From 1ba91d5a0e1df7419a561f6dcf16a0839509a5e7 Mon Sep 17 00:00:00 2001 From: k-m_schindler Date: Wed, 27 Aug 2008 13:28:57 +0000 Subject: Reordering of the directories[1]: moving Game/Code to src git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c --- .../Code/lib/projectM/cwrapper/projectM-cwrapper.h | 67 ---------------------- 1 file changed, 67 deletions(-) delete mode 100644 Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h (limited to 'Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h') diff --git a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h deleted file mode 100644 index 43f36ef4..00000000 --- a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h +++ /dev/null @@ -1,67 +0,0 @@ -#ifndef __PROJECTM_CWRAPPER_H__ -#define __PROJECTM_CWRAPPER_H__ - -#include "projectM.hpp" - -// PROJECTM_VERSION define is not very helpful, lets create our own -#define PROJECTM_VERSION_1_00_00 1000000 // 1.00.00 = 1.0 or 1.01 (same version number for 1.0 and 1.01) -#define PROJECTM_VERSION_1_10_00 1010000 // 1.10.00 = 1.1 (bigger than 1.2 due to strange versioning) -#define PROJECTM_VERSION_1_02_00 1002000 // 1.02.00 = 1.2 - -// version of projectM to wrap (see PROJECTM_VERSION) -#ifndef PROJECTM_VERSION_INT -#define PROJECTM_VERSION_INT PROJECTM_VERSION_1_02_00 -#endif - -extern "C" { - - #if (PROJECTM_VERSION_INT > 1000000) - struct Settings { - int meshX; - int meshY; - int fps; - int textureSize; - int windowWidth; - int windowHeight; - const char* presetURL; - const char* titleFontURL; - const char* menuFontURL; - int smoothPresetDuration; - int presetDuration; - float beatSensitivity; - char aspectCorrection; - float easterEgg; - char shuffleEnabled; - }; - #endif - - typedef void* projectM_ptr; - - DLLEXPORT projectM_ptr projectM_create1(char* config_file); - #if (PROJECTM_VERSION_INT < 1000000) - DLLEXPORT projectM_ptr projectM_create2(int gx, int gy, int fps, int texsize, - int width, int height, char* preset_url, - char* title_fonturl, char* title_menuurl); - #endif - - DLLEXPORT void projectM_resetGL(projectM_ptr pm, int width, int height); - DLLEXPORT void projectM_setTitle(projectM_ptr pm, char* title); - DLLEXPORT void projectM_renderFrame(projectM_ptr pm); - DLLEXPORT unsigned projectM_initRenderToTexture(projectM_ptr pm); - DLLEXPORT void projectM_key_handler(projectM_ptr pm, projectMEvent event, - projectMKeycode keycode, projectMModifier modifier); - - DLLEXPORT void projectM_free(projectM_ptr pm); - - DLLEXPORT void PCM_addPCMfloat(projectM_ptr pm, float *PCMdata, int samples); - DLLEXPORT void PCM_addPCM16(projectM_ptr pm, short [2][512]); - DLLEXPORT void PCM_addPCM16Data(projectM_ptr pm, const short* pcm_data, short samples); - DLLEXPORT void PCM_addPCM8(projectM_ptr pm, unsigned char [2][1024]); - DLLEXPORT void PCM_addPCM8_512(projectM_ptr pm, const unsigned char [2][512]); - - #if (PROJECTM_VERSION_INT > 1000000) - DLLEXPORT void projectM_settings(projectM_ptr pm, Settings* settings); - #endif -} - -#endif -- cgit v1.2.3