From 7c2116c7cb4c65eaa61c070bcf95036f661ec859 Mon Sep 17 00:00:00 2001 From: canni0 Date: Wed, 8 Oct 2008 14:50:30 +0000 Subject: - Install Routine completed - Support update installation (no covers.ini change) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1438 b956fd51-792f-4845-bead-9b4dfca2ff2c --- .../presets/Reenen Geiss - Triple Feedback.milk | 312 --------------------- 1 file changed, 312 deletions(-) delete mode 100644 installerdependencies/visuals/projectM/presets/Reenen Geiss - Triple Feedback.milk (limited to 'installerdependencies/visuals/projectM/presets/Reenen Geiss - Triple Feedback.milk') diff --git a/installerdependencies/visuals/projectM/presets/Reenen Geiss - Triple Feedback.milk b/installerdependencies/visuals/projectM/presets/Reenen Geiss - Triple Feedback.milk deleted file mode 100644 index 5dc834a6..00000000 --- a/installerdependencies/visuals/projectM/presets/Reenen Geiss - Triple Feedback.milk +++ /dev/null @@ -1,312 +0,0 @@ -[preset00] -fRating=5.000000 -fGammaAdj=1.000000 -fDecay=0.900000 -fVideoEchoZoom=1.000000 -fVideoEchoAlpha=0.000000 -nVideoEchoOrientation=3 -nWaveMode=6 -bAdditiveWaves=1 -bWaveDots=0 -bWaveThick=1 -bModWaveAlphaByVolume=1 -bMaximizeWaveColor=0 -bTexWrap=0 -bDarkenCenter=0 -bRedBlueStereo=0 -bBrighten=0 -bDarken=0 -bSolarize=0 -bInvert=0 -fWaveAlpha=0.311600 -fWaveScale=1.228910 -fWaveSmoothing=0.000000 -fWaveParam=0.200000 -fModWaveAlphaStart=0.710000 -fModWaveAlphaEnd=1.300000 -fWarpAnimSpeed=1.459526 -fWarpScale=2.006761 -fZoomExponent=1.000000 -fShader=0.000000 -zoom=0.999902 -rot=0.000000 -cx=0.500000 -cy=0.500000 -dx=0.000000 -dy=0.000000 -warp=0.460478 -sx=1.000000 -sy=1.000000 -wave_r=0.000000 -wave_g=0.000000 -wave_b=0.000000 -wave_x=0.500000 -wave_y=0.500000 -ob_size=0.006500 -ob_r=0.000000 -ob_g=0.000000 -ob_b=0.000000 -ob_a=1.000000 -ib_size=0.260000 -ib_r=0.250000 -ib_g=0.250000 -ib_b=0.250000 -ib_a=0.000000 -nMotionVectorsX=64.000000 -nMotionVectorsY=48.000000 -mv_dx=0.000000 -mv_dy=0.000000 -mv_l=0.850000 -mv_r=0.499900 -mv_g=0.499900 -mv_b=0.499900 -mv_a=0.000000 -wavecode_0_enabled=0 -wavecode_0_samples=512 -wavecode_0_sep=0 -wavecode_0_bSpectrum=0 -wavecode_0_bUseDots=0 -wavecode_0_bDrawThick=0 -wavecode_0_bAdditive=0 -wavecode_0_scaling=1.000000 -wavecode_0_smoothing=0.500000 -wavecode_0_r=1.000000 -wavecode_0_g=1.000000 -wavecode_0_b=1.000000 -wavecode_0_a=1.000000 -wavecode_1_enabled=0 -wavecode_1_samples=512 -wavecode_1_sep=0 -wavecode_1_bSpectrum=0 -wavecode_1_bUseDots=0 -wavecode_1_bDrawThick=0 -wavecode_1_bAdditive=0 -wavecode_1_scaling=1.000000 -wavecode_1_smoothing=0.500000 -wavecode_1_r=1.000000 -wavecode_1_g=1.000000 -wavecode_1_b=1.000000 -wavecode_1_a=1.000000 -wavecode_2_enabled=0 -wavecode_2_samples=512 -wavecode_2_sep=0 -wavecode_2_bSpectrum=0 -wavecode_2_bUseDots=0 -wavecode_2_bDrawThick=0 -wavecode_2_bAdditive=0 -wavecode_2_scaling=1.000000 -wavecode_2_smoothing=0.500000 -wavecode_2_r=1.000000 -wavecode_2_g=1.000000 -wavecode_2_b=1.000000 -wavecode_2_a=1.000000 -wavecode_3_enabled=0 -wavecode_3_samples=512 -wavecode_3_sep=0 -wavecode_3_bSpectrum=0 -wavecode_3_bUseDots=0 -wavecode_3_bDrawThick=0 -wavecode_3_bAdditive=0 -wavecode_3_scaling=1.000000 -wavecode_3_smoothing=0.500000 -wavecode_3_r=1.000000 -wavecode_3_g=1.000000 -wavecode_3_b=1.000000 -wavecode_3_a=1.000000 -shapecode_0_enabled=1 -shapecode_0_sides=4 -shapecode_0_additive=0 -shapecode_0_thickOutline=0 -shapecode_0_textured=1 -shapecode_0_x=0.500000 -shapecode_0_y=0.500000 -shapecode_0_rad=6.650134 -shapecode_0_ang=3.644249 -shapecode_0_tex_ang=0.000000 -shapecode_0_tex_zoom=0.075238 -shapecode_0_r=0.500000 -shapecode_0_g=0.500000 -shapecode_0_b=1.000000 -shapecode_0_a=0.550000 -shapecode_0_r2=0.000000 -shapecode_0_g2=0.000000 -shapecode_0_b2=0.000000 -shapecode_0_a2=0.000000 -shapecode_0_border_r=1.000000 -shapecode_0_border_g=1.000000 -shapecode_0_border_b=1.000000 -shapecode_0_border_a=0.000000 -shape_0_init1=t1 = rand(100)*0.01; -shape_0_init2=t2 = rand(100)*0.01; -shape_0_per_frame1=rate = fps/(fps+1/3); -shape_0_per_frame2=beat = above(bass,bassthresh); -shape_0_per_frame3=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.3)*rate+1.3); -shape_0_per_frame4=poly = if(beat,rand(30)+6,poly); -shape_0_per_frame5=sides = poly; -shape_0_per_frame6= -shape_0_per_frame7=te = te + max(bass/fps/3,0.003); -shape_0_per_frame8=x = 0.5+0.45*sin(te*1.87)+0.07*sin(time*0.6); -shape_0_per_frame9=y = 0.5+0.35*cos(te*1.87)+0.07*sin(time*1.3); -shape_0_per_frame10=ang = 3*sin(-te*1.67) + 3*cos(te*0.4); -shape_0_per_frame11=rad = rad * (0.9 + 0.2*t2); -shape_0_per_frame12=r = min(1,max(0,r + 0.4*sin(time*0.517 + 1))); -shape_0_per_frame13=g = min(1,max(0,g + 0.4*sin(time*0.491 + 2))); -shape_0_per_frame14=b = min(1,max(0,b + 0.4*sin(time*0.532 + 4))); -shape_0_per_frame15=r2 = min(1,max(0,r2 + 0.4*sin(time*0.457 + 3))); -shape_0_per_frame16=g2 = min(1,max(0,g2 + 0.4*sin(time*0.437 + 5))); -shape_0_per_frame17=b2 = min(1,max(0,b2 + 0.4*sin(time*0.484 + 6))); -shapecode_1_enabled=1 -shapecode_1_sides=3 -shapecode_1_additive=1 -shapecode_1_thickOutline=1 -shapecode_1_textured=1 -shapecode_1_x=0.370000 -shapecode_1_y=0.490000 -shapecode_1_rad=0.749999 -shapecode_1_ang=3.644249 -shapecode_1_tex_ang=0.000000 -shapecode_1_tex_zoom=1.000000 -shapecode_1_r=1.000000 -shapecode_1_g=1.000000 -shapecode_1_b=1.000000 -shapecode_1_a=1.000000 -shapecode_1_r2=1.000000 -shapecode_1_g2=1.000000 -shapecode_1_b2=1.000000 -shapecode_1_a2=0.000000 -shapecode_1_border_r=0.000000 -shapecode_1_border_g=0.000000 -shapecode_1_border_b=1.000000 -shapecode_1_border_a=0.000000 -shape_1_init1=t1 = rand(100)*0.01; -shape_1_init2=t2 = rand(100)*0.01; -shape_1_init3=te = 1; -shape_1_init4=poly = 4; -shape_1_per_frame1=rate = fps/(fps+1/2); -shape_1_per_frame2=beat = above(bass,bassthresh); -shape_1_per_frame3=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.5)*rate+1.5); -shape_1_per_frame4=ran = rand(8)+4; -shape_1_per_frame5=poly = if(beat,if(equal(ran,poly),poly+1,ran),poly); -shape_1_per_frame6=//poly = if(above(poly,8),4,poly); -shape_1_per_frame7=sides = poly; -shape_1_per_frame8= -shape_1_per_frame9=rate2 = fps/(fps+10); -shape_1_per_frame10=out = (1-beat)*rate2*out + beat; -shape_1_per_frame11=border_a = out; -shape_1_per_frame12=te = bass/fps/2 + te; -shape_1_per_frame13=x = x + 0.056*sin(te*1.67); -shape_1_per_frame14=y = y + 0.043*sin(te*1.23); -shape_1_per_frame15=ang = 3*sin(-te*0.67) + 3*cos(te*0.4); -shape_1_per_frame16=rad = rad * (0.9 + 0.2*t2) - 0.1*sin(te*1.51);; -shape_1_per_frame17=r = min(1,max(0,r + 0.3*sin(time*0.427 + 1))); -shape_1_per_frame18=g = min(1,max(0,g + 0.3*sin(time*0.401 + 2))); -shape_1_per_frame19=b = min(1,max(0,b + 0.3*sin(time*0.452 + 4))); -shape_1_per_frame20=r2 = min(1,max(0,r2 + 0.3*sin(time*0.417 + 3))); -shape_1_per_frame21=g2 = min(1,max(0,g2 + 0.3*sin(time*0.457 + 5))); -shape_1_per_frame22=b2 = min(1,max(0,b2 + 0.3*sin(time*0.434 + 6))); -shapecode_2_enabled=1 -shapecode_2_sides=4 -shapecode_2_additive=1 -shapecode_2_thickOutline=1 -shapecode_2_textured=1 -shapecode_2_x=0.670000 -shapecode_2_y=0.430000 -shapecode_2_rad=0.749999 -shapecode_2_ang=4.209736 -shapecode_2_tex_ang=0.000000 -shapecode_2_tex_zoom=1.000000 -shapecode_2_r=1.000000 -shapecode_2_g=1.000000 -shapecode_2_b=1.000000 -shapecode_2_a=1.000000 -shapecode_2_r2=1.000000 -shapecode_2_g2=1.000000 -shapecode_2_b2=1.000000 -shapecode_2_a2=0.000000 -shapecode_2_border_r=1.000000 -shapecode_2_border_g=1.000000 -shapecode_2_border_b=0.000000 -shapecode_2_border_a=0.000000 -shape_2_init1=t1 = rand(100)*0.01; -shape_2_init2=t2 = rand(100)*0.01; -shape_2_init3=te = 1; -shape_2_init4=poly = 5; -shape_2_per_frame1=rate = fps/(fps+1/2); -shape_2_per_frame2=beat = above(mid,bassthresh); -shape_2_per_frame3=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.6)*rate+1.6); -shape_2_per_frame4=ran = rand(8)+4; -shape_2_per_frame5=poly = if(beat,if(equal(ran,poly),poly+1,ran),poly); -shape_2_per_frame6=//poly = if(above(poly,8),4,poly); -shape_2_per_frame7=sides = poly; -shape_2_per_frame8= -shape_2_per_frame9=rate2 = fps/(fps+10); -shape_2_per_frame10=out = (1-beat)*rate2*out + beat; -shape_2_per_frame11=border_a = out; -shape_2_per_frame12= -shape_2_per_frame13=te = mid/fps/2 + te; -shape_2_per_frame14=x = x + 0.05*sin(te*1.17); -shape_2_per_frame15=y = y + 0.05*sin(te*1.83); -shape_2_per_frame16=ang = 3*sin(te*0.5)+2*sin(te*1.1)+4*sin(te*0.3); -shape_2_per_frame17=rad = rad * (0.9 + 0.2*t2) + 0.1*sin(te*1.3); -shape_2_per_frame18=r = min(1,max(0,r + 0.3*sin(time*0.417 + 1))); -shape_2_per_frame19=g = min(1,max(0,g + 0.3*sin(time*0.391 + 2))); -shape_2_per_frame20=b = min(1,max(0,b + 0.3*sin(time*0.432 + 4))); -shape_2_per_frame21=r2 = min(1,max(0,r2 + 0.3*sin(time*0.457 + 3))); -shape_2_per_frame22=g2 = min(1,max(0,g2 + 0.3*sin(time*0.437 + 5))); -shape_2_per_frame23=b2 = min(1,max(0,b2 + 0.3*sin(time*0.484 + 6))); -shapecode_3_enabled=1 -shapecode_3_sides=3 -shapecode_3_additive=0 -shapecode_3_thickOutline=0 -shapecode_3_textured=0 -shapecode_3_x=0.500000 -shapecode_3_y=0.500000 -shapecode_3_rad=0.265151 -shapecode_3_ang=0.000000 -shapecode_3_tex_ang=0.000000 -shapecode_3_tex_zoom=1.000000 -shapecode_3_r=1.000000 -shapecode_3_g=1.000000 -shapecode_3_b=0.000000 -shapecode_3_a=1.000000 -shapecode_3_r2=0.100000 -shapecode_3_g2=0.000000 -shapecode_3_b2=0.000000 -shapecode_3_a2=0.000000 -shapecode_3_border_r=0.500000 -shapecode_3_border_g=0.500000 -shapecode_3_border_b=0.500000 -shapecode_3_border_a=1.000000 -shape_3_per_frame1=rate = fps/(fps+1/2); -shape_3_per_frame2= -shape_3_per_frame3=ang = time*0.5; -shape_3_per_frame4=vol = (bass_att+mid_att+treb_att)/6; -shape_3_per_frame5=te = vol/fps + te; -shape_3_per_frame6=x = x + 0.2*sin(te*1.14); -shape_3_per_frame7=y = y + 0.2*sin(te*0.96+2); -shape_3_per_frame8= -shape_3_per_frame9=beat = above(vol*1.5,bassthresh); -shape_3_per_frame10=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.4)*rate+1.4); -shape_3_per_frame11=poly = if(beat,rand(5)+3,poly); -shape_3_per_frame12=poly = if(equal(poly,7),rand(50)+7,poly); -shape_3_per_frame13=sides = poly; -shape_3_per_frame14=rad = rad-log(poly)/100; -per_frame_1=//This Preset is based on Geiss - Feedback and Geiss - Feedback 2 -per_frame_2= -per_frame_3=//Ever since Geiss made those presets I've made slight changes -per_frame_4=//to them and saved them. They were so cool, I used to watch -per_frame_5=//them for hours. This preset is then one that flowed from -per_frame_6=//changing and tweaking those. -per_frame_7= -per_frame_8=//Almost everything is changed, but the one shape, (shape 4) -per_frame_9=//feeding back into the two bigger ones (shape 2 and 3) is -per_frame_10=//obtained from the Feedback presets. -per_frame_11= -per_frame_12=//I've added a 4th shape (shape 1) that is the big 'filter' -per_frame_13=//to change colours etc. It is also textured, so thats why -per_frame_14=//the 'triple' feedback is for. -per_frame_15= -per_frame_16=//Shapes 3 and 2 can have their borders displayed in a strobe -per_frame_17=//like fashion on beats. They also change amount of sides. -per_frame_18= -per_frame_19=//-Reenen -- cgit v1.2.3