From da94f9cb1798038b5bbf898b1a92ab03c3a1628e Mon Sep 17 00:00:00 2001 From: tobigun Date: Sun, 6 Apr 2008 11:12:28 +0000 Subject: TRANSLATE define removed. Define was not used anymore. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1005 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UThemes.pas | 4562 ++++++++++++++++++++--------------------- 1 file changed, 2275 insertions(+), 2287 deletions(-) (limited to 'Game/Code/Classes/UThemes.pas') diff --git a/Game/Code/Classes/UThemes.pas b/Game/Code/Classes/UThemes.pas index 25ca370b..36ad99b0 100644 --- a/Game/Code/Classes/UThemes.pas +++ b/Game/Code/Classes/UThemes.pas @@ -1,2287 +1,2275 @@ -unit UThemes; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -uses - ULog, - IniFiles, - SysUtils, - Classes, - UTexture; - -type - TRGB = record - R: single; - G: single; - B: single; - end; - - TRGBA = record - R, G, B, A: Double; - end; - - TThemeBackground = record - Tex: string; - end; - - TThemeStatic = record - X: integer; - Y: integer; - Z: real; - W: integer; - H: integer; - Color: string; - ColR: real; - ColG: real; - ColB: real; - Tex: string; - Typ: TTextureType; - TexX1: real; - TexY1: real; - TexX2: real; - TexY2: real; - //Reflection Mod - Reflection: boolean; - Reflectionspacing: Real; - end; - AThemeStatic = array of TThemeStatic; - - TThemeText = record - X: integer; - Y: integer; - W: integer; - Color: string; - ColR: real; - ColG: real; - ColB: real; - Font: integer; - Size: integer; - Align: integer; - Text: string; - end; - AThemeText = array of TThemeText; - - TThemeButton = record - Text: AThemeText; - X: integer; - Y: integer; - Z: Real; - W: integer; - H: integer; - Color: string; - ColR: real; - ColG: real; - ColB: real; - Int: real; - DColor: string; - DColR: real; - DColG: real; - DColB: real; - DInt: real; - Tex: string; - Typ: TTextureType; - - Visible: Boolean; - - //Reflection Mod - Reflection: boolean; - Reflectionspacing: Real; - //Fade Mod - SelectH: integer; - SelectW: integer; - Fade: boolean; - FadeText: boolean; - DeSelectReflectionspacing : Real; - FadeTex: string; - FadeTexPos: integer; - - //Button Collection Mod - Parent: Byte; //Number of the Button Collection this Button is assigned to. IF 0: No Assignement - end; - - //Button Collection Mod - TThemeButtonCollection = record - Style: TThemeButton; - ChildCount: Byte; //No of assigned Childs - FirstChild: Byte; //No of Child on whose Interaction Position the Button should be - end; - - AThemeButtonCollection = array of TThemeButtonCollection; - PAThemeButtonCollection = ^AThemeButtonCollection; - - TThemeSelect = record - Tex: string; - TexSBG: string; - X: integer; - Y: integer; - W: integer; - H: integer; - Text: string; - ColR, ColG, ColB, Int: real; - DColR, DColG, DColB, DInt: real; - TColR, TColG, TColB, TInt: real; - TDColR, TDColG, TDColB, TDInt: real; - SBGColR, SBGColG, SBGColB, SBGInt: real; - SBGDColR, SBGDColG, SBGDColB, SBGDInt: real; - STColR, STColG, STColB, STInt: real; - STDColR, STDColG, STDColB, STDInt: real; - SkipX: integer; - end; - - TThemeSelectSlide = record - Tex: string; - TexSBG: string; - X: integer; - Y: integer; - W: integer; - H: integer; - Z: real; - - TextSize: integer; - - //SBGW Mod - SBGW: integer; - - Text: string; - ColR, ColG, ColB, Int: real; - DColR, DColG, DColB, DInt: real; - TColR, TColG, TColB, TInt: real; - TDColR, TDColG, TDColB, TDInt: real; - SBGColR, SBGColG, SBGColB, SBGInt: real; - SBGDColR, SBGDColG, SBGDColB, SBGDInt: real; - STColR, STColG, STColB, STInt: real; - STDColR, STDColG, STDColB, STDInt: real; - SkipX: integer; - end; - - PThemeBasic = ^TThemeBasic; - TThemeBasic = class - Background: TThemeBackground; - Text: AThemeText; - Static: AThemeStatic; - - //Button Collection Mod - ButtonCollection: AThemeButtonCollection; - end; - - TThemeLoading = class(TThemeBasic) - StaticAnimation: TThemeStatic; - TextLoading: TThemeText; - end; - - TThemeMain = class(TThemeBasic) - ButtonSolo: TThemeButton; - ButtonMulti: TThemeButton; - ButtonStat: TThemeButton; - ButtonEditor: TThemeButton; - ButtonOptions: TThemeButton; - ButtonExit: TThemeButton; - - TextDescription: TThemeText; - TextDescriptionLong: TThemeText; - Description: array[0..5] of string; - DescriptionLong: array[0..5] of string; - end; - - TThemeName = class(TThemeBasic) - ButtonPlayer: array[1..6] of TThemeButton; - end; - - TThemeLevel = class(TThemeBasic) - ButtonEasy: TThemeButton; - ButtonMedium: TThemeButton; - ButtonHard: TThemeButton; - end; - - TThemeSong = class(TThemeBasic) - TextArtist: TThemeText; - TextTitle: TThemeText; - TextNumber: TThemeText; - - //Video Icon Mod - VideoIcon: TThemeStatic; - - //Show Cat in TopLeft Mod - TextCat: TThemeText; - StaticCat: TThemeStatic; - - //Cover Mod - Cover: record - Reflections: Boolean; - X: Integer; - Y: Integer; - Z: Integer; - W: Integer; - H: Integer; - Style: Integer; - end; - - //Equalizer Mod - Equalizer: record - Visible: Boolean; - Direction: Boolean; - Alpha: real; - X: Integer; - Y: Integer; - Z: Real; - W: Integer; - H: Integer; - Space: Integer; - Bands: Integer; - Length: Integer; - ColR, ColG, ColB: Real; - end; - - - //Party and Non Party specific Statics and Texts - StaticParty: AThemeStatic; - TextParty: AThemeText; - - StaticNonParty: AThemeStatic; - TextNonParty: AThemeText; - - //Party Mode - StaticTeam1Joker1: TThemeStatic; - StaticTeam1Joker2: TThemeStatic; - StaticTeam1Joker3: TThemeStatic; - StaticTeam1Joker4: TThemeStatic; - StaticTeam1Joker5: TThemeStatic; - StaticTeam2Joker1: TThemeStatic; - StaticTeam2Joker2: TThemeStatic; - StaticTeam2Joker3: TThemeStatic; - StaticTeam2Joker4: TThemeStatic; - StaticTeam2Joker5: TThemeStatic; - StaticTeam3Joker1: TThemeStatic; - StaticTeam3Joker2: TThemeStatic; - StaticTeam3Joker3: TThemeStatic; - StaticTeam3Joker4: TThemeStatic; - StaticTeam3Joker5: TThemeStatic; - - - end; - - TThemeSing = class(TThemeBasic) - - //TimeBar mod - StaticTimeProgress: TThemeStatic; - TextTimeText : TThemeText; - //eoa TimeBar mod - - StaticP1: TThemeStatic; - TextP1: TThemeText; - StaticP1ScoreBG: TThemeStatic; //Static for ScoreBG - TextP1Score: TThemeText; - - //moveable singbar mod - StaticP1SingBar: TThemeStatic; - StaticP1ThreePSingBar: TThemeStatic; - StaticP1TwoPSingBar: TThemeStatic; - StaticP2RSingBar: TThemeStatic; - StaticP2MSingBar: TThemeStatic; - StaticP3SingBar: TThemeStatic; - //eoa moveable singbar - - //added for ps3 skin - //game in 2/4 player modi - StaticP1TwoP: TThemeStatic; - StaticP1TwoPScoreBG: TThemeStatic; //Static for ScoreBG - TextP1TwoP: TThemeText; - TextP1TwoPScore: TThemeText; - //game in 3/6 player modi - StaticP1ThreeP: TThemeStatic; - StaticP1ThreePScoreBG: TThemeStatic; //Static for ScoreBG - TextP1ThreeP: TThemeText; - TextP1ThreePScore: TThemeText; - //eoa - - StaticP2R: TThemeStatic; - StaticP2RScoreBG: TThemeStatic; //Static for ScoreBG - TextP2R: TThemeText; - TextP2RScore: TThemeText; - - StaticP2M: TThemeStatic; - StaticP2MScoreBG: TThemeStatic; //Static for ScoreBG - TextP2M: TThemeText; - TextP2MScore: TThemeText; - - StaticP3R: TThemeStatic; - StaticP3RScoreBG: TThemeStatic; //Static for ScoreBG - TextP3R: TThemeText; - TextP3RScore: TThemeText; - - //Linebonus Translations - LineBonusText: Array [0..8] of String; - - //Pause Popup - PausePopUp: TThemeStatic; - end; - - TThemeScore = class(TThemeBasic) - TextArtist: TThemeText; - TextTitle: TThemeText; - - TextArtistTitle: TThemeText; - - PlayerStatic: array[1..6] of AThemeStatic; - PlayerTexts: array[1..6] of AThemeText; - - TextName: array[1..6] of TThemeText; - TextScore: array[1..6] of TThemeText; - - TextNotes: array[1..6] of TThemeText; - TextNotesScore: array[1..6] of TThemeText; - TextLineBonus: array[1..6] of TThemeText; - TextLineBonusScore: array[1..6] of TThemeText; - TextGoldenNotes: array[1..6] of TThemeText; - TextGoldenNotesScore: array[1..6] of TThemeText; - TextTotal: array[1..6] of TThemeText; - TextTotalScore: array[1..6] of TThemeText; - - StaticBoxLightest: array[1..6] of TThemeStatic; - StaticBoxLight: array[1..6] of TThemeStatic; - StaticBoxDark: array[1..6] of TThemeStatic; - - StaticRatings: array[1..6] of TThemeStatic; - - StaticBackLevel: array[1..6] of TThemeStatic; - StaticBackLevelRound: array[1..6] of TThemeStatic; - StaticLevel: array[1..6] of TThemeStatic; - StaticLevelRound: array[1..6] of TThemeStatic; - -// Description: array[0..5] of string;} - end; - - TThemeTop5 = class(TThemeBasic) - TextLevel: TThemeText; - TextArtistTitle: TThemeText; - - StaticNumber: AThemeStatic; - TextNumber: AThemeText; - TextName: AThemeText; - TextScore: AThemeText; - end; - - TThemeOptions = class(TThemeBasic) - ButtonGame: TThemeButton; - ButtonGraphics: TThemeButton; - ButtonSound: TThemeButton; - ButtonLyrics: TThemeButton; - ButtonThemes: TThemeButton; - ButtonRecord: TThemeButton; - ButtonAdvanced: TThemeButton; - ButtonExit: TThemeButton; - - TextDescription: TThemeText; - Description: array[0..7] of string; - end; - - TThemeOptionsGame = class(TThemeBasic) - SelectPlayers: TThemeSelect; - SelectDifficulty: TThemeSelect; - SelectLanguage: TThemeSelectSlide; - SelectTabs: TThemeSelect; - SelectSorting: TThemeSelectSlide; - SelectDebug: TThemeSelect; - ButtonExit: TThemeButton; - end; - - TThemeOptionsGraphics = class(TThemeBasic) - SelectFullscreen: TThemeSelect; - SelectSlideResolution: TThemeSelectSlide; - SelectDepth: TThemeSelect; - SelectOscilloscope: TThemeSelect; - SelectLineBonus: TThemeSelect; - SelectMovieSize: TThemeSelect; - ButtonExit: TThemeButton; - end; - - TThemeOptionsSound = class(TThemeBasic) - SelectMicBoost: TThemeSelect; - SelectClickAssist: TThemeSelect; - SelectBeatClick: TThemeSelect; - SelectThreshold: TThemeSelect; - //Song Preview - SelectSlidePreviewVolume: TThemeSelectSlide; - SelectSlidePreviewFading: TThemeSelectSlide; - ButtonExit: TThemeButton; - end; - - TThemeOptionsLyrics = class(TThemeBasic) - SelectLyricsFont: TThemeSelect; - SelectLyricsEffect: TThemeSelectSlide; - SelectSolmization: TThemeSelect; - SelectNoteLines: TThemeSelect; - ButtonExit: TThemeButton; - end; - - TThemeOptionsThemes = class(TThemeBasic) - SelectTheme: TThemeSelectSlide; - SelectSkin: TThemeSelectSlide; - SelectColor: TThemeSelectSlide; - ButtonExit: TThemeButton; - end; - - TThemeOptionsRecord = class(TThemeBasic) - SelectSlideCard: TThemeSelectSlide; - SelectSlideInput: TThemeSelectSlide; - SelectSlideChannel: TThemeSelectSlide; - ButtonExit: TThemeButton; - end; - - TThemeOptionsAdvanced = class(TThemeBasic) - SelectLoadAnimation: TThemeSelect; - SelectEffectSing: TThemeSelect; - SelectScreenFade: TThemeSelect; - SelectLineBonus: TThemeSelect; - SelectAskbeforeDel: TThemeSelect; - SelectOnSongClick: TThemeSelectSlide; - SelectPartyPopup: TThemeSelect; - ButtonExit: TThemeButton; - end; - - //Error- and Check-Popup - TThemeError = class(TThemeBasic) - Button1: TThemeButton; - TextError: TThemeText; - end; - - TThemeCheck = class(TThemeBasic) - Button1: TThemeButton; - Button2: TThemeButton; - TextCheck: TThemeText; - end; - - - //ScreenSong Menue - TThemeSongMenu = class(TThemeBasic) - Button1: TThemeButton; - Button2: TThemeButton; - Button3: TThemeButton; - Button4: TThemeButton; - - SelectSlide3: TThemeSelectSlide; - - TextMenu: TThemeText; - end; - - TThemeSongJumpTo = class(TThemeBasic) - ButtonSearchText: TThemeButton; - SelectSlideType: TThemeSelectSlide; - TextFound: TThemeText; - - //Translated Texts - Songsfound: String; - NoSongsfound: String; - CatText: String; - IType: array [0..2] of String; - end; - - //Party Screens - TThemePartyNewRound = class(TThemeBasic) - TextRound1: TThemeText; - TextRound2: TThemeText; - TextRound3: TThemeText; - TextRound4: TThemeText; - TextRound5: TThemeText; - TextRound6: TThemeText; - TextRound7: TThemeText; - TextWinner1: TThemeText; - TextWinner2: TThemeText; - TextWinner3: TThemeText; - TextWinner4: TThemeText; - TextWinner5: TThemeText; - TextWinner6: TThemeText; - TextWinner7: TThemeText; - TextNextRound: TThemeText; - TextNextRoundNo: TThemeText; - TextNextPlayer1: TThemeText; - TextNextPlayer2: TThemeText; - TextNextPlayer3: TThemeText; - - StaticRound1: TThemeStatic; - StaticRound2: TThemeStatic; - StaticRound3: TThemeStatic; - StaticRound4: TThemeStatic; - StaticRound5: TThemeStatic; - StaticRound6: TThemeStatic; - StaticRound7: TThemeStatic; - - TextScoreTeam1: TThemeText; - TextScoreTeam2: TThemeText; - TextScoreTeam3: TThemeText; - TextNameTeam1: TThemeText; - TextNameTeam2: TThemeText; - TextNameTeam3: TThemeText; - TextTeam1Players: TThemeText; - TextTeam2Players: TThemeText; - TextTeam3Players: TThemeText; - - StaticTeam1: TThemeStatic; - StaticTeam2: TThemeStatic; - StaticTeam3: TThemeStatic; - StaticNextPlayer1: TThemeStatic; - StaticNextPlayer2: TThemeStatic; - StaticNextPlayer3: TThemeStatic; - end; - - TThemePartyScore = class(TThemeBasic) - TextScoreTeam1: TThemeText; - TextScoreTeam2: TThemeText; - TextScoreTeam3: TThemeText; - TextNameTeam1: TThemeText; - TextNameTeam2: TThemeText; - TextNameTeam3: TThemeText; - StaticTeam1: TThemeStatic; - StaticTeam1BG: TThemeStatic; - StaticTeam1Deco: TThemeStatic; - StaticTeam2: TThemeStatic; - StaticTeam2BG: TThemeStatic; - StaticTeam2Deco: TThemeStatic; - StaticTeam3: TThemeStatic; - StaticTeam3BG: TThemeStatic; - StaticTeam3Deco: TThemeStatic; - - DecoTextures: record - ChangeTextures: Boolean; - - FirstTexture: String; - FirstTyp: TTextureType; - FirstColor: String; - - SecondTexture: String; - SecondTyp: TTextureType; - SecondColor: String; - - ThirdTexture: String; - ThirdTyp: TTextureType; - ThirdColor: String; - end; - - - TextWinner: TThemeText; - end; - - TThemePartyWin = class(TThemeBasic) - TextScoreTeam1: TThemeText; - TextScoreTeam2: TThemeText; - TextScoreTeam3: TThemeText; - TextNameTeam1: TThemeText; - TextNameTeam2: TThemeText; - TextNameTeam3: TThemeText; - StaticTeam1: TThemeStatic; - StaticTeam1BG: TThemeStatic; - StaticTeam1Deco: TThemeStatic; - StaticTeam2: TThemeStatic; - StaticTeam2BG: TThemeStatic; - StaticTeam2Deco: TThemeStatic; - StaticTeam3: TThemeStatic; - StaticTeam3BG: TThemeStatic; - StaticTeam3Deco: TThemeStatic; - - TextWinner: TThemeText; - end; - - TThemePartyOptions = class(TThemeBasic) - SelectLevel: TThemeSelectSlide; - SelectPlayList: TThemeSelectSlide; - SelectPlayList2: TThemeSelectSlide; - SelectRounds: TThemeSelectSlide; - SelectTeams: TThemeSelectSlide; - SelectPlayers1: TThemeSelectSlide; - SelectPlayers2: TThemeSelectSlide; - SelectPlayers3: TThemeSelectSlide; - - {ButtonNext: TThemeButton; - ButtonPrev: TThemeButton;} - end; - - TThemePartyPlayer = class(TThemeBasic) - Team1Name: TThemeButton; - Player1Name: TThemeButton; - Player2Name: TThemeButton; - Player3Name: TThemeButton; - Player4Name: TThemeButton; - - Team2Name: TThemeButton; - Player5Name: TThemeButton; - Player6Name: TThemeButton; - Player7Name: TThemeButton; - Player8Name: TThemeButton; - - Team3Name: TThemeButton; - Player9Name: TThemeButton; - Player10Name: TThemeButton; - Player11Name: TThemeButton; - Player12Name: TThemeButton; - - {ButtonNext: TThemeButton; - ButtonPrev: TThemeButton;} - end; - - //Stats Screens - TThemeStatMain = class(TThemeBasic) - ButtonScores: TThemeButton; - ButtonSingers: TThemeButton; - ButtonSongs: TThemeButton; - ButtonBands: TThemeButton; - ButtonExit: TThemeButton; - - TextOverview: TThemeText; - end; - - TThemeStatDetail = class(TThemeBasic) - ButtonNext: TThemeButton; - ButtonPrev: TThemeButton; - ButtonReverse: TThemeButton; - ButtonExit: TThemeButton; - - TextDescription: TThemeText; - TextPage: TThemeText; - TextList: AThemeText; - - Description: array[0..3] of string; - DescriptionR: array[0..3] of string; - FormatStr: array[0..3] of string; - PageStr: String; - end; - - //Playlist Translations - TThemePlaylist = record - CatText: string; - end; - - TTheme = class - private - {$IFDEF THEMESAVE} - ThemeIni: TIniFile; - {$ELSE} - ThemeIni: TMemIniFile; - {$ENDIF} - - LastThemeBasic: TThemeBasic; - procedure create_theme_objects(); - public - - Loading: TThemeLoading; - Main: TThemeMain; - Name: TThemeName; - Level: TThemeLevel; - Song: TThemeSong; - Sing: TThemeSing; - Score: TThemeScore; - Top5: TThemeTop5; - Options: TThemeOptions; - OptionsGame: TThemeOptionsGame; - OptionsGraphics: TThemeOptionsGraphics; - OptionsSound: TThemeOptionsSound; - OptionsLyrics: TThemeOptionsLyrics; - OptionsThemes: TThemeOptionsThemes; - OptionsRecord: TThemeOptionsRecord; - OptionsAdvanced: TThemeOptionsAdvanced; - //error and check popup - ErrorPopup: TThemeError; - CheckPopup: TThemeCheck; - //ScreenSong extensions - SongMenu: TThemeSongMenu; - SongJumpto: TThemeSongJumpTo; - //Party Screens: - PartyNewRound: TThemePartyNewRound; - PartyScore: TThemePartyScore; - PartyWin: TThemePartyWin; - PartyOptions: TThemePartyOptions; - PartyPlayer: TThemePartyPlayer; - - //Stats Screens: - StatMain: TThemeStatMain; - StatDetail: TThemeStatDetail; - - Playlist: TThemePlaylist; - - ILevel: array[0..2] of String; - - constructor Create(FileName: string); overload; // Initialize theme system - constructor Create(FileName: string; Color: integer); overload; // Initialize theme system with color - function LoadTheme(FileName: string; sColor: integer): boolean; // Load some theme settings from file - - procedure LoadColors; - - procedure ThemeLoadBasic(Theme: TThemeBasic; Name: string); - procedure ThemeLoadBackground(var ThemeBackground: TThemeBackground; Name: string); - procedure ThemeLoadText(var ThemeText: TThemeText; Name: string); - procedure ThemeLoadTexts(var ThemeText: AThemeText; Name: string); - procedure ThemeLoadStatic(var ThemeStatic: TThemeStatic; Name: string); - procedure ThemeLoadStatics(var ThemeStatic: AThemeStatic; Name: string); - procedure ThemeLoadButton(var ThemeButton: TThemeButton; Name: string; const Collections: PAThemeButtonCollection = nil); - procedure ThemeLoadButtonCollection(var Collection: TThemeButtonCollection; Name: string); - procedure ThemeLoadButtonCollections(var Collections: AThemeButtonCollection; Name: string); - procedure ThemeLoadSelect(var ThemeSelect: TThemeSelect; Name: string); - procedure ThemeLoadSelectSlide(var ThemeSelectS: TThemeSelectSlide; Name: string); - - procedure ThemeSave(FileName: string); - procedure ThemeSaveBasic(Theme: TThemeBasic; Name: string); - procedure ThemeSaveBackground(ThemeBackground: TThemeBackground; Name: string); - procedure ThemeSaveStatic(ThemeStatic: TThemeStatic; Name: string); - procedure ThemeSaveStatics(ThemeStatic: AThemeStatic; Name: string); - procedure ThemeSaveText(ThemeText: TThemeText; Name: string); - procedure ThemeSaveTexts(ThemeText: AThemeText; Name: string); - procedure ThemeSaveButton(ThemeButton: TThemeButton; Name: string); - - end; - - TColor = record - Name: string; - RGB: TRGB; - end; - -function ColorExists(Name: string): integer; -procedure LoadColor(var R, G, B: real; ColorName: string); -function GetSystemColor(Color: integer): TRGB; -function ColorSqrt(RGB: TRGB): TRGB; - -var - //Skin: TSkin; - Theme: TTheme; - Color: array of TColor; - -implementation - -uses - UCommon, - ULanguage, - USkins, - UIni; - -constructor TTheme.Create(FileName: string); -begin - Create(FileName, 0); -end; - -constructor TTheme.Create(FileName: string; Color: integer); -begin - Loading := TThemeLoading.Create; - Main := TThemeMain.Create; - Name := TThemeName.Create; - Level := TThemeLevel.Create; - Song := TThemeSong.Create; - Sing := TThemeSing.Create; - Score := TThemeScore.Create; - Top5 := TThemeTop5.Create; - Options := TThemeOptions.Create; - OptionsGame := TThemeOptionsGame.Create; - OptionsGraphics := TThemeOptionsGraphics.Create; - OptionsSound := TThemeOptionsSound.Create; - OptionsLyrics := TThemeOptionsLyrics.Create; - OptionsThemes := TThemeOptionsThemes.Create; - OptionsRecord := TThemeOptionsRecord.Create; - OptionsAdvanced := TThemeOptionsAdvanced.Create; - - ErrorPopup := TThemeError.Create; - CheckPopup := TThemeCheck.Create; - - SongMenu := TThemeSongMenu.Create; - SongJumpto := TThemeSongJumpto.Create; - //Party Screens - PartyNewRound := TThemePartyNewRound.Create; - PartyWin := TThemePartyWin.Create; - PartyScore := TThemePartyScore.Create; - PartyOptions := TThemePartyOptions.Create; - PartyPlayer := TThemePartyPlayer.Create; - - //Stats Screens: - StatMain := TThemeStatMain.Create; - StatDetail := TThemeStatDetail.Create; - - LoadTheme(FileName, Color); - -end; - - -function TTheme.LoadTheme(FileName: string; sColor: integer): boolean; -var - I: integer; - Path: string; -begin - Result := false; - - create_theme_objects(); - - debugWriteln( 'TTheme.LoadTheme : '+ FileName ); - - FileName := AdaptFilePaths( FileName ); - - if not FileExists(FileName) then - begin - {$ifndef win32} - debugWriteln( 'ERROR !!! Theme does not exist ('+ FileName +')' ); - {$endif} - - Log.LogStatus( 'ERROR !!! Theme does not exist ('+ FileName +')' , 'TTheme.LoadTheme'); - end; - - if FileExists(FileName) then - begin - Result := true; - - {$IFDEF THEMESAVE} - ThemeIni := TIniFile.Create(FileName); - {$ELSE} - ThemeIni := TMemIniFile.Create(FileName); - {$ENDIF} - - if ThemeIni.ReadString('Theme', 'Name', '') <> '' then - begin - - {Skin.SkinName := ThemeIni.ReadString('Theme', 'Name', 'Singstar'); - Skin.SkinPath := 'Skins\' + Skin.SkinName + '\'; - Skin.SkinReg := false; } - Skin.Color := sColor; - - Skin.LoadSkin(ISkin[Ini.SkinNo]); - - LoadColors; - -// ThemeIni.Free; -// ThemeIni := TIniFile.Create('Themes\Singstar\Main.ini'); - - // Loading - ThemeLoadBasic(Loading, 'Loading'); - ThemeLoadText(Loading.TextLoading, 'LoadingTextLoading'); - ThemeLoadStatic(Loading.StaticAnimation, 'LoadingStaticAnimation'); - - // Main - ThemeLoadBasic(Main, 'Main'); - - ThemeLoadText(Main.TextDescription, 'MainTextDescription'); - ThemeLoadText(Main.TextDescriptionLong, 'MainTextDescriptionLong'); - ThemeLoadButton(Main.ButtonSolo, 'MainButtonSolo'); - ThemeLoadButton(Main.ButtonMulti, 'MainButtonMulti'); - ThemeLoadButton(Main.ButtonStat, 'MainButtonStats'); - ThemeLoadButton(Main.ButtonEditor, 'MainButtonEditor'); - ThemeLoadButton(Main.ButtonOptions, 'MainButtonOptions'); - ThemeLoadButton(Main.ButtonExit, 'MainButtonExit'); - - //Main Desc Text Translation Start - - //{$IFDEF TRANSLATE} - Main.Description[0] := Language.Translate('SING_SING'); - Main.DescriptionLong[0] := Language.Translate('SING_SING_DESC'); - Main.Description[1] := Language.Translate('SING_MULTI'); - Main.DescriptionLong[1] := Language.Translate('SING_MULTI_DESC'); - Main.Description[2] := Language.Translate('SING_STATS'); - Main.DescriptionLong[2] := Language.Translate('SING_STATS_DESC'); - Main.Description[3] := Language.Translate('SING_EDITOR'); - Main.DescriptionLong[3] := Language.Translate('SING_EDITOR_DESC'); - Main.Description[4] := Language.Translate('SING_GAME_OPTIONS'); - Main.DescriptionLong[4] := Language.Translate('SING_GAME_OPTIONS_DESC'); - Main.Description[5] := Language.Translate('SING_EXIT'); - Main.DescriptionLong[5] := Language.Translate('SING_EXIT_DESC'); - //{$ENDIF} - - //Main Desc Text Translation End - - Main.TextDescription.Text := Main.Description[0]; - Main.TextDescriptionLong.Text := Main.DescriptionLong[0]; - - // Name - ThemeLoadBasic(Name, 'Name'); - - for I := 1 to 6 do - ThemeLoadButton(Name.ButtonPlayer[I], 'NameButtonPlayer'+IntToStr(I)); - - // Level - ThemeLoadBasic(Level, 'Level'); - - ThemeLoadButton(Level.ButtonEasy, 'LevelButtonEasy'); - ThemeLoadButton(Level.ButtonMedium, 'LevelButtonMedium'); - ThemeLoadButton(Level.ButtonHard, 'LevelButtonHard'); - - - // Song - ThemeLoadBasic(Song, 'Song'); - - ThemeLoadText(Song.TextArtist, 'SongTextArtist'); - ThemeLoadText(Song.TextTitle, 'SongTextTitle'); - ThemeLoadText(Song.TextNumber, 'SongTextNumber'); - - //Video Icon Mod - ThemeLoadStatic(Song.VideoIcon, 'SongVideoIcon'); - - //Show Cat in TopLeft Mod - ThemeLoadStatic(Song.StaticCat, 'SongStaticCat'); - ThemeLoadText(Song.TextCat, 'SongTextCat'); - - //Load Cover Pos and Size from Theme Mod - Song.Cover.X := ThemeIni.ReadInteger('SongCover', 'X', 300); - Song.Cover.Y := ThemeIni.ReadInteger('SongCover', 'Y', 190); - Song.Cover.W := ThemeIni.ReadInteger('SongCover', 'W', 300); - Song.Cover.H := ThemeIni.ReadInteger('SongCover', 'H', 200); - Song.Cover.Style := ThemeIni.ReadInteger('SongCover', 'Style', 4); - Song.Cover.Reflections := (ThemeIni.ReadInteger('SongCover', 'Reflections', 0) = 1); - //Load Cover Pos and Size from Theme Mod End - - //Load Equalizer Pos and Size from Theme Mod - Song.Equalizer.Visible := (ThemeIni.ReadInteger('SongEqualizer', 'Visible', 0) = 1); - Song.Equalizer.Direction := (ThemeIni.ReadInteger('SongEqualizer', 'Direction', 0) = 1); - Song.Equalizer.Alpha := ThemeIni.ReadInteger('SongEqualizer', 'Alpha', 1); - Song.Equalizer.Space := ThemeIni.ReadInteger('SongEqualizer', 'Space', 1); - Song.Equalizer.X := ThemeIni.ReadInteger('SongEqualizer', 'X', 0); - Song.Equalizer.Y := ThemeIni.ReadInteger('SongEqualizer', 'Y', 0); - Song.Equalizer.Z := ThemeIni.ReadInteger('SongEqualizer', 'Z', 1); - Song.Equalizer.W := ThemeIni.ReadInteger('SongEqualizer', 'PieceW', 8); - Song.Equalizer.H := ThemeIni.ReadInteger('SongEqualizer', 'PieceH', 8); - Song.Equalizer.Bands := ThemeIni.ReadInteger('SongEqualizer', 'Bands', 5); - Song.Equalizer.Length := ThemeIni.ReadInteger('SongEqualizer', 'Length', 12); - - //Color - I := ColorExists(ThemeIni.ReadString('SongEqualizer', 'Color', 'Black')); - if I >= 0 then begin - Song.Equalizer.ColR := Color[I].RGB.R; - Song.Equalizer.ColG := Color[I].RGB.G; - Song.Equalizer.ColB := Color[I].RGB.B; - end - else begin - Song.Equalizer.ColR := 0; - Song.Equalizer.ColG := 0; - Song.Equalizer.ColB := 0; - end; - //Load Equalizer Pos and Size from Theme Mod End - - //Party and Non Party specific Statics and Texts - ThemeLoadStatics (Song.StaticParty, 'SongStaticParty'); - ThemeLoadTexts (Song.TextParty, 'SongTextParty'); - - ThemeLoadStatics (Song.StaticNonParty, 'SongStaticNonParty'); - ThemeLoadTexts (Song.TextNonParty, 'SongTextNonParty'); - - //Party Mode - ThemeLoadStatic(Song.StaticTeam1Joker1, 'SongStaticTeam1Joker1'); - ThemeLoadStatic(Song.StaticTeam1Joker2, 'SongStaticTeam1Joker2'); - ThemeLoadStatic(Song.StaticTeam1Joker3, 'SongStaticTeam1Joker3'); - ThemeLoadStatic(Song.StaticTeam1Joker4, 'SongStaticTeam1Joker4'); - ThemeLoadStatic(Song.StaticTeam1Joker5, 'SongStaticTeam1Joker5'); - - ThemeLoadStatic(Song.StaticTeam2Joker1, 'SongStaticTeam2Joker1'); - ThemeLoadStatic(Song.StaticTeam2Joker2, 'SongStaticTeam2Joker2'); - ThemeLoadStatic(Song.StaticTeam2Joker3, 'SongStaticTeam2Joker3'); - ThemeLoadStatic(Song.StaticTeam2Joker4, 'SongStaticTeam2Joker4'); - ThemeLoadStatic(Song.StaticTeam2Joker5, 'SongStaticTeam2Joker5'); - - ThemeLoadStatic(Song.StaticTeam3Joker1, 'SongStaticTeam3Joker1'); - ThemeLoadStatic(Song.StaticTeam3Joker2, 'SongStaticTeam3Joker2'); - ThemeLoadStatic(Song.StaticTeam3Joker3, 'SongStaticTeam3Joker3'); - ThemeLoadStatic(Song.StaticTeam3Joker4, 'SongStaticTeam3Joker4'); - ThemeLoadStatic(Song.StaticTeam3Joker5, 'SongStaticTeam3Joker5'); - - - // Sing - ThemeLoadBasic(Sing, 'Sing'); - - //TimeBar mod - ThemeLoadStatic(Sing.StaticTimeProgress, 'SingTimeProgress'); - ThemeLoadText(Sing.TextTimeText, 'SingTimeText'); - //eoa TimeBar mod - - //moveable singbar mod - ThemeLoadStatic(Sing.StaticP1SingBar, 'SingP1SingBar'); - ThemeLoadStatic(Sing.StaticP1TwoPSingBar, 'SingP1TwoPSingBar'); - ThemeLoadStatic(Sing.StaticP1ThreePSingBar, 'SingP1ThreePSingBar'); - ThemeLoadStatic(Sing.StaticP2RSingBar, 'SingP2RSingBar'); - ThemeLoadStatic(Sing.StaticP2MSingBar, 'SingP2MSingBar'); - ThemeLoadStatic(Sing.StaticP3SingBar, 'SingP3SingBar'); - //eoa moveable singbar - - ThemeLoadStatic(Sing.StaticP1, 'SingP1Static'); - ThemeLoadText(Sing.TextP1, 'SingP1Text'); - ThemeLoadStatic(Sing.StaticP1ScoreBG, 'SingP1Static2'); - ThemeLoadText(Sing.TextP1Score, 'SingP1TextScore'); - //Added for ps3 skin - //This one is shown in 2/4P mode - //if it exists, otherwise the one Player equivaltents are used - if (ThemeIni.SectionExists('SingP1TwoPTextScore')) then - begin - ThemeLoadStatic(Sing.StaticP1TwoP, 'SingP1TwoPStatic'); - ThemeLoadText(Sing.TextP1TwoP, 'SingP1TwoPText'); - ThemeLoadStatic(Sing.StaticP1TwoPScoreBG, 'SingP1TwoPStatic2'); - ThemeLoadText(Sing.TextP1TwoPScore, 'SingP1TwoPTextScore'); - end - else - begin - Sing.StaticP1TwoP := Sing.StaticP1; - Sing.TextP1TwoP := Sing.TextP1; - Sing.StaticP1TwoPScoreBG := Sing.StaticP1ScoreBG; - Sing.TextP1TwoPScore := Sing.TextP1Score; - end; - - //This one is shown in 3/6P mode - //if it exists, otherwise the one Player equivaltents are used - if (ThemeIni.SectionExists('SingP1TwoPTextScore')) then - begin - ThemeLoadStatic(Sing.StaticP1ThreeP, 'SingP1ThreePStatic'); - ThemeLoadText(Sing.TextP1ThreeP, 'SingP1ThreePText'); - ThemeLoadStatic(Sing.StaticP1ThreePScoreBG, 'SingP1ThreePStatic2'); - ThemeLoadText(Sing.TextP1ThreePScore, 'SingP1ThreePTextScore'); - end - else - begin - Sing.StaticP1ThreeP := Sing.StaticP1; - Sing.TextP1ThreeP := Sing.TextP1; - Sing.StaticP1ThreePScoreBG := Sing.StaticP1ScoreBG; - Sing.TextP1ThreePScore := Sing.TextP1Score; - end; - //eoa - ThemeLoadStatic(Sing.StaticP2R, 'SingP2RStatic'); - ThemeLoadText(Sing.TextP2R, 'SingP2RText'); - ThemeLoadStatic(Sing.StaticP2RScoreBG, 'SingP2RStatic2'); - ThemeLoadText(Sing.TextP2RScore, 'SingP2RTextScore'); - - ThemeLoadStatic(Sing.StaticP2M, 'SingP2MStatic'); - ThemeLoadText(Sing.TextP2M, 'SingP2MText'); - ThemeLoadStatic(Sing.StaticP2MScoreBG, 'SingP2MStatic2'); - ThemeLoadText(Sing.TextP2MScore, 'SingP2MTextScore'); - - ThemeLoadStatic(Sing.StaticP3R, 'SingP3RStatic'); - ThemeLoadText(Sing.TextP3R, 'SingP3RText'); - ThemeLoadStatic(Sing.StaticP3RScoreBG, 'SingP3RStatic2'); - ThemeLoadText(Sing.TextP3RScore, 'SingP3RTextScore'); - - //Line Bonus Texts - Sing.LineBonusText[0] := Language.Translate('POPUP_AWFUL'); - Sing.LineBonusText[1] := Sing.LineBonusText[0]; - Sing.LineBonusText[2] := Language.Translate('POPUP_POOR'); - Sing.LineBonusText[3] := Language.Translate('POPUP_BAD'); - Sing.LineBonusText[4] := Language.Translate('POPUP_NOTBAD'); - Sing.LineBonusText[5] := Language.Translate('POPUP_GOOD'); - Sing.LineBonusText[6] := Language.Translate('POPUP_GREAT'); - Sing.LineBonusText[7] := Language.Translate('POPUP_AWESOME'); - Sing.LineBonusText[8] := Language.Translate('POPUP_PERFECT'); - - //PausePopup - ThemeLoadStatic(Sing.PausePopUp, 'PausePopUpStatic'); - - // Score - ThemeLoadBasic(Score, 'Score'); - - ThemeLoadText(Score.TextArtist, 'ScoreTextArtist'); - ThemeLoadText(Score.TextTitle, 'ScoreTextTitle'); - ThemeLoadText(Score.TextArtistTitle, 'ScoreTextArtistTitle'); - - for I := 1 to 6 do begin - ThemeLoadStatics(Score.PlayerStatic[I], 'ScorePlayer' + IntToStr(I) + 'Static'); - ThemeLoadTexts(Score.PlayerTexts[I], 'ScorePlayer' + IntToStr(I) + 'Text'); - - ThemeLoadText(Score.TextName[I], 'ScoreTextName' + IntToStr(I)); - ThemeLoadText(Score.TextScore[I], 'ScoreTextScore' + IntToStr(I)); - ThemeLoadText(Score.TextNotes[I], 'ScoreTextNotes' + IntToStr(I)); - ThemeLoadText(Score.TextNotesScore[I], 'ScoreTextNotesScore' + IntToStr(I)); - ThemeLoadText(Score.TextLineBonus[I], 'ScoreTextLineBonus' + IntToStr(I)); - ThemeLoadText(Score.TextLineBonusScore[I], 'ScoreTextLineBonusScore' + IntToStr(I)); - ThemeLoadText(Score.TextGoldenNotes[I], 'ScoreTextGoldenNotes' + IntToStr(I)); - ThemeLoadText(Score.TextGoldenNotesScore[I], 'ScoreTextGoldenNotesScore' + IntToStr(I)); - ThemeLoadText(Score.TextTotal[I], 'ScoreTextTotal' + IntToStr(I)); - ThemeLoadText(Score.TextTotalScore[I], 'ScoreTextTotalScore' + IntToStr(I)); - - ThemeLoadStatic(Score.StaticBoxLightest[I], 'ScoreStaticBoxLightest' + IntToStr(I)); - ThemeLoadStatic(Score.StaticBoxLight[I], 'ScoreStaticBoxLight' + IntToStr(I)); - ThemeLoadStatic(Score.StaticBoxDark[I], 'ScoreStaticBoxDark' + IntToStr(I)); - - ThemeLoadStatic(Score.StaticBackLevel[I], 'ScoreStaticBackLevel' + IntToStr(I)); - ThemeLoadStatic(Score.StaticBackLevelRound[I], 'ScoreStaticBackLevelRound' + IntToStr(I)); - ThemeLoadStatic(Score.StaticLevel[I], 'ScoreStaticLevel' + IntToStr(I)); - ThemeLoadStatic(Score.StaticLevelRound[I], 'ScoreStaticLevelRound' + IntToStr(I)); - - ThemeLoadStatic(Score.StaticRatings[I], 'ScoreStaticRatingPicture' + IntToStr(I)); - end; - - // Top5 - ThemeLoadBasic(Top5, 'Top5'); - - ThemeLoadText(Top5.TextLevel, 'Top5TextLevel'); - ThemeLoadText(Top5.TextArtistTitle, 'Top5TextArtistTitle'); - ThemeLoadStatics(Top5.StaticNumber, 'Top5StaticNumber'); - ThemeLoadTexts(Top5.TextNumber, 'Top5TextNumber'); - ThemeLoadTexts(Top5.TextName, 'Top5TextName'); - ThemeLoadTexts(Top5.TextScore, 'Top5TextScore'); - - // Options - ThemeLoadBasic(Options, 'Options'); - - ThemeLoadButton(Options.ButtonGame, 'OptionsButtonGame'); - ThemeLoadButton(Options.ButtonGraphics, 'OptionsButtonGraphics'); - ThemeLoadButton(Options.ButtonSound, 'OptionsButtonSound'); - ThemeLoadButton(Options.ButtonLyrics, 'OptionsButtonLyrics'); - ThemeLoadButton(Options.ButtonThemes, 'OptionsButtonThemes'); - ThemeLoadButton(Options.ButtonRecord, 'OptionsButtonRecord'); - ThemeLoadButton(Options.ButtonAdvanced, 'OptionsButtonAdvanced'); - ThemeLoadButton(Options.ButtonExit, 'OptionsButtonExit'); - - //{$IFDEF TRANSLATE} - Options.Description[0] := Language.Translate('SING_OPTIONS_GAME'); - Options.Description[1] := Language.Translate('SING_OPTIONS_GRAPHICS'); - Options.Description[2] := Language.Translate('SING_OPTIONS_SOUND'); - Options.Description[3] := Language.Translate('SING_OPTIONS_LYRICS'); - Options.Description[4] := Language.Translate('SING_OPTIONS_THEMES'); - Options.Description[5] := Language.Translate('SING_OPTIONS_RECORD'); - Options.Description[6] := Language.Translate('SING_OPTIONS_ADVANCED'); - Options.Description[7] := Language.Translate('SING_OPTIONS_EXIT'); - //{$ENDIF} - - ThemeLoadText(Options.TextDescription, 'OptionsTextDescription'); - Options.TextDescription.Text := Options.Description[0]; - - // Options Game - ThemeLoadBasic(OptionsGame, 'OptionsGame'); - - ThemeLoadSelect(OptionsGame.SelectPlayers, 'OptionsGameSelectPlayers'); - ThemeLoadSelect(OptionsGame.SelectDifficulty, 'OptionsGameSelectDifficulty'); - ThemeLoadSelectSlide(OptionsGame.SelectLanguage, 'OptionsGameSelectSlideLanguage'); - ThemeLoadSelect(OptionsGame.SelectTabs, 'OptionsGameSelectTabs'); - ThemeLoadSelectSlide(OptionsGame.SelectSorting, 'OptionsGameSelectSlideSorting'); - ThemeLoadSelect(OptionsGame.SelectDebug, 'OptionsGameSelectDebug'); - ThemeLoadButton(OptionsGame.ButtonExit, 'OptionsGameButtonExit'); - - // Options Graphics - ThemeLoadBasic(OptionsGraphics, 'OptionsGraphics'); - - ThemeLoadSelect(OptionsGraphics.SelectFullscreen, 'OptionsGraphicsSelectFullscreen'); - ThemeLoadSelectSlide(OptionsGraphics.SelectSlideResolution, 'OptionsGraphicsSelectSlideResolution'); - ThemeLoadSelect(OptionsGraphics.SelectDepth, 'OptionsGraphicsSelectDepth'); - ThemeLoadSelect(OptionsGraphics.SelectOscilloscope, 'OptionsGraphicsSelectOscilloscope'); - ThemeLoadSelect(OptionsGraphics.SelectLineBonus, 'OptionsGraphicsSelectLineBonus'); - ThemeLoadSelect(OptionsGraphics.SelectMovieSize, 'OptionsGraphicsSelectMovieSize'); - ThemeLoadButton(OptionsGraphics.ButtonExit, 'OptionsGraphicsButtonExit'); - - // Options Sound - ThemeLoadBasic(OptionsSound, 'OptionsSound'); - - ThemeLoadSelect(OptionsSound.SelectMicBoost, 'OptionsSoundSelectMicBoost'); - ThemeLoadSelect(OptionsSound.SelectClickAssist, 'OptionsSoundSelectClickAssist'); - ThemeLoadSelect(OptionsSound.SelectBeatClick, 'OptionsSoundSelectBeatClick'); - ThemeLoadSelect(OptionsSound.SelectThreshold, 'OptionsSoundSelectThreshold'); - //Song Preview - ThemeLoadSelectSlide(OptionsSound.SelectSlidePreviewVolume, 'OptionsSoundSelectSlidePreviewVolume'); - ThemeLoadSelectSlide(OptionsSound.SelectSlidePreviewFading, 'OptionsSoundSelectSlidePreviewFading'); - - ThemeLoadButton(OptionsSound.ButtonExit, 'OptionsSoundButtonExit'); - - // Options Lyrics - ThemeLoadBasic(OptionsLyrics, 'OptionsLyrics'); - - ThemeLoadSelect(OptionsLyrics.SelectLyricsFont, 'OptionsLyricsSelectLyricsFont'); - ThemeLoadSelectSlide(OptionsLyrics.SelectLyricsEffect, 'OptionsLyricsSelectLyricsEffect'); - ThemeLoadSelect(OptionsLyrics.SelectSolmization, 'OptionsLyricsSelectSolmization'); - ThemeLoadSelect(OptionsLyrics.SelectNoteLines, 'OptionsLyricsSelectNoteLines'); - ThemeLoadButton(OptionsLyrics.ButtonExit, 'OptionsLyricsButtonExit'); - - // Options Themes - ThemeLoadBasic(OptionsThemes, 'OptionsThemes'); - - ThemeLoadSelectSlide(OptionsThemes.SelectTheme, 'OptionsThemesSelectTheme'); - ThemeLoadSelectSlide(OptionsThemes.SelectSkin, 'OptionsThemesSelectSkin'); - ThemeLoadSelectSlide(OptionsThemes.SelectColor, 'OptionsThemesSelectColor'); - ThemeLoadButton(OptionsThemes.ButtonExit, 'OptionsThemesButtonExit'); - - // Options Record - ThemeLoadBasic(OptionsRecord, 'OptionsRecord'); - - ThemeLoadSelectSlide(OptionsRecord.SelectSlideCard, 'OptionsRecordSelectSlideCard'); - ThemeLoadSelectSlide(OptionsRecord.SelectSlideInput, 'OptionsRecordSelectSlideInput'); - ThemeLoadSelectSlide(OptionsRecord.SelectSlideChannel, 'OptionsRecordSelectSlideChannel'); - ThemeLoadButton(OptionsRecord.ButtonExit, 'OptionsRecordButtonExit'); - - //Options Advanced - ThemeLoadBasic(OptionsAdvanced, 'OptionsAdvanced'); - - ThemeLoadSelect (OptionsAdvanced.SelectLoadAnimation, 'OptionsAdvancedSelectLoadAnimation'); - ThemeLoadSelect (OptionsAdvanced.SelectScreenFade, 'OptionsAdvancedSelectScreenFade'); - ThemeLoadSelect (OptionsAdvanced.SelectEffectSing, 'OptionsAdvancedSelectEffectSing'); - ThemeLoadSelect (OptionsAdvanced.SelectLineBonus, 'OptionsAdvancedSelectLineBonus'); - ThemeLoadSelectSlide (OptionsAdvanced.SelectOnSongClick, 'OptionsAdvancedSelectSlideOnSongClick'); - ThemeLoadSelect (OptionsAdvanced.SelectAskbeforeDel, 'OptionsAdvancedSelectAskbeforeDel'); - ThemeLoadSelect (OptionsAdvanced.SelectPartyPopup, 'OptionsAdvancedSelectPartyPopup'); - ThemeLoadButton (OptionsAdvanced.ButtonExit, 'OptionsAdvancedButtonExit'); - - //error and check popup - ThemeLoadBasic (ErrorPopup, 'ErrorPopup'); - ThemeLoadButton(ErrorPopup.Button1, 'ErrorPopupButton1'); - ThemeLoadText (ErrorPopup.TextError,'ErrorPopupText'); - ThemeLoadBasic (CheckPopup, 'CheckPopup'); - ThemeLoadButton(CheckPopup.Button1, 'CheckPopupButton1'); - ThemeLoadButton(CheckPopup.Button2, 'CheckPopupButton2'); - ThemeLoadText(CheckPopup.TextCheck , 'CheckPopupText'); - - //Song Menu - ThemeLoadBasic (SongMenu, 'SongMenu'); - ThemeLoadButton(SongMenu.Button1, 'SongMenuButton1'); - ThemeLoadButton(SongMenu.Button2, 'SongMenuButton2'); - ThemeLoadButton(SongMenu.Button3, 'SongMenuButton3'); - ThemeLoadButton(SongMenu.Button4, 'SongMenuButton4'); - ThemeLoadSelectSlide(SongMenu.SelectSlide3, 