From 678cc132f942ff4d84a803550eedf96acc543bca Mon Sep 17 00:00:00 2001 From: tobigun Date: Sun, 23 May 2010 09:07:15 +0000 Subject: update to trunk rev. 2391 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2401 b956fd51-792f-4845-bead-9b4dfca2ff2c --- cmake/plugins/5000Points/CMakeLists.txt | 4 - cmake/plugins/5000Points/Until5000.dpr | 104 -------- cmake/plugins/Blind/Blind.dpr | 112 --------- cmake/plugins/Blind/CMakeLists.txt | 4 - cmake/plugins/CMakeLists.txt | 18 -- cmake/plugins/Dont_Get_Worse/CMakeLists.txt | 8 - cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj | 175 ------------- cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr | 227 ----------------- cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi | 108 -------- cmake/plugins/Dont_Get_Worse/dismissed.mp3 | Bin 5433 -> 0 bytes cmake/plugins/Duell/CMakeLists.txt | 4 - cmake/plugins/Duell/Duell.dpr | 106 -------- cmake/plugins/README(Plugins Status).txt | 12 - cmake/plugins/SDK/ModiSDK.pas | 164 ------------ cmake/plugins/SDK/USDXStrUtils.pas | 79 ------ cmake/plugins/Team_Duell/CMakeLists.txt | 8 - cmake/plugins/Team_Duell/TeamDuell.dpr | 274 --------------------- 17 files changed, 1407 deletions(-) delete mode 100644 cmake/plugins/5000Points/CMakeLists.txt delete mode 100644 cmake/plugins/5000Points/Until5000.dpr delete mode 100644 cmake/plugins/Blind/Blind.dpr delete mode 100644 cmake/plugins/Blind/CMakeLists.txt delete mode 100644 cmake/plugins/CMakeLists.txt delete mode 100644 cmake/plugins/Dont_Get_Worse/CMakeLists.txt delete mode 100644 cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj delete mode 100644 cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr delete mode 100644 cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi delete mode 100644 cmake/plugins/Dont_Get_Worse/dismissed.mp3 delete mode 100644 cmake/plugins/Duell/CMakeLists.txt delete mode 100644 cmake/plugins/Duell/Duell.dpr delete mode 100644 cmake/plugins/README(Plugins Status).txt delete mode 100644 cmake/plugins/SDK/ModiSDK.pas delete mode 100644 cmake/plugins/SDK/USDXStrUtils.pas delete mode 100644 cmake/plugins/Team_Duell/CMakeLists.txt delete mode 100644 cmake/plugins/Team_Duell/TeamDuell.dpr (limited to 'cmake/plugins') diff --git a/cmake/plugins/5000Points/CMakeLists.txt b/cmake/plugins/5000Points/CMakeLists.txt deleted file mode 100644 index ecc89b00..00000000 --- a/cmake/plugins/5000Points/CMakeLists.txt +++ /dev/null @@ -1,4 +0,0 @@ -# $URL$ -# $Id$ -pascal_add_module(until5000 Until5000.dpr OUTPUT_DIR ${USDX_PLUGIN_DIR} EXCLUDE_FROM_ALL) -add_dependencies(plugins until5000) diff --git a/cmake/plugins/5000Points/Until5000.dpr b/cmake/plugins/5000Points/Until5000.dpr deleted file mode 100644 index 83bc1007..00000000 --- a/cmake/plugins/5000Points/Until5000.dpr +++ /dev/null @@ -1,104 +0,0 @@ -library Until5000; - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -uses - ModiSDK in '..\SDK\ModiSDK.pas'; - -// give the plugin's info -procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -begin - Info.Name := 'PLUGIN_UNTIL5000_NAME'; - - Info.Creator := 'Whiteshark'; - Info.PluginDesc := 'PLUGIN_UNTIL5000_DESC'; - - // set to party modus plugin - Info.Typ := 8; - - Info.NumPlayers := 31; - // options - Info.LoadSong := true; // whether or not a song should be loaded - // only when song is loaded: - Info.ShowScore := true; // whether or not the score should be shown - Info.ShowNotes := true; // whether the note lines should be displayed - Info.LoadVideo := true; // should the video be loaded? - Info.LoadBack := true; // should the background be loaded? - - Info.BGShowFull := false; // whether the background or the video should be shown full size - Info.BGShowFull_O := true; // whether the background or the video should be shown full size - - Info.ShowRateBar := true; // whether the bar that shows how good the player was should be displayed - Info.ShowRateBar_O := true; // load from ini whether the bar should be displayed - - Info.EnLineBonus := false; // whether line bonus should be enabled - Info.EnLineBonus_O := true; // load from ini whether line bonus should be enabled - - // options even when song is not loaded - Info.ShowBars := false; // whether the white bars on top and bottom should be drawn - Info.TeamModeOnly := false; // if true the plugin can only be played in team mode - Info.GetSoundData := false; // if true the rdata procedure is called when new sound data is available - Info.Dummy := false; // should be set to false... for updateing plugin interface -end; - -// executed on game start; if true game begins, else failure -function Init (const TeamInfo: TTeamInfo; - var Playerinfo: TPlayerinfo; - const Sentences: TSentences; - const Methods: TMethodRec) - : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -begin - Result := true; -end; - -// executed everytime the screen is drawn; if false the game finishes -function Draw (var Playerinfo: TPlayerinfo; - const CurSentence: cardinal) - : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -var - Index: integer; -begin - Result := false; - for Index := 0 to PlayerInfo.NumPlayers-1 do - begin - PlayerInfo.Playerinfo[Index].Bar := PlayerInfo.Playerinfo[Index].Score div 50; - PlayerInfo.Playerinfo[Index].Percentage := PlayerInfo.Playerinfo[Index].Bar; - if (PlayerInfo.Playerinfo[Index].Score >= 5000) then - Exit; - end; - Result := true; -end; - -// is executed on finish, returns the player number of the winner -function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -var - Index: integer; -begin - Result := 0; - for Index := 0 to PlayerInfo.NumPlayers-1 do - begin - if (PlayerInfo.Playerinfo[Index].Score >= 5000) then - begin - case Index of - 0: Result := Result or 1; - 1: Result := Result or 2; - 2: Result := Result or 4; - 3: Result := Result or 8; - 4: Result := Result or 16; - 5: Result := Result or 32; - end; - end; - end; -end; - -exports - PluginInfo, - Init, - Draw, - Finish; - -begin - -end. \ No newline at end of file diff --git a/cmake/plugins/Blind/Blind.dpr b/cmake/plugins/Blind/Blind.dpr deleted file mode 100644 index 3c68374c..00000000 --- a/cmake/plugins/Blind/Blind.dpr +++ /dev/null @@ -1,112 +0,0 @@ -library Blind; - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -uses - ModiSDK in '..\SDK\ModiSDK.pas'; - -// give the plugin's info -procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -begin - Info.Name := 'PLUGIN_BLIND_NAME'; - Info.Creator := 'Whiteshark'; - Info.PluginDesc := 'PLUGIN_BLIND_DESC'; - - // set to party modus plugin - Info.Typ := 8; - - Info.NumPlayers := 31; - - // options - Info.LoadSong := true; // whether or not a song should be loaded - // only when song is loaded: - Info.ShowScore := true; // whether or not the score should be shown - Info.ShowNotes := false; // whether the note lines should be displayed - Info.LoadVideo := true; // should the video be loaded? - Info.LoadBack := true; // should the background be loaded? - - Info.BGShowFull := false; // whether the background or the video should be shown in full size - Info.BGShowFull_O := true; // whether the background or the video should be shown in full size - - Info.ShowRateBar := false; // whether the bar that shows how good the player was should be displayed - Info.ShowRateBar_O := true; // load from ini whether the bar should be displayed - - Info.EnLineBonus := false; // whether line bonus should be enabled - Info.EnLineBonus_O := true; // load from ini whether line bonus should be enabled - - // options even when song is not loaded - Info.ShowBars := false; // whether the white bars on top and bottom should be drawn - Info.TeamModeOnly := false; // if true the plugin can only be played in team mode - Info.GetSoundData := false; // if true the rdata procedure is called when new sound data is available - Info.Dummy := false; // should be set to false... for updating plugin interface -end; - -// executed on game start. if true game begins, else failure -function Init (const TeamInfo: TTeamInfo; - var Playerinfo: TPlayerinfo; - const Sentences: TSentences; - const Methods: TMethodRec) - : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -begin - Result := true; -end; - -// executed every time the screen is drawn. if false the game finishes -function Draw (var Playerinfo: TPlayerinfo; - const CurSentence: cardinal) - : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -begin - Result := true; -end; - -// is executed on finish, returns the player number of the winner -function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -var - Index: integer; - MaxScore: word; -begin - Result := 0; - MaxScore := 0; - for Index := 0 to PlayerInfo.NumPlayers - 1 do - begin - PlayerInfo.Playerinfo[Index].Percentage := PlayerInfo.Playerinfo[Index].Score div 9999; - if (PlayerInfo.Playerinfo[Index].Score > MaxScore) then - begin - MaxScore := PlayerInfo.Playerinfo[Index].Score; - case Index of - 0: Result := 1; - 1: Result := 2; - 2: Result := 4; - 3: Result := 8; - 4: Result := 16; - 5: Result := 32; - end; - end - else if (PlayerInfo.Playerinfo[Index].Score = MaxScore) and (PlayerInfo.Playerinfo[Index].Score <> 0) then - begin - case Index of - 0: Result := Result or 1; - 1: Result := Result or 2; - 2: Result := Result or 4; - 3: Result := Result or 8; - 4: Result := Result or 16; - 5: Result := Result or 32; - end; - end; - end; - // if everybody has 0 points nobody wins - if (MaxScore = 0) then - Result := 0; -end; - -exports - PluginInfo, - Init, - Draw, - Finish; - -begin - -end. \ No newline at end of file diff --git a/cmake/plugins/Blind/CMakeLists.txt b/cmake/plugins/Blind/CMakeLists.txt deleted file mode 100644 index 350ba13e..00000000 --- a/cmake/plugins/Blind/CMakeLists.txt +++ /dev/null @@ -1,4 +0,0 @@ -# $URL$ -# $Id$ -pascal_add_module(blind Blind.dpr OUTPUT_DIR ${USDX_PLUGIN_DIR} EXCLUDE_FROM_ALL) -add_dependencies(plugins blind) diff --git a/cmake/plugins/CMakeLists.txt b/cmake/plugins/CMakeLists.txt deleted file mode 100644 index d7cd8ae6..00000000 --- a/cmake/plugins/CMakeLists.txt +++ /dev/null @@ -1,18 +0,0 @@ -# $URL$ -# $Id$ - -# create an option to exclude plugins target from ALL target -option(BUILD_PLUGINS "Build UltraStar Deluxe party-mode plugins." ON) -set(plugins_tgt_all) -if(BUILD_PLUGINS) - set(plugins_tgt_all ALL) -endif(BUILD_PLUGINS) -# create a plugins target -add_custom_target(plugins ${plugins_tgt_all}) - -# add plugins to target -add_subdirectory(5000Points) -add_subdirectory(Blind) -add_subdirectory(Duell) -add_subdirectory(Dont_Get_Worse) -add_subdirectory(Team_Duell) diff --git a/cmake/plugins/Dont_Get_Worse/CMakeLists.txt b/cmake/plugins/Dont_Get_Worse/CMakeLists.txt deleted file mode 100644 index 5a3f6c24..00000000 --- a/cmake/plugins/Dont_Get_Worse/CMakeLists.txt +++ /dev/null @@ -1,8 +0,0 @@ -# $URL$ -# $Id$ -pascal_add_module(hold_the_line Hold_The_Line.dpr - OUTPUT_DIR ${USDX_PLUGIN_DIR} - PACKAGES sdl opengl - EXCLUDE_FROM_ALL -) -add_dependencies(plugins hold_the_line) diff --git a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj deleted file mode 100644 index 8694fb50..00000000 --- a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj +++ /dev/null @@ -1,175 +0,0 @@ - - - - - - - - - - - - Hold_The_Line.dpr - - - 7.0 - - - 8 - 0 - 1 - 1 - 0 - 0 - 1 - 1 - 1 - 0 - 0 - 1 - 0 - 1 - 1 - 1 - 0 - 0 - 0 - 0 - 0 - 1 - 0 - 1 - 1 - 1 - True - True - WinTypes=Windows;WinProcs=Windows;DbiTypes=BDE;DbiProcs=BDE;DbiErrs=BDE; - - False - - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - True - False - False - False - True - True - True - True - True - True - - - - 0 - 0 - False - 1 - False - False - False - 16384 - 1048576 - 4194304 - - - - - - - - ..\..\src\lib\JEDI-SDL\SDL\Pas - - - - False - - - - - - False - - - True - False - - - - $00000000 - - - - False - False - 1 - 0 - 0 - 0 - False - False - False - False - False - 1031 - 1252 - - - - - 1.0.0.0 - - - - - - 1.0.0.0 - - - - diff --git a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr deleted file mode 100644 index a7828f8e..00000000 --- a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr +++ /dev/null @@ -1,227 +0,0 @@ -library Hold_The_Line; - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -uses - SysUtils, - ModiSDK in '..\SDK\ModiSDK.pas', - gl in '..\..\src\lib\JEDI-SDL\OpenGL\Pas\gl.pas'; - -var - PointerTex: TSmallTexture; - CountSentences: cardinal; - Limit: byte; - MethodRec: TMethodRec; -// Frame: integer; - PlayerTimes: array[0..5] of integer; - LastTick: cardinal; - PointerVisible: boolean; - - DismissedSound: cardinal; - -// Give the plugin's info -procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -begin - Info.Name := 'PLUGIN_HDL_NAME'; - - Info.Creator := 'Whiteshark'; - Info.PluginDesc := 'PLUGIN_HDL_DESC'; - - // Set to Party Modi Plugin - Info.Typ := 8; - - Info.NumPlayers := 31; - // Options - Info.LoadSong := true; // Whether or not a song should be loaded - // Only when song is loaded: - Info.ShowScore := true; // Whether or not the score should be shown - Info.ShowNotes := true; // Whether the note lines should be displayed - Info.LoadVideo := true; // Should the video be loaded? - Info.LoadBack := true; // Should the background be loaded? - - Info.BGShowFull := false; // Whether the background or the video should be shown full size - Info.BGShowFull_O := true; // Whether the Background or the Video should be shown full size - - Info.ShowRateBar := true; // Whether the bar that shows how good the player was should be displayed - Info.ShowRateBar_O := false; // Load from ini whether the bar should be displayed - - Info.EnLineBonus := false; // Whether line bonus should be enabled - Info.EnLineBonus_O := true; // Load from ini whether line bonus should be enabled - - // Options even when song is not loaded - Info.ShowBars := false; // Whether the white bars on top and bottom should be drawn - Info.TeamModeOnly := false; // if true the plugin can only be played in team mode - Info.GetSoundData := false; // if true the rdata procedure is called when new sound data is available - Info.Dummy := false; // Should be set to false... for updating plugin interface -end; - -// executed on game start. if true game begins, else failure -function Init (const TeamInfo: TTeamInfo; - var Playerinfo: TPlayerinfo; - const Sentences: TSentences; - const Methods: TMethodRec) - : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} - -const - TextureName : PChar = 'HDL_Pointer'; - SoundName : PChar = 'dismissed.mp3'; -var - Index: integer; -// Texname: PChar; - TexType: TTextureType; -begin -{ - TexName := CreateStr(PChar('HDL_Pointer')); - TexType := TEXTURE_TYPE_TRANSPARENT; - PointerTex := Methods.LoadTex(TexName, TexType); - - FreeStr(TexName); - - TexName := CreateStr(PChar('dismissed.mp3')); - DismissedSound := Methods.LoadSound (TexName); - FreeStr(TexName); -} - TexType := TEXTURE_TYPE_TRANSPARENT; - PointerTex := Methods.LoadTex(TextureName, TexType); - - DismissedSound := Methods.LoadSound (SoundName); - - CountSentences := Sentences.High; - Limit := 0; -// Frame := 0; - - MethodRec := Methods; - - for Index := 0 to PlayerInfo.NumPlayers-1 do - begin - PlayerInfo.Playerinfo[Index].Enabled := true; - PlayerInfo.Playerinfo[Index].Percentage := 100; - PlayerTimes[Index] := 0; - end; - - Result := true; -end; - -function Draw (var Playerinfo: TPlayerinfo; - const CurSentence: cardinal) - : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -const - SoundName : PChar = 'PARTY_DISMISSED'; -var - Index: integer; - L: byte; - C: byte; - Tick: cardinal; -begin - // activate blink - if (CurSentence = CountSentences div 5 * 2 - 1) or (CurSentence = CountSentences div 3 * 2 - 1) then - begin - Tick := round(TimeStampToMSecs(DateTimeToTimeStamp(Now))) div 400; - if (Tick <> LastTick) then - begin - LastTick := Tick; - PointerVisible := not PointerVisible; - end; - end - else - PointerVisible := true; - - // inc limit - if (Limit = 0) and (CurSentence >= CountSentences div 5 * 2) then - Inc(Limit) - else if (Limit = 1) and (CurSentence >= CountSentences div 3 * 2) then - Inc(Limit); - - case Limit of - 0: L := 20; - 1: L := 50; - 2: L := 75; - end; - - C:= 0; - - Result := true; - - for Index := 0 to PlayerInfo.NumPlayers-1 do - begin - if PlayerInfo.Playerinfo[Index].Enabled then - begin - if PlayerInfo.Playerinfo[Index].Bar < L then - begin - PlayerInfo.Playerinfo[Index].Enabled := false; - Inc(C); - PlayerTimes[Index] := CurSentence; // Save Time of Dismission - // PlaySound - MethodRec.PlaySound (DismissedSound); - end; - - // Draw pointer - if (PointerVisible) then - begin - glColor4f (0.2, 0.8, 0.1, 1); - - glEnable(GL_TEXTURE_2D); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - - glBindTexture(GL_TEXTURE_2D, PointerTex.TexNum); - - glBegin(GL_QUADS); - glTexCoord2f(1/32, 0); glVertex2f(PlayerInfo.Playerinfo[Index].PosX + L - 3, PlayerInfo.Playerinfo[Index].PosY - 4); - glTexCoord2f(1/32, 1); glVertex2f(PlayerInfo.Playerinfo[Index].PosX + L - 3, PlayerInfo.Playerinfo[Index].PosY + 12); - glTexCoord2f(31/32, 1); glVertex2f(PlayerInfo.Playerinfo[Index].PosX+ L + 3, PlayerInfo.Playerinfo[Index].PosY + 12); - glTexCoord2f(31/32, 0); glVertex2f(PlayerInfo.Playerinfo[Index].PosX+ L + 3, PlayerInfo.Playerinfo[Index].PosY - 4); - glEnd; - - glDisable(GL_TEXTURE_2D); - glDisable(GL_BLEND); - end; - - end - else - begin - Inc(C); - // Draw dismissed - glColor4f (0.8, 0.8, 0.8, 1); - MethodRec.Print (1, 18, PlayerInfo.Playerinfo[Index].PosX, PlayerInfo.Playerinfo[Index].PosY-8, SoundName); - end; - end; - if (C >= PlayerInfo.NumPlayers-1) then - Result := false; -end; - -// is executed on finish, returns the player number of the winner -function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -var - Index: integer; -begin - Result := 0; - for Index := 0 to PlayerInfo.NumPlayers-1 do - begin - PlayerInfo.Playerinfo[Index].Percentage := (PlayerTimes[Index] * 100) div CountSentences; - if (PlayerInfo.Playerinfo[Index].Enabled) then - begin - PlayerInfo.Playerinfo[Index].Percentage := 100; - case Index of - 0: Result := Result or 1; - 1: Result := Result or 2; - 2: Result := Result or 4; - 3: Result := Result or 8; - 4: Result := Result or 16; - 5: Result := Result or 32; - end; - end; - end; -end; - -exports - PluginInfo, - Init, - Draw, - Finish; - -begin - -end. diff --git a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi deleted file mode 100644 index bb21d5d9..00000000 --- a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi +++ /dev/null @@ -1,108 +0,0 @@ - - - - - - - - - - - - - - - <ActiveEditorIndexAtStart Value="2"/> - </General> - <VersionInfo> - <ProjectVersion Value=""/> - <Language Value=""/> - <CharSet Value=""/> - </VersionInfo> - <PublishOptions> - <Version Value="2"/> - <IgnoreBinaries Value="False"/> - <IncludeFileFilter Value="*.(pas|pp|inc|lfm|lpr|lrs|lpi|lpk|sh|xml)"/> - <ExcludeFileFilter Value="*.(bak|ppu|ppw|o|so);*~;backup"/> - </PublishOptions> - <RunParams> - <local> - <FormatVersion Value="1"/> - <LaunchingApplication PathPlusParams="/usr/X11R6/bin/xterm -T 'Lazarus Run Output' -e $(LazarusDir)/tools/runwait.sh $(TargetCmdLine)"/> - </local> - </RunParams> - <Units Count="4"> - <Unit0> - <Filename Value="Hold_The_Line.dpr"/> - <IsPartOfProject Value="True"/> - <UnitName Value="Hold_The_Line"/> - <CursorPos X="22" Y="1"/> - <TopLine Value="1"/> - <EditorIndex Value="0"/> - <UsageCount Value="20"/> - <Loaded Value="True"/> - </Unit0> - <Unit1> - <Filename Value="..\SDK\StrUtils.pas"/> - <UnitName Value="StrUtils"/> - <CursorPos X="4" Y="13"/> - <TopLine Value="1"/> - <EditorIndex Value="2"/> - <UsageCount Value="10"/> - <Loaded Value="True"/> - </Unit1> - <Unit2> - <Filename Value="..\..\src\lib\JEDI-SDL\OpenGL\Pas\gl.pas"/> - <UnitName Value="gl"/> - <CursorPos X="1" Y="1"/> - <TopLine Value="1"/> - <UsageCount Value="10"/> - </Unit2> - <Unit3> - <Filename Value="..\SDK\ModiSDK.pas"/> - <UnitName Value="ModiSDK"/> - <CursorPos X="1" Y="8"/> - <TopLine Value="1"/> - <EditorIndex Value="1"/> - <UsageCount Value="10"/> - <Loaded Value="True"/> - </Unit3> - </Units> - <JumpHistory Count="1" HistoryIndex="0"> - <Position1> - <Filename Value="..\SDK\StrUtils.pas"/> - <Caret Line="1" Column="1" TopLine="1"/> - </Position1> - </JumpHistory> - </ProjectOptions> - <CompilerOptions> - <Version Value="8"/> - <PathDelim Value="\"/> - <SearchPaths> - <IncludeFiles Value="..\..