From 5bf0ebf274fef28811ab952338bd261bd1dd0fa8 Mon Sep 17 00:00:00 2001 From: b1indy Date: Thu, 3 May 2007 00:19:52 +0000 Subject: added "popups" to ask for confirmation when leaving party mode or game or to display messages (like minor errors) still ugly, needs some theme work git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@157 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UGraphic.pas | 11 ++++++++++- Game/Code/Classes/UMain.pas | 9 +++++++-- Game/Code/Classes/UThemes.pas | 28 ++++++++++++++++++++++++++++ 3 files changed, 45 insertions(+), 3 deletions(-) (limited to 'Game/Code/Classes') diff --git a/Game/Code/Classes/UGraphic.pas b/Game/Code/Classes/UGraphic.pas index 39eea53d..8b17a73d 100644 --- a/Game/Code/Classes/UGraphic.pas +++ b/Game/Code/Classes/UGraphic.pas @@ -9,7 +9,8 @@ uses UScreenEdit, UScreenEditConvert, UScreenEditHeader, UScreenOpen, UThemes, USkins, UScreenSongMenu, UScreenSongJumpto, {Party Screens} UScreenSingModi, UScreenPartyNewRound, UScreenPartyScore, UScreenPartyOptions, UScreenPartyWin, UScreenPartyPlayer, {Stats Screens} UScreenStatMain, UScreenStatDetail, - {CreditsScreen} UScreenCredits; + {CreditsScreen} UScreenCredits, + {Popup for errors, etc.} UScreenPopup; type TRecR = record @@ -71,6 +72,10 @@ var //CreditsScreen ScreenCredits: TScreenCredits; + //popup mod + ScreenPopupCheck: TScreenPopupCheck; + ScreenPopupError: TScreenPopupError; + //Notes Tex_Left: array[0..6] of TTexture; Tex_Mid: array[0..6] of TTexture; @@ -433,6 +438,10 @@ begin Log.BenchmarkEnd(3); Log.LogBenchmark('====> Screen SongMenu', 3); Log.BenchmarkStart(3); ScreenSongJumpto := TScreenSongJumpto.Create; Log.BenchmarkEnd(3); Log.LogBenchmark('====> Screen SongJumpto', 3); Log.BenchmarkStart(3); + ScreenPopupCheck := TScreenPopupCheck.Create; + Log.BenchmarkEnd(3); Log.LogBenchmark('====> Screen Popup (Check)', 3); Log.BenchmarkStart(3); + ScreenPopupError := TScreenPopupError.Create; + Log.BenchmarkEnd(3); Log.LogBenchmark('====> Screen Popup (Error)', 3); Log.BenchmarkStart(3); ScreenPartyNewRound := TScreenPartyNewRound.Create; Log.BenchmarkEnd(3); Log.LogBenchmark('====> Screen PartyNewRound', 3); Log.BenchmarkStart(3); ScreenPartyScore := TScreenPartyScore.Create; diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas index c9002a36..69eca419 100644 --- a/Game/Code/Classes/UMain.pas +++ b/Game/Code/Classes/UMain.pas @@ -2,7 +2,7 @@ unit UMain; interface uses SDL, UGraphic, UMusic, URecord, UTime, SysUtils, UDisplay, UIni, ULog, ULyrics, UScreenSing, - OpenGL12, zlportio {you can disable it and all PortWriteB calls}, ULCD, ULight, UThemes; + OpenGL12, zlportio {you can disable it and all PortWriteB calls}, ULCD, ULight, UThemes{, UScreenPopup}; type TPlayer = record @@ -112,7 +112,7 @@ begin CheckEvents; // display - Display.Draw; + done:=not Display.Draw; SwapBuffers; // light @@ -156,6 +156,11 @@ Begin End; // With} SDL_KEYDOWN: begin + // popup hack... if there is a visible popup then let it handle input instead of underlying screen + // shoud be done in a way to be sure the topmost popup has preference (maybe error, then check) + if ScreenPopupError <> NIL then if ScreenPopupError.Visible then ScreenPopupError.ParseInput(Event.key.keysym.sym, Event.key.keysym.unicode, True) else + if ScreenPopupCheck <> NIL then if ScreenPopupCheck.Visible then ScreenPopupCheck.ParseInput(Event.key.keysym.sym, Event.key.keysym.unicode, True) else + // end of popup hack if (Not Display.ActualScreen^.ParseInput(Event.key.keysym.sym, Event.key.keysym.unicode, True)) then // if (Not Display.ActualScreen^.ParseInput(Event.key.keysym.scancode, True)) then done := true; // exit game diff --git a/Game/Code/Classes/UThemes.pas b/Game/Code/Classes/UThemes.pas index 6004502e..ee88ca9c 100644 --- a/Game/Code/Classes/UThemes.pas +++ b/Game/Code/Classes/UThemes.pas @@ -460,6 +460,19 @@ type ButtonExit: TThemeButton; end; + //Error- and Check-Popup + TThemeError = class(TThemeBasic) + Button1: TThemeButton; + TextError: TThemeText; + end; + + TThemeCheck = class(TThemeBasic) + Button1: TThemeButton; + Button2: TThemeButton; + TextCheck: TThemeText; + end; + + //ScreenSong Menue TThemeSongMenu = class(TThemeBasic) Button1: TThemeButton; @@ -656,6 +669,9 @@ type OptionsThemes: TThemeOptionsThemes; OptionsRecord: TThemeOptionsRecord; OptionsAdvanced: TThemeOptionsAdvanced; + //error and check popup + ErrorPopup: TThemeError; + CheckPopup: TThemeCheck; //ScreenSong extensions SongMenu: TThemeSongMenu; SongJumpto: TThemeSongJumpTo; @@ -750,6 +766,9 @@ begin OptionsRecord := TThemeOptionsRecord.Create; OptionsAdvanced := TThemeOptionsAdvanced.Create; + ErrorPopup := TThemeError.Create; + CheckPopup := TThemeCheck.Create; + SongMenu := TThemeSongMenu.Create; SongJumpto := TThemeSongJumpto.Create; //Party Screens @@ -1157,6 +1176,15 @@ begin ThemeLoadSelect (OptionsAdvanced.SelectAskbeforeDel, 'OptionsAdvancedSelectAskbeforeDel'); ThemeLoadButton (OptionsAdvanced.ButtonExit, 'OptionsAdvancedButtonExit'); + //error and check popup + ThemeLoadBasic (ErrorPopup, 'ErrorPopup'); + ThemeLoadButton(ErrorPopup.Button1, 'ErrorPopupButton1'); + ThemeLoadText (ErrorPopup.TextError,'ErrorPopupText'); + ThemeLoadBasic (CheckPopup, 'CheckPopup'); + ThemeLoadButton(CheckPopup.Button1, 'CheckPopupButton1'); + ThemeLoadButton(CheckPopup.Button2, 'CheckPopupButton2'); + ThemeLoadText(CheckPopup.TextCheck , 'CheckPopupText'); + //Song Menu ThemeLoadBasic (SongMenu, 'SongMenu'); ThemeLoadButton(SongMenu.Button1, 'SongMenuButton1'); -- cgit v1.2.3