From d63f6913483a56b2e9ee288a6eb90c957274fa1f Mon Sep 17 00:00:00 2001 From: whiteshark0 Date: Wed, 5 Sep 2007 14:29:02 +0000 Subject: Some Cleanup in SVN unneeded files deleted git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@372 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/lib/SQLite/SQLite3.dcu | Bin 8243 -> 0 bytes Game/Code/lib/SQLite/SQLiteSpy.db3 | Bin 154624 -> 0 bytes Game/Code/lib/SQLite/SQLiteSpy.exe | Bin 1657856 -> 0 bytes Game/Code/lib/SQLite/SQLiteTable3.dcu | Bin 19499 -> 0 bytes Game/Code/lib/SQLite/SQLiteTable3.~pas | 761 --------------------------------- Game/Code/lib/SQLite/sqlite3.dll | Bin 388126 -> 0 bytes Game/Code/lib/SQLite/test.db | Bin 73728 -> 0 bytes Game/Code/lib/bass/delphi/bass.dcu | Bin 28085 -> 0 bytes Game/Code/lib/ffmpeg/avcodec.dcu | Bin 37652 -> 0 bytes Game/Code/lib/ffmpeg/avformat.dcu | Bin 14389 -> 0 bytes Game/Code/lib/ffmpeg/avio.dcu | Bin 7189 -> 0 bytes Game/Code/lib/ffmpeg/avutil.dcu | Bin 2515 -> 0 bytes Game/Code/lib/ffmpeg/opt.dcu | Bin 2442 -> 0 bytes Game/Code/lib/ffmpeg/rational.dcu | Bin 1395 -> 0 bytes Game/Code/lib/midi/Circbuf.dcu | Bin 2316 -> 0 bytes Game/Code/lib/midi/Delphmcb.dcu | Bin 1593 -> 0 bytes Game/Code/lib/midi/MIDIIN.DCR | Bin 476 -> 0 bytes Game/Code/lib/midi/MIDIOUT.DCR | Bin 476 -> 0 bytes Game/Code/lib/midi/MidiCons.dcu | Bin 1153 -> 0 bytes Game/Code/lib/midi/MidiDefs.dcu | Bin 1039 -> 0 bytes Game/Code/lib/midi/MidiFile.dcu | Bin 19657 -> 0 bytes Game/Code/lib/midi/MidiOut.dcu | Bin 11602 -> 0 bytes Game/Code/lib/midi/MidiType.dcu | Bin 2772 -> 0 bytes Game/Code/lib/midi/midifile.dcr | Bin 472 -> 0 bytes Game/Code/lib/midi/midiin.dcu | Bin 13057 -> 0 bytes Game/Code/lib/midi/midiscope.dcr | Bin 476 -> 0 bytes Game/Code/lib/zlportio/ddkint.dcu | Bin 5331 -> 0 bytes Game/Code/lib/zlportio/zlportio.dcu | Bin 4299 -> 0 bytes 28 files changed, 761 deletions(-) delete mode 100644 Game/Code/lib/SQLite/SQLite3.dcu delete mode 100644 Game/Code/lib/SQLite/SQLiteSpy.db3 delete mode 100644 Game/Code/lib/SQLite/SQLiteSpy.exe delete mode 100644 Game/Code/lib/SQLite/SQLiteTable3.dcu delete mode 100644 Game/Code/lib/SQLite/SQLiteTable3.~pas delete mode 100644 Game/Code/lib/SQLite/sqlite3.dll delete mode 100644 Game/Code/lib/SQLite/test.db delete mode 100644 Game/Code/lib/bass/delphi/bass.dcu delete mode 100644 Game/Code/lib/ffmpeg/avcodec.dcu delete mode 100644 Game/Code/lib/ffmpeg/avformat.dcu delete mode 100644 Game/Code/lib/ffmpeg/avio.dcu delete mode 100644 Game/Code/lib/ffmpeg/avutil.dcu delete mode 100644 Game/Code/lib/ffmpeg/opt.dcu delete mode 100644 Game/Code/lib/ffmpeg/rational.dcu delete mode 100644 Game/Code/lib/midi/Circbuf.dcu delete mode 100644 Game/Code/lib/midi/Delphmcb.dcu delete mode 100644 Game/Code/lib/midi/MIDIIN.DCR delete mode 100644 Game/Code/lib/midi/MIDIOUT.DCR delete mode 100644 Game/Code/lib/midi/MidiCons.dcu delete mode 100644 Game/Code/lib/midi/MidiDefs.dcu delete mode 100644 Game/Code/lib/midi/MidiFile.dcu delete mode 100644 Game/Code/lib/midi/MidiOut.dcu delete mode 100644 Game/Code/lib/midi/MidiType.dcu delete mode 100644 Game/Code/lib/midi/midifile.dcr delete mode 100644 Game/Code/lib/midi/midiin.dcu delete mode 100644 Game/Code/lib/midi/midiscope.dcr delete mode 100644 Game/Code/lib/zlportio/ddkint.dcu delete mode 100644 Game/Code/lib/zlportio/zlportio.dcu (limited to 'Game') diff --git a/Game/Code/lib/SQLite/SQLite3.dcu b/Game/Code/lib/SQLite/SQLite3.dcu deleted file mode 100644 