\src\lib\JEDI-SDL\SDL\Pas\"/> - </SearchPaths> - <Parsing> - <SyntaxOptions> - <CStyleOperator Value="False"/> - </SyntaxOptions> - </Parsing> - <Linking> - <Options> - <ExecutableType Value="Library"/> - </Options> - </Linking> - <Other> - <CompilerPath Value="$(CompPath)"/> - </Other> - </CompilerOptions> - <Debugging> - <Exceptions Count="2"> - <Item1> - <Name Value="ECodetoolError"/> - </Item1> - <Item2> - <Name Value="EFOpenError"/> - </Item2> - </Exceptions> - </Debugging> -</CONFIG> diff --git a/cmake/plugins/Dont_Get_Worse/dismissed.mp3 b/cmake/plugins/Dont_Get_Worse/dismissed.mp3 deleted file mode 100644 index f478e7a3..00000000 Binary files a/cmake/plugins/Dont_Get_Worse/dismissed.mp3 and /dev/null differ diff --git a/cmake/plugins/Duell/CMakeLists.txt b/cmake/plugins/Duell/CMakeLists.txt deleted file mode 100644 index d1a40730..00000000 --- a/cmake/plugins/Duell/CMakeLists.txt +++ /dev/null @@ -1,4 +0,0 @@ -# $URL$ -# $Id$ -pascal_add_module(duell Duell.dpr OUTPUT_DIR ${USDX_PLUGIN_DIR} EXCLUDE_FROM_ALL) -add_dependencies(plugins duell) diff --git a/cmake/plugins/Duell/Duell.dpr b/cmake/plugins/Duell/Duell.dpr deleted file mode 100644 index f54edea8..00000000 --- a/cmake/plugins/Duell/Duell.dpr +++ /dev/null @@ -1,106 +0,0 @@ -library Duell; - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -uses - ModiSDK in '..\SDK\ModiSDK.pas'; - -//Gave the Plugins Info -procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -begin - Info.Name := 'PLUGIN_DUELL_NAME'; - - Info.Creator := 'Whiteshark'; - Info.PluginDesc := 'PLUGIN_DUELL_DESC'; - - Info.Typ := 8; - - Info.NumPlayers := 31; - //Options - Info.LoadSong := True; //Whether or not a Song should be Loaded - //Only When Song is Loaded: - Info.ShowScore := True; //Whether or not the Score should be shown - Info.ShowNotes := True; //Whether the Note Lines should be displayed - Info.LoadVideo := True; //Should the Video be loaded ? - Info.LoadBack := True; //Should the Background be loaded ? - - Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize - Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize - - Info.ShowRateBar := False; //Whether the Bar that shows how good the player was sould be displayed - Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed - - Info.EnLineBonus := False; //Whether LineBonus Should be enabled - Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled - - //Options even when song is Not loaded - Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn - Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode - Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available - Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface -end; - -//Executed on Game Start //If True Game begins, else Failure -function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -begin - Result := True; -end; - -//Executed everytime the Screen is Drawed //If False The Game finishes -function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -begin - Result := True; -end; - -//Is Executed on Finish, Returns the Playernum of the Winner -function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -var - I: Integer; - MaxScore: Word; -begin - Result := 0; - MaxScore := 0; - for I := 0 to PlayerInfo.NumPlayers-1 do - begin - PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Score div 9999; - if (PlayerInfo.Playerinfo[I].Score > MaxScore) then - begin - MaxScore := PlayerInfo.Playerinfo[I].Score; - Case I of - 0: Result := 1; - 1: Result := 2; - 2: Result := 4; - 3: Result := 8; - 4: Result := 16; - 5: Result := 32; - end; - end - else if (PlayerInfo.Playerinfo[I].Score = MaxScore) AND (PlayerInfo.Playerinfo[I].Score <> 0) then - begin - Case I of - 0: Result := Result OR 1; - 1: Result := Result OR 2; - 2: Result := Result OR 4; - 3: Result := Result OR 8; - 4: Result := Result OR 16; - 5: Result := Result OR 32; - end; - end; - end; - - //When nobody has Points -> Everybody loose - if (MaxScore = 0) then - Result := 0; -end; - -exports - PluginInfo, - Init, - Draw, - Finish; - -begin - -end. \ No newline at end of file diff --git a/cmake/plugins/README(Plugins Status).txt b/cmake/plugins/README(Plugins Status).txt deleted file mode 100644 index a6756832..00000000 --- a/cmake/plugins/README(Plugins Status).txt +++ /dev/null @@ -1,12 +0,0 @@ -All plugins are cleared off the SDL stuff (basically SDL_GetTicks), the StrUtils and moduleloader unit and should work on all platforms. -2009-May-23 KMS - -Mac OS X: -The following plugins can be compiled and used after being put in to the plugins folder: Blind, 5000Points, Duell - -2009-Apr-8 KMS - -The plugins are currently disabled until the party mode is working again. -This applies to all platforms supported (Windows, Linux, Mac OS X, FreeBSD). - -2009-Jan-20 Karl-Michael Schindler aka Mischi. diff --git a/cmake/plugins/SDK/ModiSDK.pas b/cmake/plugins/SDK/ModiSDK.pas deleted file mode 100644 index e0b52a81..00000000 --- a/cmake/plugins/SDK/ModiSDK.pas +++ /dev/null @@ -1,164 +0,0 @@ -unit ModiSDK; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -type // PluginInfo, for init - TPluginInfo = record - // Info - Name: array [0..32] of char; // modus to register for the plugin - Creator: array [0..32] of char; // name of the author - PluginDesc: array [0..64] of char; // plugin description - - // plugin type, atm: 8 only for partymode modus - Case Typ: byte of - 8: ( - // Options - LoadSong: boolean; // Whether or not a song should be loaded - // Only when song is loaded: - ShowNotes: