From e4f413fdcf003ac0ad20d145f61dd370994e79db Mon Sep 17 00:00:00 2001 From: brunzelchen Date: Wed, 9 Dec 2009 18:35:28 +0000 Subject: just a first experimental version git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2011 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Medley/src/base/URingBuffer.pas | 165 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 165 insertions(+) create mode 100644 Medley/src/base/URingBuffer.pas (limited to 'Medley/src/base/URingBuffer.pas') diff --git a/Medley/src/base/URingBuffer.pas b/Medley/src/base/URingBuffer.pas new file mode 100644 index 00000000..684c13ee --- /dev/null +++ b/Medley/src/base/URingBuffer.pas @@ -0,0 +1,165 @@ +{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit URingBuffer; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + SysUtils; + +type + TRingBuffer = class + private + RingBuffer: PByteArray; + BufferCount: integer; + BufferSize: integer; + WritePos: integer; + ReadPos: integer; + public + constructor Create(Size: integer); + destructor Destroy; override; + function Read(Buffer: PByteArray; Count: integer): integer; + function Write(Buffer: PByteArray; Count: integer): integer; + function Size(): integer; + function Available(): integer; + procedure Flush(); + end; + +implementation + +uses + Math; + +constructor TRingBuffer.Create(Size: integer); +begin + BufferSize := Size; + + GetMem(RingBuffer, Size); + if (RingBuffer = nil) then + raise Exception.Create('No memory'); +end; + +destructor TRingBuffer.Destroy; +begin + FreeMem(RingBuffer); +end; + +function TRingBuffer.Read(Buffer: PByteArray; Count: integer): integer; +var + PartCount: integer; +begin + // adjust output count + if (Count > BufferCount) then + begin + //DebugWriteln('Read too much: ' + inttostr(count) +',count:'+ inttostr(BufferCount) + '/size:' + inttostr(BufferSize)); + Count := BufferCount; + end; + + // check if there is something to do + if (Count <= 0) then + begin + Result := Count; + Exit; + end; + + // copy data to output buffer + + // first step: copy from the area between the read-position and the end of the buffer + PartCount := Min(Count, BufferSize - ReadPos); + Move(RingBuffer[ReadPos], Buffer[0], PartCount); + + // second step: if we need more data, copy from the beginning of the buffer + if (PartCount < Count) then + Move(RingBuffer[0], Buffer[0], Count-PartCount); + + // mark the copied part of the buffer as free + BufferCount := BufferCount - Count; + ReadPos := (ReadPos + Count) mod BufferSize; + + Result := Count; +end; + +function TRingBuffer.Write(Buffer: PByteArray; Count: integer): integer; +var + PartCount: integer; +begin + // check for a reasonable request + if (Count <= 0) then + begin + Result := Count; + Exit; + end; + + // skip input data if the input buffer is bigger than the ring-buffer + if (Count > BufferSize) then + begin + //DebugWriteln('Write skip data:' + inttostr(count) +',count:'+ inttostr(BufferCount) + '/size:' + inttostr(BufferSize)); + Buffer := @Buffer[Count - BufferSize]; + Count := BufferSize; + end; + + // first step: copy to the area between the write-position and the end of the buffer + PartCount := Min(Count, BufferSize - WritePos); + Move(Buffer[0], RingBuffer[WritePos], PartCount); + + // second step: copy data to front of buffer + if (PartCount < Count) then + Move(Buffer[PartCount], RingBuffer[0], Count-PartCount); + + // update info + BufferCount := Min(BufferCount + Count, BufferSize); + WritePos := (WritePos + Count) mod BufferSize; + // if the buffer is full, we have to reposition the read-position + if (BufferCount = BufferSize) then + ReadPos := WritePos; + + Result := Count; +end; + +function TRingBuffer.Available(): integer; +begin + Result := BufferCount; +end; + +function TRingBuffer.Size(): integer; +begin + Result := BufferSize; +end; + +procedure TRingBuffer.Flush(); +begin + ReadPos := 0; + WritePos := 0; + BufferCount := 0; +end; + +end. -- cgit v1.2.3