index 4ff1c1c7..00000000 Binary files a/Game/Code/lib/SQLite/SQLite3.dcu and /dev/null differ diff --git a/Game/Code/lib/SQLite/SQLiteSpy.db3 b/Game/Code/lib/SQLite/SQLiteSpy.db3 deleted file mode 100644 index 39ec37b5..00000000 Binary files a/Game/Code/lib/SQLite/SQLiteSpy.db3 and /dev/null differ diff --git a/Game/Code/lib/SQLite/SQLiteSpy.exe b/Game/Code/lib/SQLite/SQLiteSpy.exe deleted file mode 100644 index 04cf3c80..00000000 Binary files a/Game/Code/lib/SQLite/SQLiteSpy.exe and /dev/null differ diff --git a/Game/Code/lib/SQLite/SQLiteTable3.dcu b/Game/Code/lib/SQLite/SQLiteTable3.dcu deleted file mode 100644 index 59ec7037..00000000 Binary files a/Game/Code/lib/SQLite/SQLiteTable3.dcu and /dev/null differ diff --git a/Game/Code/lib/SQLite/SQLiteTable3.~pas b/Game/Code/lib/SQLite/SQLiteTable3.~pas deleted file mode 100644 index 01be1e5b..00000000 --- a/Game/Code/lib/SQLite/SQLiteTable3.~pas +++ /dev/null @@ -1,761 +0,0 @@ -unit SQLiteTable3; - -{ - Simple classes for using SQLite's exec and get_table. - - TSQLiteDatabase wraps the calls to open and close an SQLite database. - It also wraps SQLite_exec for queries that do not return a result set - - TSQLiteTable wraps sqlite_get_table. - It allows accessing fields by name as well as index and can step through a - result set with the Next procedure. - - Adapted by Tim Anderson (tim@itwriting.com) - Originally created by Pablo Pissanetzky (pablo@myhtpc.net) - Modified and enhanced by Lukas Gebauer -} - -interface - -uses - Windows, SQLite3, Classes, SysUtils; - -const - - dtInt = 1; - dtNumeric = 2; - dtStr = 3; - dtBlob = 4; - dtNull = 5; - -type - - ESQLiteException = class(Exception) - end; - - TSQLiteTable = class; - - TSQLiteDatabase = class - private - fDB: TSQLiteDB; - fInTrans: boolean; - procedure RaiseError(s: string; SQL: string); - public - constructor Create(const FileName: string); - destructor Destroy; override; - function GetTable(const SQL: string): TSQLiteTable; - procedure ExecSQL(const SQL: string); - function GetTableValue(const SQL: string): int64; - function GetTableString(const SQL: string): string; - procedure UpdateBlob(const SQL: string; BlobData: TStream); - procedure BeginTransaction; - procedure Commit; - procedure Rollback; - function TableExists(TableName: string): boolean; - function GetLastInsertRowID: int64; - procedure SetTimeout(Value: integer); - function version: string; - published - property isTransactionOpen: boolean read fInTrans; - end; - - TSQLiteTable = class - private - fResults: TList; - fRowCount: cardinal; - fColCount: cardinal; - fCols: TStringList; - fColTypes: TList; - fRow: cardinal; - function GetFields(I: cardinal): string; - function GetEOF: boolean; - function GetBOF: boolean; - function GetColumns(I: integer): string; - function GetFieldByName(FieldName: string): string; - function GetFieldIndex(FieldName: string): integer; - function GetCount: integer; - function GetCountResult: integer; - public - constructor Create(DB: TSQLiteDatabase; const SQL: string); - destructor Destroy; override; - function FieldAsInteger(I: cardinal): int64; - function FieldAsBlob(I: cardinal): TMemoryStream; - function FieldAsBlobText(I: cardinal): string; - function FieldIsNull(I: cardinal): boolean; - function FieldAsString(I: cardinal): string; - function FieldAsDouble(I: cardinal): double; - function Next: boolean; - function Previous: boolean; - property EOF: boolean read GetEOF; - property BOF: