From 5ed6620bad808381fce94f2cd67ee911b4d45bff Mon Sep 17 00:00:00 2001 From: whiteshark0 Date: Wed, 21 Mar 2007 19:19:04 +0000 Subject: git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Modis/SDK/ModiSDK.pas | 139 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 139 insertions(+) create mode 100644 Modis/SDK/ModiSDK.pas (limited to 'Modis/SDK/ModiSDK.pas') diff --git a/Modis/SDK/ModiSDK.pas b/Modis/SDK/ModiSDK.pas new file mode 100644 index 00000000..dc3b74c0 --- /dev/null +++ b/Modis/SDK/ModiSDK.pas @@ -0,0 +1,139 @@ +unit ModiSDK; + +interface + +type //PluginInfo, for Init + TPluginInfo = record + //Info + Name: Array [0..32] of Char; //Modi to Register for the Plugin + Creator: Array [0..32] of Char; //Name of the Author + PluginDesc: Array [0..64] of Char; //Plugin Description + + //Options + LoadSong: boolean; //Whether or not a Song should be Loaded + //Only When Song is Loaded: + ShowNotes: boolean; //Whether the Note Lines should be displayed + LoadVideo: boolean; //Should the Video be loaded ? + LoadBack: boolean; //Should the Background be loaded ? + + ShowRateBar: boolean; //Whether the Bar that shows how good the player was sould be displayed + ShowRateBar_O: boolean; //Load from Ini whether the Bar should be Displayed + + EnLineBonus: boolean; //Whether LineBonus Should be enabled + EnLineBonus_O: boolean; //Load from Ini whether LineBonus Should be enabled + + BGShowFull: boolean; //Whether the Background or the Video should be shown Fullsize + BGShowFull_O: boolean; //Whether the Background or the Video should be shown Fullsize + + //Options -> everytime + ShowScore: boolean; //Whether or not the Score should be shown + ShowBars: boolean; //Whether the White Bars on Top and Bottom should be Drawn + TeamModeOnly: boolean; //If True the Plugin can only be Played in Team Mode + GetSoundData: boolean; //If True the RData Procedure is called when new SoundData is available + Dummy: boolean; //Should be Set to False... for Updateing Plugin Interface + + NumPlayers: Byte; //Number of Available Players for Modi + //Set different Bits + //1 -> One Player + //2 -> Two Players + //4 -> Three Players + //8 -> Four Players + //16-> Six Players + //e.g. : 10 -> Playable with 2 and 4 Players + + end; + + TPlayerInfo = record + NumPlayers: Byte; + Playerinfo: array[0..5] of record + Name: PChar; //Name of the Player + Score:Word; //Players Score + Bar: Byte; //Percentage of the SingBar filled + PosX: Real; //PosX of Players SingBar + PosY: Real; //PosY " + Enabled: Boolean; //Whether the Player could get Points + Percentage: Byte; //Percentage Shown on the Score Screen + end; + end; + + TTeamInfo = record + NumTeams: Byte; + Teaminfo: array[0..5] of record + Name: PChar; + Score: Word; + Joker: Byte; + CurPlayer: Byte; + NumPlayers: Byte; + Playerinfo: array[0..3] of record + Name: PChar; + TimesPlayed: Byte; + + end; + end; + end; + + TsmallTexture = record + TexNum: integer; + W: real; + H: real; + ScaleW: real; // for dynamic scalling while leaving width constant + ScaleH: real; // for dynamic scalling while leaving height constant + end; + + TSentences = record + Akt: integer; // aktualna czesc utworu do rysowania + High: integer; + Ilosc: integer; + Resolution: integer; + NotesGAP: integer; + TotalLength: integer; + Sentence: array of record + Start: integer; + StartNote: integer; + Lyric: string; + LyricWidth: real; + Koniec: integer; + BaseNote: integer; + HighNote: integer; + IlNut: integer; + TotalNotes: integer; + Note: array of record + Color: integer; + Start: integer; + Length: integer; + Ton: integer; + TonGamy: integer; + //Text: string; + FreeStyle: boolean; + Typ: integer; // zwykla nuta x1, zlota nuta x2 + end; + end; + end; + + //AChar = array [0..254] of Char; + + DWORD = Longword; + HSTREAM = DWORD; + + //Routines to gave to the Plugin + fModi_LoadTex = function (const Name, Typ: PChar): TsmallTexture; stdcall; //Pointer to Texture Loader + //fModi_Translate = function (const Name, Translation: AChar): Integer; stdcall; //Pointer to Translator + fModi_Print = procedure (const Style, Size: Byte; const X, Y: Real; const Text: PChar); stdcall; //Procedure to Print Text //Now translated automatically + fModi_LoadSound = function (const Name: PChar): Cardinal; stdcall; //Procedure that loads a Custom Sound + fModi_PlaySound = procedure (const Index: Cardinal); stdcall; //Plays a Custom Sound + + //DLL Funktionen + //Gave the Plugins Info + pModi_PluginInfo = procedure (var Info: TPluginInfo); stdcall; + //Executed on Game Start //If True Game begins, else Failure + fModi_Init = function (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const LoadTex: fModi_LoadTex; const Print: fModi_Print; LoadSound: fModi_LoadSound; PlaySound: fModi_PlaySound): boolean; stdcall; + //Executed everytime the Screen is Drawed //If False The Game finishes + fModi_Draw = function (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall; + //Is Executed on Finish, Returns the Playernum of the Winner + fModi_Finish = function (var Playerinfo: TPlayerinfo): byte; stdcall; + //Procedure called when new Sound Data is available + pModi_RData = procedure (handle: HSTREAM; buffer: Pointer; len: DWORD; user: DWORD); stdcall; + +implementation + +end. -- cgit v1.2.3