boolean; // Whether the note lines should be displayed - LoadVideo: boolean; // Should the video be loaded? - LoadBack: boolean; // Should the background be loaded? - - ShowRateBar: boolean; // Whether the bar that shows how good the player was sould be displayed - ShowRateBar_O: boolean; // Load from ini whether the bar should be displayed - - EnLineBonus: boolean; // Whether line bonus should be enabled - EnLineBonus_O: boolean; // Load from ini whether line bonus should be enabled - - BGShowFull: boolean; // Whether the background or the video should be shown full size - BGShowFull_O: boolean; // Whether the background or the video should be shown full size - - // Options -> everytime - ShowScore: boolean; // Whether or not the score should be shown - ShowBars: boolean; // Whether the white bars on top and bottom should be drawn - TeamModeOnly: boolean; // If true the plugin can only be played in team mode - GetSoundData: boolean; // If true the rdata procedure is called when new sound data is available - Dummy: boolean; // Should be set to false... for updating plugin interface - - NumPlayers: byte // Number of available players for modus - // Set different bits - // 1 -> one player - // 2 -> two players - // 4 -> three players - // 8 -> four players - // 16-> six players - // e.g. : 10 -> playable with 2 and 4 players - ); - - end; - - TPlayerInfo = record - NumPlayers: byte; - Playerinfo: array[0..5] of record - Name: PChar; // Name of the player - Score: word; // Player's score - Bar: byte; // Percentage of the singbar filled - PosX: real; // PosX of player's singbar - PosY: real; // PosY " - Enabled: boolean; // Whether the player could get points - Percentage: byte; // Percentage shown on the score screen - end; - end; - - TTeamInfo = record - NumTeams: byte; - Teaminfo: array[0..5] of record - Name: PChar; - Score: word; - Joker: byte; - CurPlayer: byte; - NumPlayers: byte; - Playerinfo: array[0..3] of record - Name: PChar; - TimesPlayed: byte; - end; - end; - end; - - TsmallTexture = record - TexNum: integer; - W: real; - H: real; - end; - - TSentences = record - Current: integer; // current part of a line - High: integer; - Number: integer; - Resolution: integer; - NotesGAP: integer; - TotalLength: integer; - Sentence: array of record - Start: integer; - StartNote: integer; - Lyric: string; - LyricWidth: real; - End_: integer; - BaseNote: integer; - HighNote: integer; - IlNut: integer; - TotalNotes: integer; - Note: array of record - Color: integer; - Start: integer; - Length: integer; - Tone: integer; - //Text: string; - FreeStyle: boolean; - Typ: integer; // normal note x1, golden note x2 - end; - end; - end; - - dword = longword; - hstream = dword; - - TTextureType = ( - TEXTURE_TYPE_PLAIN, // Plain (alpha = 1) - TEXTURE_TYPE_TRANSPARENT, // Alpha is used - TEXTURE_TYPE_COLORIZED // Alpha is used; Hue of the HSV color-model will be replaced by a new value - ); - - // Routines to give to the plugin - fModi_LoadTex = function (const Name: PChar; Typ: TTextureType): TsmallTexture; // Pointer to texture loader - {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} - //fModi_Translate = function (const Name, Translation: AChar): integer; // Pointer to translator - // {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} - - fModi_Print = procedure (const Style, Size: byte; const X, Y: real; const Text: PChar); // Procedure to print text // Now translated automatically - {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} - fModi_LoadSound = function (const Name: PChar): cardinal; // Procedure that loads a custom sound - {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} - pModi_PlaySound = procedure (const Index: cardinal); // Plays a custom sound - {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} - - TMethodRec = record - LoadTex: fModi_LoadTex; - Print: fModi_Print; - LoadSound: fModi_LoadSound; - PlaySound: pModi_PlaySound; - end; - // DLL functions - // Give the plugins info - pModi_PluginInfo = procedure (var Info: TPluginInfo); - {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} - // Executed on game start // if true game begins, else failure - fModi_Init = function (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; - {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} - // Executed everytime the screen is drawn // if false the game finishes - fModi_Draw = function (var Playerinfo: TPlayerinfo; const CurSentence: cardinal): boolean; - {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} - // Is executed on finish, returns the player num of the winner - fModi_Finish = function (var Playerinfo: TPlayerinfo): byte; - {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} - // Procedure called when new sound data is available - pModi_RData = procedure (handle: hstream; buffer: pointer; len: dword; user: dword); - {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} - -implementation - -end. diff --git a/cmake/plugins/SDK/USDXStrUtils.pas b/cmake/plugins/SDK/USDXStrUtils.pas deleted file mode 100644 index 94e5f65f..00000000 --- a/cmake/plugins/SDK/USDXStrUtils.pas +++ /dev/null @@ -1,79 +0,0 @@ -unit