From 0d86a79ad303441af3080f1c744da0c556927425 Mon Sep 17 00:00:00 2001 From: tobigun Date: Thu, 24 Apr 2008 12:47:09 +0000 Subject: - reverted some stuff that was erroneously commited by one of the last commits. - moved DEBUG define from config-*.inc back to switches.inc - APPTYPE is needed by FPC (for Windows) too. Fixed some crashes with Writeln in FPC (Win) if no console is available. - Moved thread-safe ULog.SafeWriteln() to UCommon.ConsoleWriteln(), this is used by DebugWriteln() now, so this is thread-safe too - Added log-levels (sorted by severity): DEBUG, INFO, STATUS, WARN, ERROR, CRITICAL. Default log-level is LOG_LEVEL_ERROR, so warnings and less important logs are not printed by default. You can change this by LOG_LEVEL_DEFAULT or Log.SetLogLevel(Level). Please use Log.LogError/Warn/Status/Info/Debug/... instead of DebugWriteln() to avoid spamming the console. See ULog.pas for further info. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1036 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/config-win.inc | 4 ---- 1 file changed, 4 deletions(-) (limited to 'Game/Code/config-win.inc') diff --git a/Game/Code/config-win.inc b/Game/Code/config-win.inc index 04528fa2..47676ee1 100644 --- a/Game/Code/config-win.inc +++ b/Game/Code/config-win.inc @@ -2,10 +2,6 @@ * Configuration file for UltraStar Deluxe 1.1 *****************************************************************} -{* Misc options *} - -{$DEFINE DEBUG} - {* Libraries *} {$DEFINE HaveFFMpeg} -- cgit v1.2.3