From 8ee7ea3da21b01a83a048f8b710b7b7b6dcf7c1f Mon Sep 17 00:00:00 2001 From: jaybinks Date: Thu, 11 Oct 2007 22:17:00 +0000 Subject: modifications to make new UMusic work correctly in linux. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@511 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/UltraStar.lpr | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Game/Code') diff --git a/Game/Code/UltraStar.lpr b/Game/Code/UltraStar.lpr index 59e6b2ef..56c1ef92 100644 --- a/Game/Code/UltraStar.lpr +++ b/Game/Code/UltraStar.lpr @@ -122,8 +122,10 @@ uses UMain in 'Classes\UMain.pas', UMusic in 'Classes\UMusic.pas', // UAudio_FFMpeg in 'Classes\UAudio_FFMpeg.pas', - UAudio_Bass in 'Classes\UAudio_Bass.pas', - +{$ifdef win32} + UAudio_bass in 'Classes\UAudio_bass.pas', +{$endif} + UParty in 'Classes\UParty.pas', UPlaylist in 'Classes\UPlaylist.pas', URecord in 'Classes\URecord.pas', @@ -416,9 +418,7 @@ exit; // Sound Log.BenchmarkStart(1); - Log.LogStatus('Initialize Sound', 'Initialization'); - Log.LogStatus('Creating Music', 'InitializeSound'); Music := TMusic.Create; - InitializeSound; + Log.LogStatus('Initialize Sound', 'Initialization'); InitializeSound(); Log.BenchmarkEnd(1); Log.LogBenchmark('Initializing Sound', 1); -- cgit v1.2.3