boolean read GetBOF; - property Fields[I: cardinal]: string read GetFields; - property FieldByName[FieldName: string]: string read GetFieldByName; - property FieldIndex[FieldName: string]: integer read GetFieldIndex; - property Columns[I: integer]: string read GetColumns; - property ColCount: cardinal read fColCount; - property RowCount: cardinal read fRowCount; - property Row: cardinal read fRow; - function MoveFirst: boolean; - function MoveLast: boolean; - property Count: integer read GetCount; - // The property CountResult is used when you execute count(*) queries. - // It returns 0 if the result set is empty or the value of the - // first field as an integer. - property CountResult: integer read GetCountResult; - end; - -procedure DisposePointer(ptr: pointer); cdecl; - - -implementation - -procedure DisposePointer(ptr: pointer); cdecl; -begin - if assigned(ptr) then - freemem(ptr); -end; - -//------------------------------------------------------------------------------ -// TSQLiteDatabase -//------------------------------------------------------------------------------ - -constructor TSQLiteDatabase.Create(const FileName: string); -var - Msg: pchar; - iResult: integer; -begin - inherited Create; - - self.fInTrans := False; - - Msg := nil; - try - iResult := SQLite3_Open(PChar(FileName), Fdb); - - if iResult <> SQLITE_OK then - if Assigned(Fdb) then - begin - Msg := Sqlite3_ErrMsg(Fdb); - raise ESqliteException.CreateFmt('Failed to open database "%s" : %s', - [FileName, Msg]); - end - else - raise ESqliteException.CreateFmt('Failed to open database "%s" : unknown error', - [FileName]); - - //set a few configs - self.ExecSQL('PRAGMA SYNCHRONOUS=NORMAL;'); -// self.ExecSQL('PRAGMA full_column_names = 1;'); - self.ExecSQL('PRAGMA temp_store = MEMORY;'); - - finally - if Assigned(Msg) then - SQLite3_Free(Msg); - end; - -end; - - -//.............................................................................. - -destructor TSQLiteDatabase.Destroy; -begin - - if self.fInTrans then - self.ExecSQL('ROLLBACK;'); //assume rollback - - if Assigned(fDB) then - SQLite3_Close(fDB); - - inherited; -end; - -function TSQLiteDatabase.GetLastInsertRowID: int64; -begin - Result := Sqlite3_LastInsertRowID(self.fDB); -end; - -//.............................................................................. - -procedure TSQLiteDatabase.RaiseError(s: string; SQL: string); -//look up last error and raise an exception with an appropriate message -var - Msg: PChar; -begin - - Msg := nil; - - if sqlite3_errcode(self.fDB) <> SQLITE_OK then - Msg := sqlite3_errmsg(self.fDB); - - if Msg <> nil then - raise ESqliteException.CreateFmt(s + ' "%s" : %s', [SQL, Msg]) - else - raise ESqliteException.CreateFmt(s, [SQL, 'No message']); - -end; - -procedure TSQLiteDatabase.ExecSQL(const SQL: string); -var - Stmt: TSQLiteStmt; - NextSQLStatement: Pchar; - iStepResult: integer; -begin - try - - if Sqlite3_Prepare(self.fDB, PChar(SQL), -1, Stmt, NextSQLStatement) <> - SQLITE_OK then - RaiseError('Error executing SQL', SQL); - - if (Stmt = nil) then - RaiseError('Could not prepare SQL statement', SQL); - - iStepResult := Sqlite3_step(Stmt); - - if (iStepResult <> SQLITE_DONE) then - RaiseError('Error executing SQL statement', SQL); - - finally - - if Assigned(Stmt) then - Sqlite3_Finalize(stmt); - - end; -end; - -procedure TSQLiteDatabase.UpdateBlob(const SQL: string; BlobData: TStream); -var - iSize: integer; - ptr: pointer; - Stmt: TSQLiteStmt; - Msg: Pchar; - NextSQLStatement: Pchar; - iStepResult: integer; - iBindResult: integer; -begin - //expects SQL of the form 'UPDATE MYTABLE SET MYFIELD = ? WHERE MYKEY = 1' - - if pos('?', SQL) = 0 then - RaiseError('SQL must include a ? parameter', SQL); - - Msg := nil; - try - - if Sqlite3_Prepare(self.fDB, PChar(SQL), -1, Stmt, NextSQLStatement) <> - SQLITE_OK then - RaiseError('Could not prepare SQL statement', SQL); - - if (Stmt = nil) then - RaiseError('Could not prepare SQL statement', SQL); - - //now bind the blob data - iSize := BlobData.size; - - GetMem(ptr, iSize); - - if (ptr = nil) then - raise ESqliteException.CreateFmt('Error getting memory to save blob', - [SQL, 'Error']); - - BlobData.position := 0; - BlobData.Read(ptr^, iSize); - - iBindResult := SQLite3_BindBlob(stmt, 1, ptr, iSize, @DisposePointer); - - if iBindResult <> SQLITE_OK then - RaiseError('Error binding blob to database', SQL); - - iStepResult := Sqlite3_step(Stmt); - - if (iStepResult <> SQLITE_DONE) then - RaiseError('Error executing SQL statement', SQL); - - finally - - if Assigned(Stmt) then - Sqlite3_Finalize(stmt); - - if Assigned(Msg) then - SQLite3_Free(Msg); - end; - -end; - -//.............................................................................. - -function TSQLiteDatabase.GetTable(const SQL: string): TSQLiteTable; -begin - Result := TSQLiteTable.Create(Self, SQL); -end; - -function TSQLiteDatabase.GetTableValue(const SQL: string): int64; -var - Table: TSQLiteTable; -begin - Table := self.GetTable(SQL); - try - Result := Table.FieldAsInteger(0); - finally - Table.Free; - end; -end; - -function TSQLiteDatabase.GetTableString(const SQL: string): string; -var - Table: TSQLiteTable; -begin - Table := self.GetTable(SQL); - try - Result := Table.FieldAsString(0); - finally - Table.Free; - end; -end; - - -procedure TSQLiteDatabase.BeginTransaction; -begin - if not self.fInTrans then - begin - self.ExecSQL('BEGIN TRANSACTION;'); - self.fInTrans := True; - end - else - raise ESqliteException.Create('Transaction already open'); -end; - -procedure TSQLiteDatabase.Commit; -begin - self.ExecSQL('COMMIT;'); - self.fInTrans := False; -end; - -procedure TSQLiteDatabase.Rollback; -begin - self.ExecSQL('ROLLBACK;'); - self.fInTrans := False; -end; - -function TSQLiteDatabase.TableExists(TableName: string): boolean; -var - sql: string; - ds: TSqliteTable; -begin - //returns true if table exists in the database - sql := 'select [sql] from sqlite_master where [type] = ''table'' and lower(name) = ''' + - lowercase(TableName) + ''' '; - ds := self.GetTable(sql); - try - Result := (ds.Count > 0); - finally - ds.Free; - end; -end; - -procedure TSQLiteDatabase.SetTimeout(Value: integer); -begin - SQLite3_BusyTimeout(self.fDB, Value); -end; - -function TSQLiteDatabase.version: string; -begin - Result := SQLite3_Version; -end; - - -//------------------------------------------------------------------------------ -// TSQLiteTable -//------------------------------------------------------------------------------ - -constructor TSQLiteTable.Create(DB: TSQLiteDatabase; const SQL: string); -var - Stmt: TSQLiteStmt; - NextSQLStatement: Pchar; - iStepResult: integer; - ptr: pointer; - iNumBytes: integer; - thisBlobValue: TMemoryStream; - thisStringValue: pstring; - thisDoubleValue: pDouble; - thisIntValue: pInt64; - thisColType: pInteger; - i: integer; - DeclaredColType: Pchar; - ActualColType: integer; - ptrValue: