From 73a9802c1417cc36106f88fe1e6b5989fd47b8b0 Mon Sep 17 00:00:00 2001 From: jaybinks Date: Mon, 1 Oct 2007 10:41:06 +0000 Subject: added patch (with small modification) which apparently enables USDX to run on linux, using wine. ( currently untested by myself ) BIG THANKS goes to linnex from sourceforge. http://sourceforge.net/forum/message.php?msg_id=4544965 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@454 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UIni.pas | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'Game/Code/Classes') diff --git a/Game/Code/Classes/UIni.pas b/Game/Code/Classes/UIni.pas index 86ce7361..5d599eab 100644 --- a/Game/Code/Classes/UIni.pas +++ b/Game/Code/Classes/UIni.pas @@ -264,12 +264,20 @@ begin SetLength(IResolution, 0); Modes := SDL_ListModes(nil, SDL_OPENGL or SDL_FULLSCREEN); // Check if there are any modes available repeat -// Log.LogError(Format( ' %d x %d', [ modes^.w, modes^.h ] ) ); SetLength(IResolution, Length(IResolution) + 1); IResolution[High(IResolution)] := IntToStr(Modes^.w) + 'x' + IntToStr(Modes^.h); Inc(Modes); until Modes^ = nil; + // if no modes were set, then failback to 800x600 + // as per http://sourceforge.net/forum/message.php?msg_id=4544965 + // THANKS : linnex at users.sourceforge.net + if Length(IResolution) < 1 then + begin + SetLength(IResolution, Length(IResolution) + 1); + IResolution[High(IResolution)] := IntToStr(800) + 'x' + IntToStr(600); + end; + // reverse order for I := 0 to (Length(IResolution) div 2) - 1 do begin S := IResolution[I]; -- cgit v1.2.3