From 5f11f9f3e328f6818a42f0a3405404612399c64e Mon Sep 17 00:00:00 2001 From: tobigun Date: Sat, 30 Aug 2008 18:12:06 +0000 Subject: Removed outdated 1.1 branch contents git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.1@1331 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Screens/UScreenSongMenu.pas | 634 ---------------------------------- 1 file changed, 634 deletions(-) delete mode 100644 Game/Code/Screens/UScreenSongMenu.pas (limited to 'Game/Code/Screens/UScreenSongMenu.pas') diff --git a/Game/Code/Screens/UScreenSongMenu.pas b/Game/Code/Screens/UScreenSongMenu.pas deleted file mode 100644 index ae0bc9ba..00000000 --- a/Game/Code/Screens/UScreenSongMenu.pas +++ /dev/null @@ -1,634 +0,0 @@ -unit UScreenSongMenu; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -uses - UMenu, - SDL, - UDisplay, - UMusic, - UFiles, - SysUtils, - UThemes; - -type - TScreenSongMenu = class(TMenu) - private - CurMenu: Byte; //Num of the cur. Shown Menu - public - Visible: Boolean; //Whether the Menu should be Drawn - - constructor Create; override; - function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override; - procedure onShow; override; - function Draw: boolean; override; - procedure MenuShow(sMenu: Byte); - procedure HandleReturn; - end; - -const - SM_Main = 1; - - SM_PlayList = 64 or 1; - SM_Playlist_Add = 64 or 2; - SM_Playlist_New = 64 or 3; - - SM_Playlist_DelItem = 64 or 5; - - SM_Playlist_Load = 64 or 8 or 1; - SM_Playlist_Del = 64 or 8 or 5; - - - SM_Party_Main = 128 or 1; - SM_Party_Joker = 128 or 2; - -var - ISelections: Array of String; - SelectValue: Integer; - - -implementation - -uses UGraphic, - UMain, - UIni, - UTexture, - ULanguage, - UParty, - UPlaylist, - USongs; - -function TScreenSongMenu.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; -begin - Result := true; - If (PressedDown) Then - begin // Key Down - if (CurMenu = SM_Playlist_New) AND (Interaction=0) then - begin - case PressedKey of - SDLK_0..SDLK_9, SDLK_A..SDLK_Z, SDLK_SPACE, SDLK_MINUS, SDLK_EXCLAIM, SDLK_COMMA, SDLK_SLASH, SDLK_ASTERISK, SDLK_QUESTION, SDLK_QUOTE, SDLK_QUOTEDBL: - begin - Button[Interaction].Text[0].Text := Button[Interaction].Text[0].Text + chr(ScanCode); - exit; - end; - - SDLK_BACKSPACE: - begin - Button[Interaction].Text[0].DeleteLastL; - exit; - end; - end; - end; - - case PressedKey of - SDLK_Q: - begin - Result := false; - end; - - - SDLK_ESCAPE, - SDLK_BACKSPACE : - begin - AudioPlayback.PlaySound(SoundLib.Back); - Visible := False; - end; - - SDLK_RETURN: - begin - HandleReturn; - end; - - SDLK_DOWN: InteractNext; - SDLK_UP: InteractPrev; - - SDLK_RIGHT: - begin - if (Interaction=3) then - InteractInc; - end; - SDLK_LEFT: - begin - if (Interaction=3) then - InteractDec; - end; - - SDLK_1: - begin //Jocker - //Joker spielen - case CurMenu of - SM_Party_Main: - begin - ScreenSong.DoJoker(0) - end; - end; - end; - SDLK_2: - begin //Jocker - //Joker spielen - case CurMenu of - SM_Party_Main: - begin - ScreenSong.DoJoker(1) - end; - end; - end; - SDLK_3: - begin //Jocker - //Joker spielen - case CurMenu of - SM_Party_Main: - begin - ScreenSong.DoJoker(2) - end; - end; - end; - - - end; - end; -end; - -constructor TScreenSongMenu.Create; -var - I: integer; -begin - inherited Create; - - //Create Dummy SelectSlide Entrys - SetLength(ISelections, 1); - ISelections[0] := 