From 62c82114318ed04ce42617fa9ce2e179834dbda4 Mon Sep 17 00:00:00 2001 From: jaybinks Date: Wed, 19 Sep 2007 11:44:10 +0000 Subject: added UCommon ( in classes ) for lazarus... common functions needed for lazarus ( and others ) can be put in here. also this now compiles on lazarus.. ( dosnt link yet... but I dont get any critical compiler errors ) tested to compile in my delphi, and basic functionality is fine. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@395 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UCommon.pas | 98 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 98 insertions(+) create mode 100644 Game/Code/Classes/UCommon.pas (limited to 'Game/Code/Classes/UCommon.pas') diff --git a/Game/Code/Classes/UCommon.pas b/Game/Code/Classes/UCommon.pas new file mode 100644 index 00000000..f25e025b --- /dev/null +++ b/Game/Code/Classes/UCommon.pas @@ -0,0 +1,98 @@ +unit UCommon; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +uses + windows; + +{$IFDEF FPC} + +type + TWndMethod = procedure(var Message: TMessage) of object; + +function RandomRange(aMin: Integer; aMax: Integer) : Integer; +function AllocateHWnd(Method: TWndMethod): HWND; +procedure DeallocateHWnd(Wnd: HWND); + +function MaxValue(const Data: array of Double): Double; +function MinValue(const Data: array of Double): Double; +{$ENDIF} + +implementation + +{$IFDEF FPC} + +function MaxValue(const Data: array of Double): Double; +var + I: Integer; +begin + Result := Data[Low(Data)]; + for I := Low(Data) + 1 to High(Data) do + if Result < Data[I] then + Result := Data[I]; +end; + +function MinValue(const Data: array of Double): Double; +var + I: Integer; +begin + Result := Data[Low(Data)]; + for I := Low(Data) + 1 to High(Data) do + if Result > Data[I] then + Result := Data[I]; +end; + +function RandomRange(aMin: Integer; aMax: Integer) : Integer; +begin +RandomRange := Random(aMax-aMin) + aMin ; +end; + + + +// TODO : JB this is dodgey and bad... find a REAL solution ! +function AllocateHWnd(Method: TWndMethod): HWND; +var + TempClass: TWndClass; + ClassRegistered: Boolean; +begin +(* + UtilWindowClass.hInstance := HInstance; +{$IFDEF PIC} + UtilWindowClass.lpfnWndProc := @DefWindowProc; +{$ENDIF} + ClassRegistered := GetClassInfo(HInstance, UtilWindowClass.lpszClassName, TempClass); + if not ClassRegistered or (TempClass.lpfnWndProc <> @DefWindowProc) then + begin + if ClassRegistered then + Windows.UnregisterClass(UtilWindowClass.lpszClassName, HInstance); + Windows.RegisterClass(UtilWindowClass); + end; + Result := CreateWindowEx(WS_EX_TOOLWINDOW, UtilWindowClass.lpszClassName, '', WS_POPUP {+ 0}, 0, 0, 0, 0, 0, 0, HInstance, nil); +*) + Result := CreateWindowEx(WS_EX_TOOLWINDOW, '', '', WS_POPUP {+ 0}, 0, 0, 0, 0, 0, 0, HInstance, nil); + +(* + if Assigned(Method) then + SetWindowLong(Result, GWL_WNDPROC, Longint(MakeObjectInstance(Method))); +*) +end; + +procedure DeallocateHWnd(Wnd: HWND); +var + Instance: Pointer; +begin + Instance := Pointer(GetWindowLong(Wnd, GWL_WNDPROC)); + DestroyWindow(Wnd); + +// if Instance <> @DefWindowProc then +// FreeObjectInstance(Instance); +end; + +{$ENDIF} + + +end. -- cgit v1.2.3