From fa4f747ca8b83247981e89ec83b21d8f6a7ffa84 Mon Sep 17 00:00:00 2001 From: tobigun Date: Fri, 11 Jan 2008 18:06:15 +0000 Subject: SDL_Init(SDL_INIT_AUDIO) prevents Portaudio from acquiring the soundcard (no sound). Use SDL_Init_Subsystem(SDL_INIT_AUDIO) if SDL is used instead of Portaudio for audio output. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@787 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UMain.pas | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Game/Code/Classes') diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas index 7c3ad9d4..e2e0eaa0 100644 --- a/Game/Code/Classes/UMain.pas +++ b/Game/Code/Classes/UMain.pas @@ -174,7 +174,7 @@ begin // SDL Log.BenchmarkStart(1); Log.LogStatus('Initialize SDL', 'Initialization'); - SDL_Init(SDL_INIT_VIDEO or SDL_INIT_AUDIO); + SDL_Init(SDL_INIT_VIDEO); Log.BenchmarkEnd(1); Log.LogBenchmark('Initializing SDL', 1); -- cgit v1.2.3