From a1a9c43dcd6f61610eb3afea542aec5de5dabf30 Mon Sep 17 00:00:00 2001 From: whiteshark0 Date: Tue, 6 Nov 2007 19:40:06 +0000 Subject: Some changes to PluginInterface to fit with 64 Bit Systems. lParam is maily for use as Pointer, therefore standardtype: Pointer. wParam should mainly be used for ordinals. (Integer or Int64 on 64Bit Systems). Don't return addresses. Result is not assured to be Int64 on 64 Bit Systems. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@592 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UParty.pas | 1230 +++++++++++++++++++++--------------------- 1 file changed, 616 insertions(+), 614 deletions(-) (limited to 'Game/Code/Classes/UParty.pas') diff --git a/Game/Code/Classes/UParty.pas b/Game/Code/Classes/UParty.pas index 3fc52b8e..b0b400db 100644 --- a/Game/Code/Classes/UParty.pas +++ b/Game/Code/Classes/UParty.pas @@ -1,614 +1,616 @@ -unit UParty; - -interface - -{$IFDEF FPC} - {$MODE DELPHI} -{$ENDIF} - -{$I switches.inc} - -uses UPartyDefs, UCoreModule, UPluginDefs; - -type - ARounds = Array [0..252] of Integer; //0..252 needed for - PARounds = ^ARounds; - - TRoundInfo = record - Modi: Cardinal; - Winner: Byte; - end; - - TeamOrderEntry = record - Teamnum: Byte; - Score: Byte; - end; - - TeamOrderArray = Array[0..5] of Byte; - - TUS_ModiInfoEx = record - Info: TUS_ModiInfo; - Owner: Integer; - TimesPlayed: Byte; //Helper for setting Round Plugins - end; - - TPartySession = class (TCoreModule) - private - bPartyMode: Boolean; //Is this Party or Singleplayer - CurRound: Byte; - - Modis: Array of TUS_ModiInfoEx; - Teams: TTeamInfo; - - function IsWinner(Player, Winner: Byte): boolean; - procedure GenScores; - function GetRandomPlugin(TeamMode: Boolean): Cardinal; - function GetRandomPlayer(Team: Byte): Byte; - public - //Teams: TTeamInfo; - Rounds: array of TRoundInfo; - - //TCoreModule methods to inherit - Constructor Create; override; - Procedure Info(const pInfo: PModuleInfo); override; - Function Load: Boolean; override; - Function Init: Boolean; override; - Procedure DeInit; override; - Procedure Free; override; - - //Register Modi Service - Function RegisterModi(pModiInfo, nothin: DWord): integer; //Registers a new Modi. wParam: Pointer to TUS_ModiInfo - - //Start new Party - Function StartParty(NumRounds, PAofIRounds: DWord): integer; //Starts new Party Mode. Returns Non Zero on Success - Function GetCurModi(wParam, lParam: DWord): integer; //Returns Pointer to Cur. Modis TUS_ModiInfo (to Use with Singscreen) - Function StopParty(wParam, lParam: DWord): integer; //Stops Party Mode. Returns 1 If Partymode was enabled before. - Function NextRound(wParam, lParam: DWord): integer; //Increases CurRound by 1; Returns num of Round or -1 if last Round is already played - - Function CallModiInit(wParam, lParam: DWord): integer; //Calls CurModis Init Proc. If an Error occurs, Returns Nonzero. In this Case a New Plugin was Selected. Please renew Loading - Function CallModiDeInit(wParam, lParam: DWord): integer; //Calls DeInitProc and does the RoundEnding - - Function GetTeamInfo(wParam, pTeamInfo: DWord): integer; //Writes TTeamInfo Record to Pointer at lParam. Returns Zero on Success - Function SetTeamInfo(wParam, pTeamInfo: DWord): integer; //Read TTeamInfo Record from Pointer at lParam. Returns Zero on Success - - Function GetTeamOrder(wParam, lParam: DWord): integer; //Returns Team Order. Structure: Bits 1..3: Team at Place1; Bits 4..6: Team at Place2 ... - Function GetWinnerString(wParam, lParam: DWord): integer; //wParam is Roundnum. If (Pointer = nil) then Return Length of the String. Otherwise Write the String to Address at lParam - end; - -const - StandardModi = 0; //Modi ID that will be played in non party Mode - -implementation - -uses UCore, UGraphic, UMain, ULanguage, ULog, SysUtils; - -{********************* - TPluginLoader - Implentation -*********************} - -//------------- -// Function that gives some Infos about the Module to the Core -//------------- -Procedure TPartySession.Info(const pInfo: PModuleInfo); -begin - pInfo^.Name := 'TPartySession'; - pInfo^.Version := MakeVersion(1,0,0,chr(0)); - pInfo^.Description := 'Manages Party Modi and Party Game'; -end; - -//------------- -// Just the Constructor -//------------- -Constructor