From 1ba91d5a0e1df7419a561f6dcf16a0839509a5e7 Mon Sep 17 00:00:00 2001 From: k-m_schindler Date: Wed, 27 Aug 2008 13:28:57 +0000 Subject: Reordering of the directories[1]: moving Game/Code to src git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Screens/UScreenLoading.pas | 57 ------------------------------------ 1 file changed, 57 deletions(-) delete mode 100644 Game/Code/Screens/UScreenLoading.pas (limited to 'Game/Code/Screens/UScreenLoading.pas') diff --git a/Game/Code/Screens/UScreenLoading.pas b/Game/Code/Screens/UScreenLoading.pas deleted file mode 100644 index ee3c6f7f..00000000 --- a/Game/Code/Screens/UScreenLoading.pas +++ /dev/null @@ -1,57 +0,0 @@ -unit UScreenLoading; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -uses - UMenu, - SDL, - SysUtils, - UThemes, - gl; - -type - TScreenLoading = class(TMenu) - public - Fadeout: boolean; - constructor Create; override; - procedure onShow; override; - function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override; - function GetBGTexNum: GLUInt; - end; - -implementation - -uses UGraphic, - UTime; - -function TScreenLoading.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; -begin - Result := true; -end; - -constructor TScreenLoading.Create; -begin - inherited Create; - - LoadFromTheme(Theme.Loading); - - Fadeout := false; -end; - -procedure TScreenLoading.onShow; -begin - inherited; -end; - -function TScreenLoading.GetBGTexNum: GLUInt; -begin - Result := Self.BackImg.TexNum; -end; - -end. -- cgit v1.2.3