From 954e0d148d2e6cc0d0e8d57cb8d4d1e8fc197103 Mon Sep 17 00:00:00 2001 From: Alexander Sulfrian Date: Mon, 30 Mar 2015 08:12:41 +0200 Subject: Remove plain makefiles. Use cmake. --- cmake/FindSDL_gfx.cmake | 88 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 88 insertions(+) create mode 100644 cmake/FindSDL_gfx.cmake (limited to 'cmake/FindSDL_gfx.cmake') diff --git a/cmake/FindSDL_gfx.cmake b/cmake/FindSDL_gfx.cmake new file mode 100644 index 00000000..314363c2 --- /dev/null +++ b/cmake/FindSDL_gfx.cmake @@ -0,0 +1,88 @@ +# - Locate SDL_gfx library +# This module defines: +# SDL_GFX_LIBRARIES, the name of the library to link against +# SDL_GFX_INCLUDE_DIRS, where to find the headers +# SDL_GFX_FOUND, if false, do not try to link against +# SDL_GFX_VERSION_STRING - human-readable string containing the version of SDL_gfx +# +# For backward compatiblity the following variables are also set: +# SDLGFX_LIBRARY (same value as SDL_GFX_LIBRARIES) +# SDLGFX_INCLUDE_DIR (same value as SDL_GFX_INCLUDE_DIRS) +# SDLGFX_FOUND (same value as SDL_GFX_FOUND) +# +# $SDLDIR is an environment variable that would +# correspond to the ./configure --prefix=$SDLDIR +# used in building SDL. +# +# Created by Eric Wing. This was influenced by the FindSDL.cmake +# module, but with modifications to recognize OS X frameworks and +# additional Unix paths (FreeBSD, etc). + +#============================================================================= +# Copyright 2005-2009 Kitware, Inc. +# Copyright 2012 Benjamin Eikel +# +# Distributed under the OSI-approved BSD License (the "License"); +# see accompanying file Copyright.txt for details. +# +# This software is distributed WITHOUT ANY WARRANTY; without even the +# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +# See the License for more information. +#============================================================================= +# (To distribute this file outside of CMake, substitute the full +# License text for the above reference.) + +if(NOT SDL_GFX_INCLUDE_DIR AND SDLGFX_INCLUDE_DIR) + set(SDL_GFX_INCLUDE_DIR ${SDLGFX_INCLUDE_DIR} CACHE PATH "directory cache +entry initialized from old variable name") +endif() +find_path(SDL_GFX_INCLUDE_DIR SDL_gfxPrimitives.h + HINTS + ENV SDLGFXDIR + ENV SDLDIR + PATH_SUFFIXES include/SDL include/SDL12 include/SDL11 include +) + +if(NOT SDL_GFX_LIBRARY AND SDLGFX_LIBRARY) + set(SDL_GFX_LIBRARY ${SDLGFX_LIBRARY} CACHE FILEPATH "file cache entry +initialized from old variable name") +endif() +find_library(SDL_GFX_LIBRARY + NAMES SDL_gfx + HINTS + ENV SDLGFXDIR + ENV SDLDIR + PATH_SUFFIXES lib +) + +if(SDL_GFX_INCLUDE_DIR AND EXISTS "${SDL_GFX_INCLUDE_DIR}/SDL_gfxPrimitives.h") + file(STRINGS "${SDL_GFX_INCLUDE_DIR}/SDL_gfxPrimitives.h" SDL_GFX_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_GFX_MAJOR_VERSION[ \t]+[0-9]+$") + file(STRINGS "${SDL_GFX_INCLUDE_DIR}/SDL_gfxPrimitives.h" SDL_GFX_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_GFX_MINOR_VERSION[ \t]+[0-9]+$") + file(STRINGS "${SDL_GFX_INCLUDE_DIR}/SDL_gfxPrimitives.h" SDL_GFX_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_GFX_PATCHLEVEL[ \t]+[0-9]+$") + string(REGEX REPLACE "^#define[ \t]+SDL_GFX_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_GFX_VERSION_MAJOR "${SDL_GFX_VERSION_MAJOR_LINE}") + string(REGEX REPLACE "^#define[ \t]+SDL_GFX_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_GFX_VERSION_MINOR "${SDL_GFX_VERSION_MINOR_LINE}") + string(REGEX REPLACE "^#define[ \t]+SDL_GFX_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL_GFX_VERSION_PATCH "${SDL_GFX_VERSION_PATCH_LINE}") + set(SDL_GFX_VERSION_STRING ${SDL_GFX_VERSION_MAJOR}.${SDL_GFX_VERSION_MINOR}.${SDL_GFX_VERSION_PATCH}) + unset(SDL_GFX_VERSION_MAJOR_LINE) + unset(SDL_GFX_VERSION_MINOR_LINE) + unset(SDL_GFX_VERSION_PATCH_LINE) + unset(SDL_GFX_VERSION_MAJOR) + unset(SDL_GFX_VERSION_MINOR) + unset(SDL_GFX_VERSION_PATCH) +endif() + +set(SDL_GFX_LIBRARIES ${SDL_GFX_LIBRARY}) +set(SDL_GFX_INCLUDE_DIRS ${SDL_GFX_INCLUDE_DIR}) + +include("FindPackageHandleStandardArgs") + +FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL_gfx + REQUIRED_VARS SDL_GFX_LIBRARIES SDL_GFX_INCLUDE_DIRS + VERSION_VAR SDL_GFX_VERSION_STRING) + +# for backward compatiblity +set(SDLGFX_LIBRARY ${SDL_GFX_LIBRARIES}) +set(SDLGFX_INCLUDE_DIR ${SDL_GFX_INCLUDE_DIRS}) +set(SDLGFX_FOUND ${SDL_GFX_FOUND}) + +mark_as_advanced(SDL_GFX_LIBRARY SDL_GFX_INCLUDE_DIR) -- cgit v1.2.3