From b8113e39fe31dda0c9afc0c7cb19bbc81d7e6995 Mon Sep 17 00:00:00 2001 From: eddie-0815 Date: Fri, 23 Nov 2007 19:39:47 +0000 Subject: Changed string to pchar in ModiSDK.pas. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@642 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Modis/5000Points/Until5000.dpr | 14 ++++++++++---- Modis/SDK/ModiSDK.pas | 24 ++++++++++++------------ 2 files changed, 22 insertions(+), 16 deletions(-) (limited to 'Modis') diff --git a/Modis/5000Points/Until5000.dpr b/Modis/5000Points/Until5000.dpr index b826d212..72214a33 100644 --- a/Modis/5000Points/Until5000.dpr +++ b/Modis/5000Points/Until5000.dpr @@ -1,10 +1,16 @@ library Until5000; +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I ../../Game/Code/switches.inc} + uses ModiSDK in '..\SDK\ModiSDK.pas'; //Gave the Plugins Info -procedure PluginInfo (var Info: TPluginInfo); stdcall; +procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} begin Info.Name := 'PLUGIN_UNTIL5000_NAME'; @@ -40,13 +46,13 @@ begin end; //Executed on Game Start //If True Game begins, else Failure -function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall; +function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} begin Result := True; end; //Executed everytime the Screen is Drawed //If False The Game finishes -function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall; +function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} var I: Integer; begin @@ -62,7 +68,7 @@ Result := True; end; //Is Executed on Finish, Returns the Playernum of the Winner -function Finish (var Playerinfo: TPlayerinfo): byte; stdcall; +function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} var I:Integer; begin diff --git a/Modis/SDK/ModiSDK.pas b/Modis/SDK/ModiSDK.pas index 7cc3ef1a..f42d13d9 100644 --- a/Modis/SDK/ModiSDK.pas +++ b/Modis/SDK/ModiSDK.pas @@ -6,7 +6,7 @@ interface {$MODE Delphi} {$ENDIF} -{$I switches.inc} +{$I ../../Game/Code/switches.inc} type //PluginInfo, for Init TPluginInfo = record @@ -98,7 +98,7 @@ type //PluginInfo, for Init Sentence: array of record Start: integer; StartNote: integer; - Lyric: string; + Lyric: PChar; // todo: eddie: changed string to pchar. LyricWidth: real; Koniec: integer; BaseNote: integer; @@ -122,11 +122,11 @@ type //PluginInfo, for Init HSTREAM = DWORD; //Routines to gave to the Plugin - fModi_LoadTex = function (const Name, Typ: PChar): TsmallTexture; stdcall; //Pointer to Texture Loader - //fModi_Translate = function (const Name, Translation: AChar): Integer; stdcall; //Pointer to Translator - fModi_Print = procedure (const Style, Size: Byte; const X, Y: Real; const Text: PChar); stdcall; //Procedure to Print Text //Now translated automatically - fModi_LoadSound = function (const Name: PChar): Cardinal; stdcall; //Procedure that loads a Custom Sound - pModi_PlaySound = procedure (const Index: Cardinal); stdcall; //Plays a Custom Sound + fModi_LoadTex = function (const Name, Typ: PChar): TsmallTexture; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} //Pointer to Texture Loader + //fModi_Translate = function (const Name, Translation: AChar): Integer; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} //Pointer to Translator + fModi_Print = procedure (const Style, Size: Byte; const X, Y: Real; const Text: PChar); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} //Procedure to Print Text //Now translated automatically + fModi_LoadSound = function (const Name: PChar): Cardinal; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} //Procedure that loads a Custom Sound + pModi_PlaySound = procedure (const Index: Cardinal); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} //Plays a Custom Sound TMethodRec = record LoadTex: fModi_LoadTex; @@ -136,15 +136,15 @@ type //PluginInfo, for Init end; //DLL Funktionen //Gave the Plugins Info - pModi_PluginInfo = procedure (var Info: TPluginInfo); stdcall; + pModi_PluginInfo = procedure (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} //Executed on Game Start //If True Game begins, else Failure - fModi_Init = function (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall; + fModi_Init = function (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} //Executed everytime the Screen is Drawed //If False The Game finishes - fModi_Draw = function (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall; + fModi_Draw = function (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} //Is Executed on Finish, Returns the Playernum of the Winner - fModi_Finish = function (var Playerinfo: TPlayerinfo): byte; stdcall; + fModi_Finish = function (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} //Procedure called when new Sound Data is available - pModi_RData = procedure (handle: HSTREAM; buffer: Pointer; len: DWORD; user: DWORD); stdcall; + pModi_RData = procedure (handle: HSTREAM; buffer: Pointer; len: DWORD; user: DWORD); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} implementation -- cgit v1.2.3