From 859fcd3f6deff68206c3e26beba60b447042735d Mon Sep 17 00:00:00 2001 From: Hawkear Date: Sun, 11 Jan 2009 20:36:10 +0000 Subject: Added Script-dir git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/Lua@1556 b956fd51-792f-4845-bead-9b4dfca2ff2c --- game/scripts/main.lua | 38 +++++++++++++++++++++++++++++++++ game/scripts/party/Until5000.lua | 46 ++++++++++++++++++++++++++++++++++++++++ 2 files changed, 84 insertions(+) create mode 100644 game/scripts/main.lua create mode 100644 game/scripts/party/Until5000.lua (limited to 'game/scripts') diff --git a/game/scripts/main.lua b/game/scripts/main.lua new file mode 100644 index 00000000..3e035bb9 --- /dev/null +++ b/game/scripts/main.lua @@ -0,0 +1,38 @@ +-- Calculate FPS +FPScounter = 1 + (FPScounter or 0) -- increment FPScounter (which is nil, when undefined, therefore "or 0") +if os.time() > (LastTime or 0) then + LastTime = os.time() + print("FPS: " .. FPScounter - (LastFPScounter or 0)) -- print is only displayed, if compiled with DEBUG + LastFPScounter = FPScounter + -- Show the first 200 Textures + TexNum = 1 + (TexNum or 0) + if TexNum > 200 then TexNum = 1 end + print("TexNum: " .. (TexNum or 0)) +end + +-- Draw some rectangles +gl.Enable("GL_BLEND") +gl.Color(1, 1, 1, 0.5) +for i = 1,10 do + gl.Begin("GL_LINE_loop") + gl.Vertex(0+4*i, 0+4*i); + gl.Vertex(0+4*i, 600-4*i); + gl.Vertex(800-4*i, 600-4*i); + gl.Vertex(800-4*i, 0+4*i); + gl.End() +end +gl.Disable("GL_BLEND") + +-- Display a Texture +gl.Enable("GL_BLEND") +gl.Enable("GL_TEXTURE_2D") +gl.Color(1, 1, 1, 1) +gl.BindTexture("GL_TEXTURE_2D", TexNum or 0) +gl.Begin("GL_QUADS") +gl.TexCoord(0, 0); gl.Vertex(10, 10); +gl.TexCoord(0, 1); gl.Vertex(10, 110); +gl.TexCoord(1, 1); gl.Vertex(110, 110); +gl.TexCoord(1, 0); gl.Vertex(110, 10); +gl.End() +gl.Disable("GL_TEXTURE_2D") +gl.Disable("GL_BLEND") diff --git a/game/scripts/party/Until5000.lua b/game/scripts/party/Until5000.lua new file mode 100644 index 00000000..10d1d070 --- /dev/null +++ b/game/scripts/party/Until5000.lua @@ -0,0 +1,46 @@ +function InitPartyMode() + -- PartyModi created by users should use tables + Party.Mode.Name = {English = "Until 5000", + French = "A 5000", + German = "Bis 5000"} + + -- PartyModi delivered with USDX should use translateable Strings + Party.Mode.Name = "PLUGIN_UNTIL5000_NAME" + Party.Mode.Description = "PLUGIN_UNTIL5000_DESC" + + Party.Mode.Author = "Whiteshark & Hawkear" + Party.Mode.Homepage = "http://ultrastardx.sourceforge.net/" + Party.Mode.Version = "0.9" + + Party.ShowRateBar = true + Party.ShowScore = true + Party.ShowNotes = true + Party.NoDuet = true -- dont sing duets - this would be unfair + + -- all the other settings are at default or loaded from ini + + return true +end + +function Draw() + local i + for i=0,Party.Teams-1 do + Party.Team[i].Bar = math.floor(Party.Team[i].Score / 50) + Party.Team[i].Percentage = Party.Team[i].Bar + if Party.Team[i].Score >= 5000 then + return false -- end the round + end + end + return true -- continue with the round +end + +function Finish() + local i + local winners={} + for i=0,Party.Teams-1 do + if Party.Team[i].Score >= 5000 then + table.insert(winners,i) + end + end + return winners +end -- cgit v1.2.3