From 10e4f765a5953f3644055d6628531855e9a30df6 Mon Sep 17 00:00:00 2001 From: b1indy Date: Wed, 12 Dec 2007 15:46:07 +0000 Subject: got back those nice stars ;) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@698 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UGraphic.pas | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Game/Code') diff --git a/Game/Code/Classes/UGraphic.pas b/Game/Code/Classes/UGraphic.pas index c3b042ea..f774a899 100644 --- a/Game/Code/Classes/UGraphic.pas +++ b/Game/Code/Classes/UGraphic.pas @@ -295,8 +295,8 @@ begin Log.LogStatus('Loading Textures - B', 'LoadTextures'); - Tex_Note_Perfect_Star := Texture.LoadTexture(pchar(Skin.GetTextureFileName('NotePerfectStar')), 'JPG', 'Font Black', 0); - Tex_Note_Star := Texture.LoadTexture(pchar(Skin.GetTextureFileName('NoteStar')) , 'JPG', 'Alpha Black Colored', $FFFFFF); + Tex_Note_Perfect_Star := Texture.LoadTexture(pchar(Skin.GetTextureFileName('NotePerfectStar')), 'PNG', 'Transparent', 0); + Tex_Note_Star := Texture.LoadTexture(pchar(Skin.GetTextureFileName('NoteStar')) , 'PNG', 'Transparent', $FFFFFF); Tex_Ball := Texture.LoadTexture(pchar(Skin.GetTextureFileName('Ball')), 'BMP', 'Transparent', $FF00FF); Tex_Lyric_Help_Bar := Texture.LoadTexture(pchar(Skin.GetTextureFileName('LyricHelpBar')), 'BMP', 'Transparent', $FF00FF); -- cgit v1.2.3