From 8782261d8fa6d2456d85b245b7d01824414b8d51 Mon Sep 17 00:00:00 2001 From: brunzelchen Date: Thu, 14 Oct 2010 18:02:35 +0000 Subject: new medley branch, based on the actual (1.1) trunk. the old one will be deleted soon git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2666 b956fd51-792f-4845-bead-9b4dfca2ff2c --- medley_new/src/base/UPlatformLinux.pas | 149 +++++++++++++++++++++++++++++++++ 1 file changed, 149 insertions(+) create mode 100644 medley_new/src/base/UPlatformLinux.pas (limited to 'medley_new/src/base/UPlatformLinux.pas') diff --git a/medley_new/src/base/UPlatformLinux.pas b/medley_new/src/base/UPlatformLinux.pas new file mode 100644 index 00000000..693facaa --- /dev/null +++ b/medley_new/src/base/UPlatformLinux.pas @@ -0,0 +1,149 @@ +{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit UPlatformLinux; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + Classes, + UPlatform, + UConfig, + UPath; + +type + TPlatformLinux = class(TPlatform) + private + UseLocalDirs: boolean; + + procedure DetectLocalExecution(); + function GetHomeDir(): IPath; + public + procedure Init; override; + + function GetLogPath : IPath; override; + function GetGameSharedPath : IPath; override; + function GetGameUserPath : IPath; override; + end; + +implementation + +uses + UCommandLine, + BaseUnix, + pwd, + SysUtils, + ULog; + +const + {$I paths.inc} + +procedure TPlatformLinux.Init; +begin + inherited Init(); + DetectLocalExecution(); +end; + +{** + * Detects whether the game was executed locally or globally. + * - It is local if it was not installed and directly executed from + * within the game folder. In this case resources (themes, language-files) + * reside in the directory of the executable. + * - It is global if the game was installed (e.g. to /usr/bin) and + * the resources are in a separate folder (e.g. /usr/share/ultrastardx) + * which name is stored in the INSTALL_DATADIR constant in paths.inc. + * + * Sets UseLocalDirs to true if the game is executed locally, false otherwise. + *} +procedure TPlatformLinux.DetectLocalExecution(); +var + LocalDir, LanguageDir: IPath; +begin + // we just check if the 'languages' folder exists in the + // directory of the executable. If so -> local execution. + LocalDir := GetExecutionDir(); + LanguageDir := LocalDir.Append('languages'); + UseLocalDirs := LanguageDir.IsDirectory; +end; + +function TPlatformLinux.GetLogPath: IPath; +begin + if UseLocalDirs then + Result := GetExecutionDir() + else + Result := GetGameUserPath().Append('logs', pdAppend); + + // create non-existing directories + Result.CreateDirectory(true); +end; + +function TPlatformLinux.GetGameSharedPath: IPath; +begin + if UseLocalDirs then + Result := GetExecutionDir() + else + Result := Path(INSTALL_DATADIR, pdAppend); +end; + +function TPlatformLinux.GetGameUserPath: IPath; +begin + if UseLocalDirs then + Result := GetExecutionDir() + else + Result := GetHomeDir().Append('.ultrastardx', pdAppend); +end; + +{** + * Returns the user's home directory terminated by a path delimiter + *} +function TPlatformLinux.GetHomeDir(): IPath; +var + PasswdEntry: PPasswd; +begin + Result := PATH_NONE; + + // try to retrieve the info from passwd + PasswdEntry := FpGetpwuid(FpGetuid()); + if (PasswdEntry <> nil) then + Result := Path(PasswdEntry.pw_dir); + // fallback if passwd does not contain the path + if (Result.IsUnset) then + Result := Path(GetEnvironmentVariable('HOME')); + // add trailing path delimiter (normally '/') + if (Result.IsSet) then + Result := Result.AppendPathDelim(); + + // GetUserDir() is another function that returns a user path. + // It uses env-var HOME or a fallback to a temp-dir. + //Result := GetUserDir(); +end; + +end. -- cgit v1.2.3