'SongMenuSelectSlide3'); - - ThemeLoadText(SongMenu.TextMenu, 'SongMenuTextMenu'); - - //Song Jumpto - ThemeLoadBasic (SongJumpto, 'SongJumpto'); - ThemeLoadButton(SongJumpto.ButtonSearchText, 'SongJumptoButtonSearchText'); - ThemeLoadSelectSlide(SongJumpto.SelectSlideType, 'SongJumptoSelectSlideType'); - ThemeLoadText(SongJumpto.TextFound, 'SongJumptoTextFound'); - //Translations - SongJumpto.IType[0] := Language.Translate('SONG_JUMPTO_TYPE1'); - SongJumpto.IType[1] := Language.Translate('SONG_JUMPTO_TYPE2'); - SongJumpto.IType[2] := Language.Translate('SONG_JUMPTO_TYPE3'); - SongJumpto.SongsFound := Language.Translate('SONG_JUMPTO_SONGSFOUND'); - SongJumpto.NoSongsFound := Language.Translate('SONG_JUMPTO_NOSONGSFOUND'); - SongJumpto.CatText := Language.Translate('SONG_JUMPTO_CATTEXT'); - - //Party Screens: - //Party NewRound - ThemeLoadBasic(PartyNewRound, 'PartyNewRound'); - - ThemeLoadText (PartyNewRound.TextRound1, 'PartyNewRoundTextRound1'); - ThemeLoadText (PartyNewRound.TextRound2, 'PartyNewRoundTextRound2'); - ThemeLoadText (PartyNewRound.TextRound3, 'PartyNewRoundTextRound3'); - ThemeLoadText (PartyNewRound.TextRound4, 'PartyNewRoundTextRound4'); - ThemeLoadText (PartyNewRound.TextRound5, 'PartyNewRoundTextRound5'); - ThemeLoadText (PartyNewRound.TextRound6, 'PartyNewRoundTextRound6'); - ThemeLoadText (PartyNewRound.TextRound7, 'PartyNewRoundTextRound7'); - ThemeLoadText (PartyNewRound.TextWinner1, 'PartyNewRoundTextWinner1'); - ThemeLoadText (PartyNewRound.TextWinner2, 'PartyNewRoundTextWinner2'); - ThemeLoadText (PartyNewRound.TextWinner3, 'PartyNewRoundTextWinner3'); - ThemeLoadText (PartyNewRound.TextWinner4, 'PartyNewRoundTextWinner4'); - ThemeLoadText (PartyNewRound.TextWinner5, 'PartyNewRoundTextWinner5'); - ThemeLoadText (PartyNewRound.TextWinner6, 'PartyNewRoundTextWinner6'); - ThemeLoadText (PartyNewRound.TextWinner7, 'PartyNewRoundTextWinner7'); - ThemeLoadText (PartyNewRound.TextNextRound, 'PartyNewRoundTextNextRound'); - ThemeLoadText (PartyNewRound.TextNextRoundNo, 'PartyNewRoundTextNextRoundNo'); - ThemeLoadText (PartyNewRound.TextNextPlayer1, 'PartyNewRoundTextNextPlayer1'); - ThemeLoadText (PartyNewRound.TextNextPlayer2, 'PartyNewRoundTextNextPlayer2'); - ThemeLoadText (PartyNewRound.TextNextPlayer3, 'PartyNewRoundTextNextPlayer3'); - - ThemeLoadStatic (PartyNewRound.StaticRound1, 'PartyNewRoundStaticRound1'); - ThemeLoadStatic (PartyNewRound.StaticRound2, 'PartyNewRoundStaticRound2'); - ThemeLoadStatic (PartyNewRound.StaticRound3, 'PartyNewRoundStaticRound3'); - ThemeLoadStatic (PartyNewRound.StaticRound4, 'PartyNewRoundStaticRound4'); - ThemeLoadStatic (PartyNewRound.StaticRound5, 'PartyNewRoundStaticRound5'); - ThemeLoadStatic (PartyNewRound.StaticRound6, 'PartyNewRoundStaticRound6'); - ThemeLoadStatic (PartyNewRound.StaticRound7, 'PartyNewRoundStaticRound7'); - - ThemeLoadText (PartyNewRound.TextScoreTeam1, 'PartyNewRoundTextScoreTeam1'); - ThemeLoadText (PartyNewRound.TextScoreTeam2, 'PartyNewRoundTextScoreTeam2'); - ThemeLoadText (PartyNewRound.TextScoreTeam3, 'PartyNewRoundTextScoreTeam3'); - ThemeLoadText (PartyNewRound.TextNameTeam1, 'PartyNewRoundTextNameTeam1'); - ThemeLoadText (PartyNewRound.TextNameTeam2, 'PartyNewRoundTextNameTeam2'); - ThemeLoadText (PartyNewRound.TextNameTeam3, 'PartyNewRoundTextNameTeam3'); - - ThemeLoadText (PartyNewRound.TextTeam1Players, 'PartyNewRoundTextTeam1Players'); - ThemeLoadText (PartyNewRound.TextTeam2Players, 'PartyNewRoundTextTeam2Players'); - ThemeLoadText (PartyNewRound.TextTeam3Players, 'PartyNewRoundTextTeam3Players'); - - ThemeLoadStatic (PartyNewRound.StaticTeam1, 'PartyNewRoundStaticTeam1'); - ThemeLoadStatic (PartyNewRound.StaticTeam2, 'PartyNewRoundStaticTeam2'); - ThemeLoadStatic (PartyNewRound.StaticTeam3, 'PartyNewRoundStaticTeam3'); - ThemeLoadStatic (PartyNewRound.StaticNextPlayer1, 'PartyNewRoundStaticNextPlayer1'); - ThemeLoadStatic (PartyNewRound.StaticNextPlayer2, 'PartyNewRoundStaticNextPlayer2'); - ThemeLoadStatic (PartyNewRound.StaticNextPlayer3, 'PartyNewRoundStaticNextPlayer3'); - - //Party Score - ThemeLoadBasic(PartyScore, 'PartyScore'); - - ThemeLoadText (PartyScore.TextScoreTeam1, 'PartyScoreTextScoreTeam1'); - ThemeLoadText (PartyScore.TextScoreTeam2, 'PartyScoreTextScoreTeam2'); - ThemeLoadText (PartyScore.TextScoreTeam3, 'PartyScoreTextScoreTeam3'); - ThemeLoadText (PartyScore.TextNameTeam1, 'PartyScoreTextNameTeam1'); - ThemeLoadText (PartyScore.TextNameTeam2, 'PartyScoreTextNameTeam2'); - ThemeLoadText (PartyScore.TextNameTeam3, 'PartyScoreTextNameTeam3'); - - ThemeLoadStatic (PartyScore.StaticTeam1, 'PartyScoreStaticTeam1'); - ThemeLoadStatic (PartyScore.StaticTeam1BG, 'PartyScoreStaticTeam1BG'); - ThemeLoadStatic (PartyScore.StaticTeam1Deco, 'PartyScoreStaticTeam1Deco'); - ThemeLoadStatic (PartyScore.StaticTeam2, 'PartyScoreStaticTeam2'); - ThemeLoadStatic (PartyScore.StaticTeam2BG, 'PartyScoreStaticTeam2BG'); - ThemeLoadStatic (PartyScore.StaticTeam2Deco, 'PartyScoreStaticTeam2Deco'); - ThemeLoadStatic (PartyScore.StaticTeam3, 'PartyScoreStaticTeam3'); - ThemeLoadStatic (PartyScore.StaticTeam3BG, 'PartyScoreStaticTeam3BG'); - ThemeLoadStatic (PartyScore.StaticTeam3Deco, 'PartyScoreStaticTeam3Deco'); - - //Load Party Score DecoTextures Object - PartyScore.DecoTextures.ChangeTextures := (ThemeIni.ReadInteger('PartyScoreDecoTextures', 'ChangeTextures', 0) = 1); - PartyScore.DecoTextures.FirstTexture := ThemeIni.ReadString('PartyScoreDecoTextures', 'FirstTexture', ''); - PartyScore.DecoTextures.FirstTyp := ParseTextureType(ThemeIni.ReadString('PartyScoreDecoTextures', 'FirstTyp', ''), TEXTURE_TYPE_COLORIZED); - PartyScore.DecoTextures.FirstColor := ThemeIni.ReadString('PartyScoreDecoTextures', 'FirstColor', 'Black'); - - PartyScore.DecoTextures.SecondTexture := ThemeIni.ReadString('PartyScoreDecoTextures', 'SecondTexture', ''); - PartyScore.DecoTextures.SecondTyp := ParseTextureType(ThemeIni.ReadString('PartyScoreDecoTextures', 'SecondTyp', ''), TEXTURE_TYPE_COLORIZED); - PartyScore.DecoTextures.SecondColor := ThemeIni.ReadString('PartyScoreDecoTextures', 'SecondColor', 'Black'); - - PartyScore.DecoTextures.ThirdTexture := ThemeIni.ReadString('PartyScoreDecoTextures', 'ThirdTexture', ''); - PartyScore.DecoTextures.ThirdTyp := ParseTextureType(ThemeIni.ReadString('PartyScoreDecoTextures', 'ThirdTyp', ''), TEXTURE_TYPE_COLORIZED); - PartyScore.DecoTextures.ThirdColor := ThemeIni.ReadString('PartyScoreDecoTextures', 'ThirdColor', 'Black'); - - ThemeLoadText (PartyScore.TextWinner, 'PartyScoreTextWinner'); - - //Party Win - ThemeLoadBasic(PartyWin, 'PartyWin'); - - ThemeLoadText (PartyWin.TextScoreTeam1, 'PartyWinTextScoreTeam1'); - ThemeLoadText (PartyWin.TextScoreTeam2, 'PartyWinTextScoreTeam2'); - ThemeLoadText (PartyWin.TextScoreTeam3, 'PartyWinTextScoreTeam3'); - ThemeLoadText (PartyWin.TextNameTeam1, 'PartyWinTextNameTeam1'); - ThemeLoadText (PartyWin.TextNameTeam2, 'PartyWinTextNameTeam2'); - ThemeLoadText (PartyWin.TextNameTeam3, 'PartyWinTextNameTeam3'); - - ThemeLoadStatic (PartyWin.StaticTeam1, 'PartyWinStaticTeam1'); - ThemeLoadStatic (PartyWin.StaticTeam1BG, 'PartyWinStaticTeam1BG'); - ThemeLoadStatic (PartyWin.StaticTeam1Deco, 'PartyWinStaticTeam1Deco'); - ThemeLoadStatic (PartyWin.StaticTeam2, 'PartyWinStaticTeam2'); - ThemeLoadStatic (PartyWin.StaticTeam2BG, 'PartyWinStaticTeam2BG'); - ThemeLoadStatic (PartyWin.StaticTeam2Deco, 'PartyWinStaticTeam2Deco'); - ThemeLoadStatic (PartyWin.StaticTeam3, 'PartyWinStaticTeam3'); - ThemeLoadStatic (PartyWin.StaticTeam3BG, 'PartyWinStaticTeam3BG'); - ThemeLoadStatic (PartyWin.StaticTeam3Deco, 'PartyWinStaticTeam3Deco'); - - ThemeLoadText (PartyWin.TextWinner, 'PartyWinTextWinner'); - - //Party Options - ThemeLoadBasic(PartyOptions, 'PartyOptions'); - ThemeLoadSelectSlide(PartyOptions.SelectLevel, 'PartyOptionsSelectLevel'); - ThemeLoadSelectSlide(PartyOptions.SelectPlayList, 'PartyOptionsSelectPlayList'); - ThemeLoadSelectSlide(PartyOptions.SelectPlayList2, 'PartyOptionsSelectPlayList2'); - ThemeLoadSelectSlide(PartyOptions.SelectRounds, 'PartyOptionsSelectRounds'); - ThemeLoadSelectSlide(PartyOptions.SelectTeams, 'PartyOptionsSelectTeams'); - ThemeLoadSelectSlide(PartyOptions.SelectPlayers1, 'PartyOptionsSelectPlayers1'); - ThemeLoadSelectSlide(PartyOptions.SelectPlayers2, 'PartyOptionsSelectPlayers2'); - ThemeLoadSelectSlide(PartyOptions.SelectPlayers3, 'PartyOptionsSelectPlayers3'); - - {ThemeLoadButton (ButtonNext, 'ButtonNext'); - ThemeLoadButton (ButtonPrev, 'ButtonPrev');} - - //Party Player - ThemeLoadBasic(PartyPlayer, 'PartyPlayer'); - ThemeLoadButton(PartyPlayer.Team1Name, 'PartyPlayerTeam1Name'); - ThemeLoadButton(PartyPlayer.Player1Name, 'PartyPlayerPlayer1Name'); - ThemeLoadButton(PartyPlayer.Player2Name, 'PartyPlayerPlayer2Name'); - ThemeLoadButton(PartyPlayer.Player3Name, 'PartyPlayerPlayer3Name'); - ThemeLoadButton(PartyPlayer.Player4Name, 'PartyPlayerPlayer4Name'); - - ThemeLoadButton(PartyPlayer.Team2Name, 'PartyPlayerTeam2Name'); - ThemeLoadButton(PartyPlayer.Player5Name, 'PartyPlayerPlayer5Name'); - ThemeLoadButton(PartyPlayer.Player6Name, 'PartyPlayerPlayer6Name'); - ThemeLoadButton(PartyPlayer.Player7Name, 'PartyPlayerPlayer7Name'); - ThemeLoadButton(PartyPlayer.Player8Name, 'PartyPlayerPlayer8Name'); - - ThemeLoadButton(PartyPlayer.Team3Name, 'PartyPlayerTeam3Name'); - ThemeLoadButton(PartyPlayer.Player9Name, 'PartyPlayerPlayer9Name'); - ThemeLoadButton(PartyPlayer.Player10Name, 'PartyPlayerPlayer10Name'); - ThemeLoadButton(PartyPlayer.Player11Name, 'PartyPlayerPlayer11Name'); - ThemeLoadButton(PartyPlayer.Player12Name, 'PartyPlayerPlayer12Name'); - - {ThemeLoadButton(ButtonNext, 'PartyPlayerButtonNext'); - ThemeLoadButton(ButtonPrev, 'PartyPlayerButtonPrev');} - - ThemeLoadBasic(StatMain, 'StatMain'); - - ThemeLoadButton(StatMain.ButtonScores, 'StatMainButtonScores'); - ThemeLoadButton(StatMain.ButtonSingers, 'StatMainButtonSingers'); - ThemeLoadButton(StatMain.ButtonSongs, 'StatMainButtonSongs'); - ThemeLoadButton(StatMain.ButtonBands, 'StatMainButtonBands'); - ThemeLoadButton(StatMain.ButtonExit, 'StatMainButtonExit'); - - ThemeLoadText (StatMain.TextOverview, 'StatMainTextOverview'); - - - ThemeLoadBasic(StatDetail, 'StatDetail'); - - ThemeLoadButton(StatDetail.ButtonNext, 'StatDetailButtonNext'); - ThemeLoadButton(StatDetail.ButtonPrev, 'StatDetailButtonPrev'); - ThemeLoadButton(StatDetail.ButtonReverse, 'StatDetailButtonReverse'); - ThemeLoadButton(StatDetail.ButtonExit, 'StatDetailButtonExit'); - - ThemeLoadText (StatDetail.TextDescription, 'StatDetailTextDescription'); - ThemeLoadText (StatDetail.TextPage, 'StatDetailTextPage'); - ThemeLoadTexts(StatDetail.TextList, 'StatDetailTextList'); - - //Translate Texts - StatDetail.Description[0] := Language.Translate('STAT_DESC_SCORES'); - StatDetail.Description[1] := Language.Translate('STAT_DESC_SINGERS'); - StatDetail.Description[2] := Language.Translate('STAT_DESC_SONGS'); - StatDetail.Description[3] := Language.Translate('STAT_DESC_BANDS'); - - StatDetail.DescriptionR[0] := Language.Translate('STAT_DESC_SCORES_REVERSED'); - StatDetail.DescriptionR[1] := Language.Translate('STAT_DESC_SINGERS_REVERSED'); - StatDetail.DescriptionR[2] := Language.Translate('STAT_DESC_SONGS_REVERSED'); - StatDetail.DescriptionR[3] := Language.Translate('STAT_DESC_BANDS_REVERSED'); - - StatDetail.FormatStr[0] := Language.Translate('STAT_FORMAT_SCORES'); - StatDetail.FormatStr[1] := Language.Translate('STAT_FORMAT_SINGERS'); - StatDetail.FormatStr[2] := Language.Translate('STAT_FORMAT_SONGS'); - StatDetail.FormatStr[3] := Language.Translate('STAT_FORMAT_BANDS'); - - StatDetail.PageStr := Language.Translate('STAT_PAGE'); - - //Playlist Translations - Playlist.CatText := Language.Translate('PLAYLIST_CATTEXT'); - - //Level Translations - //Fill ILevel - ILevel[0] := Language.Translate('SING_EASY'); - ILevel[1] := Language.Translate('SING_MEDIUM'); - ILevel[2] := Language.Translate('SING_HARD'); - end; - - ThemeIni.Free; - end; -end; - -procedure TTheme.ThemeLoadBasic(Theme: TThemeBasic; Name: string); -begin - ThemeLoadBackground(Theme.Background, Name); - ThemeLoadTexts(Theme.Text, Name + 'Text'); - ThemeLoadStatics(Theme.Static, Name + 'Static'); - ThemeLoadButtonCollections(Theme.ButtonCollection, Name + 'ButtonCollection'); - - LastThemeBasic := Theme; -end; - -procedure TTheme.ThemeLoadBackground(var ThemeBackground: TThemeBackground; Name: string); -begin - ThemeBackground.Tex := ThemeIni.ReadString(Name + 'Background', 'Tex', ''); -end; - -procedure TTheme.ThemeLoadText(var ThemeText: TThemeText; Name: string); -var - C: integer; -begin - ThemeText.X := ThemeIni.ReadInteger(Name, 'X', 0); - ThemeText.Y := ThemeIni.ReadInteger(Name, 'Y', 0); - ThemeText.W := ThemeIni.ReadInteger(Name, 'W', 0); - - ThemeText.ColR := ThemeIni.ReadFloat(Name, 'ColR', 0); - ThemeText.ColG := ThemeIni.ReadFloat(Name, 'ColG', 0); - ThemeText.ColB := ThemeIni.ReadFloat(Name, 'ColB', 0); - - ThemeText.Font := ThemeIni.ReadInteger(Name, 'Font', 0); - ThemeText.Size := ThemeIni.ReadInteger(Name, 'Size', 0); - ThemeText.Align := ThemeIni.ReadInteger(Name, 'Align', 0); - - ThemeText.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', '')); - ThemeText.Color := ThemeIni.ReadString(Name, 'Color', ''); - - C := ColorExists(ThemeText.Color); - if C >= 0 then begin - ThemeText.ColR := Color[C].RGB.R; - ThemeText.ColG := Color[C].RGB.G; - ThemeText.ColB := Color[C].RGB.B; - end; -end; - -procedure TTheme.ThemeLoadTexts(var ThemeText: AThemeText; Name: string); -var - T: integer; -begin - T := 1; - while ThemeIni.SectionExists(Name + IntToStr(T)) do begin - SetLength(ThemeText, T); - ThemeLoadText(ThemeText[T-1], Name + IntToStr(T)); - Inc(T); - end; -end; - -procedure TTheme.ThemeLoadStatic(var ThemeStatic: TThemeStatic; Name: string); -var - C: integer; -begin - ThemeStatic.Tex := ThemeIni.ReadString(Name, 'Tex', ''); - - ThemeStatic.X := ThemeIni.ReadInteger(Name, 'X', 0); - ThemeStatic.Y := ThemeIni.ReadInteger(Name, 'Y', 0); - ThemeStatic.Z := ThemeIni.ReadFloat (Name, 'Z', 0); - ThemeStatic.W := ThemeIni.ReadInteger(Name, 'W', 0); - ThemeStatic.H := ThemeIni.ReadInteger(Name, 'H', 0); - - ThemeStatic.Typ := ParseTextureType(ThemeIni.ReadString(Name, 'Type', ''), TEXTURE_TYPE_PLAIN); - ThemeStatic.Color := ThemeIni.ReadString(Name, 'Color', ''); - - C := ColorExists(ThemeStatic.Color); - if C >= 0 then begin - ThemeStatic.ColR := Color[C].RGB.R; - ThemeStatic.ColG := Color[C].RGB.G; - ThemeStatic.ColB := Color[C].RGB.B; - end; - - ThemeStatic.TexX1 := ThemeIni.ReadFloat(Name, 'TexX1', 0); - ThemeStatic.TexY1 := ThemeIni.ReadFloat(Name, 'TexY1', 0); - ThemeStatic.TexX2 := ThemeIni.ReadFloat(Name, 'TexX2', 1); - ThemeStatic.TexY2 := ThemeIni.ReadFloat(Name, 'TexY2', 1); - - //Reflection Mod - ThemeStatic.Reflection := (ThemeIni.ReadInteger(Name, 'Reflection', 0) = 1); - ThemeStatic.ReflectionSpacing := ThemeIni.ReadFloat(Name, 'ReflectionSpacing', 15); -end; - -procedure TTheme.ThemeLoadStatics(var ThemeStatic: AThemeStatic; Name: string); -var - S: integer; -begin - S := 1; - while ThemeIni.SectionExists(Name + IntToStr(S)) do begin - SetLength(ThemeStatic, S); - ThemeLoadStatic(ThemeStatic[S-1], Name + IntToStr(S)); - Inc(S); - end; -end; - -//Button Collection Mod -procedure TTheme.ThemeLoadButtonCollection(var Collection: TThemeButtonCollection; Name: string); -var T: Integer; -begin - //Load Collection Style - ThemeLoadButton(Collection.Style, Name); - - //Load Other Attributes - T := ThemeIni.ReadInteger (Name, 'FirstChild', 0); - if (T > 0) And (T < 256) then - Collection.FirstChild := T - else - Collection.FirstChild := 0; -end; - -procedure TTheme.ThemeLoadButtonCollections(var Collections: AThemeButtonCollection; Name: string); -var - I: integer; -begin - I := 1; - while ThemeIni.SectionExists(Name + IntToStr(I)) do begin - SetLength(Collections, I); - ThemeLoadButtonCollection(Collections[I-1], Name + IntToStr(I)); - Inc(I); - end; -end; -//End Button Collection Mod - -procedure TTheme.ThemeLoadButton(var ThemeButton: TThemeButton; Name: string; const Collections: PAThemeButtonCollection); -var - C: integer; - TLen: integer; - T: integer; - Collections2: PAThemeButtonCollection; -begin - if not ThemeIni.SectionExists(Name) then - begin - ThemeButton.Visible := False; - exit; - end; - ThemeButton.Tex := ThemeIni.ReadString(Name, 'Tex', ''); - ThemeButton.X := ThemeIni.ReadInteger (Name, 'X', 0); - ThemeButton.Y := ThemeIni.ReadInteger (Name, 'Y', 0); - ThemeButton.Z := ThemeIni.ReadFloat (Name, 'Z', 0); - ThemeButton.W := ThemeIni.ReadInteger (Name, 'W', 0); - ThemeButton.H := ThemeIni.ReadInteger (Name, 'H', 0); - ThemeButton.Typ := ParseTextureType(ThemeIni.ReadString(Name, 'Type', ''), TEXTURE_TYPE_PLAIN); - - //Reflection Mod - ThemeButton.Reflection := (ThemeIni.ReadInteger(Name, 'Reflection', 0) = 1); - ThemeButton.ReflectionSpacing := ThemeIni.ReadFloat(Name, 'ReflectionSpacing', 15); - - ThemeButton.ColR := ThemeIni.ReadFloat(Name, 'ColR', 1); - ThemeButton.ColG := ThemeIni.ReadFloat(Name, 'ColG', 1); - ThemeButton.ColB := ThemeIni.ReadFloat(Name, 'ColB', 1); - ThemeButton.Int := ThemeIni.ReadFloat(Name, 'Int', 1); - ThemeButton.DColR := ThemeIni.ReadFloat(Name, 'DColR', 1); - ThemeButton.DColG := ThemeIni.ReadFloat(Name, 'DColG', 1); - ThemeButton.DColB := ThemeIni.ReadFloat(Name, 'DColB', 1); - ThemeButton.DInt := ThemeIni.ReadFloat(Name, 'DInt', 1); - - ThemeButton.Color := ThemeIni.ReadString(Name, 'Color', ''); - C := ColorExists(ThemeButton.Color); - if C >= 0 then begin - ThemeButton.ColR := Color[C].RGB.R; - ThemeButton.ColG := Color[C].RGB.G; - ThemeButton.ColB := Color[C].RGB.B; - end; - - ThemeButton.DColor := ThemeIni.ReadString(Name, 'DColor', ''); - C := ColorExists(ThemeButton.DColor); - if C >= 0 then begin - ThemeButton.DColR := Color[C].RGB.R; - ThemeButton.DColG := Color[C].RGB.G; - ThemeButton.DColB := Color[C].RGB.B; - end; - - ThemeButton.Visible := (ThemeIni.ReadInteger(Name, 'Visible', 1) = 1); - - //Fade Mod - ThemeButton.SelectH := ThemeIni.ReadInteger (Name, 'SelectH', ThemeButton.H); - ThemeButton.SelectW := ThemeIni.ReadInteger (Name, 'SelectW', ThemeButton.W); - - ThemeButton.DeSelectReflectionspacing := ThemeIni.ReadFloat(Name, 'DeSelectReflectionSpacing', ThemeButton.Reflectionspacing); - - ThemeButton.Fade := (ThemeIni.ReadInteger(Name, 'Fade', 0) = 1); - ThemeButton.FadeText := (ThemeIni.ReadInteger(Name, 'FadeText', 0) = 1); - - - ThemeButton.FadeTex := ThemeIni.ReadString(Name, 'FadeTex', ''); - ThemeButton.FadeTexPos:= ThemeIni.ReadInteger(Name, 'FadeTexPos', 0); - if (ThemeButton.FadeTexPos > 4) Or (ThemeButton.FadeTexPos < 0) then - ThemeButton.FadeTexPos := 0; - - //Button Collection Mod - T := ThemeIni.ReadInteger(Name, 'Parent', 0); - - //Set Collections to Last Basic Collections if no valid Value - if (Collections = nil) then - Collections2 := @LastThemeBasic.ButtonCollection - else - Collections2 := Collections; - //Test for valid Value - if (Collections2 <> nil) AND (T > 0) AND (T <= Length(Collections2^)) then - begin - Inc(Collections2^[T-1].ChildCount); - ThemeButton.Parent := T; - end - else - ThemeButton.Parent := 0; - - //Read ButtonTexts - TLen := ThemeIni.ReadInteger(Name, 'Texts', 0); - SetLength(ThemeButton.Text, TLen); - for T := 1 to TLen do - ThemeLoadText(ThemeButton.Text[T-1], Name + 'Text' + IntToStr(T)); -end; - -procedure TTheme.ThemeLoadSelect(var ThemeSelect: TThemeSelect; Name: string); -var - C: integer; -begin - //{$IFDEF TRANSLATE} - ThemeSelect.