From e5b70a52b5fc4a572136a3a07ee2f5e443c5e52b Mon Sep 17 00:00:00 2001 From: whiteshark0 Date: Fri, 28 Sep 2007 13:57:52 +0000 Subject: Reremoved old TPlayer attributes and removed some code fragments that still links to these attributes git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@444 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UMain.pas | 18 ++---------------- 1 file changed, 2 insertions(+), 16 deletions(-) (limited to 'Game/Code/Classes') diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas index 8dd8c0a3..9b6ea3d5 100644 --- a/Game/Code/Classes/UMain.pas +++ b/Game/Code/Classes/UMain.pas @@ -45,7 +45,7 @@ type //LineBonus Mod ScoreLast: Real;//Last Line Score - ScorePercent: integer;//Aktual Fillstate of the SingBar + {ScorePercent: integer;//Aktual Fillstate of the SingBar ScorePercentTarget: integer;//Target Fillstate of the SingBar //end Singbar Mod @@ -63,7 +63,7 @@ type LineBonus_TargetY: integer; LineBonus_StartX: integer; LineBonus_StartY: integer; - //PhrasenBonus - Line Bonus Mod End + //PhrasenBonus - Line Bonus Mod End } //PerfectLineTwinkle Mod (effect) @@ -736,20 +736,6 @@ begin Player[PlayerNum].ScoreGolden := 0; Player[PlayerNum].ScoreGoldenI := 0; Player[PlayerNum].ScoreTotalI := 0; - - - //SingBar Mod - Player[PlayerNum].ScoreLast := 0; - Player[PlayerNum].ScorePercent := 50;// Sets to 50% when song starts - Player[PlayerNum].ScorePercentTarget := 50;// Sets to 50% when song starts - //end SingBar Mod - - //PhrasenBonus - Line Bonus Mod - Player[PlayerNum].LineBonus_Visible := False; //Hide Line Bonus - Player[PlayerNum].LineBonus_Alpha := 0; - Player[PlayerNum].LineBonus_TargetX := 70 + PlayerNum*500; - Player[PlayerNum].LineBonus_TargetY := 30; - //PhrasenBonus - Line Bonus Mod End end; //-------------------- -- cgit v1.2.3