TPartySession.Create; -begin - //UnSet PartyMode - bPartyMode := False; -end; - -//------------- -//Is Called on Loading. -//In this Method only Events and Services should be created -//to offer them to other Modules or Plugins during the Init process -//If False is Returned this will cause a Forced Exit -//------------- -Function TPartySession.Load: Boolean; -begin - //Add Register Party Modi Service - Result := True; - Core.Services.AddService('Party/RegisterModi', nil, Self.RegisterModi); - Core.Services.AddService('Party/StartParty', nil, Self.StartParty); - Core.Services.AddService('Party/GetCurModi', nil, Self.GetCurModi); -end; - -//------------- -//Is Called on Init Process -//In this Method you can Hook some Events and Create + Init -//your Classes, Variables etc. -//If False is Returned this will cause a Forced Exit -//------------- -Function TPartySession.Init: Boolean; -begin - //Just set Prvate Var to true. - Result := true; -end; - -//------------- -//Is Called if this Module has been Inited and there is a Exit. -//Deinit is in backwards Initing Order -//------------- -Procedure TPartySession.DeInit; -begin - //Force DeInit - -end; - -//------------- -//Is Called if this Module will be unloaded and has been created -//Should be used to Free Memory -//------------- -Procedure TPartySession.Free; -begin - //Just save some Memory if it wasn't done now.. - SetLength(Modis, 0); -end; - -//------------- -// Registers a new Modi. wParam: Pointer to TUS_ModiInfo -// Service for Plugins -//------------- -Function TPartySession.RegisterModi(pModiInfo, nothin: DWord): integer; -var - Len: Integer; - Info: PUS_ModiInfo; -begin - Info := Pointer(PModiInfo); - //Copy Info if cbSize is correct - If (Info.cbSize = SizeOf(TUS_ModiInfo)) then - begin - Len := Length(Modis); - SetLength(Modis, Len + 1); - - Modis[Len].Info := Info^; - end - else - Core.ReportError(Integer(PChar('Plugins try to Register Modi with wrong Pointer, or wrong TUS_ModiInfo Record.')), Integer(PChar('TPartySession'))); -end; - -//---------- -// Returns a Number of a Random Plugin -//---------- -Function TPartySession.GetRandomPlugin(TeamMode: Boolean): Cardinal; -var - LowestTP: Byte; - NumPwithLTP: Word; - I: Integer; - R: Word; -begin - Result := StandardModi; //If there are no matching Modis, Play StandardModi - LowestTP := high(Byte); - NumPwithLTP := 0; - - //Search for Plugins not often played yet - For I := 0 to high(Modis) do - begin - if (Modis[I].TimesPlayed < lowestTP) And (((Modis[I].Info.LoadingSettings AND MLS_TeamOnly) <> 0) = TeamMode) then - begin - lowestTP := Modis[I].TimesPlayed; - NumPwithLTP := 1; - end - else if (Modis[I].TimesPlayed = lowestTP) And (((Modis[I].Info.LoadingSettings AND MLS_TeamOnly) <> 0) = TeamMode) then - begin - Inc(NumPwithLTP); - end; - end; - - //Create Random No - R := Random(NumPwithLTP); - - //Search for Random Plugin - For I := 0 to high(Modis) do - begin - if (Modis[I].TimesPlayed = lowestTP) And (((Modis[I].Info.LoadingSettings AND MLS_TeamOnly) <> 0) = TeamMode) then - begin - //Plugin Found - if (R = 0) then - begin - Result := I; - Inc(Modis[I].TimesPlayed); - Break; - end; - - Dec(R); - end; - end; -end; - -//---------- -// Starts new Party Mode. Returns Non Zero on Success -//---------- -Function TPartySession.StartParty(NumRounds, PAofIRounds: DWord): integer; -var - I: Integer; - aiRounds: PARounds; - TeamMode: Boolean; -begin - Result := 0; - If (Teams.NumTeams >= 1) AND (NumRounds < High(Byte)-1) then - begin - bPartyMode := false; - aiRounds := Pointer(PAofIRounds); - - Try - //Is this Teammode(More then one Player per Team) ? - TeamMode := True; - For I := 0 to Teams.NumTeams-1 do - TeamMode := TeamMode AND (Teams.Teaminfo[I].NumPlayers > 1); - - // For I := 0 to High(NumRounds) do // eddie: changed NumRounds to Rounds - is this correct ??? I get compile errors on the mac otherwise... - For I := 0 to High(Rounds) do - begin //Set Plugins - If (aiRounds[I] = -1) then - Rounds[I].Modi := GetRandomPlugin(TeamMode) - Else If (aiRounds[I] >= 0) AND (aiRounds[I] <= High(Modis)) AND (TeamMode OR ((Modis[aiRounds[I]].Info.LoadingSettings AND MLS_TeamOnly) = 0)) then - Rounds[I].Modi := aiRounds[I] - Else - Rounds[I].Modi := StandardModi; - - Rounds[I].Winner := High(Byte); //Set