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', '')); - //{$ELSE}{ - //ThemeSelect.Text := ThemeIni.ReadString(Name, 'Text', ''); - //{$ENDIF} - - ThemeSelect.Tex := {Skin.SkinPath + }ThemeIni.ReadString(Name, 'Tex', ''); - ThemeSelect.TexSBG := {Skin.SkinPath + }ThemeIni.ReadString(Name, 'TexSBG', ''); - - ThemeSelect.X := ThemeIni.ReadInteger(Name, 'X', 0); - ThemeSelect.Y := ThemeIni.ReadInteger(Name, 'Y', 0); - ThemeSelect.W := ThemeIni.ReadInteger(Name, 'W', 0); - ThemeSelect.H := ThemeIni.ReadInteger(Name, 'H', 0); - ThemeSelect.SkipX := ThemeIni.ReadInteger(Name, 'SkipX', 0); - - - LoadColor(ThemeSelect.ColR, ThemeSelect.ColG, ThemeSelect.ColB, ThemeIni.ReadString(Name, 'Color', '')); - ThemeSelect.Int := ThemeIni.ReadFloat(Name, 'Int', 1); - LoadColor(ThemeSelect.DColR, ThemeSelect.DColG, ThemeSelect.DColB, ThemeIni.ReadString(Name, 'DColor', '')); - ThemeSelect.DInt := ThemeIni.ReadFloat(Name, 'DInt', 1); - - LoadColor(ThemeSelect.TColR, ThemeSelect.TColG, ThemeSelect.TColB, ThemeIni.ReadString(Name, 'TColor', '')); - ThemeSelect.TInt := ThemeIni.ReadFloat(Name, 'TInt', 1); - LoadColor(ThemeSelect.TDColR, ThemeSelect.TDColG, ThemeSelect.TDColB, ThemeIni.ReadString(Name, 'TDColor', '')); - ThemeSelect.TDInt := ThemeIni.ReadFloat(Name, 'TDInt', 1); - - LoadColor(ThemeSelect.SBGColR, ThemeSelect.SBGColG, ThemeSelect.SBGColB, ThemeIni.ReadString(Name, 'SBGColor', '')); - ThemeSelect.SBGInt := ThemeIni.ReadFloat(Name, 'SBGInt', 1); - LoadColor(ThemeSelect.SBGDColR, ThemeSelect.SBGDColG, ThemeSelect.SBGDColB, ThemeIni.ReadString(Name, 'SBGDColor', '')); - ThemeSelect.SBGDInt := ThemeIni.ReadFloat(Name, 'SBGDInt', 1); - - LoadColor(ThemeSelect.STColR, ThemeSelect.STColG, ThemeSelect.STColB, ThemeIni.ReadString(Name, 'STColor', '')); - ThemeSelect.STInt := ThemeIni.ReadFloat(Name, 'STInt', 1); - LoadColor(ThemeSelect.STDColR, ThemeSelect.STDColG, ThemeSelect.STDColB, ThemeIni.ReadString(Name, 'STDColor', '')); - ThemeSelect.STDInt := ThemeIni.ReadFloat(Name, 'STDInt', 1); -end; - -procedure TTheme.ThemeLoadSelectSlide(var ThemeSelectS: TThemeSelectSlide; Name: string); -var - C: integer; -begin - //{{$IFDEF TRANSLATE} - ThemeSelectS.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', '')); - //{{$ELSE}{ - //ThemeSelectS.Text := ThemeIni.ReadString(Name, 'Text', ''); - //{$ENDIF} - - ThemeSelectS.Tex := {Skin.SkinPath + }ThemeIni.ReadString(Name, 'Tex', ''); - ThemeSelectS.TexSBG := {Skin.SkinPath + }ThemeIni.ReadString(Name, 'TexSBG', ''); - - ThemeSelectS.X := ThemeIni.ReadInteger(Name, 'X', 0); - ThemeSelectS.Y := ThemeIni.ReadInteger(Name, 'Y', 0); - ThemeSelectS.W := ThemeIni.ReadInteger(Name, 'W', 0); - ThemeSelectS.H := ThemeIni.ReadInteger(Name, 'H', 0); - - ThemeSelectS.Z := ThemeIni.ReadFloat(Name, 'Z', 0); - - ThemeSelectS.TextSize := ThemeIni.ReadInteger(Name, 'TextSize', 10); - - ThemeSelectS.SkipX := ThemeIni.ReadInteger(Name, 'SkipX', 0); - - ThemeSelectS.SBGW := ThemeIni.ReadInteger(Name, 'SBGW', 450); - - LoadColor(ThemeSelectS.ColR, ThemeSelectS.ColG, ThemeSelectS.ColB, ThemeIni.ReadString(Name, 'Color', '')); - ThemeSelectS.Int := ThemeIni.ReadFloat(Name, 'Int', 1); - LoadColor(ThemeSelectS.DColR, ThemeSelectS.DColG, ThemeSelectS.DColB, ThemeIni.ReadString(Name, 'DColor', '')); - ThemeSelectS.DInt := ThemeIni.ReadFloat(Name, 'DInt', 1); - - LoadColor(ThemeSelectS.TColR, ThemeSelectS.TColG, ThemeSelectS.TColB, ThemeIni.ReadString(Name, 'TColor', '')); - ThemeSelectS.TInt := ThemeIni.ReadFloat(Name, 'TInt', 1); - LoadColor(ThemeSelectS.TDColR, ThemeSelectS.TDColG, ThemeSelectS.TDColB, ThemeIni.ReadString(Name, 'TDColor', '')); - ThemeSelectS.TDInt := ThemeIni.ReadFloat(Name, 'TDInt', 1); - - LoadColor(ThemeSelectS.SBGColR, ThemeSelectS.SBGColG, ThemeSelectS.SBGColB, ThemeIni.ReadString(Name, 'SBGColor', '')); - ThemeSelectS.SBGInt := ThemeIni.ReadFloat(Name, 'SBGInt', 1); - LoadColor(ThemeSelectS.SBGDColR, ThemeSelectS.SBGDColG, ThemeSelectS.SBGDColB, ThemeIni.ReadString(Name, 'SBGDColor', '')); - ThemeSelectS.SBGDInt := ThemeIni.ReadFloat(Name, 'SBGDInt', 1); - - LoadColor(ThemeSelectS.STColR, ThemeSelectS.STColG, ThemeSelectS.STColB, ThemeIni.ReadString(Name, 'STColor', '')); - ThemeSelectS.STInt := ThemeIni.ReadFloat(Name, 'STInt', 1); - LoadColor(ThemeSelectS.STDColR, ThemeSelectS.STDColG, ThemeSelectS.STDColB, ThemeIni.ReadString(Name, 'STDColor', '')); - ThemeSelectS.STDInt := ThemeIni.ReadFloat(Name, 'STDInt', 1); -end; - -procedure TTheme.LoadColors; -var - SL: TStringList; - C: integer; - S: string; - Col: integer; - RGB: TRGB; -begin - SL := TStringList.Create; - ThemeIni.ReadSection('Colors', SL); - - // normal colors - SetLength(Color, SL.Count); - for C := 0 to SL.Count-1 do begin - Color[C].Name := SL.Strings[C]; - - S := ThemeIni.ReadString('Colors', SL.Strings[C], ''); - - Color[C].RGB.R := StrToInt(Copy(S, 1, Pos(' ' , S)-1))/255; - Delete(S, 1, Pos(' ', S)); - - Color[C].RGB.G := StrToInt(Copy(S, 1, Pos(' ' , S)-1))/255; - Delete(S, 1, Pos(' ', S)); - - Color[C].RGB.B := StrToInt(S)/255; - end; - - // skin color - SetLength(Color, SL.Count + 3); - C := SL.Count; - Color[C].Name := 'ColorDark'; - Color[C].RGB := GetSystemColor(Skin.Color); //Ini.Color); - - C := C+1; - Color[C].Name := 'ColorLight'; - Color[C].RGB := ColorSqrt(Color[C-1].RGB); - - C := C+1; - Color[C].Name := 'ColorLightest'; - Color[C].RGB := ColorSqrt(Color[C-1].RGB); - - // players colors - SetLength(Color, Length(Color)+18); - - // P1 - C := C+1; - Color[C].Name := 'P1Dark'; - Color[C].RGB := GetSystemColor(0); // 0 - blue - - C := C+1; - Color[C].Name := 'P1Light'; - Color[C].RGB := ColorSqrt(Color[C-1].RGB); - - C := C+1; - Color[C].Name := 'P1Lightest'; - Color[C].RGB := ColorSqrt(Color[C-1].RGB); - - // P2 - C := C+1; - Color[C].Name := 'P2Dark'; - Color[C].RGB := GetSystemColor(3); // 3 - red - - C := C+1; - Color[C].Name := 'P2Light'; - Color[C].RGB := ColorSqrt(Color[C-1].RGB); - - C := C+1; - Color[C].Name := 'P2Lightest'; - Color[C].RGB := ColorSqrt(Color[C-1].RGB); - - // P3 - C := C+1; - Color[C].Name := 'P3Dark'; - Color[C].RGB := GetSystemColor(1); // 1 - green - - C := C+1; - Color[C].Name := 'P3Light'; - Color[C].RGB := ColorSqrt(Color[C-1].RGB); - - C := C+1; - Color[C].Name := 'P3Lightest'; - Color[C].RGB := ColorSqrt(Color[C-1].RGB); - - // P4 - C := C+1; - Color[C].Name := 'P4Dark'; - Color[C].RGB := GetSystemColor(4); // 4 - brown - - C := C+1; - Color[C].Name := 'P4Light'; - Color[C].RGB := ColorSqrt(Color[C-1].RGB); - - C := C+1; - Color[C].Name := 'P4Lightest'; - Color[C].RGB := ColorSqrt(Color[C-1].RGB); - - // P5 - C := C+1; - Color[C].Name := 'P5Dark'; - Color[C].RGB := GetSystemColor(5); // 5 - yellow - - C := C+1; - Color[C].Name := 'P5Light'; - Color[C].RGB := ColorSqrt(Color[C-1].RGB); - - C := C+1; - Color[C].Name := 'P5Lightest'; - Color[C].RGB := ColorSqrt(Color[C-1].RGB); - - // P6 - C := C+1; - Color[C].Name := 'P6Dark'; - Color[C].RGB := GetSystemColor(6); // 6 - violet - - C := C+1; - Color[C].Name := 'P6Light'; - Color[C].RGB := ColorSqrt(Color[C-1].RGB); - - C := C+1; - Color[C].Name := 'P6Lightest'; - Color[C].RGB := ColorSqrt(Color[C-1].RGB); - - - SL.Free; -end; - -function ColorExists(Name: string): integer; -var - C: integer; -begin - Result := -1; - for C := 0 to High(Color) do - if Color[C].Name = Name then Result := C; -end; - -procedure LoadColor(var R, G, B: real; ColorName: string); -var - C: integer; -begin - C := ColorExists(ColorName); - if C >= 0 then begin - R := Color[C].RGB.R; - G := Color[C].RGB.G; - B := Color[C].RGB.B; - end; -end; - -function GetSystemColor(Color: integer): TRGB; -begin - case Color of - 0: begin - // blue - Result.R := 71/255; - Result.G := 175/255; - Result.B := 247/255; - end; - 1: begin - // green - Result.R := 63/255; - Result.G := 191/255; - Result.B := 63/255; - end; - 2: begin - // pink - Result.R := 255/255; -{ Result.G := 63/255; - Result.B := 192/255;} - Result.G := 175/255; - Result.B := 247/255; - end; - 3: begin - // red - Result.R := 247/255; - Result.G := 71/255; - Result.B := 71/255; - end; - //'Violet', 'Orange', 'Yellow', 'Brown', 'Black' - //New Theme-Color Patch - 4: begin - // violet - Result.R := 230/255; - Result.G := 63/255; - Result.B := 230/255; - end; - 5: begin - // orange - Result.R := 255/255; - Result.G := 144/255; - Result.B := 0; - end; - 6: begin - // yellow - Result.R := 230/255; - Result.G := 230/255; - Result.B := 95/255; - end; - 7: begin - // brown - Result.R := 192/255; - Result.G := 127/255; - Result.B := 31/255; - end; - 8: begin - // black - Result.R := 0; - Result.G := 0; - Result.B := 0; - end; - //New Theme-Color Patch End - - end; -end; - -function ColorSqrt(RGB: TRGB): TRGB; -begin - Result.R := sqrt(RGB.R); - Result.G := sqrt(RGB.G); - Result.B := sqrt(RGB.B); -end; - -procedure TTheme.ThemeSave(FileName: string); -var - I: integer; -begin - {$IFDEF THEMESAVE} - ThemeIni := TIniFile.Create(FileName); - {$ELSE} - ThemeIni := TMemIniFile.Create(FileName); - {$ENDIF} - - ThemeSaveBasic(Loading, 'Loading'); - - ThemeSaveBasic(Main, 'Main'); - ThemeSaveText(Main.TextDescription, 'MainTextDescription'); - ThemeSaveText(Main.TextDescriptionLong, 'MainTextDescriptionLong'); - ThemeSaveButton(Main.ButtonSolo, 'MainButtonSolo'); - ThemeSaveButton(Main.ButtonEditor, 'MainButtonEditor'); - ThemeSaveButton(Main.ButtonOptions, 'MainButtonOptions'); - ThemeSaveButton(Main.ButtonExit, 'MainButtonExit'); - - ThemeSaveBasic(Name, 'Name'); - for I := 1 to 6 do - ThemeSaveButton(Name.ButtonPlayer[I], 'NameButtonPlayer' + IntToStr(I)); - - ThemeSaveBasic(Level, 'Level'); - ThemeSaveButton(Level.ButtonEasy, 'LevelButtonEasy'); - ThemeSaveButton(Level.ButtonMedium, 'LevelButtonMedium'); - ThemeSaveButton(Level.ButtonHard, 'LevelButtonHard'); - - ThemeSaveBasic(Song, 'Song'); - ThemeSaveText(Song.TextArtist, 'SongTextArtist'); - ThemeSaveText(Song.TextTitle, 'SongTextTitle'); - ThemeSaveText(Song.TextNumber, 'SongTextNumber'); - - //Show CAt in Top Left Mod - ThemeSaveText(Song.TextCat, 'SongTextCat'); - ThemeSaveStatic(Song.StaticCat, 'SongStaticCat'); - - ThemeSaveBasic(Sing, 'Sing'); - - //TimeBar mod - ThemeSaveStatic(Sing.StaticTimeProgress, 'SingTimeProgress'); - ThemeSaveText(Sing.TextTimeText, 'SingTimeText'); - //eoa TimeBar mod - - ThemeSaveStatic(Sing.StaticP1, 'SingP1Static'); - ThemeSaveText(Sing.TextP1, 'SingP1Text'); - ThemeSaveStatic(Sing.StaticP1ScoreBG, 'SingP1Static2'); - ThemeSaveText(Sing.TextP1Score, 'SingP1TextScore'); - - //moveable singbar mod - ThemeSaveStatic(Sing.StaticP1SingBar, 'SingP1SingBar'); - ThemeSaveStatic(Sing.StaticP1TwoPSingBar, 'SingP1TwoPSingBar'); - ThemeSaveStatic(Sing.StaticP1ThreePSingBar, 'SingP1ThreePSingBar'); - ThemeSaveStatic(Sing.StaticP2RSingBar, 'SingP2RSingBar'); - ThemeSaveStatic(Sing.StaticP2MSingBar, 'SingP2MSingBar'); - ThemeSaveStatic(Sing.StaticP3SingBar, 'SingP3SingBar'); - //eoa moveable singbar - - //Added for ps3 skin - //This one is shown in 2/4P mode - ThemeSaveStatic(Sing.StaticP1TwoP, 'SingP1TwoPStatic'); - ThemeSaveText(Sing.TextP1TwoP, 'SingP1TwoPText'); - ThemeSaveStatic(Sing.StaticP1TwoPScoreBG, 'SingP1TwoPStatic2'); - ThemeSaveText(Sing.TextP1TwoPScore, 'SingP1TwoPTextScore'); - - //This one is shown in 3/6P mode - ThemeSaveStatic(Sing.StaticP1ThreeP, 'SingP1ThreePStatic'); - ThemeSaveText(Sing.TextP1ThreeP, 'SingP1ThreePText'); - ThemeSaveStatic(Sing.StaticP1ThreePScoreBG, 'SingP1ThreePStatic2'); - ThemeSaveText(Sing.TextP1ThreePScore, 'SingP1ThreePTextScore'); - //eoa - - ThemeSaveStatic(Sing.StaticP2R, 'SingP2RStatic'); - ThemeSaveText(Sing.TextP2R, 'SingP2RText'); - ThemeSaveStatic(Sing.StaticP2RScoreBG, 'SingP2RStatic2'); - ThemeSaveText(Sing.TextP2RScore, 'SingP2RTextScore'); - - ThemeSaveStatic(Sing.StaticP2M, 'SingP2MStatic'); - ThemeSaveText(Sing.TextP2M, 'SingP2MText'); - ThemeSaveStatic(Sing.StaticP2MScoreBG, 'SingP2MStatic2'); - ThemeSaveText(Sing.TextP2MScore, 'SingP2MTextScore'); - - ThemeSaveStatic(Sing.StaticP3R, 'SingP3RStatic'); - ThemeSaveText(Sing.TextP3R, 'SingP3RText'); - ThemeSaveStatic(Sing.StaticP3RScoreBG, 'SingP3RStatic2'); - ThemeSaveText(Sing.TextP3RScore, 'SingP3RTextScore'); - - ThemeSaveBasic(Score, 'Score'); - ThemeSaveText(Score.TextArtist, 'ScoreTextArtist'); - ThemeSaveText(Score.TextTitle, 'ScoreTextTitle'); - - for I := 1 to 6 do begin - ThemeSaveStatics(Score.PlayerStatic[I], 'ScorePlayer' + IntToStr(I) + 'Static'); - - ThemeSaveText(Score.TextName[I], 'ScoreTextName' + IntToStr(I)); - ThemeSaveText(Score.TextScore[I], 'ScoreTextScore' + IntToStr(I)); - ThemeSaveText(Score.TextNotes[I], 'ScoreTextNotes' + IntToStr(I)); - ThemeSaveText(Score.TextNotesScore[I], 'ScoreTextNotesScore' + IntToStr(I)); - ThemeSaveText(Score.TextLineBonus[I], 'ScoreTextLineBonus' + IntToStr(I)); - ThemeSaveText(Score.TextLineBonusScore[I], 'ScoreTextLineBonusScore' + IntToStr(I)); - ThemeSaveText(Score.TextGoldenNotes[I], 'ScoreTextGoldenNotes' + IntToStr(I)); - ThemeSaveText(Score.TextGoldenNotesScore[I], 'ScoreTextGoldenNotesScore' + IntToStr(I)); - ThemeSaveText(Score.TextTotal[I], 'ScoreTextTotal' + IntToStr(I)); - ThemeSaveText(Score.TextTotalScore[I], 'ScoreTextTotalScore' + IntToStr(I)); - - ThemeSaveStatic(Score.StaticBackLevel[I], 'ScoreStaticBackLevel' + IntToStr(I)); - ThemeSaveStatic(Score.StaticBackLevelRound[I], 'ScoreStaticBackLevelRound' + IntToStr(I)); - ThemeSaveStatic(Score.StaticLevel[I], 'ScoreStaticLevel' + IntToStr(I)); - ThemeSaveStatic(Score.StaticLevelRound[I], 'ScoreStaticLevelRound' + IntToStr(I)); - end; - - ThemeSaveBasic(Top5, 'Top5'); - ThemeSaveText(Top5.TextLevel, 'Top5TextLevel'); - ThemeSaveText(Top5.TextArtistTitle, 'Top5TextArtistTitle'); - ThemeSaveStatics(Top5.StaticNumber, 'Top5StaticNumber'); - ThemeSaveTexts(Top5.TextNumber, 'Top5TextNumber'); - ThemeSaveTexts(Top5.TextName, 'Top5TextName'); - ThemeSaveTexts(Top5.TextScore, 'Top5TextScore'); - - - ThemeIni.Free; -end; - -procedure TTheme.ThemeSaveBasic(Theme: TThemeBasic; Name: string); -begin - ThemeIni.WriteInteger(Name, 'Texts', Length(Theme.Text)); - - ThemeSaveBackground(Theme.Background, Name + 'Background'); - ThemeSaveStatics(Theme.Static, Name + 'Static'); - ThemeSaveTexts(Theme.Text, Name + 'Text'); -end; - -procedure TTheme.ThemeSaveBackground(ThemeBackground: TThemeBackground; Name: string); -begin - if ThemeBackground.Tex <> '' then - ThemeIni.WriteString(Name, 'Tex', ThemeBackground.Tex) - else begin - ThemeIni.EraseSection(Name); - end; -end; - -procedure TTheme.ThemeSaveStatic(ThemeStatic: TThemeStatic; Name: string); -begin - ThemeIni.WriteInteger(Name, 'X', ThemeStatic.X); - ThemeIni.WriteInteger(Name, 'Y', ThemeStatic.Y); - ThemeIni.WriteInteger(Name, 'W', ThemeStatic.W); - ThemeIni.WriteInteger(Name, 'H', ThemeStatic.H); - - ThemeIni.WriteString(Name, 'Tex', ThemeStatic.Tex); - ThemeIni.WriteString(Name, 'Type', TextureTypeToStr(ThemeStatic.Typ)); - ThemeIni.WriteString(Name, 'Color', ThemeStatic.Color); - - ThemeIni.WriteFloat(Name, 'TexX1', ThemeStatic.TexX1); - ThemeIni.WriteFloat(Name, 'TexY1', ThemeStatic.TexY1); - ThemeIni.WriteFloat(Name, 'TexX2', ThemeStatic.TexX2); - ThemeIni.WriteFloat(Name, 'TexY2', ThemeStatic.TexY2); -end; - -procedure TTheme.ThemeSaveStatics(ThemeStatic: AThemeStatic; Name: string); -var - S: integer; -begin - for S := 0 to Length(ThemeStatic)-1 do - ThemeSaveStatic(ThemeStatic[S], Name + {'Static' +} IntToStr(S+1)); - - ThemeIni.EraseSection(Name + {'Static' + }IntToStr(S+1)); -end; - -procedure TTheme.ThemeSaveText(ThemeText: TThemeText; Name: string); -begin - ThemeIni.WriteInteger(Name, 'X', ThemeText.X); - ThemeIni.WriteInteger(Name, 'Y', ThemeText.Y); - - ThemeIni.WriteInteger(Name, 'Font', ThemeText.Font); - ThemeIni.WriteInteger(Name, 'Size', ThemeText.Size); - ThemeIni.WriteInteger(Name, 'Align', ThemeText.Align); - - ThemeIni.WriteString(Name, 'Text', ThemeText.Text); - ThemeIni.WriteString(Name, 'Color', ThemeText.Color); -end; - -procedure TTheme.ThemeSaveTexts(ThemeText: AThemeText; Name: string); -var - T: integer; -begin - for T := 0 to Length(ThemeText)-1 do - ThemeSaveText(ThemeText[T], Name + {'Text' + }IntToStr(T+1)); - - ThemeIni.EraseSection(Name + {'Text' + }IntToStr(T+1)); -end; - -procedure TTheme.ThemeSaveButton(ThemeButton: TThemeButton; Name: string); -var - T: integer; -begin - ThemeIni.WriteString(Name, 'Tex', ThemeButton.Tex); - ThemeIni.WriteInteger(Name, 'X', ThemeButton.X); - ThemeIni.WriteInteger(Name, 'Y', ThemeButton.Y); - ThemeIni.WriteInteger(Name, 'W', ThemeButton.W); - ThemeIni.WriteInteger(Name, 'H', ThemeButton.H); - ThemeIni.WriteString(Name, 'Type', TextureTypeToStr(ThemeButton.Typ)); - ThemeIni.WriteInteger(Name, 'Texts', Length(ThemeButton.Text)); - - ThemeIni.WriteString(Name, 'Color', ThemeButton.Color); - -{ ThemeButton.ColR := ThemeIni.ReadFloat(Name, 'ColR', 1); - ThemeButton.ColG := ThemeIni.ReadFloat(Name, 'ColG', 1); - ThemeButton.ColB := ThemeIni.ReadFloat(Name, 'ColB', 1); - ThemeButton.Int := ThemeIni.ReadFloat(Name, 'Int', 1); - ThemeButton.DColR := ThemeIni.ReadFloat(Name, 'DColR', 1); - ThemeButton.DColG := ThemeIni.ReadFloat(Name, 'DColG', 1); - ThemeButton.DColB := ThemeIni.ReadFloat(Name, 'DColB', 1); - ThemeButton.DInt := ThemeIni.ReadFloat(Name, 'DInt', 1);} - -{ C := ColorExists(ThemeIni.ReadString(Name, 'Color', '')); - if C >= 0 then begin - ThemeButton.ColR := Color[C].RGB.R; - ThemeButton.ColG := Color[C].RGB.G; - ThemeButton.ColB := Color[C].RGB.B; - end; - - C := ColorExists(ThemeIni.ReadString(Name, 'DColor', '')); - if C >= 0 then begin - ThemeButton.DColR := Color[C].RGB.R; - ThemeButton.DColG := Color[C].RGB.G; - ThemeButton.DColB := Color[C].RGB.B; - end;} - - for T := 0 to High(ThemeButton.Text) do - ThemeSaveText(ThemeButton.Text[T], Name + 'Text' + IntToStr(T+1)); -end; - -procedure TTheme.create_theme_objects(); -begin - freeandnil( Loading ); - Loading := TThemeLoading.Create; - - freeandnil( Main ); - Main := TThemeMain.Create; - - freeandnil( Name ); - Name := TThemeName.Create; - - freeandnil( Level ); - Level := TThemeLevel.Create; - - freeandnil( Song ); - Song := TThemeSong.Create; - - freeandnil( Sing ); - Sing := TThemeSing.Create; - - freeandnil( Score ); - Score := TThemeScore.Create; - - freeandnil( Top5 ); - Top5 := TThemeTop5.Create; - - freeandnil( Options ); - Options := TThemeOptions.Create; - - freeandnil( OptionsGame ); - OptionsGame := TThemeOptionsGame.Create; - - freeandnil( OptionsGraphics ); - OptionsGraphics := TThemeOptionsGraphics.Create; - - freeandnil( OptionsSound ); - OptionsSound := TThemeOptionsSound.Create; - - freeandnil( OptionsLyrics ); - OptionsLyrics := TThemeOptionsLyrics.Create; - - freeandnil( OptionsThemes ); - OptionsThemes := TThemeOptionsThemes.Create; - - freeandnil( OptionsRecord ); - OptionsRecord := TThemeOptionsRecord.Create; - - freeandnil( OptionsAdvanced ); - OptionsAdvanced := TThemeOptionsAdvanced.Create; - - - freeandnil( ErrorPopup ); - ErrorPopup := TThemeError.Create; - - freeandnil( CheckPopup ); - CheckPopup := TThemeCheck.Create; - - - freeandnil( SongMenu ); - SongMenu := TThemeSongMenu.Create; - - freeandnil( SongJumpto ); - SongJumpto := TThemeSongJumpto.Create; - - //Party Screens - freeandnil( PartyNewRound ); - PartyNewRound := TThemePartyNewRound.Create; - - freeandnil( PartyWin ); - PartyWin := TThemePartyWin.Create; - - freeandnil( PartyScore ); - PartyScore := TThemePartyScore.Create; - - freeandnil( PartyOptions ); - PartyOptions := TThemePartyOptions.Create; - - freeandnil( PartyPlayer ); - PartyPlayer := TThemePartyPlayer.Create; - - - //Stats Screens: - freeandnil( StatMain ); - StatMain := TThemeStatMain.Create; - - freeandnil( StatDetail ); - StatDetail := TThemeStatDetail.Create; - - end; - -end. +unit UThemes; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + ULog, + IniFiles, + SysUtils, + Classes, + UTexture; + +type + TRGB = record + R: single; + G: single; + B: single; + end; + + TRGBA = record + R, G, B, A: Double; + end; + + TThemeBackground = record + Tex: string; + end; + + TThemeStatic = record + X: integer; + Y: integer; + Z: real; + W: integer; + H: integer; + Color: string; + ColR: real; + ColG: real; + ColB: real; + Tex: string; + Typ: TTextureType; + TexX1: real; + TexY1: real; + TexX2: real; + TexY2: real; + //Reflection Mod + Reflection: boolean; + Reflectionspacing: Real; + end; + AThemeStatic = array of TThemeStatic; + + TThemeText = record + X: integer; + Y: integer; + W: integer; + Color: string; + ColR: real; + ColG: real; + ColB: real; + Font: integer; + Size: integer; + Align: integer; + Text: string; + end; + AThemeText = array of TThemeText; + + TThemeButton = record + Text: AThemeText; + X: integer; + Y: integer; + Z: Real; + W: integer; + H: integer; + Color: string; + ColR: real; + ColG: real; + ColB: real; + Int: real; + DColor: string; + DColR: real; + DColG: real; + DColB: real; + DInt: real; + Tex: string; + Typ: TTextureType; + + Visible: Boolean; + + //Reflection Mod + Reflection: boolean; + Reflectionspacing: Real; + //Fade Mod + SelectH: integer; + SelectW: integer; + Fade: boolean; + FadeText: boolean; + DeSelectReflectionspacing : Real; + FadeTex: string; + FadeTexPos: integer; + + //Button Collection Mod + Parent: Byte; //Number of the Button Collection this Button is assigned to. IF 0: No Assignement + end; + + //Button Collection Mod + TThemeButtonCollection = record + Style: TThemeButton; + ChildCount: Byte; //No of assigned Childs + FirstChild: Byte; //No of Child on whose Interaction Position the Button should be + end; + + AThemeButtonCollection = array of TThemeButtonCollection; + PAThemeButtonCollection = ^AThemeButtonCollection; + + TThemeSelect = record + Tex: string; + TexSBG: string; + X: integer; + Y: integer; + W: integer; + H: integer; + Text: string; + ColR, ColG, ColB, Int: real; + DColR, DColG, DColB, DInt: real; + TColR, TColG, TColB, TInt: real; + TDColR, TDColG, TDColB, TDInt: real; + SBGColR, SBGColG, SBGColB, SBGInt: real; + SBGDColR, SBGDColG, SBGDColB, SBGDInt: real; + STColR, STColG, STColB, STInt: real; + STDColR, STDColG, STDColB, STDInt: real; + SkipX: integer; + end; + + TThemeSelectSlide = record + Tex: string; + TexSBG: string; + X: integer; + Y: integer; + W: integer; + H: integer; + Z: real; + + TextSize: integer; + + //SBGW Mod + SBGW: integer; + + Text: string; + ColR, ColG, ColB, Int: real; + DColR, DColG, DColB, DInt: real; + TColR, TColG, TColB, TInt: real; + TDColR, TDColG, TDColB, TDInt: real; + SBGColR, SBGColG, SBGColB, SBGInt: real; + SBGDColR, SBGDColG, SBGDColB, SBGDInt: real; + STColR, STColG, STColB, STInt: real; + STDColR, STDColG, STDColB, STDInt: real; + SkipX: integer; + end; + + PThemeBasic = ^TThemeBasic; + TThemeBasic = class + Background: TThemeBackground; + Text: AThemeText; + Static: AThemeStatic; + + //Button Collection Mod + ButtonCollection: AThemeButtonCollection; + end; + + TThemeLoading = class(TThemeBasic) + StaticAnimation: TThemeStatic; + TextLoading: TThemeText; + end; + + TThemeMain = class(TThemeBasic) + ButtonSolo: TThemeButton; + ButtonMulti: TThemeButton; + ButtonStat: TThemeButton; + ButtonEditor: TThemeButton; + ButtonOptions: TThemeButton; + ButtonExit: TThemeButton; + + TextDescription: TThemeText; + TextDescriptionLong: TThemeText; + Description: array[0..5] of string; + DescriptionLong: array[0..5] of string; + end; + + TThemeName = class(TThemeBasic) + ButtonPlayer: array[1..6] of TThemeButton; + end; + + TThemeLevel = class(TThemeBasic) + ButtonEasy: TThemeButton; + ButtonMedium: TThemeButton; + ButtonHard: TThemeButton; + end; + + TThemeSong = class(TThemeBasic) + TextArtist: TThemeText; + TextTitle: TThemeText; + TextNumber: TThemeText; + + //Video Icon Mod + VideoIcon: TThemeStatic; + + //Show Cat in TopLeft Mod + TextCat: TThemeText; + StaticCat: TThemeStatic; + + //Cover Mod + Cover: record + Reflections: Boolean; + X: Integer; + Y: Integer; + Z: Integer; + W: Integer; + H: Integer; + Style: Integer; + end; + + //Equalizer Mod + Equalizer: record + Visible: Boolean; + Direction: Boolean; + Alpha: real; + X: Integer; + Y: Integer; + Z: Real; + W: Integer; + H: Integer; + Space: Integer; + Bands: Integer; + Length: Integer; + ColR, ColG, ColB: Real; + end; + + + //Party and Non Party specific Statics and Texts + StaticParty: AThemeStatic; + TextParty: AThemeText; + + StaticNonParty: AThemeStatic; + TextNonParty: AThemeText; + + //Party Mode + StaticTeam1Joker1: TThemeStatic; + StaticTeam1Joker2: TThemeStatic; + StaticTeam1Joker3: TThemeStatic; + StaticTeam1Joker4: TThemeStatic; + StaticTeam1Joker5: TThemeStatic; + StaticTeam2Joker1: TThemeStatic; + StaticTeam2Joker2: TThemeStatic; + StaticTeam2Joker3: TThemeStatic; + StaticTeam2Joker4: TThemeStatic; + StaticTeam2Joker5: TThemeStatic; + StaticTeam3Joker1: TThemeStatic; + StaticTeam3Joker2: TThemeStatic; + StaticTeam3Joker3: TThemeStatic; + StaticTeam3Joker4: TThemeStatic; + StaticTeam3Joker5: TThemeStatic; + + + end; + + TThemeSing = class(TThemeBasic) + + //TimeBar mod + StaticTimeProgress: TThemeStatic; + TextTimeText : TThemeText; + //eoa TimeBar mod + + StaticP1: TThemeStatic; + TextP1: TThemeText; + StaticP1ScoreBG: TThemeStatic; //Static for ScoreBG + TextP1Score: TThemeText; + + //moveable singbar mod + StaticP1SingBar: TThemeStatic; + StaticP1ThreePSingBar: TThemeStatic; + StaticP1TwoPSingBar: TThemeStatic; + StaticP2RSingBar: TThemeStatic; + StaticP2MSingBar: TThemeStatic; + StaticP3SingBar: TThemeStatic; + //eoa moveable singbar + + //added for ps3 skin + //game in 2/4 player modi + StaticP1TwoP: TThemeStatic; + StaticP1TwoPScoreBG: TThemeStatic; //Static for ScoreBG + TextP1TwoP: TThemeText; + TextP1TwoPScore: TThemeText; + //game in 3/6 player modi + StaticP1ThreeP: TThemeStatic; + StaticP1ThreePScoreBG: TThemeStatic; //Static for ScoreBG + TextP1ThreeP: TThemeText; + TextP1ThreePScore: TThemeText; + //eoa + + StaticP2R: TThemeStatic; + StaticP2RScoreBG: TThemeStatic; //Static for ScoreBG + TextP2R: TThemeText; + TextP2RScore: TThemeText; + + StaticP2M: TThemeStatic; + StaticP2MScoreBG: TThemeStatic; //Static for ScoreBG + TextP2M: TThemeText; + TextP2MScore: TThemeText; + + StaticP3R: TThemeStatic; + StaticP3RScoreBG: TThemeStatic; //Static for ScoreBG + TextP3R: TThemeText; + TextP3RScore: TThemeText; + + //Linebonus Translations + LineBonusText: Array [0..8] of String; + + //Pause Popup + PausePopUp: TThemeStatic; + end; + + TThemeScore = class(TThemeBasic) + TextArtist: TThemeText; + TextTitle: TThemeText; + + TextArtistTitle: TThemeText; + + PlayerStatic: array[1..6] of AThemeStatic; + PlayerTexts: array[1..6] of AThemeText; + + TextName: array[1..6] of TThemeText; + TextScore: array[1..6] of TThemeText; + + TextNotes: array[1..6] of TThemeText; + TextNotesScore: array[1..6] of TThemeText; + TextLineBonus: array[1..6] of TThemeText; + TextLineBonusScore: array[1..6] of TThemeText; + TextGoldenNotes: array[1..6] of TThemeText; + TextGoldenNotesScore: array[1..6] of TThemeText; + TextTotal: array[1..6] of TThemeText; + TextTotalScore: array[1..6] of TThemeText; + + StaticBoxLightest: array[1..6] of TThemeStatic; + StaticBoxLight: array[1..6] of TThemeStatic; + StaticBoxDark: array[1..6] of TThemeStatic; + + StaticRatings: array[1..6] of TThemeStatic; + + StaticBackLevel: array[1..6] of TThemeStatic; + StaticBackLevelRound: array[1..6] of TThemeStatic; + StaticLevel: array[1..6] of TThemeStatic; + StaticLevelRound: array[1..6] of TThemeStatic; + +// Description: array[0..5] of string;} + end; + + TThemeTop5 = class(TThemeBasic) + TextLevel: TThemeText; + TextArtistTitle: TThemeText; + + StaticNumber: AThemeStatic; + TextNumber: AThemeText; + TextName: AThemeText; + TextScore: AThemeText; + end; + + TThemeOptions = class(TThemeBasic) + ButtonGame: TThemeButton; + ButtonGraphics: TThemeButton; + ButtonSound: TThemeButton; + ButtonLyrics: TThemeButton; + ButtonThemes: TThemeButton; + ButtonRecord: TThemeButton; + ButtonAdvanced: TThemeButton; + ButtonExit: TThemeButton; + + TextDescription: TThemeText; + Description: array[0..7] of string; + end; + + TThemeOptionsGame = class(TThemeBasic) + SelectPlayers: TThemeSelect; + SelectDifficulty: TThemeSelect; + SelectLanguage: TThemeSelectSlide; + SelectTabs: TThemeSelect; + SelectSorting: TThemeSelectSlide; + SelectDebug: TThemeSelect; + ButtonExit: TThemeButton; + end; + + TThemeOptionsGraphics = class(TThemeBasic) + SelectFullscreen: TThemeSelect; + SelectSlideResolution: TThemeSelectSlide; + SelectDepth: TThemeSelect; + SelectOscilloscope: TThemeSelect; + SelectLineBonus: TThemeSelect; + SelectMovieSize: TThemeSelect; + ButtonExit: TThemeButton; + end; + + TThemeOptionsSound = class(TThemeBasic) + SelectMicBoost: TThemeSelect; + SelectClickAssist: TThemeSelect; + SelectBeatClick: TThemeSelect; + SelectThreshold: TThemeSelect; + //Song Preview + SelectSlidePreviewVolume: TThemeSelectSlide; + SelectSlidePreviewFading: TThemeSelectSlide; + ButtonExit: TThemeButton; + end; + + TThemeOptionsLyrics = class(TThemeBasic) + SelectLyricsFont: TThemeSelect; + SelectLyricsEffect: TThemeSelectSlide; + SelectSolmization: TThemeSelect; + SelectNoteLines: TThemeSelect; + ButtonExit: TThemeButton; + end; + + TThemeOptionsThemes = class(TThemeBasic) + SelectTheme: TThemeSelectSlide; + SelectSkin: TThemeSelectSlide; + SelectColor: TThemeSelectSlide; + ButtonExit: TThemeButton; + end; + + TThemeOptionsRecord = class(TThemeBasic) + SelectSlideCard: TThemeSelectSlide; + SelectSlideInput: TThemeSelectSlide; + SelectSlideChannel: TThemeSelectSlide; + ButtonExit: TThemeButton; + end; + + TThemeOptionsAdvanced = class(TThemeBasic) + SelectLoadAnimation: TThemeSelect; + SelectEffectSing: TThemeSelect; + SelectScreenFade: TThemeSelect; + SelectLineBonus: TThemeSelect; + SelectAskbeforeDel: TThemeSelect; + SelectOnSongClick: TThemeSelectSlide; + SelectPartyPopup: TThemeSelect; + ButtonExit: TThemeButton; + end; + + //Error- and Check-Popup + TThemeError = class(TThemeBasic) + Button1: TThemeButton; + TextError: TThemeText; + end; + + TThemeCheck = class(TThemeBasic) + Button1: TThemeButton; + Button2: TThemeButton; + TextCheck: TThemeText; + end; + + + //ScreenSong Menue + TThemeSongMenu = class(TThemeBasic) + Button1: TThemeButton; + Button2: TThemeButton; + Button3: TThemeButton; + Button4: TThemeButton; + + SelectSlide3: TThemeSelectSlide; + + TextMenu: TThemeText; + end; + + TThemeSongJumpTo = class(TThemeBasic) + ButtonSearchText: TThemeButton; + SelectSlideType: TThemeSelectSlide; + TextFound: TThemeText; + + //Translated Texts + Songsfound: String; + NoSongsfound: String; + CatText: String; + IType: array [0..2] of String; + end; + + //Party Screens + TThemePartyNewRound = class(TThemeBasic) + TextRound1: TThemeText; + TextRound2: TThemeText; + TextRound3: TThemeText; + TextRound4: TThemeText; + TextRound5: TThemeText; + TextRound6: TThemeText; + TextRound7: TThemeText; + TextWinner1: TThemeText; + TextWinner2: TThemeText; + TextWinner3: TThemeText; + TextWinner4: TThemeText; + TextWinner5: TThemeText; + TextWinner6: TThemeText; + TextWinner7: TThemeText; + TextNextRound: TThemeText; + TextNextRoundNo: TThemeText; + TextNextPlayer1: TThemeText; + TextNextPlayer2: TThemeText; + TextNextPlayer3: TThemeText; + + StaticRound1: TThemeStatic; + StaticRound2: TThemeStatic; + StaticRound3: TThemeStatic; + StaticRound4: TThemeStatic; + StaticRound5: TThemeStatic; + StaticRound6: TThemeStatic; + StaticRound7: TThemeStatic; + + TextScoreTeam1: TThemeText; + TextScoreTeam2: TThemeText; + TextScoreTeam3: TThemeText; + TextNameTeam1: TThemeText; + TextNameTeam2: TThemeText; + TextNameTeam3: TThemeText; + TextTeam1Players: TThemeText; + TextTeam2Players: TThemeText; + TextTeam3Players: TThemeText; + + StaticTeam1: TThemeStatic; + StaticTeam2: TThemeStatic; + StaticTeam3: TThemeStatic; + StaticNextPlayer1: TThemeStatic; + StaticNextPlayer2: TThemeStatic; + StaticNextPlayer3: TThemeStatic; + end; + + TThemePartyScore = class(TThemeBasic) + TextScoreTeam1: TThemeText; + TextScoreTeam2: TThemeText; + TextScoreTeam3: TThemeText; + TextNameTeam1: TThemeText; + TextNameTeam2: TThemeText; + TextNameTeam3: TThemeText; + StaticTeam1: TThemeStatic; + StaticTeam1BG: TThemeStatic; + StaticTeam1Deco: TThemeStatic; + StaticTeam2: TThemeStatic; + StaticTeam2BG: TThemeStatic; + StaticTeam2Deco: TThemeStatic; + StaticTeam3: TThemeStatic; + StaticTeam3BG: TThemeStatic; + StaticTeam3Deco: TThemeStatic; + + DecoTextures: record + ChangeTextures: Boolean; + + FirstTexture: String; + FirstTyp: TTextureType; + FirstColor: String; + + SecondTexture: String; + SecondTyp: TTextureType; + SecondColor: String; + + ThirdTexture: String; + ThirdTyp: TTextureType; + ThirdColor: String; + end; + + + TextWinner: TThemeText; + end; + + TThemePartyWin = class(TThemeBasic) + TextScoreTeam1: TThemeText; + TextScoreTeam2: TThemeText; + TextScoreTeam3: TThemeText; + TextNameTeam1: TThemeText; + TextNameTeam2: TThemeText; + TextNameTeam3: TThemeText; + StaticTeam1: TThemeStatic; + StaticTeam1BG: TThemeStatic; + StaticTeam1Deco: TThemeStatic; + StaticTeam2: TThemeStatic; + StaticTeam2BG: TThemeStatic; + StaticTeam2Deco: TThemeStatic; + StaticTeam3: TThemeStatic; + StaticTeam3BG: TThemeStatic; + StaticTeam3Deco: TThemeStatic; + + TextWinner: TThemeText; + end; + + TThemePartyOptions = class(TThemeBasic) + SelectLevel: TThemeSelectSlide; + SelectPlayList: TThemeSelectSlide; + SelectPlayList2: TThemeSelectSlide; + SelectRounds: TThemeSelectSlide; + SelectTeams: TThemeSelectSlide; + SelectPlayers1: TThemeSelectSlide; + SelectPlayers2: TThemeSelectSlide; + SelectPlayers3: TThemeSelectSlide; + + {ButtonNext: TThemeButton; + ButtonPrev: TThemeButton;} + end; + + TThemePartyPlayer = class(TThemeBasic) + Team1Name: TThemeButton; + Player1Name: TThemeButton; + Player2Name: TThemeButton; + Player3Name: TThemeButton; + Player4Name: TThemeButton; + + Team2Name: TThemeButton; + Player5Name: TThemeButton; + Player6Name: TThemeButton; + Player7Name: TThemeButton; + Player8Name: TThemeButton; + + Team3Name: TThemeButton; + Player9Name: TThemeButton; + Player10Name: TThemeButton; + Player11Name: TThemeButton; + Player12Name: TThemeButton; + + {ButtonNext: TThemeButton; + ButtonPrev: TThemeButton;} + end; + + //Stats Screens + TThemeStatMain = class(TThemeBasic) + ButtonScores: TThemeButton; + ButtonSingers: TThemeButton; + ButtonSongs: TThemeButton; + ButtonBands: TThemeButton; + ButtonExit: TThemeButton; + + TextOverview: TThemeText; + end; + + TThemeStatDetail = class(TThemeBasic) + ButtonNext: TThemeButton; + ButtonPrev: TThemeButton; + ButtonReverse: TThemeButton; + ButtonExit: TThemeButton; + + TextDescription: TThemeText; + TextPage: TThemeText; + TextList: AThemeText; + + Description: array[0..3] of string; + DescriptionR: array[0..3] of string; + FormatStr: array[0..3] of string; + PageStr: String; + end; + + //Playlist Translations + TThemePlaylist = record + CatText: string; + end; + + TTheme = class + private + {$IFDEF THEMESAVE} + ThemeIni: TIniFile; + {$ELSE} + ThemeIni: TMemIniFile; + {$ENDIF} + + LastThemeBasic: TThemeBasic; + procedure create_theme_objects(); + public + + Loading: TThemeLoading; + Main: TThemeMain; + Name: TThemeName; + Level: TThemeLevel; + Song: TThemeSong; + Sing: TThemeSing; + Score: TThemeScore; + Top5: TThemeTop5; + Options: TThemeOptions; + OptionsGame: TThemeOptionsGame; + OptionsGraphics: TThemeOptionsGraphics; + OptionsSound: TThemeOptionsSound; + OptionsLyrics: TThemeOptionsLyrics; + OptionsThemes: TThemeOptionsThemes; + OptionsRecord: TThemeOptionsRecord; + OptionsAdvanced: TThemeOptionsAdvanced; + //error and check popup + ErrorPopup: TThemeError; + CheckPopup: TThemeCheck; + //ScreenSong extensions + SongMenu: TThemeSongMenu; + SongJumpto: TThemeSongJumpTo; + //Party Screens: + PartyNewRound: TThemePartyNewRound; + PartyScore: TThemePartyScore; + PartyWin: TThemePartyWin; + PartyOptions: TThemePartyOptions; + PartyPlayer: TThemePartyPlayer; + + //Stats Screens: + StatMain: TThemeStatMain; + StatDetail: TThemeStatDetail; + + Playlist: TThemePlaylist; + + ILevel: array[0..2] of String; + + constructor Create(FileName: string); overload; // Initialize theme system + constructor Create(FileName: string; Color: integer); overload; // Initialize theme system with color + function LoadTheme(FileName: string; sColor: integer): boolean; // Load some theme settings from file + + procedure LoadColors; + + procedure ThemeLoadBasic(Theme: TThemeBasic; Name: string); + procedure ThemeLoadBackground(var ThemeBackground: TThemeBackground; Name: string); + procedure ThemeLoadText(var ThemeText: TThemeText; Name: string); + procedure ThemeLoadTexts(var ThemeText: AThemeText; Name: string); + procedure ThemeLoadStatic(var ThemeStatic: TThemeStatic; Name: string); + procedure ThemeLoadStatics(var ThemeStatic: AThemeStatic; Name: string); + procedure ThemeLoadButton(var ThemeButton: TThemeButton; Name: string; const Collections: PAThemeButtonCollection = nil); + procedure ThemeLoadButtonCollection(var Collection: TThemeButtonCollection; Name: string); + procedure ThemeLoadButtonCollections(var Collections: AThemeButtonCollection; Name: string); + procedure ThemeLoadSelect(var ThemeSelect: TThemeSelect; Name: string); + procedure ThemeLoadSelectSlide(var ThemeSelectS: TThemeSelectSlide; Name: string); + + procedure ThemeSave(FileName: string); + procedure ThemeSaveBasic(Theme: TThemeBasic; Name: string); + procedure ThemeSaveBackground(ThemeBackground: TThemeBackground; Name: string); + procedure ThemeSaveStatic(ThemeStatic: TThemeStatic; Name: string); + procedure ThemeSaveStatics(ThemeStatic: AThemeStatic; Name: string); + procedure ThemeSaveText(ThemeText: TThemeText; Name: string); + procedure ThemeSaveTexts(ThemeText: AThemeText; Name: string); + procedure ThemeSaveButton(ThemeButton: TThemeButton; Name: string); + + end; + + TColor = record + Name: string; + RGB: TRGB; + end; + +function ColorExists(Name: string): integer; +procedure LoadColor(var R, G, B: real; ColorName: string); +function GetSystemColor(Color: integer): TRGB; +function ColorSqrt(RGB: TRGB): TRGB; + +var + //Skin: TSkin; + Theme: TTheme; + Color: array of TColor; + +implementation + +uses + UCommon, + ULanguage, + USkins, + UIni; + +constructor TTheme.Create(FileName: string); +begin + Create(FileName, 0); +end; + +constructor TTheme.Create(FileName: string; Color: integer); +begin + Loading := TThemeLoading.Create; + Main := TThemeMain.Create; + Name := TThemeName.Create; + Level := TThemeLevel.Create; + Song := TThemeSong.Create; + Sing := TThemeSing.Create; + Score := TThemeScore.Create; + Top5 := TThemeTop5.Create; + Options := TThemeOptions.Create; + OptionsGame := TThemeOptionsGame.Create; + OptionsGraphics := TThemeOptionsGraphics.Create; + OptionsSound := TThemeOptionsSound.Create; + OptionsLyrics := TThemeOptionsLyrics.Create; + OptionsThemes := TThemeOptionsThemes.Create; + OptionsRecord := TThemeOptionsRecord.Create; + OptionsAdvanced := TThemeOptionsAdvanced.Create; + + ErrorPopup := TThemeError.Create; + CheckPopup := TThemeCheck.Create; + + SongMenu := TThemeSongMenu.Create; + SongJumpto := TThemeSongJumpto.Create; + //Party Screens + PartyNewRound := TThemePartyNewRound.Create; + PartyWin := TThemePartyWin.Create; + PartyScore := TThemePartyScore.Create; + PartyOptions := TThemePartyOptions.Create; + PartyPlayer := TThemePartyPlayer.Create; + + //Stats Screens: + StatMain := TThemeStatMain.Create; + StatDetail := TThemeStatDetail.Create; + + LoadTheme(FileName, Color); + +end; + + +function TTheme.LoadTheme(FileName: string; sColor: integer): boolean; +var + I: integer; + Path: string; +begin + Result := false; + + create_theme_objects(); + + debugWriteln( 'TTheme.LoadTheme : '+ FileName ); + + FileName := AdaptFilePaths( FileName ); + + if not FileExists(FileName) then + begin + {$ifndef win32} + debugWriteln( 'ERROR !!! Theme does not exist ('+ FileName +')' ); + {$endif} + + Log.LogStatus( 'ERROR !!! Theme does not exist ('+ FileName +')' , 'TTheme.LoadTheme'); + end; + + if FileExists(FileName) then + begin + Result := true; + + {$IFDEF THEMESAVE} + ThemeIni := TIniFile.Create(FileName); + {$ELSE} + ThemeIni := TMemIniFile.Create(FileName); + {$ENDIF} + + if ThemeIni.ReadString('Theme', 'Name', '') <> '' then + begin + + {Skin.SkinName := ThemeIni.ReadString('Theme', 'Name', 'Singstar'); + Skin.SkinPath := 'Skins\' + Skin.SkinName + '\'; + Skin.SkinReg := false; } + Skin.Color := sColor; + + Skin.LoadSkin(ISkin[Ini.SkinNo]); + + LoadColors; + +// ThemeIni.Free; +// ThemeIni := TIniFile.Create('Themes\Singstar\Main.ini'); + + // Loading + ThemeLoadBasic(Loading, 'Loading'); + ThemeLoadText(Loading.TextLoading, 'LoadingTextLoading'); + ThemeLoadStatic(Loading.StaticAnimation, 'LoadingStaticAnimation'); + + // Main + ThemeLoadBasic(Main, 'Main'); + + ThemeLoadText(Main.TextDescription, 'MainTextDescription'); + ThemeLoadText(Main.TextDescriptionLong, 'MainTextDescriptionLong'); + ThemeLoadButton(Main.ButtonSolo, 'MainButtonSolo'); + ThemeLoadButton(Main.ButtonMulti, 'MainButtonMulti'); + ThemeLoadButton(Main.ButtonStat, 'MainButtonStats'); + ThemeLoadButton(Main.ButtonEditor, 'MainButtonEditor'); + ThemeLoadButton(Main.ButtonOptions, 'MainButtonOptions'); + ThemeLoadButton(Main.ButtonExit, 'MainButtonExit'); + + //Main Desc Text Translation Start + + Main.Description[0] := Language.Translate('SING_SING'); + Main.DescriptionLong[0] := Language.Translate('SING_SING_DESC'); + Main.Description[1] := Language.Translate('SING_MULTI'); + Main.DescriptionLong[1] := Language.Translate('SING_MULTI_DESC'); + Main.Description[2] := Language.Translate('SING_STATS'); + Main.DescriptionLong[2] := Language.Translate('SING_STATS_DESC'); + Main.Description[3] := Language.Translate('SING_EDITOR'); + Main.DescriptionLong[3] := Language.Translate('SING_EDITOR_DESC'); + Main.Description[4] := Language.Translate('SING_GAME_OPTIONS'); + Main.DescriptionLong[4] := Language.Translate('SING_GAME_OPTIONS_DESC'); + Main.Description[5] := Language.Translate('SING_EXIT'); + Main.DescriptionLong[5] := Language.Translate('SING_EXIT_DESC'); + + //Main Desc Text Translation End + + Main.TextDescription.Text := Main.Description[0]; + Main.TextDescriptionLong.Text := Main.DescriptionLong[0]; + + // Name + ThemeLoadBasic(Name, 'Name'); + + for I := 1 to 6 do + ThemeLoadButton(Name.ButtonPlayer[I], 'NameButtonPlayer'+IntToStr(I)); + + // Level + ThemeLoadBasic(Level, 'Level'); + + ThemeLoadButton(Level.ButtonEasy, 'LevelButtonEasy'); + ThemeLoadButton(Level.ButtonMedium, 'LevelButtonMedium'); + ThemeLoadButton(Level.ButtonHard, 'LevelButtonHard'); + + + // Song + ThemeLoadBasic(Song, 'Song'); + + ThemeLoadText(Song.TextArtist, 'SongTextArtist'); + ThemeLoadText(Song.TextTitle, 'SongTextTitle'); + ThemeLoadText(Song.TextNumber, 'SongTextNumber'); + + //Video Icon Mod + ThemeLoadStatic(Song.VideoIcon, 'SongVideoIcon'); + + //Show Cat in TopLeft Mod + ThemeLoadStatic(Song.StaticCat, 'SongStaticCat'); + ThemeLoadText(Song.TextCat, 'SongTextCat'); + + //Load Cover Pos and Size from Theme Mod + Song.Cover.X := ThemeIni.ReadInteger('SongCover', 'X', 300); + Song.Cover.Y := ThemeIni.ReadInteger('SongCover', 'Y', 190); + Song.Cover.W := ThemeIni.ReadInteger('SongCover', 'W', 300); + Song.Cover.H := ThemeIni.ReadInteger('SongCover', 'H', 200); + Song.Cover.Style := ThemeIni.ReadInteger('SongCover', 'Style', 4); + Song.Cover.Reflections := (ThemeIni.ReadInteger('SongCover', 'Reflections', 0) = 1); + //Load Cover Pos and Size from Theme Mod End + + //Load Equalizer Pos and Size from Theme Mod + Song.Equalizer.Visible := (ThemeIni.ReadInteger('SongEqualizer', 'Visible', 0) = 1); + Song.Equalizer.Direction := (ThemeIni.ReadInteger('SongEqualizer', 'Direction', 0) = 1); + Song.Equalizer.Alpha := ThemeIni.ReadInteger('SongEqualizer', 'Alpha', 1); + Song.Equalizer.Space := ThemeIni.ReadInteger('SongEqualizer', 'Space', 1); + Song.Equalizer.X := ThemeIni.ReadInteger('SongEqualizer', 'X', 0); + Song.Equalizer.Y := ThemeIni.ReadInteger('SongEqualizer', 'Y', 0); + Song.Equalizer.Z := ThemeIni.ReadInteger('SongEqualizer', 'Z', 1); + Song.Equalizer.W := ThemeIni.ReadInteger('SongEqualizer', 'PieceW', 8); + Song.Equalizer.H := ThemeIni.ReadInteger('SongEqualizer', 'PieceH', 8); + Song.Equalizer.Bands := ThemeIni.ReadInteger('SongEqualizer', 'Bands', 5); + Song.Equalizer.Length := ThemeIni.ReadInteger('SongEqualizer', 'Length', 12); + + //Color + I := ColorExists(ThemeIni.ReadString('SongEqualizer', 'Color', 'Black')); + if I >= 0 then begin + Song.Equalizer.ColR := Color[I].RGB.R; + Song.Equalizer.ColG := Color[I].RGB.G; + Song.Equalizer.ColB := Color[I].RGB.B; + end + else begin + Song.Equalizer.ColR := 0; + Song.Equalizer.ColG := 0; + Song.Equalizer.ColB := 0; + end; + //Load Equalizer Pos and Size from Theme Mod End + + //Party and Non Party specific Statics and Texts + ThemeLoadStatics (Song.StaticParty, 'SongStaticParty'); + ThemeLoadTexts (Song.TextParty, 'SongTextParty'); + + ThemeLoadStatics (Song.StaticNonParty, 'SongStaticNonParty'); + ThemeLoadTexts (Song.TextNonParty, 'SongTextNonParty'); + + //Party Mode + ThemeLoadStatic(Song.StaticTeam1Joker1, 'SongStaticTeam1Joker1'); + ThemeLoadStatic(Song.StaticTeam1Joker2, 'SongStaticTeam1Joker2'); + ThemeLoadStatic(Song.StaticTeam1Joker3, 'SongStaticTeam1Joker3'); + ThemeLoadStatic(Song.StaticTeam1Joker4, 'SongStaticTeam1Joker4'); + ThemeLoadStatic(Song.StaticTeam1Joker5, 'SongStaticTeam1Joker5'); + + ThemeLoadStatic(Song.StaticTeam2Joker1, 'SongStaticTeam2Joker1'); + ThemeLoadStatic(Song.StaticTeam2Joker2, 'SongStaticTeam2Joker2'); + ThemeLoadStatic(Song.StaticTeam2Joker3, 'SongStaticTeam2Joker3'); + ThemeLoadStatic(Song.StaticTeam2Joker4, 'SongStaticTeam2Joker4'); + ThemeLoadStatic(Song.StaticTeam2Joker5, 'SongStaticTeam2Joker5'); + + ThemeLoadStatic(Song.StaticTeam3Joker1, 'SongStaticTeam3Joker1'); + ThemeLoadStatic(Song.StaticTeam3Joker2, 'SongStaticTeam3Joker2'); + ThemeLoadStatic(Song.StaticTeam3Joker3, 'SongStaticTeam3Joker3'); + ThemeLoadStatic(Song.StaticTeam3Joker4, 'SongStaticTeam3Joker4'); + ThemeLoadStatic(Song.StaticTeam3Joker5, 'SongStaticTeam3Joker5'); + + + // Sing + ThemeLoadBasic(Sing, 'Sing'); + + //TimeBar mod + ThemeLoadStatic(Sing.StaticTimeProgress, 'SingTimeProgress'); + ThemeLoadText(Sing.TextTimeText, 'SingTimeText'); + //eoa TimeBar mod + + //moveable singbar mod + ThemeLoadStatic(Sing.StaticP1SingBar, 'SingP1SingBar'); + ThemeLoadStatic(Sing.StaticP1TwoPSingBar, 'SingP1TwoPSingBar'); + ThemeLoadStatic(Sing.StaticP1ThreePSingBar, 'SingP1ThreePSingBar'); + ThemeLoadStatic(Sing.StaticP2RSingBar, 'SingP2RSingBar'); + ThemeLoadStatic(Sing.StaticP2MSingBar, 'SingP2MSingBar'); + ThemeLoadStatic(Sing.StaticP3SingBar, 'SingP3SingBar'); + //eoa moveable singbar + + ThemeLoadStatic(Sing.StaticP1, 'SingP1Static'); + ThemeLoadText(Sing.TextP1, 'SingP1Text'); + ThemeLoadStatic(Sing.StaticP1ScoreBG, 'SingP1Static2'); + ThemeLoadText(Sing.TextP1Score, 'SingP1TextScore'); + //Added for ps3 skin + //This one is shown in 2/4P mode + //if it exists, otherwise the one Player equivaltents are used + if (ThemeIni.SectionExists('SingP1TwoPTextScore')) then + begin + ThemeLoadStatic(Sing.StaticP1TwoP, 'SingP1TwoPStatic'); + ThemeLoadText(Sing.TextP1TwoP, 'SingP1TwoPText'); + ThemeLoadStatic(Sing.StaticP1TwoPScoreBG, 'SingP1TwoPStatic2'); + ThemeLoadText(Sing.TextP1TwoPScore, 'SingP1TwoPTextScore'); + end + else + begin + Sing.StaticP1TwoP := Sing.StaticP1; + Sing.TextP1TwoP := Sing.TextP1; + Sing.StaticP1TwoPScoreBG := Sing.StaticP1ScoreBG; + Sing.TextP1TwoPScore := Sing.TextP1Score; + end; + + //This one is shown in 3/6P mode + //if it exists, otherwise the one Player equivaltents are used + if (ThemeIni.SectionExists('SingP1TwoPTextScore')) then + begin + ThemeLoadStatic(Sing.StaticP1ThreeP, 'SingP1ThreePStatic'); + ThemeLoadText(Sing.TextP1ThreeP, 'SingP1ThreePText'); + ThemeLoadStatic(Sing.StaticP1ThreePScoreBG, 'SingP1ThreePStatic2'); + ThemeLoadText(Sing.TextP1ThreePScore, 'SingP1ThreePTextScore'); + end + else + begin + Sing.StaticP1ThreeP := Sing.StaticP1; + Sing.TextP1ThreeP := Sing.TextP1; + Sing.StaticP1ThreePScoreBG := Sing.StaticP1ScoreBG; + Sing.TextP1ThreePScore := Sing.TextP1Score; + end; + //eoa + ThemeLoadStatic(Sing.StaticP2R, 'SingP2RStatic'); + ThemeLoadText(Sing.TextP2R, 'SingP2RText'); + ThemeLoadStatic(Sing.StaticP2RScoreBG, 'SingP2RStatic2'); + ThemeLoadText(Sing.TextP2RScore, 'SingP2RTextScore'); + + ThemeLoadStatic(Sing.StaticP2M, 'SingP2MStatic'); + ThemeLoadText(Sing.TextP2M, 'SingP2MText'); + ThemeLoadStatic(Sing.StaticP2MScoreBG, 'SingP2MStatic2'); + ThemeLoadText(Sing.TextP2MScore, 'SingP2MTextScore'); + + ThemeLoadStatic(Sing.StaticP3R, 'SingP3RStatic'); + ThemeLoadText(Sing.TextP3R, 'SingP3RText'); + ThemeLoadStatic(Sing.StaticP3RScoreBG, 'SingP3RStatic2'); + ThemeLoadText(Sing.TextP3RScore, 'SingP3RTextScore'); + + //Line Bonus Texts + Sing.LineBonusText[0] := Language.Translate('POPUP_AWFUL'); + Sing.LineBonusText[1] := Sing.LineBonusText[0]; + Sing.LineBonusText[2] := Language.Translate('POPUP_POOR'); + Sing.LineBonusText[3] := Language.Translate('POPUP_BAD'); + Sing.LineBonusText[4] := Language.Translate('POPUP_NOTBAD'); + Sing.LineBonusText[5] := Language.Translate('POPUP_GOOD'); + Sing.LineBonusText[6] := Language.Translate('POPUP_GREAT'); + Sing.LineBonusText[7] := Language.Translate('POPUP_AWESOME'); + Sing.LineBonusText[8] := Language.Translate('POPUP_PERFECT'); + + //PausePopup + ThemeLoadStatic(Sing.PausePopUp, 'PausePopUpStatic'); + + // Score + ThemeLoadBasic(Score, 'Score'); + + ThemeLoadText(Score.TextArtist, 'ScoreTextArtist'); + ThemeLoadText(Score.TextTitle, 'ScoreTextTitle'); + ThemeLoadText(Score.TextArtistTitle, 'ScoreTextArtistTitle'); + + for I := 1 to 6 do begin + ThemeLoadStatics(Score.PlayerStatic[I], 'ScorePlayer' + IntToStr(I) + 'Static'); + ThemeLoadTexts(Score.PlayerTexts[I], 'ScorePlayer' + IntToStr(I) + 'Text'); + + ThemeLoadText(Score.TextName[I], 'ScoreTextName' + IntToStr(I)); + ThemeLoadText(Score.TextScore[I], 'ScoreTextScore' + IntToStr(I)); + ThemeLoadText(Score.TextNotes[I], 'ScoreTextNotes' + IntToStr(I)); + ThemeLoadText(Score.TextNotesScore[I], 'ScoreTextNotesScore' + IntToStr(I)); + ThemeLoadText(Score.TextLineBonus[I], 'ScoreTextLineBonus' + IntToStr(I)); + ThemeLoadText(Score.TextLineBonusScore[I], 'ScoreTextLineBonusScore' + IntToStr(I)); + ThemeLoadText(Score.TextGoldenNotes[I], 'ScoreTextGoldenNotes' + IntToStr(I)); + ThemeLoadText(Score.TextGoldenNotesScore[I], 'ScoreTextGoldenNotesScore' + IntToStr(I)); + ThemeLoadText(Score.TextTotal[I], 'ScoreTextTotal' + IntToStr(I)); + ThemeLoadText(Score.TextTotalScore[I], 'ScoreTextTotalScore' + IntToStr(I)); + + ThemeLoadStatic(Score.StaticBoxLightest[I], 'ScoreStaticBoxLightest' + IntToStr(I)); + ThemeLoadStatic(Score.StaticBoxLight[I], 'ScoreStaticBoxLight' + IntToStr(I)); + ThemeLoadStatic(Score.StaticBoxDark[I], 'ScoreStaticBoxDark' + IntToStr(I)); + + ThemeLoadStatic(Score.StaticBackLevel[I], 'ScoreStaticBackLevel' + IntToStr(I)); + ThemeLoadStatic(Score.StaticBackLevelRound[I], 'ScoreStaticBackLevelRound' + IntToStr(I)); + ThemeLoadStatic(Score.StaticLevel[I], 'ScoreStaticLevel' + IntToStr(I)); + ThemeLoadStatic(Score.StaticLevelRound[I], 'ScoreStaticLevelRound' + IntToStr(I)); + + ThemeLoadStatic(Score.StaticRatings[I], 'ScoreStaticRatingPicture' + IntToStr(I)); + end; + + // Top5 + ThemeLoadBasic(Top5, 'Top5'); + + ThemeLoadText(Top5.TextLevel, 'Top5TextLevel'); + ThemeLoadText(Top5.TextArtistTitle, 'Top5TextArtistTitle'); + ThemeLoadStatics(Top5.StaticNumber, 'Top5StaticNumber'); + ThemeLoadTexts(Top5.TextNumber, 'Top5TextNumber'); + ThemeLoadTexts(Top5.TextName, 'Top5TextName'); + ThemeLoadTexts(Top5.TextScore, 'Top5TextScore'); + + // Options + ThemeLoadBasic(Options, 'Options'); + + ThemeLoadButton(Options.ButtonGame, 'OptionsButtonGame'); + ThemeLoadButton(Options.ButtonGraphics, 'OptionsButtonGraphics'); + ThemeLoadButton(Options.ButtonSound, 'OptionsButtonSound'); + ThemeLoadButton(Options.ButtonLyrics, 'OptionsButtonLyrics'); + ThemeLoadButton(Options.ButtonThemes, 'OptionsButtonThemes'); + ThemeLoadButton(Options.ButtonRecord, 'OptionsButtonRecord'); + ThemeLoadButton(Options.ButtonAdvanced, 'OptionsButtonAdvanced'); + ThemeLoadButton(Options.ButtonExit, 'OptionsButtonExit'); + + Options.Description[0] := Language.Translate('SING_OPTIONS_GAME'); + Options.Description[1] := Language.Translate('SING_OPTIONS_GRAPHICS'); + Options.Description[2] := Language.Translate('SING_OPTIONS_SOUND'); + Options.Description[3] := Language.Translate('SING_OPTIONS_LYRICS'); + Options.Description[4] := Language.Translate('SING_OPTIONS_THEMES'); + Options.Description[5] := Language.Translate('SING_OPTIONS_RECORD'); + Options.Description[6] := Language.Translate('SING_OPTIONS_ADVANCED'); + Options.Description[7] := Language.Translate('SING_OPTIONS_EXIT'); + + ThemeLoadText(Options.TextDescription, 'OptionsTextDescription'); + Options.TextDescription.Text := Options.Description[0]; + + // Options Game + ThemeLoadBasic(OptionsGame, 'OptionsGame'); + + ThemeLoadSelect(OptionsGame.SelectPlayers, 'OptionsGameSelectPlayers'); + ThemeLoadSelect(OptionsGame.SelectDifficulty, 'OptionsGameSelectDifficulty'); + ThemeLoadSelectSlide(OptionsGame.SelectLanguage, 'OptionsGameSelectSlideLanguage'); + ThemeLoadSelect(OptionsGame.SelectTabs, 'OptionsGameSelectTabs'); + ThemeLoadSelectSlide(OptionsGame.SelectSorting, 'OptionsGameSelectSlideSorting'); + ThemeLoadSelect(OptionsGame.SelectDebug, 'OptionsGameSelectDebug'); + ThemeLoadButton(OptionsGame.ButtonExit, 'OptionsGameButtonExit'); + + // Options Graphics + ThemeLoadBasic(OptionsGraphics, 'OptionsGraphics'); + + ThemeLoadSelect(OptionsGraphics.SelectFullscreen, 'OptionsGraphicsSelectFullscreen'); + ThemeLoadSelectSlide(OptionsGraphics.SelectSlideResolution, 'OptionsGraphicsSelectSlideResolution'); + ThemeLoadSelect(OptionsGraphics.SelectDepth, 'OptionsGraphicsSelectDepth'); + ThemeLoadSelect(OptionsGraphics.SelectOscilloscope, 'OptionsGraphicsSelectOscilloscope'); + ThemeLoadSelect(OptionsGraphics.SelectLineBonus, 'OptionsGraphicsSelectLineBonus'); + ThemeLoadSelect(OptionsGraphics.SelectMovieSize, 'OptionsGraphicsSelectMovieSize'); + ThemeLoadButton(OptionsGraphics.ButtonExit, 'OptionsGraphicsButtonExit'); + + // Options Sound + ThemeLoadBasic(OptionsSound, 'OptionsSound'); + + ThemeLoadSelect(OptionsSound.SelectMicBoost, 'OptionsSoundSelectMicBoost'); + ThemeLoadSelect(OptionsSound.SelectClickAssist, 'OptionsSoundSelectClickAssist'); + ThemeLoadSelect(OptionsSound.SelectBeatClick, 'OptionsSoundSelectBeatClick'); + ThemeLoadSelect(OptionsSound.SelectThreshold, 'OptionsSoundSelectThreshold'); + //Song Preview + ThemeLoadSelectSlide(OptionsSound.SelectSlidePreviewVolume, 'OptionsSoundSelectSlidePreviewVolume'); + ThemeLoadSelectSlide(OptionsSound.SelectSlidePreviewFading, 'OptionsSoundSelectSlidePreviewFading'); + + ThemeLoadButton(OptionsSound.ButtonExit, 'OptionsSoundButtonExit'); + + // Options Lyrics + ThemeLoadBasic(OptionsLyrics, 'OptionsLyrics'); + + ThemeLoadSelect(OptionsLyrics.SelectLyricsFont, 'OptionsLyricsSelectLyricsFont'); + ThemeLoadSelectSlide(OptionsLyrics.SelectLyricsEffect, 'OptionsLyricsSelectLyricsEffect'); + ThemeLoadSelect(OptionsLyrics.SelectSolmization, 'OptionsLyricsSelectSolmization'); + ThemeLoadSelect(OptionsLyrics.SelectNoteLines, 'OptionsLyricsSelectNoteLines'); + ThemeLoadButton(OptionsLyrics.ButtonExit, 'OptionsLyricsButtonExit'); + + // Options Themes + ThemeLoadBasic(OptionsThemes, 'OptionsThemes'); + + ThemeLoadSelectSlide(OptionsThemes.SelectTheme, 'OptionsThemesSelectTheme'); + ThemeLoadSelectSlide(OptionsThemes.SelectSkin, 'OptionsThemesSelectSkin'); + ThemeLoadSelectSlide(OptionsThemes.SelectColor, 'OptionsThemesSelectColor'); + ThemeLoadButton(OptionsThemes.ButtonExit, 'OptionsThemesButtonExit'); + + // Options Record + ThemeLoadBasic(OptionsRecord, 'OptionsRecord'); + + ThemeLoadSelectSlide(OptionsRecord.SelectSlideCard, 'OptionsRecordSelectSlideCard'); + ThemeLoadSelectSlide(OptionsRecord.SelectSlideInput, 'OptionsRecordSelectSlideInput'); + ThemeLoadSelectSlide(OptionsRecord.SelectSlideChannel, 'OptionsRecordSelectSlideChannel'); + ThemeLoadButton(OptionsRecord.ButtonExit, 'OptionsRecordButtonExit'); + + //Options Advanced + ThemeLoadBasic(OptionsAdvanced, 'OptionsAdvanced'); + + ThemeLoadSelect (OptionsAdvanced.SelectLoadAnimation, 'OptionsAdvancedSelectLoadAnimation'); + ThemeLoadSelect (OptionsAdvanced.SelectScreenFade, 'OptionsAdvancedSelectScreenFade'); + ThemeLoadSelect (OptionsAdvanced.SelectEffectSing, 'OptionsAdvancedSelectEffectSing'); + ThemeLoadSelect (OptionsAdvanced.SelectLineBonus, 'OptionsAdvancedSelectLineBonus'); + ThemeLoadSelectSlide (OptionsAdvanced.SelectOnSongClick, 'OptionsAdvancedSelectSlideOnSongClick'); + ThemeLoadSelect (OptionsAdvanced.SelectAskbeforeDel, 'OptionsAdvancedSelectAskbeforeDel'); + ThemeLoadSelect (OptionsAdvanced.SelectPartyPopup, 'OptionsAdvancedSelectPartyPopup'); + ThemeLoadButton (OptionsAdvanced.ButtonExit, 'OptionsAdvancedButtonExit'); + + //error and check popup + ThemeLoadBasic (ErrorPopup, 'ErrorPopup'); + ThemeLoadButton(ErrorPopup.Button1, 'ErrorPopupButton1'); + ThemeLoadText (ErrorPopup.TextError,'ErrorPopupText'); + ThemeLoadBasic (CheckPopup, 'CheckPopup'); + ThemeLoadButton(CheckPopup.Button1, 'CheckPopupButton1'); + ThemeLoadButton(CheckPopup.Button2, 'CheckPopupButton2'); + ThemeLoadText(CheckPopup.TextCheck , 'CheckPopupText'); + + //Song Menu + ThemeLoadBasic (SongMenu, 'SongMenu'); + ThemeLoadButton(SongMenu.Button1, 'SongMenuButton1'); + ThemeLoadButton(SongMenu.Button2, 'SongMenuButton2'); + ThemeLoadButton(SongMenu.Button3, 'SongMenuButton3'); + ThemeLoadButton(SongMenu.Button4, 'SongMenuButton4'); + ThemeLoadSelectSlide(SongMenu.SelectSlide3, 'SongMenuSelectSlide3'); + + ThemeLoadText(SongMenu.TextMenu, 'SongMenuTextMenu'); + + //Song Jumpto + ThemeLoadBasic (SongJumpto, 'SongJumpto'); + ThemeLoadButton(SongJumpto.ButtonSearchText, 'SongJumptoButtonSearchText'); + ThemeLoadSelectSlide(SongJumpto.SelectSlideType, 