From 7ad8d5e253f452bb8e208f75397d53beca5b3a49 Mon Sep 17 00:00:00 2001 From: jaybinks Date: Tue, 5 Feb 2008 10:38:57 +0000 Subject: added Jedi-SDL to our SVN tree.. simplifies SVN checkout and build, and now that this version is well and truly deprecated, we should keep it here in case its removed. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@809 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/lib/JEDI-SDLv1.0/OpenGL/Pas/opengl12.rst | 26 ++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 Game/Code/lib/JEDI-SDLv1.0/OpenGL/Pas/opengl12.rst (limited to 'Game/Code/lib/JEDI-SDLv1.0/OpenGL/Pas/opengl12.rst') diff --git a/Game/Code/lib/JEDI-SDLv1.0/OpenGL/Pas/opengl12.rst b/Game/Code/lib/JEDI-SDLv1.0/OpenGL/Pas/opengl12.rst new file mode 100644 index 00000000..857993e7 --- /dev/null +++ b/Game/Code/lib/JEDI-SDLv1.0/OpenGL/Pas/opengl12.rst @@ -0,0 +1,26 @@ + +# hash value = 79191886 +opengl12.srcalreadyactive='Rendering context already active in another th'+ +'read.' + + +# hash value = 191308692 +opengl12.smakecurrentfailed='wglMakeCurrent failed' + + +# hash value = 214729876 +opengl12.sdeletecontextfailed='wglDeleteContext failed' + + +# hash value = 230190814 +opengl12.scontextinuse='Cannot delete rendering context. It is still in u'+ +'se by another thread.' + + +# hash value = 168003996 +opengl12.sdefaultgllibrary='OpenGL32.dll' + + +# hash value = 140838716 +opengl12.sdefaultglulibrary='GLU32.dll' + -- cgit v1.2.3