Winner to Not Played - end; - - CurRound := High(Byte); //Set CurRound to not defined - - //Return teh true and Set PartyMode - bPartyMode := True; - Result := 1; - - Except - Core.ReportError(Integer(PChar('Can''t start PartyMode.')), Integer(PChar('TPartySession'))); - end; - end; -end; - -//---------- -// Returns Pointer to Cur. ModiInfoEx (to Use with Singscreen) -//---------- -Function TPartySession.GetCurModi(wParam, lParam: DWord): integer; -begin - If (bPartyMode) AND (CurRound <= High(Rounds)) then - begin //If PartyMode is enabled: - //Return the Plugin of the Cur Round - Result := Integer(@Modis[Rounds[CurRound].Modi]); - end - else - begin //Return StandardModi - Result := Integer(@Modis[StandardModi]); - end; -end; - -//---------- -// Stops Party Mode. Returns 1 If Partymode was enabled before. And -1 if Change was not possible -//---------- -Function TPartySession.StopParty(wParam, lParam: DWord): integer; -begin - Result := -1; - If (bPartyMode) then - begin - // to-do : Whitü: Check here if SingScreen is not Shown atm. - bPartyMode := False; - Result := 1; - end - else - Result := 0; -end; - -//---------- -//GetRandomPlayer - Gives back a Random Player to Play next Round -//---------- -function TPartySession.GetRandomPlayer(Team: Byte): Byte; -var - I, R: Integer; - lowestTP: Byte; - NumPwithLTP: Byte; -begin - LowestTP := high(Byte); - NumPwithLTP := 0; - Result := 0; - - //Search for Players that have not often played yet - For I := 0 to Teams.Teaminfo[Team].NumPlayers-1 do - begin - if (Teams.Teaminfo[Team].Playerinfo[I].TimesPlayed < lowestTP) then - begin - lowestTP := Teams.Teaminfo[Team].Playerinfo[I].TimesPlayed; - NumPwithLTP := 1; - end - else if (Teams.Teaminfo[Team].Playerinfo[I].TimesPlayed = lowestTP) then - begin - Inc(NumPwithLTP); - end; - end; - - //Create Random No - R := Random(NumPwithLTP); - - //Search for Random Player - For I := 0 to Teams.Teaminfo[Team].NumPlayers-1 do - begin - if Teams.Teaminfo[Team].Playerinfo[I].TimesPlayed = lowestTP then - begin - //Player Found - if (R = 0) then - begin - Result := I; - Break; - end; - - Dec(R); - end; - end; -end; - -//---------- -// NextRound - Increases CurRound by 1; Returns num of Round or -1 if last Round is already played -//---------- -Function TPartySession.NextRound(wParam, lParam: DWord): integer; -var I: Integer; -begin - If ((CurRound < high(Rounds)) OR (CurRound = high(CurRound))) then - begin //everythings OK! -> Start the Round, maaaaan - Inc(CurRound); - - //Set Players to play this Round - for I := 0 to Teams.NumTeams-1 do - Teams.Teaminfo[I].CurPlayer := GetRandomPlayer(I); - end - else - Result := -1; -end; - -//---------- -//IsWinner - Returns True if the Players Bit is set in the Winner Byte -//---------- -function TPartySession.IsWinner(Player, Winner: Byte): boolean; -var - Bit: Byte; -begin - Bit := 1 shl Player; - - Result := ((Winner AND Bit) = Bit); -end; - -//---------- -//GenScores - Inc Scores for Cur. Round -//---------- -procedure TPartySession.GenScores; -var - I: Byte; -begin - for I := 0 to Teams.NumTeams-1 do - begin - if isWinner(I, Rounds[CurRound].Winner) then - Inc(Teams.Teaminfo[I].Score); - end; -end; - -//---------- -// CallModiInit - Calls CurModis Init Proc. If an Error occurs, Returns Nonzero. In this Case a New Plugin was Selected. Please renew Loading -//---------- -Function TPartySession.CallModiInit(wParam, lParam: DWord): integer; -begin - If (not bPartyMode) then - begin //Set Rounds if not in PartyMode - SetLength(Rounds, 1); - Rounds[0].Modi := StandardModi; - Rounds[0].Winner := High(Byte); - CurRound := 0; - end; - - Try - //Core. - Except - on E : Exception do - begin - Core.ReportError(Integer(PChar('Error starting Modi: ' + Modis[Rounds[CurRound].Modi].Info.Name + ' ErrorStr: ' + E.Message)), Integer(PChar('TPartySession'))); - If (Rounds[CurRound].Modi = StandardModi) then - begin - Core.ReportError(Integer(PChar('Can''t start StandardModi, will exit now!')), Integer(PChar('TPartySession'))); - Halt; - end - Else //Select StandardModi - begin - Rounds[CurRound].Modi := StandardModi - end; - end; - End; -end; - -//---------- -// CallModiDeInit - Calls DeInitProc and does the RoundEnding -//---------- -Function TPartySession.CallModiDeInit(wParam, lParam: DWord): integer; -var - I: Integer; - MaxScore: Word; -begin - If (bPartyMode) then - begin - //Get Winner Byte! - if (@Modis[Rounds[CurRound].Modi].Info.ModiDeInit <> nil) then //get Winners from Plugin - Rounds[CurRound].Winner := Modis[Rounds[CurRound].Modi].Info.ModiDeInit(Modis[Rounds[CurRound].Modi].Info.ID) - else - begin //Create winners by Score :/ - Rounds[CurRound].Winner := 0; - MaxScore := 0; - for I := 0 to Teams.NumTeams-1 do - begin - // to-do : recode Percentage stuff - //PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Score div 9999; - if (Player[I].ScoreTotalI > MaxScore) then - begin - MaxScore := Player[I].ScoreTotalI; - Rounds[CurRound].Winner := 1 shl I; - end - else if (Player[I].ScoreTotalI = MaxScore) AND (Player[I].ScoreTotalI <> 0) then - begin - Rounds[CurRound].Winner := Rounds[CurRound].Winner or (1 shl I); - end; - end; - - - //When nobody has Points -> Everybody loose - if (MaxScore = 0) then - Rounds[CurRound].Winner := 0; - - end; - - //Generate teh Scores - GenScores; - - //Inc Players TimesPlayed - If ((Modis[Rounds[CurRound-1].Modi].Info.LoadingSettings AND MLS_IncTP) = MLS_IncTP) then - begin - For I := 0 to Teams.NumTeams-1 do - Inc(Teams.TeamInfo[I].Playerinfo[Teams.TeamInfo[I].CurPlayer].TimesPlayed); - end; - end - else if (@Modis[Rounds[CurRound].Modi].Info.ModiDeInit <> nil) then - Modis[Rounds[CurRound].Modi].Info.ModiDeInit(Modis[Rounds[CurRound].Modi].Info.ID); -end; - -//---------- -// GetTeamInfo - Writes TTeamInfo Record to Pointer at lParam. Returns Zero on Success -//---------- -Function TPartySession.GetTeamInfo(wParam, pTeamInfo: DWord): integer; -var Info: ^TTeamInfo; -begin - Result := -1; - Info := Pointer(pTeamInfo); - If (Info <> nil) then - begin - Try - // to - do : Check Delphi memory management in this case - //Not sure if i had to copy PChars to a new address or if delphi manages this o0 - Info^ := Teams; - Result := 0; - Except - Result := -2; - End; - end; -end; - -//---------- -// SetTeamInfo - Read TTeamInfo Record from Pointer at lParam. Returns Zero on Success -//---------- -Function TPartySession.SetTeamInfo(wParam, pTeamInfo: DWord): integer; -var - TeamInfobackup: TTeamInfo; - Info: ^TTeamInfo; -begin - Result := -1; - Info := Pointer(pTeamInfo); - If (Info <> nil) then - begin - Try - TeamInfoBackup := Teams; - // to - do : Check Delphi memory management in this case - //Not sure if i had to copy PChars to a new address or if delphi manages this o0 - Teams := Info^; - Result := 0; - Except - Teams := TeamInfoBackup; - Result := -2; - End; - end; -end; - -//---------- -// GetTeamOrder - Returns Team Order. Structure: Bits 1..3: Team at Place1; Bits 4..6: Team at Place2 ... -//---------- -Function TPartySession.GetTeamOrder(wParam, lParam: DWord): integer; -var - I, J: Integer; - ATeams: array [0..5] of TeamOrderEntry; - TempTeam: TeamOrderEntry; -begin - // to-do : PartyMode: Write this in another way, so that teams with the same scire get the same Placing - //Fill Team Array - For I := 0 to Teams.NumTeams-1 do - begin - ATeams[I].Teamnum := I; - ATeams[I].Score := Teams.Teaminfo[I].Score; - end; - - //Sort Teams - for J := 0 to Teams.NumTeams-1 do - for I := 1 to Teams.NumTeams-1 do - if ATeams[I].Score > ATeams[I-1].Score then - begin - TempTeam := ATeams[I-1]; - ATeams[I-1] := ATeams[I]; - ATeams[I] := TempTeam; - end; - - //Copy to Result - Result := 0; - For I := 0 to Teams.NumTeams-1 do - Result := Result or (ATeams[I].TeamNum Shl I*3); -end; - -//---------- -// GetWinnerString - wParam is Roundnum. If (Pointer = nil) then Return Length of the String. Otherwise Write the String to Address at lParam -//---------- -Function TPartySession.GetWinnerString(wParam, lParam: DWord): integer; -var - Winners: Array of String; - I: Integer; - ResultStr: String; - S: ^String; -begin - ResultStr := Language.Translate('PARTY_NOBODY'); - - if (wParam <= High(Rounds)) then - begin - if (Rounds[wParam].Winner <> 0) then - begin - if (Rounds[wParam].Winner = 255) then - begin - ResultStr := Language.Translate('PARTY_NOTPLAYEDYET'); - end - else - begin - SetLength(Winners, 0); - for I := 0 to Teams.NumTeams-1 do - begin - if isWinner(I, Rounds[wParam].Winner) then - begin - SetLength(Winners, Length(Winners) + 