'SongJumptoSelectSlideType'); + ThemeLoadText(SongJumpto.TextFound, 'SongJumptoTextFound'); + //Translations + SongJumpto.IType[0] := Language.Translate('SONG_JUMPTO_TYPE1'); + SongJumpto.IType[1] := Language.Translate('SONG_JUMPTO_TYPE2'); + SongJumpto.IType[2] := Language.Translate('SONG_JUMPTO_TYPE3'); + SongJumpto.SongsFound := Language.Translate('SONG_JUMPTO_SONGSFOUND'); + SongJumpto.NoSongsFound := Language.Translate('SONG_JUMPTO_NOSONGSFOUND'); + SongJumpto.CatText := Language.Translate('SONG_JUMPTO_CATTEXT'); + + //Party Screens: + //Party NewRound + ThemeLoadBasic(PartyNewRound, 'PartyNewRound'); + + ThemeLoadText (PartyNewRound.TextRound1, 'PartyNewRoundTextRound1'); + ThemeLoadText (PartyNewRound.TextRound2, 'PartyNewRoundTextRound2'); + ThemeLoadText (PartyNewRound.TextRound3, 'PartyNewRoundTextRound3'); + ThemeLoadText (PartyNewRound.TextRound4, 'PartyNewRoundTextRound4'); + ThemeLoadText (PartyNewRound.TextRound5, 'PartyNewRoundTextRound5'); + ThemeLoadText (PartyNewRound.TextRound6, 'PartyNewRoundTextRound6'); + ThemeLoadText (PartyNewRound.TextRound7, 'PartyNewRoundTextRound7'); + ThemeLoadText (PartyNewRound.TextWinner1, 'PartyNewRoundTextWinner1'); + ThemeLoadText (PartyNewRound.TextWinner2, 'PartyNewRoundTextWinner2'); + ThemeLoadText (PartyNewRound.TextWinner3, 'PartyNewRoundTextWinner3'); + ThemeLoadText (PartyNewRound.TextWinner4, 'PartyNewRoundTextWinner4'); + ThemeLoadText (PartyNewRound.TextWinner5, 'PartyNewRoundTextWinner5'); + ThemeLoadText (PartyNewRound.TextWinner6, 'PartyNewRoundTextWinner6'); + ThemeLoadText (PartyNewRound.TextWinner7, 'PartyNewRoundTextWinner7'); + ThemeLoadText (PartyNewRound.TextNextRound, 'PartyNewRoundTextNextRound'); + ThemeLoadText (PartyNewRound.TextNextRoundNo, 'PartyNewRoundTextNextRoundNo'); + ThemeLoadText (PartyNewRound.TextNextPlayer1, 'PartyNewRoundTextNextPlayer1'); + ThemeLoadText (PartyNewRound.TextNextPlayer2, 'PartyNewRoundTextNextPlayer2'); + ThemeLoadText (PartyNewRound.TextNextPlayer3, 'PartyNewRoundTextNextPlayer3'); + + ThemeLoadStatic (PartyNewRound.StaticRound1, 'PartyNewRoundStaticRound1'); + ThemeLoadStatic (PartyNewRound.StaticRound2, 'PartyNewRoundStaticRound2'); + ThemeLoadStatic (PartyNewRound.StaticRound3, 'PartyNewRoundStaticRound3'); + ThemeLoadStatic (PartyNewRound.StaticRound4, 'PartyNewRoundStaticRound4'); + ThemeLoadStatic (PartyNewRound.StaticRound5, 'PartyNewRoundStaticRound5'); + ThemeLoadStatic (PartyNewRound.StaticRound6, 'PartyNewRoundStaticRound6'); + ThemeLoadStatic (PartyNewRound.StaticRound7, 'PartyNewRoundStaticRound7'); + + ThemeLoadText (PartyNewRound.TextScoreTeam1, 'PartyNewRoundTextScoreTeam1'); + ThemeLoadText (PartyNewRound.TextScoreTeam2, 'PartyNewRoundTextScoreTeam2'); + ThemeLoadText (PartyNewRound.TextScoreTeam3, 'PartyNewRoundTextScoreTeam3'); + ThemeLoadText (PartyNewRound.TextNameTeam1, 'PartyNewRoundTextNameTeam1'); + ThemeLoadText (PartyNewRound.TextNameTeam2, 'PartyNewRoundTextNameTeam2'); + ThemeLoadText (PartyNewRound.TextNameTeam3, 'PartyNewRoundTextNameTeam3'); + + ThemeLoadText (PartyNewRound.TextTeam1Players, 'PartyNewRoundTextTeam1Players'); + ThemeLoadText (PartyNewRound.TextTeam2Players, 'PartyNewRoundTextTeam2Players'); + ThemeLoadText (PartyNewRound.TextTeam3Players, 'PartyNewRoundTextTeam3Players'); + + ThemeLoadStatic (PartyNewRound.StaticTeam1, 'PartyNewRoundStaticTeam1'); + ThemeLoadStatic (PartyNewRound.StaticTeam2, 'PartyNewRoundStaticTeam2'); + ThemeLoadStatic (PartyNewRound.StaticTeam3, 'PartyNewRoundStaticTeam3'); + ThemeLoadStatic (PartyNewRound.StaticNextPlayer1, 'PartyNewRoundStaticNextPlayer1'); + ThemeLoadStatic (PartyNewRound.StaticNextPlayer2, 'PartyNewRoundStaticNextPlayer2'); + ThemeLoadStatic (PartyNewRound.StaticNextPlayer3, 'PartyNewRoundStaticNextPlayer3'); + + //Party Score + ThemeLoadBasic(PartyScore, 'PartyScore'); + + ThemeLoadText (PartyScore.TextScoreTeam1, 'PartyScoreTextScoreTeam1'); + ThemeLoadText (PartyScore.TextScoreTeam2, 'PartyScoreTextScoreTeam2'); + ThemeLoadText (PartyScore.TextScoreTeam3, 'PartyScoreTextScoreTeam3'); + ThemeLoadText (PartyScore.TextNameTeam1, 'PartyScoreTextNameTeam1'); + ThemeLoadText (PartyScore.TextNameTeam2, 'PartyScoreTextNameTeam2'); + ThemeLoadText (PartyScore.TextNameTeam3, 'PartyScoreTextNameTeam3'); + + ThemeLoadStatic (PartyScore.StaticTeam1, 'PartyScoreStaticTeam1'); + ThemeLoadStatic (PartyScore.StaticTeam1BG, 'PartyScoreStaticTeam1BG'); + ThemeLoadStatic (PartyScore.StaticTeam1Deco, 'PartyScoreStaticTeam1Deco'); + ThemeLoadStatic (PartyScore.StaticTeam2, 'PartyScoreStaticTeam2'); + ThemeLoadStatic (PartyScore.StaticTeam2BG, 'PartyScoreStaticTeam2BG'); + ThemeLoadStatic (PartyScore.StaticTeam2Deco, 'PartyScoreStaticTeam2Deco'); + ThemeLoadStatic (PartyScore.StaticTeam3, 'PartyScoreStaticTeam3'); + ThemeLoadStatic (PartyScore.StaticTeam3BG, 'PartyScoreStaticTeam3BG'); + ThemeLoadStatic (PartyScore.StaticTeam3Deco, 'PartyScoreStaticTeam3Deco'); + + //Load Party Score DecoTextures Object + PartyScore.DecoTextures.ChangeTextures := (ThemeIni.ReadInteger('PartyScoreDecoTextures', 'ChangeTextures', 0) = 1); + PartyScore.DecoTextures.FirstTexture := ThemeIni.ReadString('PartyScoreDecoTextures', 'FirstTexture', ''); + PartyScore.DecoTextures.FirstTyp := ParseTextureType(ThemeIni.ReadString('PartyScoreDecoTextures', 'FirstTyp', ''), TEXTURE_TYPE_COLORIZED); + PartyScore.DecoTextures.FirstColor := ThemeIni.ReadString('PartyScoreDecoTextures', 'FirstColor', 'Black'); + + PartyScore.DecoTextures.SecondTexture := ThemeIni.ReadString('PartyScoreDecoTextures', 'SecondTexture', ''); + PartyScore.DecoTextures.SecondTyp := ParseTextureType(ThemeIni.ReadString('PartyScoreDecoTextures', 'SecondTyp', ''), TEXTURE_TYPE_COLORIZED); + PartyScore.DecoTextures.SecondColor := ThemeIni.ReadString('PartyScoreDecoTextures', 'SecondColor', 'Black'); + + PartyScore.DecoTextures.ThirdTexture := ThemeIni.ReadString('PartyScoreDecoTextures', 'ThirdTexture', ''); + PartyScore.DecoTextures.ThirdTyp := ParseTextureType(ThemeIni.ReadString('PartyScoreDecoTextures', 'ThirdTyp', ''), TEXTURE_TYPE_COLORIZED); + PartyScore.DecoTextures.ThirdColor := ThemeIni.ReadString('PartyScoreDecoTextures', 'ThirdColor', 'Black'); + + ThemeLoadText (PartyScore.TextWinner, 'PartyScoreTextWinner'); + + //Party Win + ThemeLoadBasic(PartyWin, 'PartyWin'); + + ThemeLoadText (PartyWin.TextScoreTeam1, 'PartyWinTextScoreTeam1'); + ThemeLoadText (PartyWin.TextScoreTeam2, 'PartyWinTextScoreTeam2'); + ThemeLoadText (PartyWin.TextScoreTeam3, 'PartyWinTextScoreTeam3'); + ThemeLoadText (PartyWin.TextNameTeam1, 'PartyWinTextNameTeam1'); + ThemeLoadText (PartyWin.TextNameTeam2, 'PartyWinTextNameTeam2'); + ThemeLoadText (PartyWin.TextNameTeam3, 'PartyWinTextNameTeam3'); + + ThemeLoadStatic (PartyWin.StaticTeam1, 'PartyWinStaticTeam1'); + ThemeLoadStatic (PartyWin.StaticTeam1BG, 'PartyWinStaticTeam1BG'); + ThemeLoadStatic (PartyWin.StaticTeam1Deco, 'PartyWinStaticTeam1Deco'); + ThemeLoadStatic (PartyWin.StaticTeam2, 'PartyWinStaticTeam2'); + ThemeLoadStatic (PartyWin.StaticTeam2BG, 'PartyWinStaticTeam2BG'); + ThemeLoadStatic (PartyWin.StaticTeam2Deco, 'PartyWinStaticTeam2Deco'); + ThemeLoadStatic (PartyWin.StaticTeam3, 'PartyWinStaticTeam3'); + ThemeLoadStatic (PartyWin.StaticTeam3BG, 'PartyWinStaticTeam3BG'); + ThemeLoadStatic (PartyWin.StaticTeam3Deco, 'PartyWinStaticTeam3Deco'); + + ThemeLoadText (PartyWin.TextWinner, 'PartyWinTextWinner'); + + //Party Options + ThemeLoadBasic(PartyOptions, 'PartyOptions'); + ThemeLoadSelectSlide(PartyOptions.SelectLevel, 'PartyOptionsSelectLevel'); + ThemeLoadSelectSlide(PartyOptions.SelectPlayList, 'PartyOptionsSelectPlayList'); + ThemeLoadSelectSlide(PartyOptions.SelectPlayList2, 'PartyOptionsSelectPlayList2'); + ThemeLoadSelectSlide(PartyOptions.SelectRounds, 'PartyOptionsSelectRounds'); + ThemeLoadSelectSlide(PartyOptions.SelectTeams, 'PartyOptionsSelectTeams'); + ThemeLoadSelectSlide(PartyOptions.SelectPlayers1, 'PartyOptionsSelectPlayers1'); + ThemeLoadSelectSlide(PartyOptions.SelectPlayers2, 'PartyOptionsSelectPlayers2'); + ThemeLoadSelectSlide(PartyOptions.SelectPlayers3, 'PartyOptionsSelectPlayers3'); + + {ThemeLoadButton (ButtonNext, 'ButtonNext'); + ThemeLoadButton (ButtonPrev, 'ButtonPrev');} + + //Party Player + ThemeLoadBasic(PartyPlayer, 'PartyPlayer'); + ThemeLoadButton(PartyPlayer.Team1Name, 'PartyPlayerTeam1Name'); + ThemeLoadButton(PartyPlayer.Player1Name, 'PartyPlayerPlayer1Name'); + ThemeLoadButton(PartyPlayer.Player2Name, 'PartyPlayerPlayer2Name'); + ThemeLoadButton(PartyPlayer.Player3Name, 'PartyPlayerPlayer3Name'); + ThemeLoadButton(PartyPlayer.Player4Name, 'PartyPlayerPlayer4Name'); + + ThemeLoadButton(PartyPlayer.Team2Name, 'PartyPlayerTeam2Name'); + ThemeLoadButton(PartyPlayer.Player5Name, 'PartyPlayerPlayer5Name'); + ThemeLoadButton(PartyPlayer.Player6Name, 'PartyPlayerPlayer6Name'); + ThemeLoadButton(PartyPlayer.Player7Name, 'PartyPlayerPlayer7Name'); + ThemeLoadButton(PartyPlayer.Player8Name, 'PartyPlayerPlayer8Name'); + + ThemeLoadButton(PartyPlayer.Team3Name, 'PartyPlayerTeam3Name'); + ThemeLoadButton(PartyPlayer.Player9Name, 'PartyPlayerPlayer9Name'); + ThemeLoadButton(PartyPlayer.Player10Name, 'PartyPlayerPlayer10Name'); + ThemeLoadButton(PartyPlayer.Player11Name, 'PartyPlayerPlayer11Name'); + ThemeLoadButton(PartyPlayer.Player12Name, 'PartyPlayerPlayer12Name'); + + {ThemeLoadButton(ButtonNext, 'PartyPlayerButtonNext'); + ThemeLoadButton(ButtonPrev, 'PartyPlayerButtonPrev');} + + ThemeLoadBasic(StatMain, 'StatMain'); + + ThemeLoadButton(StatMain.ButtonScores, 'StatMainButtonScores'); + ThemeLoadButton(StatMain.ButtonSingers, 'StatMainButtonSingers'); + ThemeLoadButton(StatMain.ButtonSongs, 'StatMainButtonSongs'); + ThemeLoadButton(StatMain.ButtonBands, 'StatMainButtonBands'); + ThemeLoadButton(StatMain.ButtonExit, 'StatMainButtonExit'); + + ThemeLoadText (StatMain.TextOverview, 'StatMainTextOverview'); + + + ThemeLoadBasic(StatDetail, 'StatDetail'); + + ThemeLoadButton(StatDetail.ButtonNext, 'StatDetailButtonNext'); + ThemeLoadButton(StatDetail.ButtonPrev, 'StatDetailButtonPrev'); + ThemeLoadButton(StatDetail.ButtonReverse, 'StatDetailButtonReverse'); + ThemeLoadButton(StatDetail.ButtonExit, 'StatDetailButtonExit'); + + ThemeLoadText (StatDetail.TextDescription, 'StatDetailTextDescription'); + ThemeLoadText (StatDetail.TextPage, 'StatDetailTextPage'); + ThemeLoadTexts(StatDetail.TextList, 'StatDetailTextList'); + + //Translate Texts + StatDetail.Description[0] := Language.Translate('STAT_DESC_SCORES'); + StatDetail.Description[1] := Language.Translate('STAT_DESC_SINGERS'); + StatDetail.Description[2] := Language.Translate('STAT_DESC_SONGS'); + StatDetail.Description[3] := Language.Translate('STAT_DESC_BANDS'); + + StatDetail.DescriptionR[0] := Language.Translate('STAT_DESC_SCORES_REVERSED'); + StatDetail.DescriptionR[1] := Language.Translate('STAT_DESC_SINGERS_REVERSED'); + StatDetail.DescriptionR[2] := Language.Translate('STAT_DESC_SONGS_REVERSED'); + StatDetail.DescriptionR[3] := Language.Translate('STAT_DESC_BANDS_REVERSED'); + + StatDetail.FormatStr[0] := Language.Translate('STAT_FORMAT_SCORES'); + StatDetail.FormatStr[1] := Language.Translate('STAT_FORMAT_SINGERS'); + StatDetail.FormatStr[2] := Language.Translate('STAT_FORMAT_SONGS'); + StatDetail.FormatStr[3] := Language.Translate('STAT_FORMAT_BANDS'); + + StatDetail.PageStr := Language.Translate('STAT_PAGE'); + + //Playlist Translations + Playlist.CatText := Language.Translate('PLAYLIST_CATTEXT'); + + //Level Translations + //Fill ILevel + ILevel[0] := Language.Translate('SING_EASY'); + ILevel[1] := Language.Translate('SING_MEDIUM'); + ILevel[2] := Language.Translate('SING_HARD'); + end; + + ThemeIni.Free; + end; +end; + +procedure TTheme.ThemeLoadBasic(Theme: TThemeBasic; Name: string); +begin + ThemeLoadBackground(Theme.Background, Name); + ThemeLoadTexts(Theme.Text, Name + 'Text'); + ThemeLoadStatics(Theme.Static, Name + 'Static'); + ThemeLoadButtonCollections(Theme.ButtonCollection, Name + 'ButtonCollection'); + + LastThemeBasic := Theme; +end; + +procedure TTheme.ThemeLoadBackground(var ThemeBackground: TThemeBackground; Name: string); +begin + ThemeBackground.Tex := ThemeIni.ReadString(Name + 'Background', 'Tex', ''); +end; + +procedure TTheme.ThemeLoadText(var ThemeText: TThemeText; Name: string); +var + C: integer; +begin + ThemeText.X := ThemeIni.ReadInteger(Name, 'X', 0); + ThemeText.Y := ThemeIni.ReadInteger(Name, 'Y', 0); + ThemeText.W := ThemeIni.ReadInteger(Name, 'W', 0); + + ThemeText.ColR := ThemeIni.ReadFloat(Name, 'ColR', 0); + ThemeText.ColG := ThemeIni.ReadFloat(Name, 'ColG', 0); + ThemeText.ColB := ThemeIni.ReadFloat(Name, 'ColB', 0); + + ThemeText.Font := ThemeIni.ReadInteger(Name, 'Font', 0); + ThemeText.Size := ThemeIni.ReadInteger(Name, 'Size', 0); + ThemeText.Align := ThemeIni.ReadInteger(Name, 'Align', 0); + + ThemeText.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', '')); + ThemeText.Color := ThemeIni.ReadString(Name, 'Color', ''); + + C := ColorExists(ThemeText.Color); + if C >= 0 then begin + ThemeText.ColR := Color[C].RGB.R; + ThemeText.ColG := Color[C].RGB.G; + ThemeText.ColB := Color[C].RGB.B; + end; +end; + +procedure TTheme.ThemeLoadTexts(var ThemeText: AThemeText; Name: string); +var + T: integer; +begin + T := 1; + while ThemeIni.SectionExists(Name + IntToStr(T)) do begin + SetLength(ThemeText, T); + ThemeLoadText(ThemeText[T-1], Name + IntToStr(T)); + Inc(T); + end; +end; + +procedure TTheme.ThemeLoadStatic(var ThemeStatic: TThemeStatic; Name: string); +var + C: integer; +begin + ThemeStatic.Tex := ThemeIni.ReadString(Name, 'Tex', ''); + + ThemeStatic.X := ThemeIni.ReadInteger(Name, 'X', 0); + ThemeStatic.Y := ThemeIni.ReadInteger(Name, 'Y', 0); + ThemeStatic.Z := ThemeIni.ReadFloat (Name, 'Z', 0); + ThemeStatic.W := ThemeIni.ReadInteger(Name, 'W', 0); + ThemeStatic.H := ThemeIni.ReadInteger(Name, 'H', 0); + + ThemeStatic.Typ := ParseTextureType(ThemeIni.ReadString(Name, 'Type', ''), TEXTURE_TYPE_PLAIN); + ThemeStatic.Color := ThemeIni.ReadString(Name, 'Color', ''); + + C := ColorExists(ThemeStatic.Color); + if C >= 0 then begin + ThemeStatic.ColR := Color[C].RGB.R; + ThemeStatic.ColG := Color[C].RGB.G; + ThemeStatic.ColB := Color[C].RGB.B; + end; + + ThemeStatic.TexX1 := ThemeIni.ReadFloat(Name, 'TexX1', 0); + ThemeStatic.TexY1 := ThemeIni.ReadFloat(Name, 'TexY1', 0); + ThemeStatic.TexX2 := ThemeIni.ReadFloat(Name, 'TexX2', 1); + ThemeStatic.TexY2 := ThemeIni.ReadFloat(Name, 'TexY2', 1); + + //Reflection Mod + ThemeStatic.Reflection := (ThemeIni.ReadInteger(Name, 'Reflection', 0) = 1); + ThemeStatic.ReflectionSpacing := ThemeIni.ReadFloat(Name, 'ReflectionSpacing', 15); +end; + +procedure TTheme.ThemeLoadStatics(var ThemeStatic: AThemeStatic; Name: string); +var + S: integer; +begin + S := 1; + while ThemeIni.SectionExists(Name + IntToStr(S)) do begin + SetLength(ThemeStatic, S); + ThemeLoadStatic(ThemeStatic[S-1], Name + IntToStr(S)); + Inc(S); + end; +end; + +//Button Collection Mod +procedure TTheme.ThemeLoadButtonCollection(var Collection: TThemeButtonCollection; Name: string); +var T: Integer; +begin + //Load Collection Style + ThemeLoadButton(Collection.Style, Name); + + //Load Other Attributes + T := ThemeIni.ReadInteger (Name, 'FirstChild', 0); + if (T > 0) And (T < 256) then + Collection.FirstChild := T + else + Collection.FirstChild := 0; +end; + +procedure TTheme.ThemeLoadButtonCollections(var Collections: AThemeButtonCollection; Name: string); +var + I: integer; +begin + I := 1; + while ThemeIni.SectionExists(Name + IntToStr(I)) do begin + SetLength(Collections, I); + ThemeLoadButtonCollection(Collections[I-1], Name + IntToStr(I)); + Inc(I); + end; +end; +//End Button Collection Mod + +procedure TTheme.ThemeLoadButton(var ThemeButton: TThemeButton; Name: string; const Collections: PAThemeButtonCollection); +var + C: integer; + TLen: integer; + T: integer; + Collections2: PAThemeButtonCollection; +begin + if not ThemeIni.SectionExists(Name) then + begin + ThemeButton.Visible := False; + exit; + end; + ThemeButton.Tex := ThemeIni.ReadString(Name, 'Tex', ''); + ThemeButton.X := ThemeIni.ReadInteger (Name, 'X', 0); + ThemeButton.Y := ThemeIni.ReadInteger (Name, 'Y', 0); + ThemeButton.Z := ThemeIni.ReadFloat (Name, 'Z', 0); + ThemeButton.W := ThemeIni.ReadInteger (Name, 'W', 0); + ThemeButton.H := ThemeIni.ReadInteger (Name, 'H', 0); + ThemeButton.Typ := ParseTextureType(ThemeIni.ReadString(Name, 'Type', ''), TEXTURE_TYPE_PLAIN); + + //Reflection Mod + ThemeButton.Reflection := (ThemeIni.ReadInteger(Name, 'Reflection', 0) = 1); + ThemeButton.ReflectionSpacing := ThemeIni.ReadFloat(Name, 'ReflectionSpacing', 15); + + ThemeButton.ColR := ThemeIni.ReadFloat(Name, 'ColR', 1); + ThemeButton.ColG := ThemeIni.ReadFloat(Name, 'ColG', 1); + ThemeButton.ColB := ThemeIni.ReadFloat(Name, 'ColB', 1); + ThemeButton.Int := ThemeIni.ReadFloat(Name, 'Int', 1); + ThemeButton.DColR := ThemeIni.ReadFloat(Name, 'DColR', 1); + ThemeButton.DColG := ThemeIni.ReadFloat(Name, 'DColG', 1); + ThemeButton.DColB := ThemeIni.ReadFloat(Name, 'DColB', 1); + ThemeButton.DInt := ThemeIni.ReadFloat(Name, 'DInt', 1); + + ThemeButton.Color := ThemeIni.ReadString(Name, 'Color', ''); + C := ColorExists(ThemeButton.Color); + if C >= 0 then begin + ThemeButton.ColR := Color[C].RGB.R; + ThemeButton.ColG := Color[C].RGB.G; + ThemeButton.ColB := Color[C].RGB.B; + end; + + ThemeButton.DColor := ThemeIni.ReadString(Name, 'DColor', ''); + C := ColorExists(ThemeButton.DColor); + if C >= 0 then begin + ThemeButton.DColR := Color[C].RGB.R; + ThemeButton.DColG := Color[C].RGB.G; + ThemeButton.DColB := Color[C].RGB.B; + end; + + ThemeButton.Visible := (ThemeIni.ReadInteger(Name, 'Visible', 1) = 1); + + //Fade Mod + ThemeButton.SelectH := ThemeIni.ReadInteger (Name, 'SelectH', ThemeButton.H); + ThemeButton.SelectW := ThemeIni.ReadInteger (Name, 'SelectW', ThemeButton.W); + + ThemeButton.DeSelectReflectionspacing := ThemeIni.ReadFloat(Name, 'DeSelectReflectionSpacing', ThemeButton.Reflectionspacing); + + ThemeButton.Fade := (ThemeIni.ReadInteger(Name, 'Fade', 0) = 1); + ThemeButton.FadeText := (ThemeIni.ReadInteger(Name, 'FadeText', 0) = 1); + + + ThemeButton.FadeTex := ThemeIni.ReadString(Name, 'FadeTex', ''); + ThemeButton.FadeTexPos:= ThemeIni.ReadInteger(Name, 'FadeTexPos', 0); + if (ThemeButton.FadeTexPos > 4) Or (ThemeButton.FadeTexPos < 0) then + ThemeButton.FadeTexPos := 0; + + //Button Collection Mod + T := ThemeIni.ReadInteger(Name, 'Parent', 0); + + //Set Collections to Last Basic Collections if no valid Value + if (Collections = nil) then + Collections2 := @LastThemeBasic.ButtonCollection + else + Collections2 := Collections; + //Test for valid Value + if (Collections2 <> nil) AND (T > 0) AND (T <= Length(Collections2^)) then + begin + Inc(Collections2^[T-1].ChildCount); + ThemeButton.Parent := T; + end + else + ThemeButton.Parent := 0; + + //Read ButtonTexts + TLen := ThemeIni.ReadInteger(Name, 'Texts', 0); + SetLength(ThemeButton.Text, TLen); + for T := 1 to TLen do + ThemeLoadText(ThemeButton.Text[T-1], Name + 'Text' + IntToStr(T)); +end; + +procedure TTheme.ThemeLoadSelect(var ThemeSelect: TThemeSelect; Name: string); +var + C: integer; +begin + ThemeSelect.