'Dummy'; - - - AddText(Theme.SongMenu.TextMenu); - - LoadFromTheme(Theme.SongMenu); - - AddButton(Theme.SongMenu.Button1); - if (Length(Button[0].Text) = 0) then - AddButtonText(14, 20, 'Button 1'); - - AddButton(Theme.SongMenu.Button2); - if (Length(Button[1].Text) = 0) then - AddButtonText(14, 20, 'Button 2'); - - AddButton(Theme.SongMenu.Button3); - if (Length(Button[2].Text) = 0) then - AddButtonText(14, 20, 'Button 3'); - - AddSelectSlide(Theme.SongMenu.SelectSlide3, SelectValue, ISelections); - - AddButton(Theme.SongMenu.Button4); - if (Length(Button[3].Text) = 0) then - AddButtonText(14, 20, 'Button 4'); - - - Interaction := 0; -end; - -function TScreenSongMenu.Draw: boolean; -begin - inherited Draw; -end; - -procedure TScreenSongMenu.onShow; -begin - -end; - -procedure TScreenSongMenu.MenuShow(sMenu: Byte); -begin - Interaction := 0; //Reset Interaction - Visible := True; //Set Visible - Case sMenu of - SM_Main: - begin - CurMenu := sMenu; - Text[0].Text := Language.Translate('SONG_MENU_NAME_MAIN'); - - Button[0].Visible := True; - Button[1].Visible := True; - Button[2].Visible := True; - Button[3].Visible := True; - SelectsS[0].Visible := False; - - Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAY'); - Button[1].Text[0].Text := Language.Translate('SONG_MENU_CHANGEPLAYERS'); - Button[2].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_ADD'); - Button[3].Text[0].Text := Language.Translate('SONG_MENU_EDIT'); - end; - - SM_PlayList: - begin - CurMenu := sMenu; - Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST'); - - Button[0].Visible := True; - Button[1].Visible := True; - Button[2].Visible := True; - Button[3].Visible := True; - SelectsS[0].Visible := False; - - Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAY'); - Button[1].Text[0].Text := Language.Translate('SONG_MENU_CHANGEPLAYERS'); - Button[2].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_DEL'); - Button[3].Text[0].Text := Language.Translate('SONG_MENU_EDIT'); - end; - - SM_Playlist_Add: - begin - CurMenu := sMenu; - Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST_ADD'); - - Button[0].Visible := True; - Button[1].Visible := False; - Button[2].Visible := False; - Button[3].Visible := True; - SelectsS[0].Visible := True; - - Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_ADD_NEW'); - Button[3].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_ADD_EXISTING'); - - SetLength(ISelections, Length(PlaylistMan.Playlists)); - PlaylistMan.GetNames(ISelections); - - if (Length(ISelections)>=1) then - begin - UpdateSelectSlideOptions(Theme.SongMenu.SelectSlide3, 0, ISelections, SelectValue); - end - else - begin - Button[3].Visible := False; - SelectsS[0].Visible := False; - Button[2].Visible := True; - Button[2].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_NOEXISTING'); - end; - end; - - SM_Playlist_New: - begin - CurMenu := sMenu; - Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST_NEW'); - - Button[0].Visible := True; - Button[1].Visible := False; - Button[2].Visible := True; - Button[3].Visible := True; - SelectsS[0].Visible := False; - - Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_NEW_UNNAMED'); - Button[2].