From 12a7652fe6cf20441dec4aae8156978bf751861f Mon Sep 17 00:00:00 2001 From: jaybinks Date: Tue, 18 Sep 2007 10:47:12 +0000 Subject: pngimage is NOT ( yet ) lazarus compatible It might compile, however the object files are in borland obj format to use this, it will need to be in GCC object file format format Or we can use the lazarus / freepascal png unit if we decide that pngimage IS required ( and we cant use the lazarus unit ) then we should investigate how this developer went with the port. http://www.lazarus.freepascal.org/index.php?name=PNphpBB2&file=viewtopic&t=3206 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@388 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/lib/PngImage/lazarustest.lpr | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 Game/Code/lib/PngImage/lazarustest.lpr (limited to 'Game/Code/lib/PngImage/lazarustest.lpr') diff --git a/Game/Code/lib/PngImage/lazarustest.lpr b/Game/Code/lib/PngImage/lazarustest.lpr new file mode 100644 index 00000000..f567b6cb --- /dev/null +++ b/Game/Code/lib/PngImage/lazarustest.lpr @@ -0,0 +1,15 @@ +program lazarustest; + +uses + pngimage in 'pngimage.pas', + pnglang in 'pnglang.pas', + pngzlib in 'pngzlib.pas', + sysutils; + +begin + writeln( 'pngimage is NOT lazarus compatible' ); + writeln( 'It might compile ( not link though ), however the object files are in borland obj format' ); + writeln( 'to use this, it will need to be in GCC object file format format' ); + writeln( 'Or we can use the lazarus / freepascal png unit' ); +end. + -- cgit v1.2.3