1); - Winners[high(Winners)] := Teams.TeamInfo[I].Name; - end; - end; - ResultStr := Language.Implode(Winners); - end; - end; - end; - - //Now Return what we have got - If (Pointer(lParam) = nil) then - begin //ReturnString Length - Result := Length(ResultStr); - end - Else - begin //Return String - Try - S := Pointer(lParam); - S^ := ResultStr; - Result := 0; - Except - Result := -1; - - End; - end; -end; - -end. +unit UParty; + +interface + +{$IFDEF FPC} + {$MODE DELPHI} +{$ENDIF} + +{$I switches.inc} + +uses UPartyDefs, UCoreModule, UPluginDefs; + +type + ARounds = Array [0..252] of Integer; //0..252 needed for + PARounds = ^ARounds; + + TRoundInfo = record + Modi: Cardinal; + Winner: Byte; + end; + + TeamOrderEntry = record + Teamnum: Byte; + Score: Byte; + end; + + TeamOrderArray = Array[0..5] of Byte; + + TUS_ModiInfoEx = record + Info: TUS_ModiInfo; + Owner: Integer; + TimesPlayed: Byte; //Helper for setting Round Plugins + end; + + TPartySession = class (TCoreModule) + private + bPartyMode: Boolean; //Is this Party or Singleplayer + CurRound: Byte; + + Modis: Array of TUS_ModiInfoEx; + Teams: TTeamInfo; + + function IsWinner(Player, Winner: Byte): boolean; + procedure GenScores; + function GetRandomPlugin(TeamMode: Boolean): Cardinal; + function GetRandomPlayer(Team: Byte): Byte; + public + //Teams: TTeamInfo; + Rounds: array of TRoundInfo; + + //TCoreModule methods to inherit + Constructor Create; override; + Procedure Info(const pInfo: PModuleInfo); override; + Function Load: Boolean; override; + Function Init: Boolean; override; + Procedure DeInit; override; + Procedure Free; override; + + //Register Modi Service + Function RegisterModi(nothin: TwParam; pModiInfo: TlParam): integer; //Registers a new Modi. wParam: Pointer to TUS_ModiInfo + + //Start new Party + Function StartParty(NumRounds: TwParam; PAofIRounds: TlParam): integer; //Starts new Party Mode. Returns Non Zero on Success + Function GetCurModi(wParam: TwParam; lParam: TlParam): integer; //Returns Pointer to Cur. Modis TUS_ModiInfo (to Use with Singscreen) + Function StopParty(wParam: TwParam; lParam: TlParam): integer; //Stops Party Mode. Returns 1 If Partymode was enabled before. + Function NextRound(wParam: TwParam; lParam: TlParam): integer; //Increases CurRound by 1; Returns num of Round or -1 if last Round is already played + + Function CallModiInit(wParam: TwParam; lParam: TlParam): integer; //Calls CurModis Init Proc. If an Error occurs, Returns Nonzero. In this Case a New Plugin was Selected. Please renew Loading + Function CallModiDeInit(wParam: TwParam; lParam: TlParam): integer; //Calls DeInitProc and does the RoundEnding + + Function GetTeamInfo(wParam: TwParam; pTeamInfo: TlParam): integer; //Writes TTeamInfo Record to Pointer at lParam. Returns Zero on Success + Function SetTeamInfo(wParam: TwParam; pTeamInfo: TlParam): integer; //Read TTeamInfo Record from Pointer at lParam. Returns Zero on Success + + Function GetTeamOrder(wParam: TwParam; lParam: TlParam): integer; //Returns Team Order. Structure: Bits 1..3: Team at Place1; Bits 4..6: Team at Place2 ... + Function GetWinnerString(wParam: TwParam; lParam: TlParam): integer; //wParam is Roundnum. If (Pointer = nil) then Return Length of the String. Otherwise Write the String to Address at lParam + end; + +const + StandardModi = 0; //Modi ID that will be played in non party Mode + +implementation + +uses UCore, UGraphic, UMain, ULanguage, ULog, SysUtils; + +{********************* + TPluginLoader + Implentation +*********************} + +//------------- +// Function that gives some Infos about the Module to the Core +//------------- +Procedure TPartySession.Info(const pInfo: PModuleInfo); +begin + pInfo^.Name := 'TPartySession'; + pInfo^.Version := MakeVersion(1,0,0,chr(0)); + pInfo^.Description := 'Manages Party Modi and Party Game'; +end; + +//------------- +// Just the Constructor +//------------- +Constructor TPartySession.Create; +begin + //UnSet PartyMode + bPartyMode := False; +end; + +//------------- +//Is Called on Loading. +//In this Method only Events and Services should be created +//to offer them to other Modules or Plugins during the Init process +//If False is Returned this will cause a Forced Exit +//------------- +Function TPartySession.Load: Boolean; +begin + //Add Register Party Modi Service + Result := True; + Core.Services.AddService('Party/RegisterModi', nil, Self.RegisterModi); + Core.Services.AddService('Party/StartParty', nil, Self.StartParty); + Core.Services.AddService('Party/GetCurModi', nil, Self.GetCurModi); +end; + +//------------- +//Is Called on Init Process +//In this Method you can Hook some Events and Create + Init +//your Classes, Variables etc. +//If False is Returned this will cause a Forced Exit +//------------- +Function TPartySession.Init: Boolean; +begin + //Just set Prvate Var to true. + Result := true; +end; + +//------------- +//Is Called if this Module has been Inited and there is a Exit. +//Deinit is in backwards Initing Order +//------------- +Procedure TPartySession.DeInit; +begin + //Force DeInit + +end; + +//------------- +//Is Called if this Module will be unloaded and has been created +//Should be used to Free Memory +//------------- +Procedure TPartySession.Free; +begin + //Just save some Memory if it wasn't done now.. + SetLength(Modis, 0); +end; + +//------------- +// Registers a new Modi. wParam: Pointer to TUS_ModiInfo +// Service for Plugins +//------------- +Function TPartySession.RegisterModi(nothin: TwParam; pModiInfo: TlParam): integer; +var + Len: Integer; + Info: PUS_ModiInfo; +begin + Info := PModiInfo; + //Copy Info if cbSize is correct + If (Info.cbSize = SizeOf(TUS_ModiInfo)) then + begin + Len := Length(Modis); + SetLength(Modis, Len + 1); + + Modis[Len].Info := Info^; + end + else + Core.ReportError(Integer(PChar('Plugins try to Register Modi with wrong Pointer, or wrong TUS_ModiInfo Record.')), PChar('TPartySession')); +end; + +//---------- +// Returns a Number of a Random Plugin +//---------- +Function TPartySession.GetRandomPlugin(TeamMode: Boolean): Cardinal; +var + LowestTP: Byte; + NumPwithLTP: Word; + I: Integer; + R: Word; +begin + Result := StandardModi; //If there are no matching Modis, Play StandardModi + LowestTP := high(Byte); + NumPwithLTP := 0; + + //Search for Plugins not often played yet + For I := 0 to high(Modis) do + begin + if (Modis[I].TimesPlayed < lowestTP) And (((Modis[I].Info.LoadingSettings AND MLS_TeamOnly) <> 0) = TeamMode) then + begin + lowestTP := Modis[I].TimesPlayed; + NumPwithLTP := 1; + end + else if (Modis[I].TimesPlayed = lowestTP) And (((Modis[I].Info.LoadingSettings AND MLS_TeamOnly) <> 0) = TeamMode) then + begin + Inc(NumPwithLTP); + end; + end; + + //Create Random No + R := Random(NumPwithLTP); + + //Search for Random Plugin + For I := 0 to high(Modis) do + begin + if (Modis[I].TimesPlayed = lowestTP) And (((Modis[I].Info.LoadingSettings AND MLS_TeamOnly) <> 0) = TeamMode) then + begin + //Plugin Found + if (R = 0) then + begin + Result := I; + Inc(Modis[I].TimesPlayed); + Break; + end; + + Dec(R); + end; + end; +end; + +//---------- +// Starts new Party Mode. Returns Non Zero on Success +//---------- +Function TPartySession.StartParty(NumRounds: TwParam; PAofIRounds: TlParam): integer; +var + I: Integer; + aiRounds: PARounds; + TeamMode: Boolean; +begin + Result := 0; + If (Teams.NumTeams >= 1) AND (NumRounds < High(Byte)-1) then + begin + bPartyMode := false; + aiRounds := PAofIRounds; + + Try + //Is this Teammode(More then one Player per Team) ? + TeamMode := True; + For I := 0 to Teams.NumTeams-1 do + TeamMode := TeamMode AND (Teams.Teaminfo[I].NumPlayers > 1); + + //Set Rounds + SetLength(Rounds, NumRounds); + + For I := 0 to High(Rounds) do + begin //Set Plugins + If (aiRounds[I] = -1) then + Rounds[I].Modi := GetRandomPlugin(TeamMode) + Else If (aiRounds[I] >= 0) AND (aiRounds[I] <= High(Modis)) AND (TeamMode OR ((Modis[aiRounds[I]].Info.LoadingSettings AND MLS_TeamOnly) = 0)) then + Rounds[I].Modi := aiRounds[I] + Else + Rounds[I].Modi := StandardModi; + + Rounds[I].Winner := High(Byte); //Set Winner to Not Played + end; + + CurRound := High(Byte); //Set CurRound to not defined + + //Return teh true and Set PartyMode + bPartyMode := True; + Result := 1; + + Except + Core.ReportError(Integer(PChar('Can''t start PartyMode.')), PChar('TPartySession')); + end; + end; +end; + +//---------- +// Returns Pointer to Cur. ModiInfoEx (to Use with Singscreen) +//---------- +Function TPartySession.GetCurModi(wParam: TwParam; lParam: TlParam): integer; +begin + If (bPartyMode) AND (CurRound <= High(Rounds)) then + begin //If PartyMode is enabled: + //Return the Plugin of the Cur Round + Result := Integer(@Modis[Rounds[CurRound].Modi]); + end + else + begin //Return StandardModi + Result := Integer(@Modis[StandardModi]); + end; +end; + +//---------- +// Stops Party Mode. Returns 1 If Partymode was enabled before. And -1 if Change was not possible +//---------- +Function TPartySession.StopParty(wParam: TwParam; lParam: TlParam): integer; +begin + Result := -1; + If (bPartyMode) then + begin + // to-do : Whitü: Check here if SingScreen is not Shown atm. + bPartyMode := False; + Result := 1; + end + else + Result := 0; +end; + +//---------- +//GetRandomPlayer - Gives back a Random Player to Play next Round +//---------- +function TPartySession.GetRandomPlayer(Team: Byte): Byte; +var + I, R: Integer; + lowestTP: Byte; + NumPwithLTP: Byte; +begin + LowestTP := high(Byte); + NumPwithLTP := 0; + Result := 0; + + //Search for Players that have not often played yet + For I := 0 to Teams.Teaminfo[Team].NumPlayers-1 do + begin + if (Teams.Teaminfo[Team].Playerinfo[I].TimesPlayed < lowestTP) then + begin + lowestTP := Teams.Teaminfo[Team].Playerinfo[I].TimesPlayed; + NumPwithLTP := 1; + end + else if (Teams.Teaminfo[Team].Playerinfo[I].TimesPlayed = lowestTP) then + begin + Inc(NumPwithLTP); + end; + end; + + //Create Random No + R := Random(NumPwithLTP); + + //Search for Random Player + For I := 0 to Teams.Teaminfo[Team].NumPlayers-1 do + begin + if Teams.Teaminfo[Team].Playerinfo[I].TimesPlayed = lowestTP then + begin + //Player Found + if (R = 0) then + begin + Result := I; + Break; + end; + + Dec(R); + end; + end; +end; + +//---------- +// NextRound - Increases CurRound by 1; Returns num of Round or -1 if last Round is already played +//---------- +Function TPartySession.NextRound(wParam: TwParam; lParam: TlParam): integer; +var I: Integer; +begin + If ((CurRound < high(Rounds)) OR (CurRound = high(CurRound))) then + begin //everythings OK! -> Start the Round, maaaaan + Inc(CurRound); + + //Set Players to play this Round + for I := 0 to Teams.NumTeams-1 do + Teams.Teaminfo[I].CurPlayer := GetRandomPlayer(I); + end + else + Result := -1; +end; + +//---------- +//IsWinner - Returns True if the Players Bit is set in the Winner Byte +//---------- +function TPartySession.IsWinner(Player, Winner: Byte): boolean; +var + Bit: Byte; +begin + Bit := 1 shl Player; + + Result := ((Winner AND Bit) = Bit); +end; + +//---------- +//GenScores - Inc Scores for Cur. Round +//---------- +procedure TPartySession.GenScores; +var + I: Byte; +begin + for I := 0 to Teams.NumTeams-1 do + begin + if isWinner(I, Rounds[CurRound].Winner) then + Inc(Teams.Teaminfo[I].Score); + end; +end; + +//---------- +// CallModiInit - Calls CurModis Init Proc. If an Error occurs, Returns Nonzero. In this Case a New Plugin was Selected. Please renew Loading +//---------- +Function TPartySession.CallModiInit(wParam: TwParam; lParam: TlParam): integer; +begin + If (not bPartyMode) then + begin //Set Rounds if not in PartyMode + SetLength(Rounds, 1); + Rounds[0].Modi := StandardModi; + Rounds[0].Winner := High(Byte); + CurRound := 0; + end; + + Try + //Core. + Except + on E : Exception do + begin + Core.ReportError(Integer(PChar('Error starting Modi: ' + Modis[Rounds[CurRound].Modi].Info.Name + ' ErrorStr: ' + E.Message)), PChar('TPartySession')); + If (Rounds[CurRound].Modi = StandardModi) then + begin + Core.ReportError(Integer(PChar('Can''t start StandardModi, will exit now!')), PChar('TPartySession')); + Halt; + end + Else //Select StandardModi + begin + Rounds[CurRound].Modi := StandardModi + end; + end; + End; +end; + +//---------- +// CallModiDeInit - Calls DeInitProc and does the RoundEnding +//---------- +Function TPartySession.CallModiDeInit(wParam: TwParam; lParam: TlParam): integer; +var + I: Integer; + MaxScore: Word; +begin + If (bPartyMode) then + begin + //Get Winner Byte! + if (@Modis[Rounds[CurRound].Modi].Info.ModiDeInit <> nil) then //get Winners from Plugin + Rounds[CurRound].Winner := Modis[Rounds[CurRound].Modi].Info.ModiDeInit(Modis[Rounds[CurRound].Modi].Info.ID) + else + begin //Create winners by Score :/ + Rounds[CurRound].Winner := 0; + MaxScore := 0; + for I := 0 to