From 66f4c5511f1cc61b68e75d874ea6a1dc88f9e75a Mon Sep 17 00:00:00 2001 From: mota23 Date: Tue, 15 May 2007 18:04:42 +0000 Subject: Added: Keys 1.2.3 to use Joker in Popup-Party-Menu Added: 2 sets of Statics for Song-Screen. (need work, just startet) Some Fixes in Deluxe Theme. (missing texts, fixed positions etc.) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@194 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UThemes.pas | 10 ++++++++++ Game/Code/Screens/UScreenSong.pas | 26 ++++++++++++++++++++++++-- Game/Code/Screens/UScreenSongMenu.pas | 33 +++++++++++++++++++++++++++++++++ 3 files changed, 67 insertions(+), 2 deletions(-) (limited to 'Game') diff --git a/Game/Code/Classes/UThemes.pas b/Game/Code/Classes/UThemes.pas index b92ef4fb..d3358440 100644 --- a/Game/Code/Classes/UThemes.pas +++ b/Game/Code/Classes/UThemes.pas @@ -293,6 +293,13 @@ type StaticTeam3Joker3: TThemeStatic; StaticTeam3Joker4: TThemeStatic; StaticTeam3Joker5: TThemeStatic; + + + + StaticKeys1 : TThemeStatic; + TextKeys1 : TThemeText; + + end; TThemeSing = class(TThemeBasic) @@ -1002,6 +1009,9 @@ begin ThemeLoadStatic(Song.StaticTeam3Joker4, 'SongStaticTeam3Joker4'); ThemeLoadStatic(Song.StaticTeam3Joker5, 'SongStaticTeam3Joker5'); + ThemeLoadStatic(Song.StaticKeys1, 'SongStaticKeys1'); + ThemeLoadText(Song.TextKeys1, 'SongStaticKeys1Text'); + // Sing ThemeLoadBasic(Sing, 'Sing'); diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas index 9fcb7ee8..2ce6b6df 100644 --- a/Game/Code/Screens/UScreenSong.pas +++ b/Game/Code/Screens/UScreenSong.pas @@ -52,7 +52,9 @@ type StaticTeam3Joker3: Cardinal; StaticTeam3Joker4: Cardinal; StaticTeam3Joker5: Cardinal; - + StaticKeys1: Cardinal; + TextKeys1: integer; + constructor Create; override; procedure SetScroll; procedure SetScroll1; @@ -79,7 +81,7 @@ type //Party Mode procedure SelectRandomSong; procedure SetJoker; - + procedure SetStatics; //procedures for Menu procedure StartSong; procedure OpenEditor; @@ -662,6 +664,10 @@ begin StaticTeam3Joker4 := AddStatic(Theme.Song.StaticTeam3Joker4); StaticTeam3Joker5 := AddStatic(Theme.Song.StaticTeam3Joker5); + StaticKeys1 := AddStatic(Theme.Song.StaticKeys1); + + TextKeys1 := AddText(Theme.Song.TextKeys1); + // Song List // Songs.LoadSongList; // moved to the UltraStar unit CatSongs.Refresh; @@ -1215,6 +1221,7 @@ begin end; SetJoker; + SetStatics; end; procedure TScreenSong.onHide; @@ -1646,6 +1653,21 @@ begin end; end; +procedure TScreenSong.SetStatics; +begin + //If Party Mode + if Mode = 1 then //Use Statics for Party-Song-Selection + begin + Static[StaticKeys1].Visible := false; + Text[TextKeys1].Visible := false; + end + else //Use regular Statics for Song-Selection + begin //Hide all + Static[StaticKeys1].Visible := true; + Text[TextKeys1].Visible := true; + end; +end; + //Procedures for Menu procedure TScreenSong.StartSong; diff --git a/Game/Code/Screens/UScreenSongMenu.pas b/Game/Code/Screens/UScreenSongMenu.pas index 73b38a05..537536bb 100644 --- a/Game/Code/Screens/UScreenSongMenu.pas +++ b/Game/Code/Screens/UScreenSongMenu.pas @@ -96,6 +96,39 @@ begin if (Interaction=3) then InteractDec; end; + + SDLK_1: + begin //Jocker + //Joker spielen + case CurMenu of + SM_Party_Main: + begin + ScreenSong.DoJoker(0) + end; + end; + end; + SDLK_2: + begin //Jocker + //Joker spielen + case CurMenu of + SM_Party_Main: + begin + ScreenSong.DoJoker(1) + end; + end; + end; + SDLK_3: + begin //Jocker + //Joker spielen + case CurMenu of + SM_Party_Main: + begin + ScreenSong.DoJoker(2) + end; + end; + end; + + end; end; end; -- cgit v1.2.3