USDXStrUtils; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -uses ModiSDK; - -//function StrToAChar(Str: String): AChar; -function CreateStr(Str: PChar): PChar; -procedure FreeStr(Str: PChar); - -implementation - -{$IFDEF FPC} - {$ASMMODE Intel} -{$ENDIF} - -{function StrToAChar(Str: String): AChar; -var - L, I: Integer; -begin - L := Length(Str); - For I := 0 to L-1 do - AChar[I] := Str[I+1]; - - For I := L to 254 do - AChar[I] := #0; -end; } - -function StrCopy(Dest, Source: PChar): PChar; assembler; -asm - PUSH EDI - PUSH ESI - MOV ESI,EAX - MOV EDI,EDX - MOV ECX,0FFFFFFFFH - XOR AL,AL - REPNE SCASB - NOT ECX - MOV EDI,ESI - MOV ESI,EDX - MOV EDX,ECX - MOV EAX,EDI - SHR ECX,2 - REP MOVSD - MOV ECX,EDX - AND ECX,3 - REP MOVSB - POP ESI - POP EDI -end; - -function StrLen(Str: PChar): Cardinal; assembler; -asm - MOV EDX,EDI - MOV EDI,EAX - MOV ECX,0FFFFFFFFH - XOR AL,AL - REPNE SCASB - MOV EAX,0FFFFFFFEH - SUB EAX,ECX - MOV EDI,EDX -end; - -function CreateStr(Str: PChar): PChar; -begin - GetMem(Result, StrLen(Str) + 1); - StrCopy(Result, Str); -end; - -procedure FreeStr(Str: PChar); -begin - FreeMem(Str); -end; - -end. diff --git a/cmake/plugins/Team_Duell/CMakeLists.txt b/cmake/plugins/Team_Duell/CMakeLists.txt deleted file mode 100644 index 7201f471..00000000 --- a/cmake/plugins/Team_Duell/CMakeLists.txt +++ /dev/null @@ -1,8 +0,0 @@ -# $URL$ -# $Id$ -pascal_add_module(team_duell TeamDuell.dpr - OUTPUT_DIR ${USDX_PLUGIN_DIR} - PACKAGES sdl opengl - EXCLUDE_FROM_ALL -) -add_dependencies(plugins team_duell) diff --git a/cmake/plugins/Team_Duell/TeamDuell.dpr b/cmake/plugins/Team_Duell/TeamDuell.dpr deleted file mode 100644 index 1371c95d..00000000 --- a/cmake/plugins/Team_Duell/TeamDuell.dpr +++ /dev/null @@ -1,274 +0,0 @@ -library TeamDuell ; - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -uses - SysUtils, - ModiSDK in '..\SDK\ModiSDK.pas', - gl in '..\..\src\lib\JEDI-SDL\OpenGL\Pas\gl.pas'; - -var - TeamPlayer: array of array of string; - StartPoints: array of integer; - CurSinger, NextSinger: array[0..2] of integer; - MethodRec: TMethodRec; - SPT, PlayerSelected: array[0..2] of integer; - TimeToNextChange, starttick, endtick, ChangeOnSentence: cardinal; - bps, RTimeToNextChange: double; - firsttime, secondtime: boolean; - -function GetTicks: cardinal; -// returns a time stamp in milliseconds -begin - GetTicks := round(TimeStampToMSecs(DateTimeToTimeStamp(Now))); -end; - -// Give the plugin's info -procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -begin - Info.Name := 'PLUGIN_TEAMDUELL_NAME'; - - Info.Creator := 'jekatt'; - Info.PluginDesc := 'PLUGIN_TEAMDUELL_DESC'; - - Info.Typ := 8; - - Info.NumPlayers := 31; - // Options - Info.LoadSong := true; // Whether or not a song should be loaded - // Only when song is loaded: - Info.ShowScore := true; // Whether or not the score should be shown - Info.ShowNotes := true; // Whether the note lines should be displayed - Info.LoadVideo := true; // Should the video be loaded ? - Info.LoadBack := true; // Should the background be loaded ? - - Info.BGShowFull := false; // Whether the background or the video should be shown full size - Info.BGShowFull_O := true; // Whether the background or the video should be shown full size - - Info.ShowRateBar := true; // Whether the bar that shows how good the player was should be displayed - Info.ShowRateBar_O := false; // Load from ini whether the bar should be displayed - - Info.EnLineBonus := false; // Whether line bonus should be enabled - Info.EnLineBonus_O := true; // Load from ini whether line bonus should be enabled - - // Options even when song is not loaded - Info.ShowBars := false; // Whether the white bars on top and bottom should be drawn - Info.TeamModeOnly := true; // if true the plugin can only be played in team mode - Info.GetSoundData := false; // if true the rdata procedure is called when new sounddata is available - Info.Dummy := false; // Should be set to false... for updating plugin interface -end; - -// executed on game start. if true game begins, else failure -function Init (const TeamInfo: TTeamInfo; - var Playerinfo: TPlayerinfo; - const Sentences: TSentences; - const Methods: TMethodRec) - : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -var - Index, J: integer; -begin -// Get beginning of sentences - for Index := 0 to Sentences.High do - begin - SetLength(Startpoints, Index+1); - Startpoints[Index]:=Sentences.Sentence[Index].Start; - end; - // Get teams and players - for Index := 0 to TeamInfo.NumTeams-1 do - begin - SetLength(TeamPlayer, Index+1); - for J := 0 to TeamInfo.Teaminfo[Index].NumPlayers-1 do - begin - SetLength(TeamPlayer[Index], J+1); - TeamPlayer[Index,J] := Copy(string(TeamInfo.Teaminfo[Index].Playerinfo[J].Name), 1, 8); - if (not(TeamPlayer[Index,J] = (string(TeamInfo.Teaminfo[Index].Playerinfo[J].Name)))) then - TeamPlayer[Index,J] := TeamPlayer[Index,J]+'.'; - SPT[Index]:=J+1; - end; - CurSinger[Index] := TeamInfo.Teaminfo[Index].CurPlayer; - repeat - NextSinger[Index] := random(SPT[Index]); - until not(NextSinger[Index] = CurSinger[Index]) or (SPT[Index] = 1); - end; - ChangeOnSentence := 8; - starttick := GetTicks; - firsttime := true; - secondtime := true; - bps := 1; - MethodRec := Methods; - Result := true; -end; - -// Executed every time the screen is drawn; if false the game finishes -function Draw (var Playerinfo: TPlayerinfo; - const CurSentence: cardinal) - : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -var - Index, timeline, x, y: integer; - display: PChar; - TimeString: PChar; - start: boolean; -begin - // TickCount(firstSentence) (not zero!) - if (CurSentence = ChangeOnSentence - 7) and (firsttime) then - begin - firsttime := false; - starttick := GetTicks; - end; - start := false; - // show first singer for 5 sec - if (CurSentence < 1) and ((starttick + 5000) > GetTicks) then - start := true; - - // TickCount(thirdSentence) - if (CurSentence = 3) and (secondtime) then - begin - secondtime := false; - firsttime := true; - endtick := GetTicks; - bps := (Startpoints[3]-Startpoints[1]) * 1000 / (endtick-starttick); // BeatsPerSecond - end; - - // Time to next change - RTimeToNextChange := ((Startpoints[ChangeOnSentence]-Startpoints[ChangeOnSentence - 7]) / bps) - ((GetTicks - starttick) / 1000); - TimeToNextChange := Trunc(RTimeToNextChange) + 1; - - // Next singer for team I - for Index := 0 to High(TeamPlayer) do - begin - if (CurSentence = ChangeOnSentence) and not(PlayerSelected[Index] = CurSentence) then - begin - PlayerSelected[Index] := CurSentence; - CurSinger[Index] := NextSinger[Index]; - repeat - NextSinger[Index] := random(SPT[Index]); - until not(NextSinger[Index] = CurSinger[Index]) or (SPT[Index] = 1) ; - end; - - // display background - glColor4f (0.8, 0.8, 0.8, 1); - display := PChar(TeamPlayer[Index,CurSinger[Index]]); - if (TimeToNextChange <= 11) or (start = true) then - begin - glEnable(GL_TEXTURE_2D); - glDisable(GL_BLEND); - glColor4f(0, 0, 0, 1); - glBegin(GL_QUADS); - glVertex2f(PlayerInfo.Playerinfo[Index].PosX, PlayerInfo.Playerinfo[Index].PosY + 8); - glVertex2f(PlayerInfo.Playerinfo[Index].PosX, PlayerInfo.Playerinfo[Index].PosY + 30); - glVertex2f(PlayerInfo.Playerinfo[Index].PosX + 100, PlayerInfo.Playerinfo[Index].PosY + 30); - glVertex2f(PlayerInfo.Playerinfo[Index].PosX + 100, PlayerInfo.Playerinfo[Index].PosY + 8); - glEnd; - display := 'Next Singer'; - - // timeline - x := 270; - y := 472; - if (TimeToNextChange <= 5) and (RTimeToNextChange > 0) then - begin - timeline := Trunc(RTimeToNextChange*50); - glColor3f(0, 0, 0); - glBegin(GL_QUADS); - glVertex2f(x, y); - glVertex2f(x, y + 18); - glVertex2f(x + 6 + 250, y + 18); - glVertex2f(x + 6 + 250, y); - glEnd; - glColor3f(0.2, 0.2, 0.2); - glBegin(GL_QUADS); - glVertex2f(x + 3, y + 3); - glVertex2f(x + 3, y + 15); - glVertex2f(x + 3 + 250, y + 15); - glVertex2f(x + 3 + 250, y + 3); - glEnd; - glColor3f(0.8, 0.2, 0.2); - glBegin(GL_QUADS); - glColor3f(0.9, 0, 0); glVertex2f(x + 3, y + 3); - glColor3f(0.8, 0.3, 0.3); glVertex2f(x + 3, y + 15); - glColor3f(0.8, 0.3, 0.3); glVertex2f(x + 3 + timeline, y + 15); - glColor3f(0.9, 0, 0); glVertex2f(x + 3 + timeline, y + 3); - glEnd; - end; - glDisable(GL_TEXTURE_2D); - end; - - // Names, Timer - if (TimeToNextChange <= 9) then - begin display := PChar(TeamPlayer[Index,NextSinger[Index]]); - glColor4f(0.8, 0.1, 0.2, 1); -// KMS aka Mischi: -// try to replace the use of the unit USDXStrUtils -// original: -// MethodRec.Print (1, 18, PlayerInfo.Playerinfo[Index].PosX+85, PlayerInfo.Playerinfo[Index].PosY+10, CreateStr(PChar(IntToStr(Trunc(TimeToNextChange))))); -// replacement: Is this correct? - TimeString := PChar(IntToStr(Trunc(TimeToNextChange))); - MethodRec.Print (1, 18, PlayerInfo.Playerinfo[Index].PosX+85, PlayerInfo.Playerinfo[Index].PosY+10, TimeString); - end; - glColor4f(0.8, 0.8, 0.8, 1); - if (CurSentence = 0) then - display := PChar(TeamPlayer[Index,CurSinger[Index]]); - if (TimeToNextChange <= 11) or (start) then - MethodRec.Print (1, 18, PlayerInfo.Playerinfo[Index].PosX+5, PlayerInfo.Playerinfo[Index].PosY+10, display); - end; - if (CurSentence = ChangeOnSentence) then - begin - ChangeOnSentence := CurSentence + 7; - firsttime := true; - end; - Result := true; -end; - -// is executed on finish, returns the player number of the winner -function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -var - Index: integer; - MaxScore: word; -begin - Result := 0; - MaxScore := 0; - for Index := 0 to PlayerInfo.NumPlayers-1 do - begin - PlayerInfo.Playerinfo[Index].Percentage := PlayerInfo.Playerinfo[Index].Score div 9999; - if (PlayerInfo.Playerinfo[Index].Score > MaxScore) then - begin - MaxScore := PlayerInfo.Playerinfo[Index].Score; - case Index of - 0: Result := 1; - 1: Result := 2; - 2: Result := 4; - 3: Result := 8; - 4: Result := 16; - 5: Result := 32; - end; - end - else if (PlayerInfo.Playerinfo[Index].Score = MaxScore) and (PlayerInfo.Playerinfo[Index].Score <> 0) then - begin - case Index of - 0: Result := Result or 1; - 1: Result := Result or 2; - 2: Result := Result or 4; - 3: Result := Result or 8; - 4: Result := Result or 16; - 5: Result := Result or 32; - end; - end; - end; - - // When nobody has points -> everybody looses - if (MaxScore = 0) then - Result := 0; -end; - -exports - PluginInfo, - Init, - Draw, - Finish; - -begin - -end. - - -- cgit v1.2.3