From 5ed6620bad808381fce94f2cd67ee911b4d45bff Mon Sep 17 00:00:00 2001 From: whiteshark0 Date: Wed, 21 Mar 2007 19:19:04 +0000 Subject: git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Screens/UScreenOptionsSound.pas | 93 +++++++++++++++++++++++++++++++ 1 file changed, 93 insertions(+) create mode 100644 Game/Code/Screens/UScreenOptionsSound.pas (limited to 'Game/Code/Screens/UScreenOptionsSound.pas') diff --git a/Game/Code/Screens/UScreenOptionsSound.pas b/Game/Code/Screens/UScreenOptionsSound.pas new file mode 100644 index 00000000..a99ae86d --- /dev/null +++ b/Game/Code/Screens/UScreenOptionsSound.pas @@ -0,0 +1,93 @@ +unit UScreenOptionsSound; + +interface + +uses + UMenu, SDL, UDisplay, UMusic, UPliki, UIni, UThemes; + +type + TScreenOptionsSound = class(TMenu) + public + constructor Create(Back: String); override; + function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override; + procedure onShow; override; + end; + +implementation + +uses UGraphic; + +function TScreenOptionsSound.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; +begin + Result := true; + If (PressedDown) Then + begin // Key Down + case PressedKey of + SDLK_ESCAPE : + begin + Ini.Save; + Music.PlayBack; + FadeTo(@ScreenOptions); + end; + SDLK_RETURN: + begin + if SelInteraction = 4 then begin + Ini.Save; + Music.PlayBack; + FadeTo(@ScreenOptions); + end; + end; + SDLK_DOWN: + InteractNext; + SDLK_UP : + InteractPrev; + SDLK_RIGHT: + begin + if (SelInteraction >= 0) and (SelInteraction <= 3) then begin + Music.PlayOption; + InteractInc; + end; + end; + SDLK_LEFT: + begin + if (SelInteraction >= 0) and (SelInteraction <= 3) then begin + Music.PlayOption; + InteractDec; + end; + end; + end; + end; +end; + +constructor TScreenOptionsSound.Create(Back: String); +var + I: integer; +begin + inherited Create(Back); + + AddBackground(Theme.OptionsSound.Background.Tex); + + for I := 0 to High(Theme.OptionsSound.Static) do + AddStatic(Theme.OptionsSound.Static[I]); + + for I := 0 to High(Theme.OptionsSound.Text) do + AddText(Theme.OptionsSound.Text[I]); + + AddSelect(Theme.OptionsSound.SelectMicBoost, Ini.MicBoost, IMicBoost); + AddSelect(Theme.OptionsSound.SelectClickAssist, Ini.ClickAssist, IClickAssist); + AddSelect(Theme.OptionsSound.SelectBeatClick, Ini.BeatClick, IBeatClick); + AddSelect(Theme.OptionsSound.SelectThreshold, Ini.Threshold, IThreshold); + //AddSelect(Theme.OptionsSound.SelectTwoPlayerMode, Ini.TwoPlayerMode, ITwoPlayerMode); + + AddButton(Theme.OptionsSound.ButtonExit); + AddButtonText(14, 20, 'Exit'); + + Interaction := 0; +end; + +procedure TScreenOptionsSound.onShow; +begin + Interaction := 0; +end; + +end. -- cgit v1.2.3