From aecdb6a2e201c7d21ac5f6beed935e8bca3179e1 Mon Sep 17 00:00:00 2001 From: tobigun Date: Fri, 2 May 2008 09:35:58 +0000 Subject: bugfix: USDX crashed while unloading opengl because of a bug in opengl12.pas (Glu was unloaded twice, because the handle of the main gl-lib was overwritten with that of glu) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1050 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.pas | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Game/Code/lib/JEDI-SDL/OpenGL/Pas') diff --git a/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.pas b/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.pas index dd27bfbc..f7d2f352 100644 --- a/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.pas +++ b/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.pas @@ -8064,7 +8064,9 @@ begin if GLUHandle <> INVALID_MODULEHANDLE then begin + {$IFDEF KYLIX} GLHandle := TModuleHandle(GLUHandle); // Kylix compatiblilty trick + {$ENDIF} gluBeginCurve := GetModuleSymbol( GLUHandle, 'gluBeginCurve'); gluBeginPolygon := GetModuleSymbol( GLUHandle, 'gluBeginPolygon'); -- cgit v1.2.3