Pchar; -begin - try - self.fRowCount := 0; - self.fColCount := 0; - //if there are several SQL statements in SQL, NextSQLStatment points to the - //beginning of the next one. Prepare only prepares the first SQL statement. - if Sqlite3_Prepare(DB.fDB, PChar(SQL), -1, Stmt, NextSQLStatement) <> SQLITE_OK then - DB.RaiseError('Error executing SQL', SQL); - if (Stmt = nil) then - DB.RaiseError('Could not prepare SQL statement', SQL); - iStepResult := Sqlite3_step(Stmt); - while (iStepResult <> SQLITE_DONE) do - begin - case iStepResult of - SQLITE_ROW: - begin - Inc(fRowCount); - if (fRowCount = 1) then - begin - //get data types - fCols := TStringList.Create; - fColTypes := TList.Create; - fColCount := SQLite3_ColumnCount(stmt); - for i := 0 to Pred(fColCount) do - fCols.Add(AnsiUpperCase(Sqlite3_ColumnName(stmt, i))); - for i := 0 to Pred(fColCount) do - begin - new(thisColType); - DeclaredColType := Sqlite3_ColumnDeclType(stmt, i); - if DeclaredColType = nil then - thisColType^ := Sqlite3_ColumnType(stmt, i) //use the actual column type instead - //seems to be needed for last_insert_rowid - else - if (DeclaredColType = 'INTEGER') or (DeclaredColType = 'BOOLEAN') then - thisColType^ := dtInt - else - if (DeclaredColType = 'NUMERIC') or - (DeclaredColType = 'FLOAT') or - (DeclaredColType = 'DOUBLE') or - (DeclaredColType = 'REAL') then - thisColType^ := dtNumeric - else - if DeclaredColType = 'BLOB' then - thisColType^ := dtBlob - else - thisColType^ := dtStr; - fColTypes.Add(thiscoltype); - end; - fResults := TList.Create; - end; - - //get column values - for i := 0 to Pred(ColCount) do - begin - ActualColType := Sqlite3_ColumnType(stmt, i); - if (ActualColType = SQLITE_NULL) then - fResults.Add(nil) - else - if pInteger(fColTypes[i])^ = dtInt then - begin - new(thisintvalue); - thisintvalue^ := Sqlite3_ColumnInt64(stmt, i); - fResults.Add(thisintvalue); - end - else - if pInteger(fColTypes[i])^ = dtNumeric then - begin - new(thisdoublevalue); - thisdoublevalue^ := Sqlite3_ColumnDouble(stmt, i); - fResults.Add(thisdoublevalue); - end - else - if pInteger(fColTypes[i])^ = dtBlob then - begin - iNumBytes := Sqlite3_ColumnBytes(stmt, i); - if iNumBytes = 0 then - thisblobvalue := nil - else - begin - thisblobvalue := TMemoryStream.Create; - thisblobvalue.position := 0; - ptr := Sqlite3_ColumnBlob(stmt, i); - thisblobvalue.writebuffer(ptr^, iNumBytes); - end; - fResults.Add(thisblobvalue); - end - else - begin - new(thisstringvalue); - ptrValue := Sqlite3_ColumnText(stmt, i); - setstring(thisstringvalue^, ptrvalue, strlen(ptrvalue)); - fResults.Add(thisstringvalue); - end; - end; - end; - SQLITE_BUSY: - raise ESqliteException.CreateFmt('Could not prepare SQL statement', - [SQL, 'SQLite is Busy']); - else - DB.RaiseError('Could not retrieve data', SQL); - end; - iStepResult := Sqlite3_step(Stmt); - end; - fRow := 0; - finally - if Assigned(Stmt) then - Sqlite3_Finalize(stmt); - end; -end; - -//.............................................................................. - -destructor TSQLiteTable.Destroy; -var - i: cardinal; - iColNo: integer; -begin - if Assigned(fResults) then - begin - for i := 0 to fResults.Count - 1 do - begin - //check for blob type - iColNo := (i mod fColCount); - case pInteger(self.fColTypes[iColNo])^ of - dtBlob: - TMemoryStream(fResults[i]).Free; - dtStr: - if fResults[i] <> nil then - begin - setstring(string(fResults[i]^), nil, 0); - dispose(fResults[i]); - end; - else - dispose(fResults[i]); - end; - end; - fResults.Free; - end; - if Assigned(fCols) then - fCols.Free; - if Assigned(fColTypes) then - for i := 0 to fColTypes.Count - 1 do - dispose(fColTypes[i]); - fColTypes.Free; - inherited; -end; - -//.............................................................................. - -function TSQLiteTable.GetColumns(I: integer): string; -begin - Result := fCols[I]; -end; - -//.............................................................................. - -function TSQLiteTable.GetCountResult: integer; -begin - if not EOF then - Result := StrToInt(Fields[0]) - else - Result := 0; -end; - -function TSQLiteTable.GetCount: integer; -begin - Result := FRowCount; -end; - -//.............................................................................. - -function TSQLiteTable.GetEOF: boolean; -begin - Result := fRow >= fRowCount; -end; - -function TSQLiteTable.GetBOF: boolean; -begin - Result := fRow <= 0; -end; - -//.............................................................................. - -function TSQLiteTable.GetFieldByName(FieldName: string): string; -begin - Result := GetFields(self.GetFieldIndex(FieldName)); -end; - -function TSQLiteTable.GetFieldIndex(FieldName: string): integer; -begin - - if (fCols = nil) then - begin - raise ESqliteException.Create('Field ' + fieldname + ' Not found. Empty dataset'); - exit; - end; - - if (fCols.count = 0) then - begin - raise ESqliteException.Create('Field ' + fieldname + ' Not found. Empty dataset'); - exit; - end; - - Result := fCols.IndexOf(AnsiUpperCase(FieldName)); - - if (result < 0) then - begin raise ESqliteException.Create('Field not found in dataset: ' + fieldname) end; - -end; - -//.............................................................................. - -function TSQLiteTable.GetFields(I: cardinal): string; -var - thisvalue: pstring; - thistype: integer; -begin - Result := ''; - if EOF then - raise ESqliteException.Create('Table is at End of File'); - //integer types are not stored in the resultset - //as strings, so they should be retrieved using the type-specific - //methods - thistype := pInteger(self.fColTypes[I])^; - - case thistype of - dtStr: - begin - thisvalue := self.fResults[(self.frow * self.fColCount) + I]; - if (thisvalue <> nil) then - Result := thisvalue^ - else - Result := ''; - end; - dtInt: - Result := IntToStr(self.FieldAsInteger(I)); - dtNumeric: - Result := FloatToStr(self.FieldAsDouble(I)); - dtBlob: - Result := self.FieldAsBlobText(I); - else - Result := ''; - end; -end; - -function TSqliteTable.FieldAsBlob(I: cardinal): TMemoryStream; -begin - if EOF then - raise ESqliteException.Create('Table is at End of File'); - if (self.fResults[(self.frow * self.fColCount) + I] = nil) then - Result := nil - else - if pInteger(self.fColTypes[I])^ = dtBlob then - Result := TMemoryStream(self.fResults[(self.frow * self.fColCount) + I]) - else - raise ESqliteException.Create('Not a Blob field'); -end; - -function TSqliteTable.FieldAsBlobText(I: cardinal): string; -var - MemStream: TMemoryStream; - Buffer: PChar; -begin - Result := ''; - MemStream := self.FieldAsBlob(I); - if MemStream <> nil then - if MemStream.Size > 0 then - begin - MemStream.position := 0; - Buffer := stralloc(MemStream.Size + 1); - MemStream.readbuffer(Buffer[0], MemStream.Size); - (Buffer + MemStream.Size)^ := chr(0); - SetString(Result, Buffer, MemStream.size); - strdispose(Buffer); - end; -end; - - -function