From d267ce95e1743fad0d383d1d7fe51e9b8bf5b66f Mon Sep 17 00:00:00 2001 From: whiteshark0 Date: Wed, 9 Dec 2009 16:32:22 +0000 Subject: adds working teamduel lua plugin git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2010 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Lua/game/plugins/LuaTest.usdx | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'Lua/game/plugins/LuaTest.usdx') diff --git a/Lua/game/plugins/LuaTest.usdx b/Lua/game/plugins/LuaTest.usdx index 4cfd718f..553fca13 100644 --- a/Lua/game/plugins/LuaTest.usdx +++ b/Lua/game/plugins/LuaTest.usdx @@ -1,8 +1,7 @@ function plugin_init() register('lua interface test plugin', 'not Versioned', 'Hawkear'); - require('Usdx.Gl'); - require('Usdx.TextGl'); + require('Usdx.Gl', 'Usdx.TextGl', 'Usdx.ScreenSing'); Usdx.Hook('Display.Draw', 'OnDraw'); @@ -34,6 +33,9 @@ function OnDraw() Gl.Color(0.9, 0.9, 0.9, 0.7) TextGl.Print('FPS: ' .. LastFPSCounted) + TextGl.Pos(650, 50) + TextGl.Print('Beat: ' .. ScreenSing.GetBeat()) + -- Draw some rectanGles Gl.Enable("Gl_BLEND") Gl.Color(1, 1, 1, 0.5) -- cgit v1.2.3