From b793816fbd2ba63bed1802ccfe04be3f4841a80e Mon Sep 17 00:00:00 2001 From: mogguh Date: Tue, 15 Jul 2008 20:57:59 +0000 Subject: Cleaning up our SVN, removing unneeded files. Linux: Visuals are within the ProjectM package Windows: The needed files will be on wiki.ultrastardeluxe.org MacOSX: As on Windows, the files will show up on our wiki git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1197 b956fd51-792f-4845-bead-9b4dfca2ff2c --- ... & Zylot - Crystal Ball (Cerimonial Decor).milk | 377 --------------------- 1 file changed, 377 deletions(-) delete mode 100644 InstallerDependencies/Visuals/projectM/presets/Rovastar & Zylot - Crystal Ball (Cerimonial Decor).milk (limited to 'InstallerDependencies/Visuals/projectM/presets/Rovastar & Zylot - Crystal Ball (Cerimonial Decor).milk') diff --git a/InstallerDependencies/Visuals/projectM/presets/Rovastar & Zylot - Crystal Ball (Cerimonial Decor).milk b/InstallerDependencies/Visuals/projectM/presets/Rovastar & Zylot - Crystal Ball (Cerimonial Decor).milk deleted file mode 100644 index 0d08602b..00000000 --- a/InstallerDependencies/Visuals/projectM/presets/Rovastar & Zylot - Crystal Ball (Cerimonial Decor).milk +++ /dev/null @@ -1,377 +0,0 @@ -[preset00] -fRating=3.000000 -fGammaAdj=2.000000 -fDecay=0.900000 -fVideoEchoZoom=0.999838 -fVideoEchoAlpha=0.500000 -nVideoEchoOrientation=3 -nWaveMode=0 -bAdditiveWaves=0 -bWaveDots=0 -bWaveThick=0 -bModWaveAlphaByVolume=0 -bMaximizeWaveColor=0 -bTexWrap=1 -bDarkenCenter=0 -bRedBlueStereo=0 -bBrighten=0 -bDarken=0 -bSolarize=0 -bInvert=0 -fWaveAlpha=1.000000 -fWaveScale=1.000000 -fWaveSmoothing=0.750000 -fWaveParam=0.000000 -fModWaveAlphaStart=0.750000 -fModWaveAlphaEnd=0.950000 -fWarpAnimSpeed=1.000000 -fWarpScale=1.000000 -fZoomExponent=1.000000 -fShader=0.000000 -zoom=1.000000 -rot=0.000000 -cx=0.500000 -cy=0.500000 -dx=0.000000 -dy=0.000000 -warp=1.000000 -sx=1.000000 -sy=1.000000 -wave_r=0.500000 -wave_g=0.500000 -wave_b=0.500000 -wave_x=0.500000 -wave_y=0.500000 -ob_size=0.000000 -ob_r=0.000000 -ob_g=0.000000 -ob_b=0.000000 -ob_a=0.000000 -ib_size=0.000000 -ib_r=0.000000 -ib_g=0.000000 -ib_b=0.000000 -ib_a=0.000000 -nMotionVectorsX=12.000000 -nMotionVectorsY=9.000000 -mv_dx=0.000000 -mv_dy=0.000000 -mv_l=0.900000 -mv_r=1.000000 -mv_g=1.000000 -mv_b=1.000000 -mv_a=0.000000 -wavecode_0_enabled=0 -wavecode_0_samples=512 -wavecode_0_sep=0 -wavecode_0_bSpectrum=0 -wavecode_0_bUseDots=0 -wavecode_0_bDrawThick=1 -wavecode_0_bAdditive=0 -wavecode_0_scaling=0.463735 -wavecode_0_smoothing=0.000000 -wavecode_0_r=1.000000 -wavecode_0_g=1.000000 -wavecode_0_b=1.000000 -wavecode_0_a=1.000000 -wave_0_init1=//pi -wave_0_init2=t8=3.14159265; -wave_0_init3=t5 = 1; -wave_0_per_frame1=rotx = rotx+bass; -wave_0_per_frame2=roty = roty+mid; -wave_0_per_frame3=rotz = rotz+treb; -wave_0_per_frame4=//rotx = 0; -wave_0_per_frame5=//roty =0; -wave_0_per_frame6=//rotz = 0; -wave_0_per_frame7= -wave_0_per_frame8=//convert rotation values from degrees to radians -wave_0_per_frame9=t1= t8*rotx/180; -wave_0_per_frame10=t2 = t8*roty/180; -wave_0_per_frame11=t3 = t8*rotz/180; -wave_0_per_frame12= -wave_0_per_frame13=t4 = 3*sin(time); -wave_0_per_frame14=t5 = 10+8*cos(time); -wave_0_per_frame15= -wave_0_per_frame16=g = 0.5-0.4*cos(time); -wave_0_per_frame17=r = 0.5-0.4*sin(time); -wave_0_per_point1=//Define 3D Shape -wave_0_per_point2= -wave_0_per_point3=//Spiral -wave_0_per_point4=x1 = 0.5*sin(8*t8*sample); -wave_0_per_point5=y1 = 2*(sample-0.5)-value1; -wave_0_per_point6=z1= 0.5*cos(8*t8*sample); -wave_0_per_point7= -wave_0_per_point8=//modulate values to adjust for rotation on multiple axes, convert to world co-ordinates -wave_0_per_point9=y2 = y1*cos(t1)-z1*sin(t1); -wave_0_per_point10=z2 = y1*sin(t1)+z1*cos(t1); -wave_0_per_point11=x2 = z2*sin(t2)+x1*cos(t2); -wave_0_per_point12=z3 = z2*cos(t2)-x1*sin(t2); -wave_0_per_point13=x3 = x2*cos(t3)-y2*sin(t3); -wave_0_per_point14=y3 = y2*cos(t3)+x2*sin(t3); -wave_0_per_point15=//move resulting shape in 3d space -wave_0_per_point16=x4 = x3+t4; -wave_0_per_point17=y4 = y3; -wave_0_per_point18=z4 = z3+t5; -wave_0_per_point19=//draw 3d shape in 2d -wave_0_per_point20=x=0.5+0.5*(x4/(1+z4*0.5)); -wave_0_per_point21=y=0.5+0.5*(y4/(1+z4*0.5)); -wave_0_per_point22= -wave_0_per_point23=b= r+value1; -wavecode_1_enabled=1 -wavecode_1_samples=512 -wavecode_1_sep=0 -wavecode_1_bSpectrum=0 -wavecode_1_bUseDots=0 -wavecode_1_bDrawThick=1 -wavecode_1_bAdditive=0 -wavecode_1_scaling=0.463735 -wavecode_1_smoothing=0.000000 -wavecode_1_r=1.000000 -wavecode_1_g=1.000000 -wavecode_1_b=1.000000 -wavecode_1_a=1.000000 -wave_1_init1=//pi -wave_1_init2=t8=3.14159265; -wave_1_init3=t5 = 1; -wave_1_per_frame1=rotx = rotx+bass; -wave_1_per_frame2=roty = roty+mid; -wave_1_per_frame3=rotz = rotz+treb; -wave_1_per_frame4=//rotx = 0; -wave_1_per_frame5=//roty =0; -wave_1_per_frame6=//rotz = 0; -wave_1_per_frame7= -wave_1_per_frame8=//convert rotation values from degrees to radians -wave_1_per_frame9=t1= t8*rotx/180; -wave_1_per_frame10=t2 = t8*roty/180; -wave_1_per_frame11=t3 = t8*rotz/180; -wave_1_per_frame12= -wave_1_per_frame13=t4 = 3*sin(0.66*t8); -wave_1_per_frame14=t5 = 10+8*cos(0.66*t8); -wave_1_per_point1=//Define 3D Shape -wave_1_per_point2= -wave_1_per_point3=//Sphere -wave_1_per_point4=fvar = sample*512; -wave_1_per_point5=svar = fvar/32; -wave_1_per_point6=tvar = 0&svar; -wave_1_per_point7=nsample = tvar*3.5; -wave_1_per_point8=x1 = (1)*sin(nsample+value1*5); -wave_1_per_point9=y1 = (4)*cos(sample*t8*2); -wave_1_per_point10=z1= (4)*sin(sample*(t8*2)); -wave_1_per_point11= -wave_1_per_point12=//modulate values to adjust for rotation on multiple axes, convert to world co-ordinates -wave_1_per_point13=y2 = y1*cos(t1)-z1*sin(t1); -wave_1_per_point14=z2 = y1*sin(t1)+z1*cos(t1); -wave_1_per_point15=x2 = z2*sin(t2)+x1*cos(t2); -wave_1_per_point16=z3 = z2*cos(t2)-x1*sin(t2); -wave_1_per_point17=x3 = x2*cos(t3)-y2*sin(t3); -wave_1_per_point18=y3 = y2*cos(t3)+x2*sin(t3); -wave_1_per_point19=//move resulting shape in 3d space -wave_1_per_point20=x4 = x3; -wave_1_per_point21=y4 = y3; -wave_1_per_point22=z4 = z3+10; -wave_1_per_point23=//draw 3d shape in 2d -wave_1_per_point24=x=0.5+0.5*(x4/(1+z4*0.5)); -wave_1_per_point25=y=0.5+0.5*(y4/(1+z4*0.5)); -wave_1_per_point26= -wave_1_per_point27=r = sin(nsample); -wave_1_per_point28=g = -.1+cos(sample*5+(time*5)); -wave_1_per_point29=b = -.1-sin(sample*5+(time*5)); -wave_1_per_point30=g = if(below(g,0),0,g); -wave_1_per_point31=b = if(below(b,0),0,b); -wavecode_2_enabled=1 -wavecode_2_samples=48 -wavecode_2_sep=0 -wavecode_2_bSpectrum=0 -wavecode_2_bUseDots=0 -wavecode_2_bDrawThick=1 -wavecode_2_bAdditive=0 -wavecode_2_scaling=0.463735 -wavecode_2_smoothing=0.000000 -wavecode_2_r=1.000000 -wavecode_2_g=1.000000 -wavecode_2_b=1.000000 -wavecode_2_a=1.000000 -wave_2_init1=//pi -wave_2_init2=t8=3.14159265; -wave_2_init3=t5 = 1; -wave_2_per_frame1=rotx = rotx+bass; -wave_2_per_frame2=roty = roty+mid; -wave_2_per_frame3=rotz = rotz+treb; -wave_2_per_frame4=//rotx = 0; -wave_2_per_frame5=//roty =0; -wave_2_per_frame6=//rotz = 0; -wave_2_per_frame7= -wave_2_per_frame8=//convert rotation values from degrees to radians -wave_2_per_frame9=t1= t8*rotx/180; -wave_2_per_frame10=t2 = t8*roty/180; -wave_2_per_frame11=t3 = t8*rotz/180; -wave_2_per_frame12= -wave_2_per_frame13=t4 = 3*sin(time+1.33*t8); -wave_2_per_frame14=t5 = 10+8*cos(time+1.33*t8); -wave_2_per_frame15= -wave_2_per_frame16=r = 0.5-0.4*cos(time+1.33*t8); -wave_2_per_frame17=b = 0.5-0.4*sin(time+1.33*t8); -wave_2_per_point1=//Define 3D Shape -wave_2_per_point2= -wave_2_per_point3=//Zylot's dumb 3d wave -wave_2_per_point4=fvar = sample*512; -wave_2_per_point5=svar = fvar/16; -wave_2_per_point6=tvar = 0&svar; -wave_2_per_point7=newsample = tvar/3.2; -wave_2_per_point8=x1 = sin(newsample*3.1415926*2); -wave_2_per_point9=y1 = cos(newsample*3.1415926*2); -wave_2_per_point10=z1 = 0; -wave_2_per_point11= -wave_2_per_point12=//modulate values to adjust for rotation on multiple axes, convert to world co-ordinates -wave_2_per_point13=y2 = y1*cos(t1)-z1*sin(t1); -wave_2_per_point14=z2 = y1*sin(t1)+z1*cos(t1); -wave_2_per_point15=x2 = z2*sin(t2)+x1*cos(t2); -wave_2_per_point16=z3 = z2*cos(t2)-x1*sin(t2); -wave_2_per_point17=x3 = x2*cos(t3)-y2*sin(t3); -wave_2_per_point18=y3 = y2*cos(t3)+x2*sin(t3); -wave_2_per_point19=//move resulting shape in 3d space -wave_2_per_point20=x4 = x3; -wave_2_per_point21=y4 = y3; -wave_2_per_point22=z4 = z3+5; -wave_2_per_point23=//draw 3d shape in 2d -wave_2_per_point24=x=0.5+0.5*(x4/(1+z4*0.5)); -wave_2_per_point25=y=0.5+0.5*(y4/(1+z4*0.5)); -wave_2_per_point26= -wave_2_per_point27=r = -.5 + sin(sample*5+((time*5)+9)); -wave_2_per_point28=r = if(below(r,0),0,r); -wave_2_per_point29=g = -.5 + sin(sample*5+time*5); -wave_2_per_point30=g = if(below(g,0),0,g); -wave_2_per_point31=b = -.5 + sin(sample*5+((time*5)+18)); -wave_2_per_point32=b = if(below(b,0),0,b); -wave_2_per_point33=r = if(above(bass,1.5),1,r); -wave_2_per_point34=g = if(above(bass,1.5),1,g); -wave_2_per_point35=b = if(above(bass,1.5),1,b); -shapecode_0_enabled=1 -shapecode_0_sides=100 -shapecode_0_additive=0 -shapecode_0_thickOutline=0 -shapecode_0_textured=1 -shapecode_0_x=0.500000 -shapecode_0_y=0.500000 -shapecode_0_rad=6.530878 -shapecode_0_ang=0.000000 -shapecode_0_tex_ang=0.000000 -shapecode_0_tex_zoom=1.000000 -shapecode_0_r=0.000000 -shapecode_0_g=0.000000 -shapecode_0_b=0.000000 -shapecode_0_a=0.500000 -shapecode_0_r2=0.000000 -shapecode_0_g2=0.000000 -shapecode_0_b2=1.000000 -shapecode_0_a2=1.000000 -shapecode_0_border_r=0.000000 -shapecode_0_border_g=0.000000 -shapecode_0_border_b=0.000000 -shapecode_0_border_a=1.000000 -shape_0_per_frame1=q8 =oldq8+ 0.0003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps); -shape_0_per_frame2=oldq8 = q8; -shape_0_per_frame3=q7 = 0.003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps); -shape_0_per_frame4=rad = rad + sin(q8); -shape_0_per_frame5=r2 = bass; -shape_0_per_frame6=g2 = treb; -shape_0_per_frame7=b2 = mid; -shapecode_1_enabled=1 -shapecode_1_sides=100 -shapecode_1_additive=1 -shapecode_1_thickOutline=0 -shapecode_1_textured=1 -shapecode_1_x=0.500000 -shapecode_1_y=0.500000 -shapecode_1_rad=0.022480 -shapecode_1_ang=0.000000 -shapecode_1_tex_ang=0.000000 -shapecode_1_tex_zoom=1.000000 -shapecode_1_r=1.000000 -shapecode_1_g=1.000000 -shapecode_1_b=1.000000 -shapecode_1_a=0.800000 -shapecode_1_r2=1.000000 -shapecode_1_g2=1.000000 -shapecode_1_b2=1.000000 -shapecode_1_a2=0.300000 -shapecode_1_border_r=1.000000 -shapecode_1_border_g=1.000000 -shapecode_1_border_b=1.000000 -shapecode_1_border_a=0.000000 -shape_1_per_frame1=q8 =oldq8+ 0.0003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps); -shape_1_per_frame2=oldq8 = q8; -shape_1_per_frame3=q7 = 0.003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps); -shape_1_per_frame4=rad = .55; -shape_1_per_frame5=r = min(1,max(0,r + 0.1*sin(time*0.417 + 1))); -shape_1_per_frame6=g = min(1,max(0,g + 0.1*sin(time*0.391 + 2))); -shape_1_per_frame7=b = min(1,max(0,b + 0.1*sin(time*0.432 + 4))); -shape_1_per_frame8=r2 = min(1,max(0,r2 + 0.1*sin(time*0.457 + 3))); -shape_1_per_frame9=g2 = min(1,max(0,g2 + 0.1*sin(time*0.437 + 5))); -shape_1_per_frame10=b2 = min(1,max(0,b2 + 0.1*sin(time*0.484 + 6))); -shape_1_per_frame11=ang = ang-cos(time*.02); -shape_1_per_frame12=x = .5 + .1*sin(q8*.11); -shape_1_per_frame13=y = .5 + .1*sin(q8*.51); -shapecode_2_enabled=1 -shapecode_2_sides=100 -shapecode_2_additive=1 -shapecode_2_thickOutline=0 -shapecode_2_textured=1 -shapecode_2_x=0.650000 -shapecode_2_y=0.620000 -shapecode_2_rad=0.108925 -shapecode_2_ang=0.000000 -shapecode_2_tex_ang=0.000000 -shapecode_2_tex_zoom=1.000000 -shapecode_2_r=1.000000 -shapecode_2_g=1.000000 -shapecode_2_b=1.000000 -shapecode_2_a=0.540000 -shapecode_2_r2=1.000000 -shapecode_2_g2=1.000000 -shapecode_2_b2=1.000000 -shapecode_2_a2=0.400000 -shapecode_2_border_r=1.000000 -shapecode_2_border_g=1.000000 -shapecode_2_border_b=1.000000 -shapecode_2_border_a=0.000000 -shape_2_per_frame1=q8 =oldq8+ 0.0003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps); -shape_2_per_frame2=oldq8 = q8; -shape_2_per_frame3=q7 = 0.003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps); -shape_2_per_frame4=rad = .750 + .1*sin(q8*.02); -shape_2_per_frame5=r = min(1,max(0,r + 0.1*sin(time*0.417 + 1))); -shape_2_per_frame6=g = min(1,max(0,g + 0.1*sin(time*0.391 + 2))); -shape_2_per_frame7=b = min(1,max(0,b + 0.1*sin(time*0.432 + 4))); -shape_2_per_frame8=r2 = min(1,max(0,r2 + 0.1*sin(time*0.457 + 3))); -shape_2_per_frame9=g2 = min(1,max(0,g2 + 0.1*sin(time*0.437 + 5))); -shape_2_per_frame10=b2 = min(1,max(0,b2 + 0.1*sin(time*0.484 + 6))); -shape_2_per_frame11=ang = ang+4*sin(q8*.2); -shapecode_3_enabled=0 -shapecode_3_sides=100 -shapecode_3_additive=0 -shapecode_3_thickOutline=0 -shapecode_3_textured=1 -shapecode_3_x=0.500000 -shapecode_3_y=0.500000 -shapecode_3_rad=0.100000 -shapecode_3_ang=0.000000 -shapecode_3_tex_ang=0.000000 -shapecode_3_tex_zoom=1.000000 -shapecode_3_r=1.000000 -shapecode_3_g=0.000000 -shapecode_3_b=0.000000 -shapecode_3_a=1.000000 -shapecode_3_r2=0.000000 -shapecode_3_g2=1.000000 -shapecode_3_b2=0.000000 -shapecode_3_a2=0.000000 -shapecode_3_border_r=1.000000 -shapecode_3_border_g=1.000000 -shapecode_3_border_b=1.000000 -shapecode_3_border_a=0.000000 -per_frame_1=warp=0; -per_frame_2=wave_a=0; -per_frame_3=q8 =oldq8+ 0.0003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps); -per_frame_4=oldq8 = q8; -per_frame_5=q7 = 0.003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps); -per_frame_6=zoom = 1+.005*q7; -- cgit v1.2.3