From 7f0f49979ee27f76d8dff3786194df1f43d4300f Mon Sep 17 00:00:00 2001 From: brunzelchen Date: Tue, 28 Dec 2010 06:46:38 +0000 Subject: don't close menu when adding songs git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2776 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Screens/UScreenSongMenu.pas | 26 ++++++++++++++++++++++---- 1 file changed, 22 insertions(+), 4 deletions(-) (limited to 'Game/Code/Screens/UScreenSongMenu.pas') diff --git a/Game/Code/Screens/UScreenSongMenu.pas b/Game/Code/Screens/UScreenSongMenu.pas index dbdea42e..b3a77879 100644 --- a/Game/Code/Screens/UScreenSongMenu.pas +++ b/Game/Code/Screens/UScreenSongMenu.pas @@ -166,6 +166,8 @@ begin SDLK_RETURN: begin HandleReturn; + if (CurMenu = SM_Playlist_Add) then + MenuShow(CurMenu); end; SDLK_DOWN: InteractNext; @@ -186,8 +188,16 @@ begin Music.PlayChange; ScreenSong.SelectNext; ScreenSong.ChangeMusic; - ScreenSong.SetScroll4; end; + + if (CurMenu = SM_Playlist_Add) and (Interaction <> 3) then + begin + Music.PlayChange; + ScreenSong.SelectNext; + ScreenSong.ChangeMusic; + MenuShow(CurMenu); + end else if (CurMenu = SM_Playlist_Add) then + MenuShow(CurMenu); end; SDLK_LEFT: begin @@ -204,8 +214,16 @@ begin Music.PlayChange; ScreenSong.SelectPrev; ScreenSong.ChangeMusic; - ScreenSong.SetScroll4; end; + + if (CurMenu = SM_Playlist_Add) and (Interaction <> 3) then + begin + Music.PlayChange; + ScreenSong.SelectPrev; + ScreenSong.ChangeMusic; + MenuShow(CurMenu); + end else if (CurMenu = SM_Playlist_Add) then + MenuShow(CurMenu); end; SDLK_1: @@ -403,7 +421,7 @@ begin Button[0].Visible := True; Button[1].Visible := False; Button[2].Visible := False; - Button[3].Visible := True; + Button[3].Visible := not PlaylistMan.SongExists(ScreenSong.Interaction, SelectValue); SelectsS[0].Visible := True; Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_ADD_NEW'); @@ -773,7 +791,7 @@ begin PlaylistMan.AddItem(ScreenSong.Interaction, SelectValue); ScreenSong.WaitHandler.changed := true; ScreenSong.WaitHandler.change_time := 0; - Visible := False; + //Visible := False; end; end; end; -- cgit v1.2.3