Teams.NumTeams-1 do + begin + // to-do : recode Percentage stuff + //PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Score div 9999; + if (Player[I].ScoreTotalI > MaxScore) then + begin + MaxScore := Player[I].ScoreTotalI; + Rounds[CurRound].Winner := 1 shl I; + end + else if (Player[I].ScoreTotalI = MaxScore) AND (Player[I].ScoreTotalI <> 0) then + begin + Rounds[CurRound].Winner := Rounds[CurRound].Winner or (1 shl I); + end; + end; + + + //When nobody has Points -> Everybody loose + if (MaxScore = 0) then + Rounds[CurRound].Winner := 0; + + end; + + //Generate teh Scores + GenScores; + + //Inc Players TimesPlayed + If ((Modis[Rounds[CurRound-1].Modi].Info.LoadingSettings AND MLS_IncTP) = MLS_IncTP) then + begin + For I := 0 to Teams.NumTeams-1 do + Inc(Teams.TeamInfo[I].Playerinfo[Teams.TeamInfo[I].CurPlayer].TimesPlayed); + end; + end + else if (@Modis[Rounds[CurRound].Modi].Info.ModiDeInit <> nil) then + Modis[Rounds[CurRound].Modi].Info.ModiDeInit(Modis[Rounds[CurRound].Modi].Info.ID); +end; + +//---------- +// GetTeamInfo - Writes TTeamInfo Record to Pointer at lParam. Returns Zero on Success +//---------- +Function TPartySession.GetTeamInfo(wParam: TwParam; pTeamInfo: TlParam): integer; +var Info: ^TTeamInfo; +begin + Result := -1; + Info := pTeamInfo; + If (Info <> nil) then + begin + Try + // to - do : Check Delphi memory management in this case + //Not sure if i had to copy PChars to a new address or if delphi manages this o0 + Info^ := Teams; + Result := 0; + Except + Result := -2; + End; + end; +end; + +//---------- +// SetTeamInfo - Read TTeamInfo Record from Pointer at lParam. Returns Zero on Success +//---------- +Function TPartySession.SetTeamInfo(wParam: TwParam; pTeamInfo: TlParam): integer; +var + TeamInfobackup: TTeamInfo; + Info: ^TTeamInfo; +begin + Result := -1; + Info := pTeamInfo; + If (Info <> nil) then + begin + Try + TeamInfoBackup := Teams; + // to - do : Check Delphi memory management in this case + //Not sure if i had to copy PChars to a new address or if delphi manages this o0 + Teams := Info^; + Result := 0; + Except + Teams := TeamInfoBackup; + Result := -2; + End; + end; +end; + +//---------- +// GetTeamOrder - Returns Team Order. Structure: Bits 1..3: Team at Place1; Bits 4..6: Team at Place2 ... +//---------- +Function TPartySession.GetTeamOrder(wParam: TwParam; lParam: TlParam): integer; +var + I, J: Integer; + ATeams: array [0..5] of TeamOrderEntry; + TempTeam: TeamOrderEntry; +begin + // to-do : PartyMode: Write this in another way, so that teams with the same scire get the same Placing + //Fill Team Array + For I := 0 to Teams.NumTeams-1 do + begin + ATeams[I].Teamnum := I; + ATeams[I].Score := Teams.Teaminfo[I].Score; + end; + + //Sort Teams + for J := 0 to Teams.NumTeams-1 do + for I := 1 to Teams.NumTeams-1 do + if ATeams[I].Score > ATeams[I-1].Score then + begin + TempTeam := ATeams[I-1]; + ATeams[I-1] := ATeams[I]; + ATeams[I] := TempTeam; + end; + + //Copy to Result + Result := 0; + For I := 0 to Teams.NumTeams-1 do + Result := Result or (ATeams[I].TeamNum Shl I*3); +end; + +//---------- +// GetWinnerString - wParam is Roundnum. If (Pointer = nil) then Return Length of the String. Otherwise Write the String to Address at lParam +//---------- +Function TPartySession.GetWinnerString(wParam: TwParam; lParam: TlParam): integer; +var + Winners: Array of String; + I: Integer; + ResultStr: String; + S: ^String; +begin + ResultStr := Language.Translate('PARTY_NOBODY'); + + if (wParam <= High(Rounds)) then + begin + if (Rounds[wParam].Winner <> 0) then + begin + if (Rounds[wParam].Winner = 255) then + begin + ResultStr := Language.Translate('PARTY_NOTPLAYEDYET'); + end + else + begin + SetLength(Winners, 0); + for I := 0 to Teams.NumTeams-1 do + begin + if isWinner(I, Rounds[wParam].Winner) then + begin + SetLength(Winners, Length(Winners) + 1); + Winners[high(Winners)] := Teams.TeamInfo[I].Name; + end; + end; + ResultStr := Language.Implode(Winners); + end; + end; + end; + + //Now Return what we have got + If (lParam = nil) then + begin //ReturnString Length + Result := Length(ResultStr); + end + Else + begin //Return String + Try + S := lParam; + S^ := ResultStr; + Result := 0; + Except + Result := -1; + + End; + end; +end; + +end. -- cgit v1.2.3