From e4f413fdcf003ac0ad20d145f61dd370994e79db Mon Sep 17 00:00:00 2001 From: brunzelchen Date: Wed, 9 Dec 2009 18:35:28 +0000 Subject: just a first experimental version git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2011 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Medley/src/base/UPlatform.pas | 135 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 135 insertions(+) create mode 100644 Medley/src/base/UPlatform.pas (limited to 'Medley/src/base/UPlatform.pas') diff --git a/Medley/src/base/UPlatform.pas b/Medley/src/base/UPlatform.pas new file mode 100644 index 00000000..11c67fa7 --- /dev/null +++ b/Medley/src/base/UPlatform.pas @@ -0,0 +1,135 @@ +{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit UPlatform; + +// Comment by Eddie: +// This unit defines an interface for platform specific utility functions. +// The Interface is implemented in separate files for each platform: +// UPlatformWindows, UPlatformLinux and UPlatformMacOSX. + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + Classes, + UPath; + +type + TPlatform = class + function GetExecutionDir(): IPath; + procedure Init; virtual; + + function TerminateIfAlreadyRunning(var WndTitle: string): boolean; virtual; + procedure Halt; virtual; + + function GetLogPath: IPath; virtual; abstract; + function GetGameSharedPath: IPath; virtual; abstract; + function GetGameUserPath: IPath; virtual; abstract; + end; + + function Platform(): TPlatform; + +implementation + +uses + SysUtils, + {$IF Defined(MSWINDOWS)} + UPlatformWindows, + {$ELSEIF Defined(DARWIN)} + UPlatformMacOSX, + {$ELSEIF Defined(UNIX)} + UPlatformLinux, + {$IFEND} + ULog, + UUnicodeUtils, + UFilesystem; + + +// I modified it to use the Platform_singleton in this location (in the implementation) +// so that this variable can NOT be overwritten from anywhere else in the application. +// the accessor function platform, emulates all previous calls to work the same way. +var + Platform_singleton: TPlatform; + +function Platform: TPlatform; +begin + Result := Platform_singleton; +end; + +(** + * Default Init() implementation + *) +procedure TPlatform.Init; +begin +end; + +(** + * Default Halt() implementation + *) +procedure TPlatform.Halt; +begin + // Note: Application.terminate is NOT the same + System.Halt; +end; + +{** + * Returns the directory of the executable + *} +function TPlatform.GetExecutionDir(): IPath; +var + ExecName, ExecDir: IPath; +begin + ExecName := Path(ParamStr(0)); + ExecDir := ExecName.GetPath; + Result := ExecDir.GetAbsolutePath(); +end; + +(** + * Default TerminateIfAlreadyRunning() implementation + *) +function TPlatform.TerminateIfAlreadyRunning(var WndTitle: string): boolean; +begin + Result := false; +end; + +initialization +{$IF Defined(MSWINDOWS)} + Platform_singleton := TPlatformWindows.Create; +{$ELSEIF Defined(DARWIN)} + Platform_singleton := TPlatformMacOSX.Create; +{$ELSEIF Defined(UNIX)} + Platform_singleton := TPlatformLinux.Create; +{$IFEND} + +finalization + Platform_singleton.Free; + +end. -- cgit v1.2.3