TSqliteTable.FieldAsInteger(I: cardinal): int64; -begin - if EOF then - //raise ESqliteException.Create('Table is at End of File'); - Result := 0; - else if (self.fResults[(self.frow * self.fColCount) + I] = nil) then - Result := 0 - else - if pInteger(self.fColTypes[I])^ = dtInt then - Result := pInt64(self.fResults[(self.frow * self.fColCount) + I])^ - else - if pInteger(self.fColTypes[I])^ = dtNumeric then - Result := trunc(strtofloat(pString(self.fResults[(self.frow * self.fColCount) + I])^)) - else - raise ESqliteException.Create('Not an integer or numeric field'); -end; - -function TSqliteTable.FieldAsDouble(I: cardinal): double; -begin - if EOF then - raise ESqliteException.Create('Table is at End of File'); - if (self.fResults[(self.frow * self.fColCount) + I] = nil) then - Result := 0 - else - if pInteger(self.fColTypes[I])^ = dtInt then - Result := pInt64(self.fResults[(self.frow * self.fColCount) + I])^ - else - if pInteger(self.fColTypes[I])^ = dtNumeric then - Result := pDouble(self.fResults[(self.frow * self.fColCount) + I])^ - else - raise ESqliteException.Create('Not an integer or numeric field'); -end; - -function TSqliteTable.FieldAsString(I: cardinal): string; -begin - if EOF then - raise ESqliteException.Create('Table is at End of File'); - if (self.fResults[(self.frow * self.fColCount) + I] = nil) then - Result := '' - else - Result := self.GetFields(I); -end; - -function TSqliteTable.FieldIsNull(I: cardinal): boolean; -var - thisvalue: pointer; -begin - if EOF then - raise ESqliteException.Create('Table is at End of File'); - thisvalue := self.fResults[(self.frow * self.fColCount) + I]; - Result := (thisvalue = nil); -end; - -//.............................................................................. - -function TSQLiteTable.Next: boolean; -begin - Result := False; - if not EOF then - begin - Inc(fRow); - Result := True; - end; -end; - -function TSQLiteTable.Previous: boolean; -begin - Result := False; - if not BOF then - begin - Dec(fRow); - Result := True; - end; -end; - -function TSQLiteTable.MoveFirst: boolean; -begin - Result := False; - if self.fRowCount > 0 then - begin - fRow := 0; - Result := True; - end; -end; - -function TSQLiteTable.MoveLast: boolean; -begin - Result := False; - if self.fRowCount > 0 then - begin - fRow := fRowCount - 1; - Result := True; - end; -end; - - -end. - diff --git a/Game/Code/lib/SQLite/sqlite3.dll b/Game/Code/lib/SQLite/sqlite3.dll deleted file mode 100644 index 7111873f..00000000 Binary files a/Game/Code/lib/SQLite/sqlite3.dll and /dev/null differ diff --git a/Game/Code/lib/SQLite/test.db b/Game/Code/lib/SQLite/test.db deleted file mode 100644 index c7fc4356..00000000 Binary files a/Game/Code/lib/SQLite/test.db and /dev/null differ diff --git a/Game/Code/lib/bass/delphi/bass.dcu b/Game/Code/lib/bass/delphi/bass.dcu deleted file mode 100644 index d9f949e9..00000000 Binary files a/Game/Code/lib/bass/delphi/bass.dcu and /dev/null differ diff --git a/Game/Code/lib/ffmpeg/avcodec.dcu b/Game/Code/lib/ffmpeg/avcodec.dcu deleted file mode 100644 index a682a490..00000000 Binary files a/Game/Code/lib/ffmpeg/avcodec.dcu and /dev/null differ diff --git a/Game/Code/lib/ffmpeg/avformat.dcu b/Game/Code/lib/ffmpeg/avformat.dcu deleted file mode 100644 index e86630d0..00000000 Binary files a/Game/Code/lib/ffmpeg/avformat.dcu and /dev/null differ diff --git a/Game/Code/lib/ffmpeg/avio.dcu b/Game/Code/lib/ffmpeg/avio.dcu deleted file mode 