From 22581815288ed2462063a8ac36e3818f95adfda2 Mon Sep 17 00:00:00 2001 From: brunzelchen Date: Sun, 15 Aug 2010 16:44:17 +0000 Subject: added check popup at startup if LoadFaultySongs=Off and if there are some defective songs. the user has now the ability to load them anyway. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2611 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Screens/UScreenMain.pas | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'Game/Code/Screens/UScreenMain.pas') diff --git a/Game/Code/Screens/UScreenMain.pas b/Game/Code/Screens/UScreenMain.pas index 156901e2..b92e59a2 100644 --- a/Game/Code/Screens/UScreenMain.pas +++ b/Game/Code/Screens/UScreenMain.pas @@ -261,7 +261,7 @@ begin AddButton(Theme.Main.ButtonExit); Interaction := 0; - ShowNumErrors := false; + ShowNumErrors := true; end; procedure TScreenMain.onShow; @@ -274,10 +274,9 @@ begin if not Help.SetHelpID(ID) then Log.LogError('No Entry for Help-ID ' + ID + ' (ScreenMain)'); - if ShowNumErrors then + if (Ini.LoadFaultySongs=0) and ShowNumErrors and (Songs.NumFaultySongs>0) then begin - ShowNumErrors := false; - ScreenPopupError.ShowPopup(IntToStr(Log.NumErrors) + ' errors on loading, see Error.log for details'); + ScreenPopupCheck.ShowPopup(Format(Language.Translate('MSG_ERROR_SONGLOADING'), [Songs.NumFaultySongs])); end; end; -- cgit v1.2.3