From 391d30716d48dc709f6444b19c008e82311623b9 Mon Sep 17 00:00:00 2001 From: eddie-0815 Date: Thu, 1 Nov 2007 19:34:40 +0000 Subject: Mac OS X version compiles and links. I hope I didn't break too many files on windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UDLLManager.pas | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) (limited to 'Game/Code/Classes/UDLLManager.pas') diff --git a/Game/Code/Classes/UDLLManager.pas b/Game/Code/Classes/UDLLManager.pas index ff6c16a4..358be9af 100644 --- a/Game/Code/Classes/UDLLManager.pas +++ b/Game/Code/Classes/UDLLManager.pas @@ -1,12 +1,9 @@ unit UDLLManager; -{$IFDEF FPC} - {$MODE DELPHI} -{$ENDIF} - - interface +{$I switches.inc} + uses ModiSDK, UFiles; @@ -44,15 +41,19 @@ var const DLLPath = 'Plugins'; - {$IFDEF win32} + {$IFDEF MSWINDOWS} DLLExt = '.dll'; - {$ELSE} + {$ENDIF} + {$IFDEF LINUX} DLLExt = '.so'; {$ENDIF} + {$IFDEF DARWIN} + DLLExt = '.dylib'; + {$ENDIF} implementation -uses {$IFDEF win32} +uses {$IFDEF MSWINDOWS} windows, {$ELSE} dynlibs, -- cgit v1.2.3