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_NEW_CREATE'); - Button[3].Text[0].Text := Language.Translate('SONG_MENU_CANCEL'); - end; - - SM_Playlist_DelItem: - begin - CurMenu := sMenu; - Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST_DELITEM'); - - Button[0].Visible := True; - Button[1].Visible := False; - Button[2].Visible := False; - Button[3].Visible := True; - SelectsS[0].Visible := False; - - Button[0].Text[0].Text := Language.Translate('SONG_MENU_YES'); - Button[3].Text[0].Text := Language.Translate('SONG_MENU_CANCEL'); - end; - - SM_Playlist_Load: - begin - CurMenu := sMenu; - Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST_LOAD'); - - //Show Delete Curent Playlist Button when Playlist is opened - Button[0].Visible := (CatSongs.CatNumShow = -3); - - Button[1].Visible := False; - Button[2].Visible := False; - Button[3].Visible := True; - SelectsS[0].Visible := True; - - Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_DELCURRENT'); - Button[3].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_LOAD'); - - SetLength(ISelections, Length(PlaylistMan.Playlists)); - PlaylistMan.GetNames(ISelections); - - if (Length(ISelections)>=1) then - begin - UpdateSelectSlideOptions(Theme.SongMenu.SelectSlide3, 0, ISelections, SelectValue); - Interaction := 3; - end - else - begin - Button[3].Visible := False; - SelectsS[0].Visible := False; - Button[2].Visible := True; - Button[2].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_NOEXISTING'); - Interaction := 2; - end; - end; - - SM_Playlist_Del: - begin - CurMenu := sMenu; - Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST_DEL'); - - Button[0].Visible := True; - Button[1].Visible := False; - Button[2].Visible := False; - Button[3].Visible := True; - SelectsS[0].Visible := False; - - Button[0].Text[0].Text := Language.Translate('SONG_MENU_YES'); - Button[3].Text[0].Text := Language.Translate('SONG_MENU_CANCEL'); - end; - - - SM_Party_Main: - begin - CurMenu := sMenu; - Text[0].Text := Language.Translate('SONG_MENU_NAME_PARTY_MAIN'); - - Button[0].Visible := True; - Button[1].Visible := False; - Button[2].Visible := False; - Button[3].Visible := True; - SelectsS[0].Visible := False; - - Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAY'); - //Button[1].Text[0].Text := Language.Translate('SONG_MENU_JOKER'); - //Button[2].Text[0].Text := Language.Translate('SONG_MENU_PLAYMODI'); - Button[3].Text[0].Text := Language.Translate('SONG_MENU_JOKER'); - end; - - SM_Party_Joker: - begin - CurMenu := sMenu; - Text[0].Text := Language.Translate('SONG_MENU_NAME_PARTY_JOKER'); - // to-do : Party - {Button[0].Visible := (PartySession.Teams.NumTeams >= 1) AND (PartySession.Teams.Teaminfo[0].Joker > 0); - Button[1].Visible := (PartySession.Teams.NumTeams >= 2) AND (PartySession.Teams.Teaminfo[1].Joker > 0); - Button[2].Visible := (PartySession.Teams.NumTeams >= 3) AND (PartySession.Teams.Teaminfo[2].Joker > 0);} - Button[3].Visible := True; - SelectsS[0].Visible := False; - - {Button[0].Text[0].Text := String(PartySession.Teams.Teaminfo[0].Name); - Button[1].Text[0].Text := String(PartySession.Teams.Teaminfo[1].Name); - Button[2].Text[0].Text := String(PartySession.Teams.Teaminfo[2].Name);} - Button[3].Text[0].Text := Language.Translate('SONG_MENU_CANCEL'); - - //Set right Interaction - if (not Button[0].Visible) then - begin - if (not Button[1].Visible) then - begin - if (not Button[2].Visible) then - begin - Interaction := 4; - end - else