From 80e691699f2b236e4af80f8c1178cde07b458da3 Mon Sep 17 00:00:00 2001 From: mogguh Date: Wed, 11 Apr 2007 14:10:41 +0000 Subject: Feature: ScoreScreen now has the ability to show extra texts (UThemes.pas, UScreenScore.pas) Feature: Hit golden note effect, is now even more astonishing (UGraphicClasses.pas) Feature: It's now possible to turn of GoldenNoteTwinkle (UDraw.pas) BugFix: OptionsAdvanced is now opened correctly, instead of producing a bug (UGraphic.pas) BugFix: Modified some language entries to fit option screen (optionen instead of einstellungen) (German.ini) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@78 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UThemes.pas | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'Game/Code/Classes/UThemes.pas') diff --git a/Game/Code/Classes/UThemes.pas b/Game/Code/Classes/UThemes.pas index 17983a60..d7adb61a 100644 --- a/Game/Code/Classes/UThemes.pas +++ b/Game/Code/Classes/UThemes.pas @@ -290,7 +290,10 @@ type TextArtist: TThemeText; TextTitle: TThemeText; + TextArtistTitle: TThemeText; + PlayerStatic: array[1..6] of AThemeStatic; + PlayerTexts: array[1..6] of AThemeText; TextName: array[1..6] of TThemeText; TextScore: array[1..6] of TThemeText; @@ -917,9 +920,11 @@ begin ThemeLoadText(Score.TextArtist, 'ScoreTextArtist'); ThemeLoadText(Score.TextTitle, 'ScoreTextTitle'); + ThemeLoadText(Score.TextArtistTitle, 'ScoreTextArtistTitle'); for I := 1 to 6 do begin ThemeLoadStatics(Score.PlayerStatic[I], 'ScorePlayer' + IntToStr(I) + 'Static'); + ThemeLoadTexts(Score.PlayerTexts[I], 'ScorePlayer' + IntToStr(I) + 'Text'); ThemeLoadText(Score.TextName[I], 'ScoreTextName' + IntToStr(I)); ThemeLoadText(Score.TextScore[I], 'ScoreTextScore' + IntToStr(I)); -- cgit v1.2.3