From 45929c1df8bab8260149eeb40b5f9c2f6bec7973 Mon Sep 17 00:00:00 2001 From: jaybinks Date: Tue, 18 Sep 2007 11:26:53 +0000 Subject: zlportio is NOT ( yet ) lazarus compatible it will need some work to make it lazarus compatible, but Im not going to do that work at this point. Im going to ifdef it out until after the initial port, then add it in later. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@391 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/lib/zlportio/ddkint.pas | 4 +++- Game/Code/lib/zlportio/zlportio.pas | 4 +++- 2 files changed, 6 insertions(+), 2 deletions(-) (limited to 'Game/Code/lib') diff --git a/Game/Code/lib/zlportio/ddkint.pas b/Game/Code/lib/zlportio/ddkint.pas index d5b36be4..2b70ee54 100644 --- a/Game/Code/lib/zlportio/ddkint.pas +++ b/Game/Code/lib/zlportio/ddkint.pas @@ -26,7 +26,9 @@ unit ddkint; interface -uses windows,winsvc; +uses + windows, + winsvc; function CTL_CODE(const DeviceType,Func,Method,Access:Cardinal):cardinal; diff --git a/Game/Code/lib/zlportio/zlportio.pas b/Game/Code/lib/zlportio/zlportio.pas index 5a87be88..2cf57334 100644 --- a/Game/Code/lib/zlportio/zlportio.pas +++ b/Game/Code/lib/zlportio/zlportio.pas @@ -52,7 +52,9 @@ unit zlportio; interface -uses windows,sysutils,ddkint; +uses windows, + sysutils, + ddkint; Const ZLIO_BYTE = 0; -- cgit v1.2.3