100644 index 646b76d2..00000000 Binary files a/Game/Code/lib/ffmpeg/avio.dcu and /dev/null differ diff --git a/Game/Code/lib/ffmpeg/avutil.dcu b/Game/Code/lib/ffmpeg/avutil.dcu deleted file mode 100644 index c4f0fe95..00000000 Binary files a/Game/Code/lib/ffmpeg/avutil.dcu and /dev/null differ diff --git a/Game/Code/lib/ffmpeg/opt.dcu b/Game/Code/lib/ffmpeg/opt.dcu deleted file mode 100644 index c23af7e4..00000000 Binary files a/Game/Code/lib/ffmpeg/opt.dcu and /dev/null differ diff --git a/Game/Code/lib/ffmpeg/rational.dcu b/Game/Code/lib/ffmpeg/rational.dcu deleted file mode 100644 index 51265ca0..00000000 Binary files a/Game/Code/lib/ffmpeg/rational.dcu and /dev/null differ diff --git a/Game/Code/lib/midi/Circbuf.dcu b/Game/Code/lib/midi/Circbuf.dcu deleted file mode 100644 index 53f20d61..00000000 Binary files a/Game/Code/lib/midi/Circbuf.dcu and /dev/null differ diff --git a/Game/Code/lib/midi/Delphmcb.dcu b/Game/Code/lib/midi/Delphmcb.dcu deleted file mode 100644 index becf0c2f..00000000 Binary files a/Game/Code/lib/midi/Delphmcb.dcu and /dev/null differ diff --git a/Game/Code/lib/midi/MIDIIN.DCR b/Game/Code/lib/midi/MIDIIN.DCR deleted file mode 100644 index 5d802695..00000000 Binary files a/Game/Code/lib/midi/MIDIIN.DCR and /dev/null differ diff --git a/Game/Code/lib/midi/MIDIOUT.DCR b/Game/Code/lib/midi/MIDIOUT.DCR deleted file mode 100644 index d111c9be..00000000 Binary files a/Game/Code/lib/midi/MIDIOUT.DCR and /dev/null differ diff --git a/Game/Code/lib/midi/MidiCons.dcu b/Game/Code/lib/midi/MidiCons.dcu deleted file mode 100644 index fdb38cfb..00000000 Binary files a/Game/Code/lib/midi/MidiCons.dcu and /dev/null differ diff --git a/Game/Code/lib/midi/MidiDefs.dcu b/Game/Code/lib/midi/MidiDefs.dcu deleted file mode 100644 index df0e8915..00000000 Binary files a/Game/Code/lib/midi/MidiDefs.dcu and /dev/null differ diff --git a/Game/Code/lib/midi/MidiFile.dcu b/Game/Code/lib/midi/MidiFile.dcu deleted file mode 100644 index 39038e82..00000000 Binary files a/Game/Code/lib/midi/MidiFile.dcu and /dev/null differ diff --git a/Game/Code/lib/midi/MidiOut.dcu b/Game/Code/lib/midi/MidiOut.dcu deleted file mode 100644 index fd1f8c4f..00000000 Binary files a/Game/Code/lib/midi/MidiOut.dcu and /dev/null differ diff --git a/Game/Code/lib/midi/MidiType.dcu b/Game/Code/lib/midi/MidiType.dcu deleted file mode 100644 index 2002ca1a..00000000 Binary files a/Game/Code/lib/midi/MidiType.dcu and /dev/null differ diff --git a/Game/Code/lib/midi/midifile.dcr b/Game/Code/lib/midi/midifile.dcr deleted file mode 100644 index 2dd05cf4..00000000 Binary files a/Game/Code/lib/midi/midifile.dcr and /dev/null differ diff --git a/Game/Code/lib/midi/midiin.dcu b/Game/Code/lib/midi/midiin.dcu deleted file mode 100644 index cb5d0bfb..00000000 Binary files a/Game/Code/lib/midi/midiin.dcu and /dev/null differ diff --git a/Game/Code/lib/midi/midiscope.dcr b/Game/Code/lib/midi/midiscope.dcr deleted file mode 100644 index 441fb7f1..00000000 Binary files a/Game/Code/lib/midi/midiscope.dcr and /dev/null differ diff --git a/Game/Code/lib/zlportio/ddkint.dcu b/Game/Code/lib/zlportio/ddkint.dcu deleted file mode 100644 index b2ff8d0c..00000000 Binary files a/Game/Code/lib/zlportio/ddkint.dcu and /dev/null differ diff --git a/Game/Code/lib/zlportio/zlportio.dcu b/Game/Code/lib/zlportio/zlportio.dcu deleted file mode 100644 index 41419802..00000000 Binary files a/Game/Code/lib/zlportio/zlportio.dcu and /dev/null differ -- cgit v1.2.3