From 2d57258a9287d9f5c47b4214a3361537a4e0961f Mon Sep 17 00:00:00 2001 From: tobigun Date: Mon, 3 Mar 2008 02:46:32 +0000 Subject: - removed some windows/lclintf dependencies - commented out some log-outputs that spammed the debug-output git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@895 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/TextGL.pas | 54 ++++++++++++++++++++------------------------ 1 file changed, 24 insertions(+), 30 deletions(-) (limited to 'Game/Code/Classes') diff --git a/Game/Code/Classes/TextGL.pas b/Game/Code/Classes/TextGL.pas index 0bd61fa7..2cb9dfdf 100644 --- a/Game/Code/Classes/TextGL.pas +++ b/Game/Code/Classes/TextGL.pas @@ -9,13 +9,14 @@ interface {$I switches.inc} -uses OpenGL12, - SDL, - UTexture, - Classes, - dialogs, - SDL_ttf, - ULog; +uses + OpenGL12, + SDL, + UTexture, + Classes, + dialogs, + SDL_ttf, + ULog; procedure BuildFont; // Build Our Bitmap Font procedure KillFont; // Delete The Font @@ -73,22 +74,17 @@ var implementation -uses UMain, - UCommon, - {$IFDEF win32} - windows, - {$ELSE} - lclintf, - lcltype, - {$ENDIF} - SysUtils, - {$IFDEF LAZARUS} - LResources, - {$ENDIF} - {$IFDEF DARWIN} - MacResources, - {$ENDIF} - UGraphic; +uses + UMain, + UCommon, + SysUtils, + {$IFDEF LAZARUS} + LResources, + {$ENDIF} + {$IFDEF DARWIN} + MacResources, + {$ENDIF} + UGraphic; procedure BuildFont; // Build Our Bitmap Font @@ -130,15 +126,13 @@ procedure BuildFont; // Build Our Bitmap Font end; var - font: HFONT; // Windows Font ID - h_dc: hdc; Pet: integer; begin ActFont := 0; - Log.LogStatus( '' , '---------------------------'); + //Log.LogStatus( '' , '---------------------------'); - Log.LogStatus( 'Font' , '---------------------------'); + //Log.LogStatus( 'Font' , '---------------------------'); SetLength(Fonts, 5); Fonts[0].Tex := Texture.LoadTexture(true, 'Font', 'PNG', 'Transparent', 0); Fonts[0].Tex.H := 30; @@ -146,7 +140,7 @@ begin Fonts[0].Done := -1; Fonts[0].Outline := 0; - Log.LogStatus( 'FontB' , '---------------------------'); + //Log.LogStatus( 'FontB' , '---------------------------'); Fonts[1].Tex := Texture.LoadTexture(true, 'FontB', 'PNG', 'Transparent', 0); Fonts[1].Tex.H := 30; @@ -154,14 +148,14 @@ begin Fonts[1].Done := -1; Fonts[1].Outline := 0; - Log.LogStatus( 'FontO' , '---------------------------'); + //Log.LogStatus( 'FontO' , '---------------------------'); Fonts[2].Tex := Texture.LoadTexture(true, 'FontO', 'PNG', 'Transparent', 0); Fonts[2].Tex.H := 30; Fonts[2].AspectW := 0.95; Fonts[2].Done := -1; Fonts[2].Outline := 5; - Log.LogStatus( 'FontO2' , '---------------------------'); + //Log.LogStatus( 'FontO2' , '---------------------------'); Fonts[3].Tex := Texture.LoadTexture(true, 'FontO2', 'PNG', 'Transparent', 0); Fonts[3].Tex.H := 30; Fonts[3].AspectW := 0.95; -- cgit v1.2.3