Interaction := 2; - end - else Interaction := 1; - end; - - end; - end; -end; - -procedure TScreenSongMenu.HandleReturn; -begin - Case CurMenu of - SM_Main: - begin - Case Interaction of - 0: //Button 1 - begin - ScreenSong.StartSong; - Visible := False; - end; - - 1: //Button 2 - begin - //Select New Players then Sing: - ScreenSong.SelectPlayers; - Visible := False; - end; - - 2: //Button 3 - begin - //Show add to Playlist Menu - MenuShow(SM_Playlist_Add); - end; - - 3: //SelectSlide 3 - begin - //Dummy - end; - - 4: //Button 4 - begin - ScreenSong.OpenEditor; - Visible := False; - end; - end; - end; - - SM_PlayList: - begin - Visible := False; - Case Interaction of - 0: //Button 1 - begin - ScreenSong.StartSong; - Visible := False; - end; - - 1: //Button 2 - begin - //Select New Players then Sing: - ScreenSong.SelectPlayers; - Visible := False; - end; - - 2: //Button 3 - begin - //Show add to Playlist Menu - MenuShow(SM_Playlist_DelItem); - end; - - 3: //SelectSlide 3 - begin - //Dummy - end; - - 4: //Button 4 - begin - ScreenSong.OpenEditor; - Visible := False; - end; - end; - end; - - SM_Playlist_Add: - begin - Case Interaction of - 0: //Button 1 - begin - MenuShow(SM_Playlist_New); - end; - - 3: //SelectSlide 3 - begin - //Dummy - end; - - 4: //Button 4 - begin - PlaylistMan.AddItem(ScreenSong.Interaction, SelectValue); - Visible := False; - end; - end; - end; - - SM_Playlist_New: - begin - Case Interaction of - 0: //Button 1 - begin - //Nothing, Button for Entering Name - end; - - 2: //Button 3 - begin - //Create Playlist and Add Song - PlaylistMan.AddItem( - ScreenSong.Interaction, - PlaylistMan.AddPlaylist(Button[0].Text[0].Text)); - Visible := False; - end; - - 3: //SelectSlide 3 - begin - //Cancel -> Go back to Add screen - MenuShow(SM_Playlist_Add); - end; - - 4: //Button 4 - begin - Visible := False; - end; - end; - end; - - SM_Playlist_DelItem: - begin - Visible := False; - Case Interaction of - 0: //Button 1 - begin - //Delete - PlayListMan.DelItem(PlayListMan.GetIndexbySongID(ScreenSong.Interaction)); - Visible := False; - end; - - 4: //Button 4 - begin - MenuShow(SM_Playlist); - end; - end; - end; - - SM_Playlist_Load: - begin - Case Interaction of - 0: //Button 1 (Delete Playlist) - begin - MenuShow(SM_Playlist_Del); - end; - 4: //Button 4 - begin - //Load Playlist - PlaylistMan.SetPlayList(SelectValue); - Visible := False; - end; - end; - end; - - SM_Playlist_Del: - begin - Visible := False; - Case Interaction of - 0: //Button 1 - begin - //Delete - PlayListMan.DelPlaylist(PlaylistMan.CurPlayList); - Visible := False; - end; - - 4: //Button 4 - begin - MenuShow(SM_Playlist_Load); - end; - end; - end; - - SM_Party_Main: - begin - Case Interaction of - 0: //Button 1 - begin - //Start Singing - ScreenSong.StartSong; - Visible := False; - end; - - 4: //Button 4 - begin - //Joker - MenuShow(SM_Party_Joker); - end; - end; - end; - - SM_Party_Joker: - begin - Visible := False; - Case Interaction of - 0: //Button 1 - begin - //Joker Team 1 - ScreenSong.DoJoker(0); - end; - - 1: //Button 2 - begin - //Joker Team 2 - ScreenSong.DoJoker(1); - end; - - 2: //Button 3 - begin - //Joker Team 3 - ScreenSong.DoJoker(2); - end; - - 4: //Button 4 - begin - //Cancel... (Fo back to old Menu) - MenuShow(SM_Party_Main); - end; - end; - end; - end; -end; - -end. - -- cgit v1.2.3