From 78ddfd6d20e419716dfa5085e01b059d40dd61ed Mon Sep 17 00:00:00 2001 From: b1indy Date: Tue, 15 May 2007 17:49:27 +0000 Subject: fixed angle calculation of covers in the background git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@193 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Screens/UScreenSong.pas | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Game') diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas index 114c52a3..9fcb7ee8 100644 --- a/Game/Code/Screens/UScreenSong.pas +++ b/Game/Code/Screens/UScreenSong.pas @@ -1142,7 +1142,7 @@ begin else Pos := (Pos + VS/2) /VS; - Angle := 2 * pi * Pos*1.2; + Angle := pi * Pos*2; Button[B].Z := (0.4 - Abs(Pos/4)) -0.00001; //z < 0.49999 is behind the cover 1 is in front of the covers -- cgit v1.2.3