if not set by the user -# - if PFLAGS is defined, PFLAGS_* will be ignored on "make all" -PFLAGS ?= @PFLAGS@ -PFLAGS_BASE ?= @PFLAGS_BASE@ -PFLAGS_DEBUG ?= @PFLAGS_DEBUG@ -PFLAGS_RELEASE ?= @PFLAGS_RELEASE@ - -# Do not overwrite, just add extra flags -PFLAGS_EXTRA += @PFLAGS_EXTRA@ - -# Default PFLAGS, used if PFLAGS/PFLAGS_* was not set by the user -# - Do not use -dDEBUG because it will enable unwanted features -# - Do not strip executable (-Xs, set by fpc.cfg) to be GNU make conformant -# - Use DEBUG_MODE instead of DEBUG to avoid enabling the fpc.cfg DEBUG preset -# - The flag -vB appends the full path to filenames -# - Note that fpc.cfg already defines -vinw, so add -v0 first -# - The stack check (-Ct) might not work with enabled threading -# - Do we need -Coi? -PFLAGS_BASE_DEFAULT := -Si -Sg- -Sc- -v0Binwe -PFLAGS_DEBUG_DEFAULT := -Xs- -g -gl -dDEBUG_MODE -PFLAGS_RELEASE_DEFAULT := -Xs- -O2 -PFLAGS_EXTRA_DEFAULT := - -# Debug/Release mode flags -# Note that flags will overwrite previously specified flags, -# e.g. "-vinwe -vi-" is the same as "-vnwe" -PFLAGS_DEBUG_ALL := $(PFLAGS_BASE) $(PFLAGS_DEBUG) $(PFLAGS_EXTRA) -PFLAGS_RELEASE_ALL := $(PFLAGS_BASE) $(PFLAGS_RELEASE) $(PFLAGS_EXTRA) - -# Choose default PFLAGS, depending on debug mode. -# Only used if PFLAGS was not set by the user. -ifdef ENABLE_DEBUG -PFLAGS_DEFAULT := $(PFLAGS_DEBUG_ALL) -else -PFLAGS_DEFAULT := $(PFLAGS_RELEASE_ALL) -endif - -### -# linker and library settings -### - -LIBS ?= @LIBS@ -LDFLAGS ?= @LDFLAGS@ -linkflags := -L/usr/lib $(LDFLAGS) $(sort $(LIBS)) -ifneq ($(linkflags),) -PLINKFLAGS := -k"$(linkflags)" -endif - -PFLAGS_ALL = $(PFLAGS) $(PDEFINES) $(PLINKFLAGS) $(PINC_FLAGS) $(PUNIT_FLAGS) $(PCUNIT_FLAGS) - -################################################# -# USDX project config -################################################# - -# dpr project file used as input -USDX_PROJ := ultrastardx.dpr -# name of executable -USDX_BIN_NAME ?= ultrastardx$(EXEEXT) -USDX_BIN := $(USDX_GAME_DIR)/$(USDX_BIN_NAME) - -################################################# -# ProjectM -################################################# - -PROJECTM_CWRAPPER_DIR := $(USDX_LIB_DIR)/projectM/cwrapper -PROJECTM_CWRAPPER_LIB := $(PROJECTM_CWRAPPER_DIR)/libprojectM-cwrapper.a -USE_PROJECTM_CWRAPPER := @USE_PROJECTM_CWRAPPER@ - -################################################# -# Static libs -################################################# - -STATIC_LIBS := -ifeq ($(USE_PROJECTM_CWRAPPER), yes) -STATIC_LIBS += $(PROJECTM_CWRAPPER_LIB) -endif - -################################################# -# general targets -################################################# - -.PHONY: all -all: build - -# One shot debug build (always rebuild) -# Note: we cannot set PFLAGS and call build directly, -# as target specific flags are not passed at recursive -# make calls. So call debug-build first. -.PHONY: debug debug-build -debug: clean_obj - $(MAKE) debug-build - -debug-build: PFLAGS := $(PFLAGS_DEBUG_ALL) -debug-build: build - -# One shot release build (always rebuild) -# Note: we cannot set PFLAGS and call build directly, -# as target specific flags are not passed at recursive -# make calls. So call release-build first. -.PHONY: release release-build -release: clean_obj - $(MAKE) release-build - -release-build: PFLAGS := $(PFLAGS_RELEASE_ALL) -release-build: build - -# Always rebuild, even if no file changed. -.PHONY: rebuild -rebuild: clean_obj - $(MAKE) build - -# Build if files changed. Always clean old data before compiling. -# FPC does not reliably recognize changes, neither in .pas, -# .inc-files nor static libs (.a/.o). This might result in corrupted -# builds and renders debugging difficult (because FPC uses outdated -# .ppu/.o data of files that have been changed). -.PHONY: build -build: $(USDX_BIN) - -################################################# -# build -################################################# - -SRC_FILES = $(shell find $(srcdir) -name "*.inc" -o -name "*.pas" -o -name "*.pp") - -# To conform to the GNU Coding Standards, INSTALL_DATADIR is -# not hardcoded so $prefix and $datadir can be changed at any -# execution of this Makefile. -# Paths cannot be passed to fpc via -d as with gcc's -D parameter. -# We use an intermediate file instead. -# -# See [info autoconf], "19.5 How Do I `#define' Installation Directories?" -# -# Do NOT use paths.inc as target name as it is in the requisite list -# of $(USDX_BIN). -.PHONY: create-pathinfo -create-pathinfo: - echo "INSTALL_DATADIR = '$(INSTALL_DATADIR)';" > paths.inc - -# check if any src-file changed and rebuild -$(USDX_BIN): $(USDX_PROJ) $(STATIC_LIBS) $(SRC_FILES) - @echo "===================================" - @echo "Changed files:" - @echo "$?" - @echo "===================================" - @echo "-----------------------------------" - @echo "Clean old object data..." - - $(MAKE) clean_obj - - @echo "-----------------------------------" - - $(MKDIR) "$(PCUNIT_DIR)" - $(MAKE) create-pathinfo - $(PPC) $(strip $(PFLAGS_ALL)) -o$@ $(USDX_PROJ) - -################################################# -# clean-up -################################################# - -.PHONY: clean -clean: clean_obj - $(RM) paths.inc - -.PHONY: clean_obj -clean_obj: clean_bin - $(RM_REC) "$(PCUNIT_DIR)" - -.PHONY: clean_bin -clean_bin: - $(RM) "$(USDX_BIN)" -- cgit v1.2.3