From e270d3193a2a5b958e6416ce340246e790f7bd86 Mon Sep 17 00:00:00 2001 From: whiteshark0 Date: Sat, 27 Oct 2007 09:10:29 +0000 Subject: Finished pluginloader, plugininterface Some fixes and error management (needs improvement) in Core and Service/Hook classes. "Clean Plugin Unloading on Error" finished Some debuging messages on startup. to Fix this remove old Plugins from Pluginfolder git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@535 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UModules.pas | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'Game/Code/Classes/UModules.pas') diff --git a/Game/Code/Classes/UModules.pas b/Game/Code/Classes/UModules.pas index e8e759ff..c126e9ee 100644 --- a/Game/Code/Classes/UModules.pas +++ b/Game/Code/Classes/UModules.pas @@ -8,11 +8,14 @@ interface *********************} uses - UCoreModule; + UCoreModule, + uPluginLoader; const - CORE_MODULES_TO_LOAD: Array[0..0] of cCoreModule = ( - TCoreModule //Remove this later, just a dummy + CORE_MODULES_TO_LOAD: Array[0..2] of cCoreModule = ( + TPluginLoader, //First because it has to look if there are Module replacements (Feature o/t Future) + TCoreModule, //Remove this later, just a dummy + TtehPlugins //Represents the Plugins. Last because they may use CoreModules Services etc. ); implementation -- cgit v1.2.3