From 943d001a21095f936fdcfc58f11cdbd6d30578a5 Mon Sep 17 00:00:00 2001 From: b1indy Date: Wed, 11 Apr 2007 20:22:01 +0000 Subject: first implementation of perfect line twinkle effect - works correctly for up to 3 players, restructured parts of particle code git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@80 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UMain.pas | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'Game/Code/Classes/UMain.pas') diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas index f92b9457..3b6be56e 100644 --- a/Game/Code/Classes/UMain.pas +++ b/Game/Code/Classes/UMain.pas @@ -40,7 +40,9 @@ type LineBonus_StartY: integer; //PhrasenBonus - Line Bonus Mod End - + //PerfectLineTwinkle Mod (effect) + LastSentencePerfect: Boolean; + //PerfectLineTwinkle Mod end // Meter: real; -- cgit v1.2.3