From f043468a9c9f13099efe30e86d1b0befca8fc6c2 Mon Sep 17 00:00:00 2001 From: b1indy Date: Mon, 3 Sep 2007 00:11:25 +0000 Subject: some small improvement with fading buttons git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@366 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Menu/UMenuButton.pas | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Game') diff --git a/Game/Code/Menu/UMenuButton.pas b/Game/Code/Menu/UMenuButton.pas index 51c746fe..cb343cf8 100644 --- a/Game/Code/Menu/UMenuButton.pas +++ b/Game/Code/Menu/UMenuButton.pas @@ -401,7 +401,7 @@ begin Text[T].MoveY := (SelectH - DeSelectH); end; - if SelectBool or not Colorized then + if SelectBool or (FadeProgress > 0) or not Colorized then DrawTexture(Texture) else DrawTexture(DeselectTexture); -- cgit v1.2.3