From 46bb010ca7c5eb04551c030105f9999ca80e472f Mon Sep 17 00:00:00 2001 From: tobigun Date: Sun, 8 Jun 2008 15:33:48 +0000 Subject: - set svn:eol-style to native - removed some svn:executable properties from non-executable files git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1144 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Modis/5000Points/Until5000.dpr | 192 ++++++++++++++++++++--------------------- 1 file changed, 96 insertions(+), 96 deletions(-) (limited to 'Modis/5000Points/Until5000.dpr') diff --git a/Modis/5000Points/Until5000.dpr b/Modis/5000Points/Until5000.dpr index 72214a33..507159ff 100644 --- a/Modis/5000Points/Until5000.dpr +++ b/Modis/5000Points/Until5000.dpr @@ -1,97 +1,97 @@ -library Until5000; - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I ../../Game/Code/switches.inc} - -uses - ModiSDK in '..\SDK\ModiSDK.pas'; - -//Gave the Plugins Info -procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -begin - Info.Name := 'PLUGIN_UNTIL5000_NAME'; - - Info.Creator := 'Whiteshark'; - Info.PluginDesc := 'PLUGIN_UNTIL5000_DESC'; - - //Set to Party Modi Plugin - Info.Typ := 8; - - Info.NumPlayers := 31; - //Options - Info.LoadSong := True; //Whether or not a Song should be Loaded - //Only When Song is Loaded: - Info.ShowScore := True; //Whether or not the Score should be shown - Info.ShowNotes := True; //Whether the Note Lines should be displayed - Info.LoadVideo := True; //Should the Video be loaded ? - Info.LoadBack := True; //Should the Background be loaded ? - - Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize - Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize - - Info.ShowRateBar:= True; //Whether the Bar that shows how good the player was sould be displayed - Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed - - Info.EnLineBonus := False; //Whether LineBonus Should be enabled - Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled - - //Options even when song is Not loaded - Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn - Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode - Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available - Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface -end; - -//Executed on Game Start //If True Game begins, else Failure -function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -begin -Result := True; -end; - -//Executed everytime the Screen is Drawed //If False The Game finishes -function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -var -I: Integer; -begin -Result := False; - for I := 0 to PlayerInfo.NumPlayers-1 do - begin - PlayerInfo.Playerinfo[I].Bar := PlayerInfo.Playerinfo[I].Score div 50; - PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Bar; - if (PlayerInfo.Playerinfo[I].Score >=5000) then - Exit; - end; -Result := True; -end; - -//Is Executed on Finish, Returns the Playernum of the Winner -function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -var - I:Integer; -begin -Result := 0; -for I := 0 to PlayerInfo.NumPlayers-1 do - begin - if (PlayerInfo.Playerinfo[I].Score >=5000) then - begin - Case I of - 0: Result := Result OR 1; - 1: Result := Result OR 2; - 2: Result := Result OR 4; - 3: Result := Result OR 8; - 4: Result := Result OR 16; - 5: Result := Result OR 32; - end; - end; - end; -end; - -exports -PluginInfo, Init, Draw, Finish; - -begin - +library Until5000; + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I ../../Game/Code/switches.inc} + +uses + ModiSDK in '..\SDK\ModiSDK.pas'; + +//Gave the Plugins Info +procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +begin + Info.Name := 'PLUGIN_UNTIL5000_NAME'; + + Info.Creator := 'Whiteshark'; + Info.PluginDesc := 'PLUGIN_UNTIL5000_DESC'; + + //Set to Party Modi Plugin + Info.Typ := 8; + + Info.NumPlayers := 31; + //Options + Info.LoadSong := True; //Whether or not a Song should be Loaded + //Only When Song is Loaded: + Info.ShowScore := True; //Whether or not the Score should be shown + Info.ShowNotes := True; //Whether the Note Lines should be displayed + Info.LoadVideo := True; //Should the Video be loaded ? + Info.LoadBack := True; //Should the Background be loaded ? + + Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize + Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize + + Info.ShowRateBar:= True; //Whether the Bar that shows how good the player was sould be displayed + Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed + + Info.EnLineBonus := False; //Whether LineBonus Should be enabled + Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled + + //Options even when song is Not loaded + Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn + Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode + Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available + Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface +end; + +//Executed on Game Start //If True Game begins, else Failure +function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +begin +Result := True; +end; + +//Executed everytime the Screen is Drawed //If False The Game finishes +function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +var +I: Integer; +begin +Result := False; + for I := 0 to PlayerInfo.NumPlayers-1 do + begin + PlayerInfo.Playerinfo[I].Bar := PlayerInfo.Playerinfo[I].Score div 50; + PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Bar; + if (PlayerInfo.Playerinfo[I].Score >=5000) then + Exit; + end; +Result := True; +end; + +//Is Executed on Finish, Returns the Playernum of the Winner +function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +var + I:Integer; +begin +Result := 0; +for I := 0 to PlayerInfo.NumPlayers-1 do + begin + if (PlayerInfo.Playerinfo[I].Score >=5000) then + begin + Case I of + 0: Result := Result OR 1; + 1: Result := Result OR 2; + 2: Result := Result OR 4; + 3: Result := Result OR 8; + 4: Result := Result OR 16; + 5: Result := Result OR 32; + end; + end; + end; +end; + +exports +PluginInfo, Init, Draw, Finish; + +begin + end. \ No newline at end of file -- cgit v1.2.3