From b793816fbd2ba63bed1802ccfe04be3f4841a80e Mon Sep 17 00:00:00 2001 From: mogguh Date: Tue, 15 Jul 2008 20:57:59 +0000 Subject: Cleaning up our SVN, removing unneeded files. Linux: Visuals are within the ProjectM package Windows: The needed files will be on wiki.ultrastardeluxe.org MacOSX: As on Windows, the files will show up on our wiki git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1197 b956fd51-792f-4845-bead-9b4dfca2ff2c --- ...astar - Fractopia (Focused Childhood Mix ).milk | 248 --------------------- 1 file changed, 248 deletions(-) delete mode 100644 InstallerDependencies/Visuals/projectM/presets/Rovastar - Fractopia (Focused Childhood Mix ).milk (limited to 'InstallerDependencies/Visuals/projectM/presets/Rovastar - Fractopia (Focused Childhood Mix ).milk') diff --git a/InstallerDependencies/Visuals/projectM/presets/Rovastar - Fractopia (Focused Childhood Mix ).milk b/InstallerDependencies/Visuals/projectM/presets/Rovastar - Fractopia (Focused Childhood Mix ).milk deleted file mode 100644 index 4fac8910..00000000 --- a/InstallerDependencies/Visuals/projectM/presets/Rovastar - Fractopia (Focused Childhood Mix ).milk +++ /dev/null @@ -1,248 +0,0 @@ -[preset00] -fRating=3.000000 -fGammaAdj=2.000000 -fDecay=1.000000 -fVideoEchoZoom=1.000000 -fVideoEchoAlpha=0.000000 -nVideoEchoOrientation=0 -nWaveMode=0 -bAdditiveWaves=0 -bWaveDots=0 -bWaveThick=0 -bModWaveAlphaByVolume=0 -bMaximizeWaveColor=0 -bTexWrap=1 -bDarkenCenter=0 -bRedBlueStereo=0 -bBrighten=0 -bDarken=0 -bSolarize=0 -bInvert=0 -fWaveAlpha=1.000000 -fWaveScale=0.073891 -fWaveSmoothing=0.750000 -fWaveParam=-0.480000 -fModWaveAlphaStart=0.750000 -fModWaveAlphaEnd=0.950000 -fWarpAnimSpeed=9.860800 -fWarpScale=16.217400 -fZoomExponent=1.503744 -fShader=0.000000 -zoom=1.000000 -rot=0.000000 -cx=0.500000 -cy=0.500000 -dx=0.000000 -dy=0.000000 -warp=0.999999 -sx=1.000000 -sy=1.000000 -wave_r=0.900000 -wave_g=0.200000 -wave_b=0.400000 -wave_x=0.500000 -wave_y=0.500000 -ob_size=0.010000 -ob_r=1.000000 -ob_g=0.100000 -ob_b=0.000000 -ob_a=1.000000 -ib_size=0.050000 -ib_r=0.000000 -ib_g=0.000000 -ib_b=0.000000 -ib_a=1.000000 -nMotionVectorsX=64.000000 -nMotionVectorsY=48.000000 -mv_dx=0.000000 -mv_dy=0.000000 -mv_l=0.000000 -mv_r=0.000000 -mv_g=0.000000 -mv_b=0.000000 -mv_a=1.000000 -wavecode_0_enabled=0 -wavecode_0_samples=512 -wavecode_0_sep=0 -wavecode_0_bSpectrum=0 -wavecode_0_bUseDots=0 -wavecode_0_bDrawThick=0 -wavecode_0_bAdditive=0 -wavecode_0_scaling=1.000000 -wavecode_0_smoothing=0.500000 -wavecode_0_r=1.000000 -wavecode_0_g=1.000000 -wavecode_0_b=1.000000 -wavecode_0_a=1.000000 -wavecode_1_enabled=0 -wavecode_1_samples=512 -wavecode_1_sep=0 -wavecode_1_bSpectrum=0 -wavecode_1_bUseDots=0 -wavecode_1_bDrawThick=0 -wavecode_1_bAdditive=0 -wavecode_1_scaling=1.000000 -wavecode_1_smoothing=0.500000 -wavecode_1_r=1.000000 -wavecode_1_g=1.000000 -wavecode_1_b=1.000000 -wavecode_1_a=1.000000 -wavecode_2_enabled=0 -wavecode_2_samples=512 -wavecode_2_sep=0 -wavecode_2_bSpectrum=0 -wavecode_2_bUseDots=0 -wavecode_2_bDrawThick=0 -wavecode_2_bAdditive=0 -wavecode_2_scaling=1.000000 -wavecode_2_smoothing=0.500000 -wavecode_2_r=1.000000 -wavecode_2_g=1.000000 -wavecode_2_b=1.000000 -wavecode_2_a=1.000000 -wavecode_3_enabled=0 -wavecode_3_samples=512 -wavecode_3_sep=0 -wavecode_3_bSpectrum=0 -wavecode_3_bUseDots=0 -wavecode_3_bDrawThick=0 -wavecode_3_bAdditive=0 -wavecode_3_scaling=1.000000 -wavecode_3_smoothing=0.500000 -wavecode_3_r=1.000000 -wavecode_3_g=1.000000 -wavecode_3_b=1.000000 -wavecode_3_a=1.000000 -shapecode_0_enabled=0 -shapecode_0_sides=100 -shapecode_0_additive=0 -shapecode_0_thickOutline=0 -shapecode_0_textured=1 -shapecode_0_x=0.500000 -shapecode_0_y=0.500000 -shapecode_0_rad=0.537415 -shapecode_0_ang=0.000000 -shapecode_0_tex_ang=0.000000 -shapecode_0_tex_zoom=1.725085 -shapecode_0_r=1.000000 -shapecode_0_g=1.000000 -shapecode_0_b=1.000000 -shapecode_0_a=1.000000 -shapecode_0_r2=1.000000 -shapecode_0_g2=1.000000 -shapecode_0_b2=1.000000 -shapecode_0_a2=1.000000 -shapecode_0_border_r=1.000000 -shapecode_0_border_g=1.000000 -shapecode_0_border_b=1.000000 -shapecode_0_border_a=0.000000 -shapecode_1_enabled=0 -shapecode_1_sides=4 -shapecode_1_additive=0 -shapecode_1_thickOutline=0 -shapecode_1_textured=0 -shapecode_1_x=0.500000 -shapecode_1_y=0.500000 -shapecode_1_rad=0.100000 -shapecode_1_ang=0.000000 -shapecode_1_tex_ang=0.000000 -shapecode_1_tex_zoom=1.000000 -shapecode_1_r=1.000000 -shapecode_1_g=0.000000 -shapecode_1_b=0.000000 -shapecode_1_a=1.000000 -shapecode_1_r2=0.000000 -shapecode_1_g2=1.000000 -shapecode_1_b2=0.000000 -shapecode_1_a2=0.000000 -shapecode_1_border_r=1.000000 -shapecode_1_border_g=1.000000 -shapecode_1_border_b=1.000000 -shapecode_1_border_a=0.100000 -shapecode_2_enabled=0 -shapecode_2_sides=4 -shapecode_2_additive=0 -shapecode_2_thickOutline=0 -shapecode_2_textured=0 -shapecode_2_x=0.500000 -shapecode_2_y=0.500000 -shapecode_2_rad=0.100000 -shapecode_2_ang=0.000000 -shapecode_2_tex_ang=0.000000 -shapecode_2_tex_zoom=1.000000 -shapecode_2_r=1.000000 -shapecode_2_g=0.000000 -shapecode_2_b=0.000000 -shapecode_2_a=1.000000 -shapecode_2_r2=0.000000 -shapecode_2_g2=1.000000 -shapecode_2_b2=0.000000 -shapecode_2_a2=0.000000 -shapecode_2_border_r=1.000000 -shapecode_2_border_g=1.000000 -shapecode_2_border_b=1.000000 -shapecode_2_border_a=0.100000 -shapecode_3_enabled=0 -shapecode_3_sides=4 -shapecode_3_additive=0 -shapecode_3_thickOutline=0 -shapecode_3_textured=0 -shapecode_3_x=0.500000 -shapecode_3_y=0.500000 -shapecode_3_rad=0.100000 -shapecode_3_ang=0.000000 -shapecode_3_tex_ang=0.000000 -shapecode_3_tex_zoom=1.000000 -shapecode_3_r=1.000000 -shapecode_3_g=0.000000 -shapecode_3_b=0.000000 -shapecode_3_a=1.000000 -shapecode_3_r2=0.000000 -shapecode_3_g2=1.000000 -shapecode_3_b2=0.000000 -shapecode_3_a2=0.000000 -shapecode_3_border_r=1.000000 -shapecode_3_border_g=1.000000 -shapecode_3_border_b=1.000000 -shapecode_3_border_a=0.100000 -per_frame_1=warp = 0; -per_frame_2=volume = 0.3*(bass+mid+att); -per_frame_3=xamptarg = if(equal(frame%15,0),min(0.25*volume*(60*bass_att/fps),0.5),xamptarg); -per_frame_4=xamp = xamp + 0.5*(xamptarg-xamp); -per_frame_5=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir)); -per_frame_6=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp); -per_frame_7=xpos = xpos + 0.001*xspeed; -per_frame_8=yamptarg = if(equal(frame%15,0),min(0.15*volume*(60*treb_att/fps),0.5),yamptarg); -per_frame_9=yamp = yamp + 0.5*(yamptarg-yamp); -per_frame_10=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir)); -per_frame_11=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp); -per_frame_12=ypos = ypos + 0.001*yspeed; -per_frame_13=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate); -per_frame_14=lastbeat = lastbeat + equal(lastbeat,0)*time; -per_frame_15=meanbass_att = 0.1*(meanbass_att*(bass_att)); -per_frame_16=peakbass_att = max((bass_att),peakbass_att); -per_frame_17=beat = above(volume,0.8)*below(peakbass_att - (bass_att), 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1)); -per_frame_18=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1); -per_frame_19=peakbass_att = beat*(bass_att) + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995); -per_frame_20=lastbeat = beat*time + (1-beat)*lastbeat; -per_frame_21=peakbass_att = max(peakbass_att,1.1*meanbass_att); -per_frame_22=wave_x = xpos + 0.5; -per_frame_23=wave_y = 1-(ypos + 0.5); -per_frame_24=wave_r = 0.5 + 0.499*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) ); -per_frame_25=wave_g = 0.5 + 0.499*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) ); -per_frame_26=wave_b = 0.5 + 0.499*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) ); -per_frame_27=q1 = wave_x; -per_frame_28=q2 = ypos+0.5; -per_frame_29=movement =movement + 0.4*(((bass+bass_att + 0.1*pow((bass+0.6*bass_att+0.2*treb_att),3)))/fps); -per_frame_30=movement = if(above(movement,10000), 0, movement); -per_frame_31=q8 = movement; -per_frame_32=ib_size = ib_size + (beat); -per_frame_33=ib_r = beat*rand(100)*0.01; -per_frame_34=ib_g = beat*rand(100)*0.01; -per_frame_35=ib_b = beat*rand(100)*0.01; -per_frame_36=zoom =1.3 + 0.5*sin(movement*0.821); -per_frame_37=wrap = 1-beat; -per_pixel_1=myx = x-(q1); -per_pixel_2=myy = y-q2+0.1; -per_pixel_3=dx = 3.5*sin(q8*0.567)*(2*myy*myx); -per_pixel_4=dy = 3.5*sin(q8*0.567)*((myy*myy) - (myx*myx)); -- cgit v1.2.3