From 13666b8a713f7f46d1db186ba147aa91984ddb0f Mon Sep 17 00:00:00 2001 From: mogguh Date: Mon, 10 Sep 2007 13:06:56 +0000 Subject: Overall look: ScoreBGs and playerboxes (p1, p2,..) are now drawn as colorized pngs. Notes are drawn with 3 textures instead of 2: bg_glow, notebg (unsung) and note hit (sung) - these are colorized pngs - textures will come in the following commit. Known Bugs: - ScoreBGs are not yet drawn in playercolor (only affects player count > 3) - Phrasen bonus pop up, indexes are not yet filled with usable data, therefore textures are not yet loaded correctly - Linebonus not yet done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@382 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Screens/UScreenSingModi.pas | 1 + 1 file changed, 1 insertion(+) (limited to 'Game/Code/Screens/UScreenSingModi.pas') diff --git a/Game/Code/Screens/UScreenSingModi.pas b/Game/Code/Screens/UScreenSingModi.pas index 0305315f..20ad0957 100644 --- a/Game/Code/Screens/UScreenSingModi.pas +++ b/Game/Code/Screens/UScreenSingModi.pas @@ -945,6 +945,7 @@ end; // comment by blindy: wo zum henker wird denn in diesem screen ein video abgespielt? // update and draw movie + // wie wo wadd? also in der selben funktion in der uscreensing kommt des video in der zeile 995, oder was wollteste wissen? :X { if ShowFinish and AktSong.VideoLoaded AND DllMan.Selected.LoadVideo then begin UpdateSmpeg; // this only draws end;} -- cgit v1.2.3