From dbdb5b7e4fc5acd72c9283990a412fffb7bb33c3 Mon Sep 17 00:00:00 2001 From: tobigun Date: Wed, 1 Dec 2010 18:00:32 +0000 Subject: - implement Mac specific abstract UPlatform.GetMusicPath() for win and linux - add UPlatform.AddLibrarySearchPath() to be able to add new dll search paths - use AddLibrarySearchPath() for loading plugin dependencies (e.g. ffmpeg libs) from game/mediaplugins/deps git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2758 b956fd51-792f-4845-bead-9b4dfca2ff2c --- mediaplugin/src/media/UMediaPlugin.pas | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'mediaplugin/src/media/UMediaPlugin.pas') diff --git a/mediaplugin/src/media/UMediaPlugin.pas b/mediaplugin/src/media/UMediaPlugin.pas index 4baa778a..8632b9df 100644 --- a/mediaplugin/src/media/UMediaPlugin.pas +++ b/mediaplugin/src/media/UMediaPlugin.pas @@ -168,6 +168,7 @@ uses UPath, UPathUtils, ULog, + UPlatform, UAudioDecoderPlugin, UAudioConverterPlugin, UVideoDecoderPlugin; @@ -434,6 +435,11 @@ const begin MediaPlugins := TList.Create; + {$IFDEF MSWINDOWS} + // add an additional dll search path for plugin dependencies + Platform.AddLibrarySearchPath(MediaPluginPath.Append('deps')); + {$ENDIF} + LibPath := MediaPluginPath.Append('*' + ModuleExt); Iter := FileSystem.FileFind(LibPath, faAnyFile); while (Iter.HasNext) do -- cgit v1.2.3