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', '')); + + ThemeSelect.Tex := {Skin.SkinPath + }ThemeIni.ReadString(Name, 'Tex', ''); + ThemeSelect.TexSBG := {Skin.SkinPath + }ThemeIni.ReadString(Name, 'TexSBG', ''); + + ThemeSelect.X := ThemeIni.ReadInteger(Name, 'X', 0); + ThemeSelect.Y := ThemeIni.ReadInteger(Name, 'Y', 0); + ThemeSelect.W := ThemeIni.ReadInteger(Name, 'W', 0); + ThemeSelect.H := ThemeIni.ReadInteger(Name, 'H', 0); + ThemeSelect.SkipX := ThemeIni.ReadInteger(Name, 'SkipX', 0); + + + LoadColor(ThemeSelect.ColR, ThemeSelect.ColG, ThemeSelect.ColB, ThemeIni.ReadString(Name, 'Color', '')); + ThemeSelect.Int := ThemeIni.ReadFloat(Name, 'Int', 1); + LoadColor(ThemeSelect.DColR, ThemeSelect.DColG, ThemeSelect.DColB, ThemeIni.ReadString(Name, 'DColor', '')); + ThemeSelect.DInt := ThemeIni.ReadFloat(Name, 'DInt', 1); + + LoadColor(ThemeSelect.TColR, ThemeSelect.TColG, ThemeSelect.TColB, ThemeIni.ReadString(Name, 'TColor', '')); + ThemeSelect.TInt := ThemeIni.ReadFloat(Name, 'TInt', 1); + LoadColor(ThemeSelect.TDColR, ThemeSelect.TDColG, ThemeSelect.TDColB, ThemeIni.ReadString(Name, 'TDColor', '')); + ThemeSelect.TDInt := ThemeIni.ReadFloat(Name, 'TDInt', 1); + + LoadColor(ThemeSelect.SBGColR, ThemeSelect.SBGColG, ThemeSelect.SBGColB, ThemeIni.ReadString(Name, 'SBGColor', '')); + ThemeSelect.SBGInt := ThemeIni.ReadFloat(Name, 'SBGInt', 1); + LoadColor(ThemeSelect.SBGDColR, ThemeSelect.SBGDColG, ThemeSelect.SBGDColB, ThemeIni.ReadString(Name, 'SBGDColor', '')); + ThemeSelect.SBGDInt := ThemeIni.ReadFloat(Name, 'SBGDInt', 1); + + LoadColor(ThemeSelect.STColR, ThemeSelect.STColG, ThemeSelect.STColB, ThemeIni.ReadString(Name, 'STColor', '')); + ThemeSelect.STInt := ThemeIni.ReadFloat(Name, 'STInt', 1); + LoadColor(ThemeSelect.STDColR, ThemeSelect.STDColG, ThemeSelect.STDColB, ThemeIni.ReadString(Name, 'STDColor', '')); + ThemeSelect.STDInt := ThemeIni.ReadFloat(Name, 'STDInt', 1); +end; + +procedure TTheme.ThemeLoadSelectSlide(var ThemeSelectS: TThemeSelectSlide; Name: string); +var + C: integer; +begin + ThemeSelectS.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', '')); + + ThemeSelectS.Tex := {Skin.SkinPath + }ThemeIni.ReadString(Name, 'Tex', ''); + ThemeSelectS.TexSBG := {Skin.SkinPath + }ThemeIni.ReadString(Name, 'TexSBG', ''); + + ThemeSelectS.X := ThemeIni.ReadInteger(Name, 'X', 0); + ThemeSelectS.Y := ThemeIni.ReadInteger(Name, 'Y', 0); + ThemeSelectS.W := ThemeIni.ReadInteger(Name, 'W', 0); + ThemeSelectS.H := ThemeIni.ReadInteger(Name, 'H', 0); + + ThemeSelectS.Z := ThemeIni.ReadFloat(Name, 'Z', 0); + + ThemeSelectS.TextSize := ThemeIni.ReadInteger(Name, 'TextSize', 10); + + ThemeSelectS.SkipX := ThemeIni.ReadInteger(Name, 'SkipX', 0); + + ThemeSelectS.SBGW := ThemeIni.ReadInteger(Name, 'SBGW', 450); + + LoadColor(ThemeSelectS.ColR, ThemeSelectS.ColG, ThemeSelectS.ColB, ThemeIni.ReadString(Name, 'Color', '')); + ThemeSelectS.Int := ThemeIni.ReadFloat(Name, 'Int', 1); + LoadColor(ThemeSelectS.DColR, ThemeSelectS.DColG, ThemeSelectS.DColB, ThemeIni.ReadString(Name, 'DColor', '')); + ThemeSelectS.DInt := ThemeIni.ReadFloat(Name, 'DInt', 1); + + LoadColor(ThemeSelectS.TColR, ThemeSelectS.TColG, ThemeSelectS.TColB, ThemeIni.ReadString(Name, 'TColor', '')); + ThemeSelectS.TInt := ThemeIni.ReadFloat(Name, 'TInt', 1); + LoadColor(ThemeSelectS.TDColR, ThemeSelectS.TDColG, ThemeSelectS.TDColB, ThemeIni.ReadString(Name, 'TDColor', '')); + ThemeSelectS.TDInt := ThemeIni.ReadFloat(Name, 'TDInt', 1); + + LoadColor(ThemeSelectS.SBGColR, ThemeSelectS.SBGColG, ThemeSelectS.SBGColB, ThemeIni.ReadString(Name, 'SBGColor', '')); + ThemeSelectS.SBGInt := ThemeIni.ReadFloat(Name, 'SBGInt', 1); + LoadColor(ThemeSelectS.SBGDColR, ThemeSelectS.SBGDColG, ThemeSelectS.SBGDColB, ThemeIni.ReadString(Name, 'SBGDColor', '')); + ThemeSelectS.SBGDInt := ThemeIni.ReadFloat(Name, 'SBGDInt', 1); + + LoadColor(ThemeSelectS.STColR, ThemeSelectS.STColG, ThemeSelectS.STColB, ThemeIni.ReadString(Name, 'STColor', '')); + ThemeSelectS.STInt := ThemeIni.ReadFloat(Name, 'STInt', 1); + LoadColor(ThemeSelectS.STDColR, ThemeSelectS.STDColG, ThemeSelectS.STDColB, ThemeIni.ReadString(Name, 'STDColor', '')); + ThemeSelectS.STDInt := ThemeIni.ReadFloat(Name, 'STDInt', 1); +end; + +procedure TTheme.LoadColors; +var + SL: TStringList; + C: integer; + S: string; + Col: integer; + RGB: TRGB; +begin + SL := TStringList.Create; + ThemeIni.ReadSection('Colors', SL); + + // normal colors + SetLength(Color, SL.Count); + for C := 0 to SL.Count-1 do begin + Color[C].Name := SL.Strings[C]; + + S := ThemeIni.ReadString('Colors', SL.Strings[C], ''); + + Color[C].RGB.R := StrToInt(Copy(S, 1, Pos(' ' , S)-1))/255; + Delete(S, 1, Pos(' ', S)); + + Color[C].RGB.G := StrToInt(Copy(S, 1, Pos(' ' , S)-1))/255; + Delete(S, 1, Pos(' ', S)); + + Color[C].RGB.B := StrToInt(S)/255; + end; + + // skin color + SetLength(Color, SL.Count + 3); + C := SL.Count; + Color[C].Name := 'ColorDark'; + Color[C].RGB := GetSystemColor(Skin.Color); //Ini.Color); + + C := C+1; + Color[C].Name := 'ColorLight'; + Color[C].RGB := ColorSqrt(Color[C-1].RGB); + + C := C+1; + Color[C].Name := 'ColorLightest'; + Color[C].RGB := ColorSqrt(Color[C-1].RGB); + + // players colors + SetLength(Color, Length(Color)+18); + + // P1 + C := C+1; + Color[C].Name := 'P1Dark'; + Color[C].RGB := GetSystemColor(0); // 0 - blue + + C := C+1; + Color[C].Name := 'P1Light'; + Color[C].RGB := ColorSqrt(Color[C-1].RGB); + + C := C+1; + Color[C].Name := 'P1Lightest'; + Color[C].RGB := ColorSqrt(Color[C-1].RGB); + + // P2 + C := C+1; + Color[C].Name := 'P2Dark'; + Color[C].RGB := GetSystemColor(3); // 3 - red + + C := C+1; + Color[C].Name := 'P2Light'; + Color[C].RGB := ColorSqrt(Color[C-1].RGB); + + C := C+1; + Color[C].Name := 'P2Lightest'; + Color[C].RGB := ColorSqrt(Color[C-1].RGB); + + // P3 + C := C+1; + Color[C].Name := 'P3Dark'; + Color[C].RGB := GetSystemColor(1); // 1 - green + + C := C+1; + Color[C].Name := 'P3Light'; + Color[C].RGB := ColorSqrt(Color[C-1].RGB); + + C := C+1; + Color[C].Name := 'P3Lightest'; + Color[C].RGB := ColorSqrt(Color[C-1].RGB); + + // P4 + C := C+1; + Color[C].Name := 'P4Dark'; + Color[C].RGB := GetSystemColor(4); // 4 - brown + + C := C+1; + Color[C].Name := 'P4Light'; + Color[C].RGB := ColorSqrt(Color[C-1].RGB); + + C := C+1; + Color[C].Name := 'P4Lightest'; + Color[C].RGB := ColorSqrt(Color[C-1].RGB); + + // P5 + C := C+1; + Color[C].Name := 'P5Dark'; + Color[C].RGB := GetSystemColor(5); // 5 - yellow + + C := C+1; + Color[C].Name := 'P5Light'; + Color[C].RGB := ColorSqrt(Color[C-1].RGB); + + C := C+1; + Color[C].Name := 'P5Lightest'; + Color[C].RGB := ColorSqrt(Color[C-1].RGB); + + // P6 + C := C+1; + Color[C].Name := 'P6Dark'; + Color[C].RGB := GetSystemColor(6); // 6 - violet + + C := C+1; + Color[C].Name := 'P6Light'; + Color[C].RGB := ColorSqrt(Color[C-1].RGB); + + C := C+1; + Color[C].Name := 'P6Lightest'; + Color[C].RGB := ColorSqrt(Color[C-1].RGB); + + + SL.Free; +end; + +function ColorExists(Name: string): integer; +var + C: integer; +begin + Result := -1; + for C := 0 to High(Color) do + if Color[C].Name = Name then Result := C; +end; + +procedure LoadColor(var R, G, B: real; ColorName: string); +var + C: integer; +begin + C := ColorExists(ColorName); + if C >= 0 then begin + R := Color[C].RGB.R; + G := Color[C].RGB.G; + B := Color[C].RGB.B; + end; +end; + +function GetSystemColor(Color: integer): TRGB; +begin + case Color of + 0: begin + // blue + Result.R := 71/255; + Result.G := 175/255; + Result.B := 247/255; + end; + 1: begin + // green + Result.R := 63/255; + Result.G := 191/255; + Result.B := 63/255; + end; + 2: begin + // pink + Result.R := 255/255; +{ Result.G := 63/255; + Result.B := 192/255;} + Result.G := 175/255; + Result.B := 247/255; + end; + 3: begin + // red + Result.R := 247/255; + Result.G := 71/255; + Result.B := 71/255; + end; + //'Violet', 'Orange', 'Yellow', 'Brown', 'Black' + //New Theme-Color Patch + 4: begin + // violet + Result.R := 230/255; + Result.G := 63/255; + Result.B := 230/255; + end; + 5: begin + // orange + Result.R := 255/255; + Result.G := 144/255; + Result.B := 0; + end; + 6: begin + // yellow + Result.R := 230/255; + Result.G := 230/255; + Result.B := 95/255; + end; + 7: begin + // brown + Result.R := 192/255; + Result.G := 127/255; + Result.B := 31/255; + end; + 8: begin + // black + Result.R := 0; + Result.G := 0; + Result.B := 0; + end; + //New Theme-Color Patch End + + end; +end; + +function ColorSqrt(RGB: TRGB): TRGB; +begin + Result.R := sqrt(RGB.R); + Result.G := sqrt(RGB.G); + Result.B := sqrt(RGB.B); +end; + +procedure TTheme.ThemeSave(FileName: string); +var + I: integer; +begin + {$IFDEF THEMESAVE} + ThemeIni := TIniFile.Create(FileName); + {$ELSE} + ThemeIni := TMemIniFile.Create(FileName); + {$ENDIF} + + ThemeSaveBasic(Loading, 'Loading'); + + ThemeSaveBasic(Main, 'Main'); + ThemeSaveText(Main.TextDescription, 'MainTextDescription'); + ThemeSaveText(Main.TextDescriptionLong, 'MainTextDescriptionLong'); + ThemeSaveButton(Main.ButtonSolo, 'MainButtonSolo'); + ThemeSaveButton(Main.ButtonEditor, 'MainButtonEditor'); + ThemeSaveButton(Main.ButtonOptions, 'MainButtonOptions'); + ThemeSaveButton(Main.ButtonExit, 'MainButtonExit'); + + ThemeSaveBasic(Name, 'Name'); + for I := 1 to 6 do + ThemeSaveButton(Name.ButtonPlayer[I], 'NameButtonPlayer' + IntToStr(I)); + + ThemeSaveBasic(Level, 'Level'); + ThemeSaveButton(Level.ButtonEasy, 'LevelButtonEasy'); + ThemeSaveButton(Level.ButtonMedium, 'LevelButtonMedium'); + ThemeSaveButton(Level.ButtonHard, 'LevelButtonHard'); + + ThemeSaveBasic(Song, 'Song'); + ThemeSaveText(Song.TextArtist, 'SongTextArtist'); + ThemeSaveText(Song.TextTitle, 'SongTextTitle'); + ThemeSaveText(Song.TextNumber, 'SongTextNumber'); + + //Show CAt in Top Left Mod + ThemeSaveText(Song.TextCat, 'SongTextCat'); + ThemeSaveStatic(Song.StaticCat, 'SongStaticCat'); + + ThemeSaveBasic(Sing, 'Sing'); + + //TimeBar mod + ThemeSaveStatic(Sing.StaticTimeProgress, 'SingTimeProgress'); + ThemeSaveText(Sing.TextTimeText, 'SingTimeText'); + //eoa TimeBar mod + + ThemeSaveStatic(Sing.StaticP1, 'SingP1Static'); + ThemeSaveText(Sing.TextP1, 'SingP1Text'); + ThemeSaveStatic(Sing.StaticP1ScoreBG, 'SingP1Static2'); + ThemeSaveText(Sing.TextP1Score, 'SingP1TextScore'); + + //moveable singbar mod + ThemeSaveStatic(Sing.StaticP1SingBar, 'SingP1SingBar'); + ThemeSaveStatic(Sing.StaticP1TwoPSingBar, 'SingP1TwoPSingBar'); + ThemeSaveStatic(Sing.StaticP1ThreePSingBar, 'SingP1ThreePSingBar'); + ThemeSaveStatic(Sing.StaticP2RSingBar, 'SingP2RSingBar'); + ThemeSaveStatic(Sing.StaticP2MSingBar, 'SingP2MSingBar'); + ThemeSaveStatic(Sing.StaticP3SingBar, 'SingP3SingBar'); + //eoa moveable singbar + + //Added for ps3 skin + //This one is shown in 2/4P mode + ThemeSaveStatic(Sing.StaticP1TwoP, 'SingP1TwoPStatic'); + ThemeSaveText(Sing.TextP1TwoP, 'SingP1TwoPText'); + ThemeSaveStatic(Sing.StaticP1TwoPScoreBG, 'SingP1TwoPStatic2'); + ThemeSaveText(Sing.TextP1TwoPScore, 'SingP1TwoPTextScore'); + + //This one is shown in 3/6P mode + ThemeSaveStatic(Sing.StaticP1ThreeP, 'SingP1ThreePStatic'); + ThemeSaveText(Sing.TextP1ThreeP, 'SingP1ThreePText'); + ThemeSaveStatic(Sing.StaticP1ThreePScoreBG, 'SingP1ThreePStatic2'); + ThemeSaveText(Sing.TextP1ThreePScore, 'SingP1ThreePTextScore'); + //eoa + + ThemeSaveStatic(Sing.StaticP2R, 'SingP2RStatic'); + ThemeSaveText(Sing.TextP2R, 'SingP2RText'); + ThemeSaveStatic(Sing.StaticP2RScoreBG, 'SingP2RStatic2'); + ThemeSaveText(Sing.TextP2RScore, 'SingP2RTextScore'); + + ThemeSaveStatic(Sing.StaticP2M, 'SingP2MStatic'); + ThemeSaveText(Sing.TextP2M, 'SingP2MText'); + ThemeSaveStatic(Sing.StaticP2MScoreBG, 'SingP2MStatic2'); + ThemeSaveText(Sing.TextP2MScore, 'SingP2MTextScore'); + + ThemeSaveStatic(Sing.StaticP3R, 'SingP3RStatic'); + ThemeSaveText(Sing.TextP3R, 'SingP3RText'); + ThemeSaveStatic(Sing.StaticP3RScoreBG, 'SingP3RStatic2'); + ThemeSaveText(Sing.TextP3RScore, 'SingP3RTextScore'); + + ThemeSaveBasic(Score, 'Score'); + ThemeSaveText(Score.TextArtist, 'ScoreTextArtist'); + ThemeSaveText(Score.TextTitle, 'ScoreTextTitle'); + + for I := 1 to 6 do begin + ThemeSaveStatics(Score.PlayerStatic[I], 'ScorePlayer' + IntToStr(I) + 'Static'); + + ThemeSaveText(Score.TextName[I], 'ScoreTextName' + IntToStr(I)); + ThemeSaveText(Score.TextScore[I], 'ScoreTextScore' + IntToStr(I)); + ThemeSaveText(Score.TextNotes[I], 'ScoreTextNotes' + IntToStr(I)); + ThemeSaveText(Score.TextNotesScore[I], 'ScoreTextNotesScore' + IntToStr(I)); + ThemeSaveText(Score.TextLineBonus[I], 'ScoreTextLineBonus' + IntToStr(I)); + ThemeSaveText(Score.TextLineBonusScore[I], 'ScoreTextLineBonusScore' + IntToStr(I)); + ThemeSaveText(Score.TextGoldenNotes[I], 'ScoreTextGoldenNotes' + IntToStr(I)); + ThemeSaveText(Score.TextGoldenNotesScore[I], 'ScoreTextGoldenNotesScore' + IntToStr(I)); + ThemeSaveText(Score.TextTotal[I], 'ScoreTextTotal' + IntToStr(I)); + ThemeSaveText(Score.TextTotalScore[I], 'ScoreTextTotalScore' + IntToStr(I)); + + ThemeSaveStatic(Score.StaticBackLevel[I], 'ScoreStaticBackLevel' + IntToStr(I)); + ThemeSaveStatic(Score.StaticBackLevelRound[I], 'ScoreStaticBackLevelRound' + IntToStr(I)); + ThemeSaveStatic(Score.StaticLevel[I], 'ScoreStaticLevel' + IntToStr(I)); + ThemeSaveStatic(Score.StaticLevelRound[I], 'ScoreStaticLevelRound' + IntToStr(I)); + end; + + ThemeSaveBasic(Top5, 'Top5'); + ThemeSaveText(Top5.TextLevel, 'Top5TextLevel'); + ThemeSaveText(Top5.TextArtistTitle, 'Top5TextArtistTitle'); + ThemeSaveStatics(Top5.StaticNumber, 'Top5StaticNumber'); + ThemeSaveTexts(Top5.TextNumber, 'Top5TextNumber'); + ThemeSaveTexts(Top5.TextName, 'Top5TextName'); + ThemeSaveTexts(Top5.TextScore, 'Top5TextScore'); + + + ThemeIni.Free; +end; + +procedure TTheme.ThemeSaveBasic(Theme: TThemeBasic; Name: string); +begin + ThemeIni.WriteInteger(Name, 'Texts', Length(Theme.Text)); + + ThemeSaveBackground(Theme.Background, Name + 'Background'); + ThemeSaveStatics(Theme.Static, Name + 'Static'); + ThemeSaveTexts(Theme.Text, Name + 'Text'); +end; + +procedure TTheme.ThemeSaveBackground(ThemeBackground: TThemeBackground; Name: string); +begin + if ThemeBackground.Tex <> '' then + ThemeIni.WriteString(Name, 'Tex', ThemeBackground.Tex) + else begin + ThemeIni.EraseSection(Name); + end; +end; + +procedure TTheme.ThemeSaveStatic(ThemeStatic: TThemeStatic; Name: string); +begin + ThemeIni.WriteInteger(Name, 'X', ThemeStatic.X); + ThemeIni.WriteInteger(Name, 'Y', ThemeStatic.Y); + ThemeIni.WriteInteger(Name, 'W', ThemeStatic.W); + ThemeIni.WriteInteger(Name, 'H', ThemeStatic.H); + + ThemeIni.WriteString(Name, 'Tex', ThemeStatic.Tex); + ThemeIni.WriteString(Name, 'Type', TextureTypeToStr(ThemeStatic.Typ)); + ThemeIni.WriteString(Name, 'Color', ThemeStatic.Color); + + ThemeIni.WriteFloat(Name, 'TexX1', ThemeStatic.TexX1); + ThemeIni.WriteFloat(Name, 'TexY1', ThemeStatic.TexY1); + ThemeIni.WriteFloat(Name, 'TexX2', ThemeStatic.TexX2); + ThemeIni.WriteFloat(Name, 'TexY2', ThemeStatic.TexY2); +end; + +procedure TTheme.ThemeSaveStatics(ThemeStatic: AThemeStatic; Name: string); +var + S: integer; +begin + for S := 0 to Length(ThemeStatic)-1 do + ThemeSaveStatic(ThemeStatic[S], Name + {'Static' +} IntToStr(S+1)); + + ThemeIni.EraseSection(Name + {'Static' + }IntToStr(S+1)); +end; + +procedure TTheme.ThemeSaveText(ThemeText: TThemeText; Name: string); +begin + ThemeIni.WriteInteger(Name, 'X', ThemeText.X); + ThemeIni.WriteInteger(Name, 'Y', ThemeText.Y); + + ThemeIni.WriteInteger(Name, 'Font', ThemeText.Font); + ThemeIni.WriteInteger(Name, 'Size', ThemeText.Size); + ThemeIni.WriteInteger(Name, 'Align', ThemeText.Align); + + ThemeIni.WriteString(Name, 'Text', ThemeText.Text); + ThemeIni.WriteString(Name, 'Color', ThemeText.Color); +end; + +procedure TTheme.ThemeSaveTexts(ThemeText: AThemeText; Name: string); +var + T: integer; +begin + for T := 0 to Length(ThemeText)-1 do + ThemeSaveText(ThemeText[T], Name + {'Text' + }IntToStr(T+1)); + + ThemeIni.EraseSection(Name + {'Text' + }IntToStr(T+1)); +end; + +procedure TTheme.ThemeSaveButton(ThemeButton: TThemeButton; Name: string); +var + T: integer; +begin + ThemeIni.WriteString(Name, 'Tex', ThemeButton.Tex); + ThemeIni.WriteInteger(Name, 'X', ThemeButton.X); + ThemeIni.WriteInteger(Name, 'Y', ThemeButton.Y); + ThemeIni.WriteInteger(Name, 'W', ThemeButton.W); + ThemeIni.WriteInteger(Name, 'H', ThemeButton.H); + ThemeIni.WriteString(Name, 'Type', TextureTypeToStr(ThemeButton.Typ)); + ThemeIni.WriteInteger(Name, 'Texts', Length(ThemeButton.Text)); + + ThemeIni.WriteString(Name, 'Color', ThemeButton.Color); + +{ ThemeButton.ColR := ThemeIni.ReadFloat(Name, 'ColR', 1); + ThemeButton.ColG := ThemeIni.ReadFloat(Name, 'ColG', 1); + ThemeButton.ColB := ThemeIni.ReadFloat(Name, 'ColB', 1); + ThemeButton.Int := ThemeIni.ReadFloat(Name, 'Int', 1); + ThemeButton.DColR := ThemeIni.ReadFloat(Name, 'DColR', 1); + ThemeButton.DColG := ThemeIni.ReadFloat(Name, 'DColG', 1); + ThemeButton.DColB := ThemeIni.ReadFloat(Name, 'DColB', 1); + ThemeButton.DInt := ThemeIni.ReadFloat(Name, 'DInt', 1);} + +{ C := ColorExists(ThemeIni.ReadString(Name, 'Color', '')); + if C >= 0 then begin + ThemeButton.ColR := Color[C].RGB.R; + ThemeButton.ColG := Color[C].RGB.G; + ThemeButton.ColB := Color[C].RGB.B; + end; + + C := ColorExists(ThemeIni.ReadString(Name, 'DColor', '')); + if C >= 0 then begin + ThemeButton.DColR := Color[C].RGB.R; + ThemeButton.DColG := Color[C].RGB.G; + ThemeButton.DColB := Color[C].RGB.B; + end;} + + for T := 0 to High(ThemeButton.Text) do + ThemeSaveText(ThemeButton.Text[T], Name + 'Text' + IntToStr(T+1)); +end; + +procedure TTheme.create_theme_objects(); +begin + freeandnil( Loading ); + Loading := TThemeLoading.Create; + + freeandnil( Main ); + Main := TThemeMain.Create; + + freeandnil( Name ); + Name := TThemeName.Create; + + freeandnil( Level ); + Level := TThemeLevel.Create; + + freeandnil( Song ); + Song := TThemeSong.Create; + + freeandnil( Sing ); + Sing := TThemeSing.Create; + + freeandnil( Score ); + Score := TThemeScore.Create; + + freeandnil( Top5 ); + Top5 := TThemeTop5.Create; + + freeandnil( Options ); + Options := TThemeOptions.Create; + + freeandnil( OptionsGame ); + OptionsGame := TThemeOptionsGame.Create; + + freeandnil( OptionsGraphics ); + OptionsGraphics := TThemeOptionsGraphics.Create; + + freeandnil( OptionsSound ); + OptionsSound := TThemeOptionsSound.Create; + + freeandnil( OptionsLyrics ); + OptionsLyrics := TThemeOptionsLyrics.Create; + + freeandnil( OptionsThemes ); + OptionsThemes := TThemeOptionsThemes.Create; + + freeandnil( OptionsRecord ); + OptionsRecord := TThemeOptionsRecord.Create; + + freeandnil( OptionsAdvanced ); + OptionsAdvanced := TThemeOptionsAdvanced.Create; + + + freeandnil( ErrorPopup ); + ErrorPopup := TThemeError.Create; + + freeandnil( CheckPopup ); + CheckPopup := TThemeCheck.Create; + + + freeandnil( SongMenu ); + SongMenu := TThemeSongMenu.Create; + + freeandnil( SongJumpto ); + SongJumpto := TThemeSongJumpto.Create; + + //Party Screens + freeandnil( PartyNewRound ); + PartyNewRound := TThemePartyNewRound.Create; + + freeandnil( PartyWin ); + PartyWin := TThemePartyWin.Create; + + freeandnil( PartyScore ); + PartyScore := TThemePartyScore.Create; + + freeandnil( PartyOptions ); + PartyOptions := TThemePartyOptions.Create; + + freeandnil( PartyPlayer ); + PartyPlayer := TThemePartyPlayer.Create; + + + //Stats Screens: + freeandnil( StatMain ); + StatMain := TThemeStatMain.Create; + + freeandnil( StatDetail ); + StatDetail := TThemeStatDetail.Create; + + end; + +end. -- cgit v1.2.3